diff options
Diffstat (limited to 'engines/sci/engine/kmisc.cpp')
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index daed248db1..e6837242e4 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -75,11 +75,11 @@ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { } break; case GID_SQ4: - // In SQ4 (floppy and CD) the sequel police appear way too quickly in + // In SQ4 (floppy and CD) the sequel police appear way too quickly in // the Skate-o-rama rooms, resulting in all sorts of timer issues, like // #3109139 (which occurs because a police officer instantly teleports // just before Roger exits and shoots him). We throttle these scenes a - // bit more, in order to prevent timer bugs related to the sequel police + // bit more, in order to prevent timer bugs related to the sequel police if (s->currentRoomNumber() == 405 || s->currentRoomNumber() == 406 || s->currentRoomNumber() == 410 || s->currentRoomNumber() == 411) { s->_throttleTrigger = true; @@ -186,7 +186,7 @@ reg_t kSetDebug(EngineState *s, int argc, reg_t *argv) { if (g_sci->getGameId() != GID_GK1) { debug("Debug mode activated"); - + g_sci->getDebugger()->attach(); } |