aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/savegame.c
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/engine/savegame.c')
-rw-r--r--engines/sci/engine/savegame.c511
1 files changed, 506 insertions, 5 deletions
diff --git a/engines/sci/engine/savegame.c b/engines/sci/engine/savegame.c
index 0537fcacd5..94011f3277 100644
--- a/engines/sci/engine/savegame.c
+++ b/engines/sci/engine/savegame.c
@@ -30,12 +30,12 @@
** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
*/
-#include <sci_memory.h>
-#include <gfx_operations.h>
-#include <sfx_engine.h>
-#include <engine.h>
+#include "sci/include/sci_memory.h"
+#include "sci/include/gfx_operations.h"
+#include "sci/include/sfx_engine.h"
+#include "sci/include/engine.h"
#include <assert.h>
-#include "heap.h"
+#include "sci/engine/heap.h"
#ifdef _MSC_VER
#include <direct.h>
@@ -183,9 +183,11 @@ typedef mem_obj_t *mem_obj_ptr;
/* Auto-generated CFSML declaration and function block */
+#line 796 "savegame.cfsml"
#define CFSML_SUCCESS 0
#define CFSML_FAILURE 1
+#line 102 "savegame.cfsml"
#include <stdarg.h> /* We need va_lists */
#include <sci_memory.h>
@@ -396,6 +398,7 @@ _cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment)
retval = (char *) sci_realloc(retval, mem += 1);
retval[pos] = 0; /* Terminate string */
+#line 322 "savegame.cfsml"
return _cfsml_last_identifier_retreived = retval;
}
@@ -443,181 +446,217 @@ _cfsml_get_value(FILE *fd, int *line, int *hiteof)
retval = (char *) sci_realloc(retval, mem += 1);
retval[pos] = 0; /* Terminate string */
+#line 379 "savegame.cfsml"
return (_cfsml_last_value_retreived = (char *) sci_realloc(retval, strlen(retval) + 1));
/* Re-allocate; this value might be used for quite some while (if we are
** restoring a string)
*/
}
+#line 431 "savegame.cfsml"
static void
_cfsml_write_synonym_t(FILE *fh, synonym_t* save_struc);
static int
_cfsml_read_synonym_t(FILE *fh, synonym_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc);
static int
_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc);
static int
_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_object_t(FILE *fh, object_t* save_struc);
static int
_cfsml_read_object_t(FILE *fh, object_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_string(FILE *fh, char ** save_struc);
static int
_cfsml_read_string(FILE *fh, char ** save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc);
static int
_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_size_t(FILE *fh, size_t* save_struc);
static int
_cfsml_read_size_t(FILE *fh, size_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc);
static int
_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc);
static int
_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_gint16(FILE *fh, gint16* save_struc);
static int
_cfsml_read_gint16(FILE *fh, gint16* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_song_t(FILE *fh, song_t* save_struc);
static int
_cfsml_read_song_t(FILE *fh, song_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc);
static int
_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc);
static int
_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc);
static int
_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc);
static int
_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc);
static int
_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_state_t(FILE *fh, state_t* save_struc);
static int
_cfsml_read_state_t(FILE *fh, state_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc);
static int
_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc);
static int
_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_byte(FILE *fh, byte* save_struc);
static int
_cfsml_read_byte(FILE *fh, byte* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_node_t(FILE *fh, node_t* save_struc);
static int
_cfsml_read_node_t(FILE *fh, node_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc);
static int
_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_class_t(FILE *fh, class_t* save_struc);
static int
_cfsml_read_class_t(FILE *fh, class_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc);
static int
_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_int(FILE *fh, int* save_struc);
static int
_cfsml_read_int(FILE *fh, int* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_menu_t(FILE *fh, menu_t* save_struc);
static int
_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_long(FILE *fh, long* save_struc);
static int
_cfsml_read_long(FILE *fh, long* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc);
static int
_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_clone_t(FILE *fh, clone_t* save_struc);
static int
_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_list_t(FILE *fh, list_t* save_struc);
static int
_cfsml_read_list_t(FILE *fh, list_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc);
static int
_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_script_t(FILE *fh, script_t* save_struc);
static int
_cfsml_read_script_t(FILE *fh, script_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 431 "savegame.cfsml"
static void
_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc);
static int
_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, char *lastval, int *line, int *hiteof);
+#line 444 "savegame.cfsml"
static void
_cfsml_write_synonym_t(FILE *fh, synonym_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "replaceant = ");
_cfsml_write_int(fh, (int*) &(save_struc->replaceant));
@@ -628,11 +667,13 @@ _cfsml_write_synonym_t(FILE *fh, synonym_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_synonym_t(FILE *fh, synonym_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -664,17 +705,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "replaceant")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->replaceant), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for replaceant at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "replacement")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->replacement), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for replacement at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("synonym_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -684,11 +728,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "songlib = ");
write_songlib_t(fh, (songlib_t*) &(save_struc->songlib));
@@ -696,11 +742,13 @@ _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -732,11 +780,13 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "songlib")) {
+#line 749 "savegame.cfsml"
if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) {
_cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -746,11 +796,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
@@ -761,11 +813,13 @@ _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -797,17 +851,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -817,11 +874,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_object_t(FILE *fh, object_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "flags = ");
_cfsml_write_int(fh, (int*) &(save_struc->flags));
@@ -842,6 +901,7 @@ _cfsml_write_object_t(FILE *fh, object_t* save_struc)
min = max = save_struc->variables_nr;
if (!save_struc->variables)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->variables[i]));
@@ -852,11 +912,13 @@ _cfsml_write_object_t(FILE *fh, object_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_object_t(FILE *fh, object_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -888,40 +950,47 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "flags")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "pos")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variable_names_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "methods_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -938,9 +1007,11 @@ int min, max, i;
}
else
save_struc->variables = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -957,6 +1028,7 @@ int min, max, i;
} while (!done);
save_struc->variables_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -966,9 +1038,11 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_string(FILE *fh, char ** save_struc)
{
+#line 454 "savegame.cfsml"
if (!(*save_struc))
fprintf(fh, "\\null\\");
else {
@@ -978,10 +1052,12 @@ _cfsml_write_string(FILE *fh, char ** save_struc)
}
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_string(FILE *fh, char ** save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 577 "savegame.cfsml"
if (strcmp(lastval, "\\null\\")) { /* null pointer? */
if (*lastval == '"') { /* Quoted string? */
@@ -1007,16 +1083,19 @@ _cfsml_read_string(FILE *fh, char ** save_struc, char *lastval, int *line, int *
}
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "menus = ");
min = max = save_struc->menus_nr;
if (!save_struc->menus)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_menu_t(fh, &(save_struc->menus[i]));
@@ -1027,11 +1106,13 @@ _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1063,10 +1144,12 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "menus")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -1083,9 +1166,11 @@ int min, max, i;
}
else
save_struc->menus = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1102,6 +1187,7 @@ int min, max, i;
} while (!done);
save_struc->menus_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1111,16 +1197,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_size_t(FILE *fh, size_t* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_size_t(FILE *fh, size_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -1134,11 +1223,13 @@ _cfsml_read_size_t(FILE *fh, size_t* save_struc, char *lastval, int *line, int *
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
@@ -1149,11 +1240,13 @@ _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1185,17 +1278,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1205,17 +1301,20 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "base_value = ");
_cfsml_write_int(fh, (int*) &(save_struc->base_value));
fprintf(fh, "\n");
fprintf(fh, "nodes = ");
min = max = DCS_INT_HASH_MAX+1;
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_int_hash_map_node_tp(fh, &(save_struc->nodes[i]));
@@ -1226,11 +1325,13 @@ _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1262,21 +1363,25 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "base_value")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nodes")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
/* Prepare to restore static array */
max = DCS_INT_HASH_MAX+1;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1292,6 +1397,7 @@ int min, max, i;
} else done = 1;
} while (!done);
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1301,16 +1407,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_gint16(FILE *fh, gint16* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_gint16(FILE *fh, gint16* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -1324,11 +1433,13 @@ _cfsml_read_gint16(FILE *fh, gint16* save_struc, char *lastval, int *line, int *
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_song_t(FILE *fh, song_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "handle = ");
_cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle));
@@ -1357,11 +1468,13 @@ _cfsml_write_song_t(FILE *fh, song_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_song_t(FILE *fh, song_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1393,53 +1506,62 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "handle")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "resource_num")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "priority")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "restore_behavior")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "restore_time")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "loops")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "hold")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1449,11 +1571,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "type = ");
_cfsml_write_int(fh, (int*) &(save_struc->type));
@@ -1469,6 +1593,7 @@ _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc)
fprintf(fh, "\n");
fprintf(fh, "said = ");
min = max = MENU_SAID_SPEC_SIZE;
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_byte(fh, &(save_struc->said[i]));
@@ -1500,11 +1625,13 @@ _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1536,39 +1663,46 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "type")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "keytext")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "keytext_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "flags")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "said")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
/* Prepare to restore static array */
max = MENU_SAID_SPEC_SIZE;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1585,47 +1719,55 @@ int min, max, i;
} while (!done);
} else
if (!strcmp(token, "said_pos")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "text")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "text_pos")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "modifiers")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "key")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "enabled")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "tag")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1635,11 +1777,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
@@ -1650,11 +1794,13 @@ _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1686,17 +1832,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1706,16 +1855,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -1729,11 +1881,13 @@ _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, char *lastval, int *line, i
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "size = ");
_cfsml_write_int(fh, (int*) &(save_struc->size));
@@ -1745,6 +1899,7 @@ _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc)
min = max = save_struc->size;
if (!save_struc->buf)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_byte(fh, &(save_struc->buf[i]));
@@ -1755,11 +1910,13 @@ _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1791,22 +1948,26 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "description")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "buf")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -1823,9 +1984,11 @@ int min, max, i;
}
else
save_struc->buf = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1842,6 +2005,7 @@ int min, max, i;
} while (!done);
save_struc->size = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1851,11 +2015,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "script_id = ");
_cfsml_write_int(fh, (int*) &(save_struc->script_id));
@@ -1867,6 +2033,7 @@ _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc)
min = max = save_struc->nr;
if (!save_struc->locals)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->locals[i]));
@@ -1877,11 +2044,13 @@ _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1913,22 +2082,26 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "script_id")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "locals")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -1945,9 +2118,11 @@ int min, max, i;
}
else
save_struc->locals = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1964,6 +2139,7 @@ int min, max, i;
} while (!done);
save_struc->nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1973,11 +2149,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_state_t(FILE *fh, state_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "savegame_version = ");
_cfsml_write_int(fh, (int*) &(save_struc->savegame_version));
@@ -2007,6 +2185,7 @@ _cfsml_write_state_t(FILE *fh, state_t* save_struc)
min = max = save_struc->classtable_size;
if (!save_struc->classtable)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_class_t(fh, &(save_struc->classtable[i]));
@@ -2020,11 +2199,13 @@ _cfsml_write_state_t(FILE *fh, state_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_state_t(FILE *fh, state_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2056,58 +2237,68 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "savegame_version")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "game_version")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "version")) {
+#line 749 "savegame.cfsml"
if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) {
_cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "menubar")) {
+#line 749 "savegame.cfsml"
if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) {
_cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status_bar_foreground")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status_bar_background")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "seg_manager")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "classtable_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "classtable")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2124,9 +2315,11 @@ int min, max, i;
}
else
save_struc->classtable = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2144,11 +2337,13 @@ int min, max, i;
save_struc->classtable_size = max ; /* Set array size accordingly */
} else
if (!strcmp(token, "sound")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2158,11 +2353,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
@@ -2180,6 +2377,7 @@ _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc)
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_node_entry_t(fh, &(save_struc->table[i]));
@@ -2190,11 +2388,13 @@ _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2226,34 +2426,40 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2270,9 +2476,11 @@ int min, max, i;
}
else
save_struc->table = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2289,6 +2497,7 @@ int min, max, i;
} while (!done);
save_struc->entries_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2298,14 +2507,17 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "strings = ");
min = max = SYS_STRINGS_MAX;
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_sys_string_t(fh, &(save_struc->strings[i]));
@@ -2316,11 +2528,13 @@ _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2352,15 +2566,18 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "strings")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
/* Prepare to restore static array */
max = SYS_STRINGS_MAX;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2376,6 +2593,7 @@ int min, max, i;
} else done = 1;
} while (!done);
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2385,16 +2603,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_byte(FILE *fh, byte* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_byte(FILE *fh, byte* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -2408,11 +2629,13 @@ _cfsml_read_byte(FILE *fh, byte* save_struc, char *lastval, int *line, int *hite
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_node_t(FILE *fh, node_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "pred = ");
write_reg_t(fh, (reg_t*) &(save_struc->pred));
@@ -2429,11 +2652,13 @@ _cfsml_write_node_t(FILE *fh, node_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_node_t(FILE *fh, node_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2465,29 +2690,34 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "pred")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "succ")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "key")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "value")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2497,11 +2727,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
@@ -2519,6 +2751,7 @@ _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc)
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_list_entry_t(fh, &(save_struc->table[i]));
@@ -2529,11 +2762,13 @@ _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2565,34 +2800,40 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2609,9 +2850,11 @@ int min, max, i;
}
else
save_struc->table = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2628,6 +2871,7 @@ int min, max, i;
} while (!done);
save_struc->entries_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2637,11 +2881,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_class_t(FILE *fh, class_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "script = ");
_cfsml_write_int(fh, (int*) &(save_struc->script));
@@ -2652,11 +2898,13 @@ _cfsml_write_class_t(FILE *fh, class_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_class_t(FILE *fh, class_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2688,17 +2936,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "script")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "reg")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2708,16 +2959,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -2731,16 +2985,19 @@ _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, char *lastval, in
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_int(FILE *fh, int* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_int(FILE *fh, int* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -2754,11 +3011,13 @@ _cfsml_read_int(FILE *fh, int* save_struc, char *lastval, int *line, int *hiteof
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_menu_t(FILE *fh, menu_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "title = ");
_cfsml_write_string(fh, (char **) &(save_struc->title));
@@ -2773,6 +3032,7 @@ _cfsml_write_menu_t(FILE *fh, menu_t* save_struc)
min = max = save_struc->items_nr;
if (!save_struc->items)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_menu_item_t(fh, &(save_struc->items[i]));
@@ -2783,11 +3043,13 @@ _cfsml_write_menu_t(FILE *fh, menu_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2819,28 +3081,33 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "title")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "title_width")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "width")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "items")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2857,9 +3124,11 @@ int min, max, i;
}
else
save_struc->items = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2876,6 +3145,7 @@ int min, max, i;
} while (!done);
save_struc->items_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2885,16 +3155,19 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_long(FILE *fh, long* save_struc)
{
fprintf(fh, "%li", (long) *save_struc);
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_long(FILE *fh, long* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
+#line 564 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ( (*save_struc == 0) && (token == lastval) ) {
@@ -2908,11 +3181,13 @@ _cfsml_read_long(FILE *fh, long* save_struc, char *lastval, int *line, int *hite
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
@@ -2930,6 +3205,7 @@ _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc)
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_clone_entry_t(fh, &(save_struc->table[i]));
@@ -2940,11 +3216,13 @@ _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2976,34 +3254,40 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3020,9 +3304,11 @@ int min, max, i;
}
else
save_struc->table = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3039,6 +3325,7 @@ int min, max, i;
} while (!done);
save_struc->entries_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3048,11 +3335,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_clone_t(FILE *fh, clone_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "flags = ");
_cfsml_write_int(fh, (int*) &(save_struc->flags));
@@ -3073,6 +3362,7 @@ _cfsml_write_clone_t(FILE *fh, clone_t* save_struc)
min = max = save_struc->variables_nr;
if (!save_struc->variables)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->variables[i]));
@@ -3083,11 +3373,13 @@ _cfsml_write_clone_t(FILE *fh, clone_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3119,40 +3411,47 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "flags")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "pos")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variable_names_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "methods_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3169,9 +3468,11 @@ int min, max, i;
}
else
save_struc->variables = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3188,6 +3489,7 @@ int min, max, i;
} while (!done);
save_struc->variables_nr = max ; /* Set array size accordingly */
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3197,11 +3499,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_list_t(FILE *fh, list_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "first = ");
write_reg_t(fh, (reg_t*) &(save_struc->first));
@@ -3212,11 +3516,13 @@ _cfsml_write_list_t(FILE *fh, list_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_list_t(FILE *fh, list_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3248,17 +3554,20 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "first")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "last")) {
+#line 749 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3268,11 +3577,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "name = ");
_cfsml_write_string(fh, (char **) &(save_struc->name));
@@ -3286,11 +3597,13 @@ _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3322,23 +3635,27 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "name")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "value")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3348,11 +3665,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_script_t(FILE *fh, script_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->nr));
@@ -3388,6 +3707,7 @@ _cfsml_write_script_t(FILE *fh, script_t* save_struc)
min = max = save_struc->objects_allocated;
if (!save_struc->objects)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_object_t(fh, &(save_struc->objects[i]));
@@ -3407,11 +3727,13 @@ _cfsml_write_script_t(FILE *fh, script_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_script_t(FILE *fh, script_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3443,70 +3765,82 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "buf_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "script_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "heap_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "obj_indices")) {
+#line 749 "savegame.cfsml"
if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) {
_cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "exports_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "synonyms_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "lockers")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects_allocated")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects_nr")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3523,9 +3857,11 @@ int min, max, i;
}
else
save_struc->objects = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3543,23 +3879,27 @@ int min, max, i;
save_struc->objects_allocated = max ; /* Set array size accordingly */
} else
if (!strcmp(token, "locals_offset")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "locals_segment")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "marked_as_deleted")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3569,11 +3909,13 @@ int min, max, i;
return CFSML_SUCCESS;
}
+#line 444 "savegame.cfsml"
static void
_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc)
{
int min, max, i;
+#line 464 "savegame.cfsml"
fprintf(fh, "{\n");
fprintf(fh, "id_seg_map = ");
write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map));
@@ -3582,6 +3924,7 @@ _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc)
min = max = save_struc->heap_size;
if (!save_struc->heap)
min = max = 0; /* Don't write if it points to NULL */
+#line 490 "savegame.cfsml"
fprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_mem_obj_tp(fh, &(save_struc->heap[i]));
@@ -3619,11 +3962,13 @@ _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc)
fprintf(fh, "}");
}
+#line 538 "savegame.cfsml"
static int
_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
+#line 599 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3655,16 +4000,19 @@ int min, max, i;
return CFSML_FAILURE;
}
if (!strcmp(token, "id_seg_map")) {
+#line 749 "savegame.cfsml"
if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) {
_cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "heap")) {
+#line 663 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
+#line 673 "savegame.cfsml"
/* Prepare to restore dynamic array */
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3681,9 +4029,11 @@ int min, max, i;
}
else
save_struc->heap = NULL;
+#line 699 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 707 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3701,59 +4051,69 @@ int min, max, i;
save_struc->heap_size = max ; /* Set array size accordingly */
} else
if (!strcmp(token, "heap_size")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "reserved_id")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "exports_wide")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "sci1_1")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "gc_mark_bits")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "mem_allocated")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "clones_seg_id")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "lists_seg_id")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nodes_seg_id")) {
+#line 749 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
+#line 758 "savegame.cfsml"
{
_cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3766,6 +4126,7 @@ int min, max, i;
/* Auto-generated CFSML declaration and function block ends here */
/* Auto-generation performed by cfsml.pl 0.8.2 */
+#line 402 "savegame.cfsml"
void
write_songlib_t(FILE *fh, songlib_t *songlib)
@@ -3780,10 +4141,12 @@ write_songlib_t(FILE *fh, songlib_t *songlib)
while (seeker)
{
seeker->restore_time = seeker->it->get_timepos(seeker->it);
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_song_t(fh, seeker);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 417 "savegame.cfsml"
seeker = seeker->next;
}
fprintf(fh, "]\n");
@@ -3807,12 +4170,18 @@ read_songlib_t(FILE *fh, songlib_t *songlib, char *lastval, int *line, int *hite
for (i = 0; i < songcount; i++)
{
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 839 "savegame.cfsml"
char *_cfsml_inp = lastval;
+#line 847 "savegame.cfsml"
_cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -3823,6 +4192,7 @@ read_songlib_t(FILE *fh, songlib_t *songlib, char *lastval, int *line, int *hite
}
}
/* End of auto-generated CFSML data reader code */
+#line 440 "savegame.cfsml"
song_lib_add(*songlib, newsong);
}
fscanf(fh, "]\n");
@@ -3864,19 +4234,23 @@ static int bucket_length;
void
write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo)
{
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_int_hash_map_t(fh, *foo);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 482 "savegame.cfsml"
}
void
write_song_tp(FILE *fh, song_t **foo)
{
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_song_t(fh, *foo);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 488 "savegame.cfsml"
}
song_iterator_t *
@@ -3890,12 +4264,18 @@ read_song_tp(FILE *fh, song_t **foo, char *lastval, int *line, int *hiteof)
*foo = (song_t*) malloc(sizeof(song_t));
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 839 "savegame.cfsml"
char *_cfsml_inp = token;
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -3906,6 +4286,7 @@ read_song_tp(FILE *fh, song_t **foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 501 "savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
@@ -3916,12 +4297,18 @@ read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, char *lastval, int *line, i
{
*foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t));
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 839 "savegame.cfsml"
char *_cfsml_inp = lastval;
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -3932,6 +4319,7 @@ read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, char *lastval, int *line, i
}
}
/* End of auto-generated CFSML data reader code */
+#line 511 "savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
@@ -3947,10 +4335,12 @@ write_int_hash_map_node_tp(FILE *fh, int_hash_map_node_t **foo)
fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
if ((*foo)->next)
{
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
write_int_hash_map_node_tp(fh, &((*foo)->next));
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 527 "savegame.cfsml"
} else fputc('L', fh);
fputs("]", fh);
}
@@ -4004,10 +4394,12 @@ write_menubar_tp(FILE *fh, menubar_t **foo)
{
if (*foo) {
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_menubar_t(fh, (*foo));
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 581 "savegame.cfsml"
} else { /* Nothing to write */
fputs("\\null\\", fh);
@@ -4025,12 +4417,18 @@ read_menubar_tp(FILE *fh, menubar_t **foo, char *lastval, int *line, int *hiteof
*foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 839 "savegame.cfsml"
char *_cfsml_inp = lastval;
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4041,6 +4439,7 @@ read_menubar_tp(FILE *fh, menubar_t **foo, char *lastval, int *line, int *hiteof
}
}
/* End of auto-generated CFSML data reader code */
+#line 598 "savegame.cfsml"
}
return *hiteof;
@@ -4050,61 +4449,79 @@ void
write_mem_obj_t(FILE *fh, mem_obj_t *foo)
{
fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_int(fh, &foo->segmgr_id);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 608 "savegame.cfsml"
switch (foo->type)
{
case MEM_OBJ_SCRIPT:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_script_t(fh, &foo->data.script);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 612 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_clone_table_t(fh, &foo->data.clones);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 615 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_local_variables_t(fh, &foo->data.locals);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 618 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 621 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_int(fh, &foo->data.stack.nr);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 624 "savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
case MEM_OBJ_LISTS:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_list_table_t(fh, &foo->data.lists);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 629 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_node_table_t(fh, &foo->data.nodes);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 632 "savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_dynmem_t(fh, &foo->data.dynmem);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 635 "savegame.cfsml"
break;
}
}
@@ -4121,13 +4538,19 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4138,17 +4561,24 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 651 "savegame.cfsml"
switch (foo->type)
{
case MEM_OBJ_SCRIPT:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4159,16 +4589,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 655 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4179,16 +4616,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 658 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4199,16 +4643,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 661 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4219,16 +4670,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 664 "savegame.cfsml"
break;
case MEM_OBJ_LISTS:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4239,16 +4697,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 667 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4259,16 +4724,23 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 670 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4279,6 +4751,7 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 673 "savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4286,13 +4759,19 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
break;
case MEM_OBJ_DYNMEM:
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4303,6 +4782,7 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, char *lastval, int *line, int *hiteof)
}
}
/* End of auto-generated CFSML data reader code */
+#line 680 "savegame.cfsml"
break;
}
@@ -4314,10 +4794,12 @@ write_mem_obj_tp(FILE *fh, mem_obj_t **foo)
{
if (*foo) {
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
write_mem_obj_t(fh, (*foo));
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 692 "savegame.cfsml"
} else { /* Nothing to write */
fputs("\\null\\", fh);
@@ -4333,12 +4815,18 @@ read_mem_obj_tp(FILE *fh, mem_obj_t **foo, char *lastval, int *line, int *hiteof
} else {
*foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t));
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 839 "savegame.cfsml"
char *_cfsml_inp = lastval;
+#line 847 "savegame.cfsml"
_cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 852 "savegame.cfsml"
*hiteof = _cfsml_error;
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4349,6 +4837,7 @@ read_mem_obj_tp(FILE *fh, mem_obj_t **foo, char *lastval, int *line, int *hiteof
}
}
/* End of auto-generated CFSML data reader code */
+#line 707 "savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4415,10 +4904,12 @@ gamestate_save(state_t *s, char *dirname)
s->game_time = time(NULL) - s->game_start_time.tv_sec;
SCI_MEMTEST;
+#line 877 "savegame.cfsml"
/* Auto-generated CFSML data writer code */
_cfsml_write_state_t(fh, s);
fprintf(fh, "\n");
/* End of auto-generated CFSML data writer code */
+#line 774 "savegame.cfsml"
SCI_MEMTEST;
fclose(fh);
@@ -4762,16 +5253,25 @@ gamestate_restore(state_t *s, char *dirname)
retval->sound_volume = s->sound_volume;
/* Auto-generated CFSML data reader code */
+#line 823 "savegame.cfsml"
{
+#line 826 "savegame.cfsml"
int _cfsml_line_ctr = 0;
+#line 831 "savegame.cfsml"
struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
+#line 834 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
+#line 842 "savegame.cfsml"
char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
+#line 847 "savegame.cfsml"
_cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
+#line 852 "savegame.cfsml"
read_eof = _cfsml_error;
+#line 856 "savegame.cfsml"
_cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
+#line 859 "savegame.cfsml"
if (_cfsml_last_value_retreived) {
free(_cfsml_last_value_retreived);
_cfsml_last_value_retreived = NULL;
@@ -4782,6 +5282,7 @@ gamestate_restore(state_t *s, char *dirname)
}
}
/* End of auto-generated CFSML data reader code */
+#line 1117 "savegame.cfsml"
fclose(fh);