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-rw-r--r--engines/sci/engine/savegame.cfsml1150
1 files changed, 0 insertions, 1150 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
deleted file mode 100644
index 321d79fcb9..0000000000
--- a/engines/sci/engine/savegame.cfsml
+++ /dev/null
@@ -1,1150 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */
-/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs
-** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand
-** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
-*/
-
-#include "sci/include/sci_memory.h"
-#include "sci/include/gfx_operations.h"
-#include "sci/include/sfx_engine.h"
-#include "sci/include/engine.h"
-#include "sci/engine/heap.h"
-
-#ifdef _MSC_VER
-#include <direct.h>
-#endif
-
-#ifdef _WIN32
-#pragma warning( disable : 4101 )
-#endif
-
-#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
-
-/* Missing:
-** - SFXdriver
-** - File input/output state (this is likely not to happen)
-*/
-
-static state_t *_global_save_state;
-/* Needed for some graphical stuff. */
-#define FILE_VERSION _global_save_state->savegame_version
-
-
-void
-write_reg_t(FILE *fh, reg_t *foo) {
- fprintf(fh, PREG, PRINT_REG(*foo));
-}
-
-int
-read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
- int segment, offset;
-
- if (sscanf(lastval, PREG, &segment, &offset)<2) {
- sciprintf("Error parsing reg_t on line %d\n", *line);
- return 1;
- }
-
- *foo = make_reg(segment, offset);
- return 0;
-}
-
-void
-write_sci_version(FILE *fh, sci_version_t *foo) {
- fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo),
- SCI_VERSION_PATCHLEVEL(*foo));
-}
-
-int
-read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
- return version_parse(lastval, foo);
-}
-
-void
-write_PTN(FILE *fh, parse_tree_node_t *foo) {
- if (foo->type == PARSE_TREE_NODE_LEAF)
- fprintf(fh, "L%d", foo->content.value);
- else
- fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
-}
-
-int
-read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
- if (lastval[0] == 'L') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c))
- ++c;
-
- if (!*c)
- return 1;
-
- foo->content.value = strtol(c, &strend, 0);
-
- return (strend == c); /* Error if nothing could be read */
-
- return 0;
- } else if (lastval[0] == 'B') {
- const char *c = lastval + 1;
- char *strend;
-
- while (*c && isspace(*c)) ++c;
- if (*c++ != '(') return 1;
- while (*c && isspace(*c)) ++c;
-
- foo->content.branches[0] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c)) ++c;
- if (*c++ != ',')
- return 1;
-
- while (*c && isspace(*c)) ++c;
-
- foo->content.branches[1] = strtol(c, &strend, 0);
- if (strend == c)
- return 1;
- c = strend;
-
- while (*c && isspace(*c)) ++c;
- if (*c++ != ')') return 1;
-
- return 0;
- } else return 1; /* failure to parse anything */
-}
-
-
-void
-write_menubar_tp(FILE *fh, menubar_t **foo);
-int
-read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
-
-void
-write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
-int
-read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
-
-void
-write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
-int
-read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
-
-void
-write_songlib_t(FILE *fh, songlib_t *foo);
-int
-read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
-
-void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
-int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
-
-int
-read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
-
-typedef mem_obj_t *mem_obj_ptr;
-
-%CFSML
-
-TYPE byte "byte" LIKE int;
-TYPE long "long" LIKE int;
-TYPE gint16 "gint16" LIKE int;
-TYPE seg_id_t "seg_id_t" LIKE int;
-TYPE sci_version_t "sci_version_t" USING write_sci_version read_sci_version;
-TYPE menubar_tp "menubar_t *" USING write_menubar_tp read_menubar_tp;
-TYPE mem_obj_t "mem_obj_t" USING write_mem_obj_t read_mem_obj_t;
-TYPE mem_obj_ptr "mem_obj_t *" USING write_mem_obj_tp read_mem_obj_tp;
-TYPE reg_t "reg_t" USING write_reg_t read_reg_t;
-TYPE size_t "size_t" LIKE int;
-TYPE int_hash_map_tp "int_hash_map_t *" USING write_int_hash_map_tp read_int_hash_map_tp;
-TYPE int_hash_map_node_tp "int_hash_map_t::node_t *" USING write_int_hash_map_node_tp read_int_hash_map_node_tp;
-TYPE songlib_t "songlib_t" USING write_songlib_t read_songlib_t;
-TYPE song_tp "song_t *" USING write_song_tp read_song_tp;
-TYPE song_iterator_t "song_iterator_t" USING write_song_iterator_t read_song_iterator_t;
-TYPE song_handle_t "song_handle_t" LIKE int;
-
-RECORD song_t "song_t" {
- song_handle_t handle;
- int resource_num;
- int priority;
- int status;
- int restore_behavior;
- int restore_time;
- int loops;
- int hold;
-}
-
-RECORD int_hash_map_t "int_hash_map_t" {
- int base_value;
- int_hash_map_node_tp nodes[STATIC DCS_INT_HASH_MAX+1];
-}
-
-RECORD menu_item_t "menu_item_t" {
- int type;
- string keytext;
- int keytext_size;
-
- int flags;
- byte said[STATIC MENU_SAID_SPEC_SIZE];
- reg_t said_pos;
- string text;
- reg_t text_pos;
- int modifiers;
- int key;
- int enabled;
- int tag;
-}
-
-RECORD menu_t "menu_t" {
- string title;
- int title_width;
- int width;
-
- menu_item_t items[DYNAMIC items_nr];
-}
-
-RECORD menubar_t "menubar_t" {
- menu_t menus[DYNAMIC menus_nr];
-}
-
-RECORD synonym_t "synonym_t" {
- int replaceant;
- int replacement;
-}
-
-
-RECORD seg_manager_t "seg_manager_t" {
- int_hash_map_tp id_seg_map;
- mem_obj_ptr heap[DYNAMIC heap_size];
- int heap_size;
- int reserved_id;
- int exports_wide;
- int sci1_1;
- int gc_mark_bits;
- size_t mem_allocated;
- seg_id_t clones_seg_id;
- seg_id_t lists_seg_id;
- seg_id_t nodes_seg_id;
-}
-
-RECORD class_t "class_t" {
- int script;
- reg_t reg;
-}
-
-RECORD sfx_state_t "sfx_state_t" {
- songlib_t songlib;
-}
-
-RECORD state_t "state_t" {
- int savegame_version;
-
- string game_version;
- sci_version_t version;
- menubar_tp menubar;
- int status_bar_foreground;
- int status_bar_background;
- seg_manager_t seg_manager;
- int classtable_size;
- class_t classtable[DYNAMIC classtable_size];
- sfx_state_t sound;
-}
-
-RECORD local_variables_t "local_variables_t" {
- int script_id;
- int nr;
- reg_t locals[DYNAMIC nr];
-}
-
-RECORD object_t "object_t" {
- int flags;
- reg_t pos;
- int variables_nr;
- int variable_names_nr;
- int methods_nr;
- reg_t variables[DYNAMIC variables_nr];
-}
-
-RECORD clone_t "clone_t" {
- int flags;
- reg_t pos;
- int variables_nr;
- int variable_names_nr;
- int methods_nr;
- reg_t variables[DYNAMIC variables_nr];
-}
-
-RECORD list_t "list_t" {
- reg_t first;
- reg_t last;
-}
-
-RECORD node_t "node_t" {
- reg_t pred;
- reg_t succ;
- reg_t key;
- reg_t value;
-}
-
-RECORD clone_entry_t "clone_entry_t" {
- int next_free;
- clone_t entry;
-}
-
-RECORD clone_table_t "clone_table_t" {
- int entries_nr;
- int first_free;
- int entries_used;
- int max_entry;
- clone_entry_t table[DYNAMIC entries_nr];
-}
-
-RECORD list_entry_t "list_entry_t" {
- int next_free;
- list_t entry;
-}
-
-RECORD list_table_t "list_table_t" {
- int entries_nr;
- int first_free;
- int entries_used;
- int max_entry;
- list_entry_t table[DYNAMIC entries_nr];
-}
-
-RECORD node_entry_t "node_entry_t" {
- int next_free;
- node_t entry;
-}
-
-RECORD node_table_t "node_table_t" {
- int entries_nr;
- int first_free;
- int entries_used;
- int max_entry;
- node_entry_t table[DYNAMIC entries_nr];
-}
-
-RECORD script_t "script_t" {
- int nr;
-
- size_t buf_size;
- size_t script_size;
- size_t heap_size;
-
- int_hash_map_tp obj_indices;
- int exports_nr;
- int synonyms_nr;
- int lockers;
- int objects_allocated;
- int objects_nr;
- object_t objects[DYNAMIC objects_allocated];
-
- int locals_offset;
- int locals_segment;
-
- int marked_as_deleted;
-}
-
-RECORD sys_string_t "sys_string_t" {
- string name;
- int max_size;
- string value;
-}
-
-RECORD sys_strings_t "sys_strings_t" {
- sys_string_t strings[STATIC SYS_STRINGS_MAX];
-}
-
-RECORD dynmem_t "dynmem_t" {
- int size;
- string description;
- byte buf[DYNAMIC size];
-}
-
-%END CFSML
-
-void
-write_songlib_t(FILE *fh, songlib_t *songlib) {
- song_t *seeker = *(songlib->lib);
- int songcount = song_lib_count(*songlib);
-
- fprintf(fh, "{\n");
- fprintf(fh, "songcount = %d\n", songcount);
- fprintf(fh, "list = \n");
- fprintf(fh, "[\n");
- while (seeker) {
- seeker->restore_time = seeker->it->get_timepos(seeker->it);
- %CFSMLWRITE song_t seeker INTO fh;
- seeker = seeker->next;
- }
- fprintf(fh, "]\n");
- fprintf(fh, "}\n");
-}
-
-int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
- int songcount;
- int i;
- song_t *newsong;
- int oldstatus;
-
- fscanf(fh, "{\n");
- fscanf(fh, "songcount = %d\n", &songcount);
- fscanf(fh, "list = \n");
- fscanf(fh, "[\n");
- *line += 4;
- song_lib_init(songlib);
- for (i = 0; i < songcount; i++) {
- %CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
- song_lib_add(*songlib, newsong);
- }
- fscanf(fh, "]\n");
- fscanf(fh, "}\n");;
- *line += 2;
- return 0;
-}
-
-struct {
- int type;
- const char *name;
-} mem_obj_string_names[] = {
- {MEM_OBJ_INVALID, "INVALID"},
- {MEM_OBJ_SCRIPT, "SCRIPT"},
- {MEM_OBJ_CLONES, "CLONES"},
- {MEM_OBJ_LOCALS, "LOCALS"},
- {MEM_OBJ_STACK, "STACK"},
- {MEM_OBJ_SYS_STRINGS,"SYS_STRINGS"},
- {MEM_OBJ_LISTS,"LISTS"},
- {MEM_OBJ_NODES,"NODES"},
- {MEM_OBJ_HUNK,"HUNK"},
- {MEM_OBJ_DYNMEM,"DYNMEM"}};
-
-int mem_obj_string_to_enum(const char *str) {
- int i;
-
- for (i = 0; i <= MEM_OBJ_MAX; i++) {
- if (!scumm_stricmp(mem_obj_string_names[i].name, str))
- return i;
- }
-
- return -1;
-}
-
-static int bucket_length;
-
-void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) {
- %CFSMLWRITE int_hash_map_t *foo INTO fh;
-}
-
-void write_song_tp(FILE *fh, song_t **foo) {
- %CFSMLWRITE song_t *foo INTO fh;
-}
-
-song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
-
-int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
- char *token;
- int assignment;
- *foo = (song_t*) malloc(sizeof(song_t));
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
- %CFSMLREAD song_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN token LINECOUNTER *line;
- (*foo)->delay = 0;
- (*foo)->it = NULL;
- (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
- return 0;
-}
-int
-read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
- *foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t));
- %CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
- (*foo)->holes = NULL;
- return 0;
-}
-
-void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
- if (!(*foo)) {
- fputs("\\null", fh);
- } else {
- fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
- if ((*foo)->next) {
- %CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh;
- } else fputc('L', fh);
- fputs("]", fh);
- }
-}
-
-int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
- static char buffer[80];
-
- if (lastval[0] == '\\') {
- *foo = NULL; /* No hash map node */
- } else {
- *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t));
- if (lastval[0] != '[') {
- sciprintf("Expected opening bracket in hash_map_node_t on line %d\n", *line);
- return 1;
- }
-
- do {
- (*line)++;
- fgets(buffer, 80, fh);
- if (buffer[0] == 'L') {
- (*foo)->next = NULL;
- buffer[0] = buffer[1];
- } /* HACK: deliberately no else clause here */
- if (buffer[0] == ']') {
- break;
- }
- else if (buffer[0] == '[') {
- if (read_int_hash_map_node_tp(fh, &((*foo)->next), buffer, line, hiteof))
- return 1;
- }
- else if (sscanf(buffer, "%d=>%d", &((*foo)->name), &((*foo)->value))<2) {
- sciprintf("Error parsing hash_map_node_t on line %d\n", *line);
- return 1;
- }
- } while (1);
- }
-
- return 0;
-}
-
-void
-write_menubar_tp(FILE *fh, menubar_t **foo) {
- if (*foo) {
-
- %CFSMLWRITE menubar_t (*foo) INTO fh;
-
- } else { /* Nothing to write */
- fputs("\\null\\", fh);
- }
-}
-
-
-int
-read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
-
- if (lastval[0] == '\\') {
- *foo = NULL; /* No menu bar */
- } else {
-
- *foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
- %CFSMLREAD menubar_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
-
- }
- return *hiteof;
-}
-
-void
-write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
- fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
- %CFSMLWRITE int &foo->segmgr_id INTO fh;
- switch (foo->type) {
- case MEM_OBJ_SCRIPT:
- %CFSMLWRITE script_t &foo->data.script INTO fh;
- break;
- case MEM_OBJ_CLONES:
- %CFSMLWRITE clone_table_t &foo->data.clones INTO fh;
- break;
- case MEM_OBJ_LOCALS:
- %CFSMLWRITE local_variables_t &foo->data.locals INTO fh;
- break;
- case MEM_OBJ_SYS_STRINGS:
- %CFSMLWRITE sys_strings_t &foo->data.sys_strings INTO fh;
- break;
- case MEM_OBJ_STACK:
- %CFSMLWRITE int &foo->data.stack.nr INTO fh;
- break;
- case MEM_OBJ_HUNK:
- break;
- case MEM_OBJ_LISTS:
- %CFSMLWRITE list_table_t &foo->data.lists INTO fh;
- break;
- case MEM_OBJ_NODES:
- %CFSMLWRITE node_table_t &foo->data.nodes INTO fh;
- break;
- case MEM_OBJ_DYNMEM:
- %CFSMLWRITE dynmem_t &foo->data.dynmem INTO fh;
- break;
- }
-}
-
-int
-read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
- char buffer[80];
- foo->type = mem_obj_string_to_enum(lastval);
- if (foo->type < 0) {
- sciprintf("Unknown mem_obj_t type %s on line %d\n", lastval, *line);
- return 1;
- }
-
- %CFSMLREAD int &foo->segmgr_id FROM fh ERRVAR *hiteof LINECOUNTER *line;
- switch (foo->type) {
- case MEM_OBJ_SCRIPT:
- %CFSMLREAD script_t &foo->data.script FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_CLONES:
- %CFSMLREAD clone_table_t &foo->data.clones FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_LOCALS:
- %CFSMLREAD local_variables_t &foo->data.locals FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_SYS_STRINGS:
- %CFSMLREAD sys_strings_t &foo->data.sys_strings FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_LISTS:
- %CFSMLREAD list_table_t &foo->data.lists FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_NODES:
- %CFSMLREAD node_table_t &foo->data.nodes FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- case MEM_OBJ_STACK:
- %CFSMLREAD int &foo->data.stack.nr FROM fh ERRVAR *hiteof LINECOUNTER *line;
- foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
- break;
- case MEM_OBJ_HUNK:
- init_hunk_table(&foo->data.hunks);
- break;
- case MEM_OBJ_DYNMEM:
- %CFSMLREAD dynmem_t &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line;
- break;
- }
-
- return *hiteof;
-}
-
-void
-write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
- if (*foo) {
-
- %CFSMLWRITE mem_obj_t (*foo) INTO fh;
-
- } else { /* Nothing to write */
- fputs("\\null\\", fh);
- }
-}
-
-int
-read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
-
- if (lastval[0] == '\\') {
- *foo = NULL; /* No menu bar */
- } else {
- *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t));
- %CFSMLREAD mem_obj_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
- return *hiteof;
- }
- return 0;
-}
-
-
-
-/* This function is called to undo some strange stuff done in preparation
-** to writing a gamestate to disk
-*/
-void
-_gamestate_unfrob(state_t *s) {
-}
-
-
-int
-gamestate_save(state_t *s, char *dirname) {
- FILE *fh;
- sci_dir_t dir;
- char *filename;
- int fd;
-
- _global_save_state = s;
- s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
- s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2;
- s->drop_views_list_serial = (s->drop_views)? s->drop_views->serial : -2;
- s->port_serial = (s->port)? s->port->serial : -2;
-
- if (s->execution_stack_base) {
- sciprintf("Cannot save from below kernel function\n");
- return 1;
- }
-
- scimkdir (dirname, 0700);
-
- if (chdir(dirname)) {
- sciprintf("Could not enter directory '%s'\n", dirname);
- return 1;
- }
-
- sci_init_dir(&dir);
- filename = sci_find_first(&dir, "*");
- while (filename) {
- if (strcmp(filename, "..") && strcmp(filename, "."))
- unlink(filename); /* Delete all files in directory */
- filename = sci_find_next(&dir);
- }
- sci_finish_find(&dir);
-
-/*
- if (s->sound_server) {
- if ((s->sound_server->save)(s, dirname)) {
- sciprintf("Saving failed for the sound subsystem\n");
- chdir("..");
- return 1;
- }
- }
-*/
- fh = fopen("state", "w" FO_TEXT);
-
- /* Calculate the time spent with this game */
- s->game_time = time(NULL) - s->game_start_time.tv_sec;
-
-SCI_MEMTEST;
- %CFSMLWRITE state_t s INTO fh;
-SCI_MEMTEST;
-
- fclose(fh);
-
- _gamestate_unfrob(s);
-
-
- chdir("..");
- return 0;
-}
-
-static seg_id_t
-find_unique_seg_by_type(seg_manager_t *self, int type) {
- int i;
-
- for (i = 0; i < self->heap_size; i++)
- if (self->heap[i] &&
- self->heap[i]->type == type)
- return i;
- return -1;
-}
-
-static byte *
-find_unique_script_block(state_t *s, byte *buf, int type) {
- int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2;
-
- buf += magic_pos_adder;
- do {
- int seeker_type = getUInt16(buf);
- int seeker_size;
-
- if (seeker_type == 0) break;
- if (seeker_type == type) return buf;
-
- seeker_size = getUInt16(buf + 2);
- buf += seeker_size;
- } while(1);
-
- return NULL;
-}
-
-static
-void reconstruct_stack(state_t *retval) {
- seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK);
- dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack);
-
- retval->stack_segment = stack_seg;
- retval->stack_base = stack->entries;
- retval->stack_top = retval->stack_base + VM_STACK_SIZE;
-}
-
-static
-int clone_entry_used(clone_table_t *table, int n) {
- int backup;
- int seeker = table->first_free;
- clone_entry_t *entries = table->table;
-
- if (seeker == HEAPENTRY_INVALID) return 1;
-
- do {
- if (seeker == n) return 0;
- backup = seeker;
- seeker = entries[seeker].next_free;
- } while (entries[backup].next_free != HEAPENTRY_INVALID);
-
- return 1;
-}
-
-static
-void load_script(state_t *s, seg_id_t seg) {
- resource_t *script, *heap = NULL;
- script_t *scr = &(s->seg_manager.heap[seg]->data.script);
-
- scr->buf = (byte *) malloc(scr->buf_size);
-
- script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0);
- if (s->version >= SCI_VERSION(1,001,000))
- heap = scir_find_resource(s->resmgr, sci_heap, scr->nr, 0);
-
- switch (s->seg_manager.sci1_1) {
- case 0 :
- sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
- break;
- case 1 :
- sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
- sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID);
- break;
- }
-}
-
-static
-void reconstruct_scripts(state_t *s, seg_manager_t *self) {
- int i;
- mem_obj_t *mobj;
- object_t **objects;
- int *objects_nr;
- for (i = 0; i < self->heap_size; i++)
- if (self->heap[i]) {
- mobj = self->heap[i];
- switch (mobj->type) {
- case MEM_OBJ_SCRIPT: {
- int j;
- script_t *scr = &mobj->data.script;
-
- load_script(s, i);
- scr->locals_block = scr->locals_segment == 0 ? NULL :
- &s->seg_manager.heap[scr->locals_segment]->data.locals;
- scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports);
- scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms);
- scr->code = NULL;
- scr->code_blocks_nr = 0;
- scr->code_blocks_allocated = 0;
-
- if (!self->sci1_1)
- scr->export_table += 3;
-
- for (j = 0; j < scr->objects_nr; j++) {
- byte *data = scr->buf + scr->objects[j].pos.offset;
- scr->objects[j].base = scr->buf;
- scr->objects[j].base_obj = data;
- }
-
- }
- }
- }
-
- for (i = 0; i < self->heap_size; i++)
- if (self->heap[i]) {
- mobj = self->heap[i];
- switch (mobj->type) {
- case MEM_OBJ_SCRIPT: {
- int j;
- script_t *scr = &mobj->data.script;
-
- for (j = 0; j < scr->objects_nr; j++) {
- byte *data = scr->buf + scr->objects[j].pos.offset;
-
- if (self->sci1_1) {
- guint16 *funct_area = (guint16 *) (scr->buf + getUInt16( data + 6 ));
- guint16 *prop_area = (guint16 *) (scr->buf + getUInt16( data + 4 ));
-
- scr->objects[j].base_method = funct_area;
- scr->objects[j].base_vars = prop_area;
- } else {
- int funct_area = getUInt16( data + SCRIPT_FUNCTAREAPTR_OFFSET );
- object_t *base_obj;
-
- base_obj = obj_get(s, scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]);
-
- if (!base_obj) {
- sciprintf("Object without a base class: Script %d, index %d (reg address "PREG"\n",
- scr->nr, j, PRINT_REG(scr->objects[j].variables[SCRIPT_SPECIES_SELECTOR]));
- continue;
- }
- scr->objects[j].variable_names_nr = base_obj->variables_nr;
- scr->objects[j].base_obj = base_obj->base_obj;
-
- scr->objects[j].base_method = (guint16 *) (data + funct_area);
- scr->objects[j].base_vars = (guint16 *) (data + scr->objects[j].variable_names_nr * 2 + SCRIPT_SELECTOR_OFFSET);
- }
- }
- }
- }
- }
-}
-
-void
-reconstruct_clones(state_t *s, seg_manager_t *self) {
- int i;
- mem_obj_t *mobj;
-
- for (i = 0; i < self->heap_size; i++)
- if (self->heap[i]) {
- mobj = self->heap[i];
- switch (mobj->type) {
- case MEM_OBJ_CLONES: {
- int j;
- clone_entry_t *seeker = mobj->data.clones.table;
-
- sciprintf("Free list: ");
- for (j = mobj->data.clones.first_free;
- j != HEAPENTRY_INVALID;
- j = mobj->data.clones.table[j].next_free) {
- sciprintf("%d ", j);
- }
- sciprintf("\n");
-
- sciprintf("Entries w/zero vars: ");
- for (j = 0; j < mobj->data.clones.max_entry; j++) {
- if (mobj->data.clones.table[j].entry.variables == NULL)
- sciprintf("%d ", j);
- }
- sciprintf("\n");
-
- for (j = 0; j < mobj->data.clones.max_entry; j++) {
- object_t *base_obj;
-
- if (!clone_entry_used(&mobj->data.clones, j)) {
- seeker++;
- continue;
- }
- base_obj = obj_get(s, seeker->entry.variables[SCRIPT_SPECIES_SELECTOR]);
- if (!base_obj) {
- sciprintf("Clone entry without a base class: %d\n", j);
- seeker->entry.base = seeker->entry.base_obj = NULL;
- seeker->entry.base_vars = seeker->entry.base_method = NULL;
- continue;
- }
- seeker->entry.base = base_obj->base;
- seeker->entry.base_obj = base_obj->base_obj;
- seeker->entry.base_vars = base_obj->base_vars;
- seeker->entry.base_method = base_obj->base_method;
-
- seeker++;
- }
-
- break;
- }
- }
- }
-}
-
-int
-_reset_graphics_input(state_t *s);
-
-song_iterator_t *
-new_fast_forward_iterator(song_iterator_t *it, int delta);
-
-static
-void reconstruct_sounds(state_t *s) {
- song_t *seeker;
- int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ?
- SCI_SONG_ITERATOR_TYPE_SCI1
- : SCI_SONG_ITERATOR_TYPE_SCI0;
-
- if (s->sound.songlib.lib)
- seeker = *(s->sound.songlib.lib);
- else {
- song_lib_init(&s->sound.songlib);
- seeker = NULL;
- }
- while (seeker) {
- song_iterator_t *base, *ff;
- int oldstatus;
- song_iterator_message_t msg;
-
- base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
- if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
- ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time);
- ff->init(ff);
-
- msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
- songit_handle_message(&ff, msg);
- msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
- songit_handle_message(&ff, msg);
-
-
- oldstatus = seeker->status;
- seeker->status = SOUND_STATUS_STOPPED;
- seeker->it = ff;
- sfx_song_set_status(&s->sound, seeker->handle, oldstatus);
- seeker = seeker->next;
- }
-
-}
-
-state_t *
-gamestate_restore(state_t *s, char *dirname) {
- FILE *fh;
- int fd;
- int i;
- int read_eof = 0;
- state_t *retval;
- songlib_t temp;
-
- if (chdir(dirname)) {
- sciprintf("Game state '%s' does not exist\n", dirname);
- return NULL;
- }
-
-/*
- if (s->sound_server) {
- if ((s->sound_server->restore)(s, dirname)) {
- sciprintf("Restoring failed for the sound subsystem\n");
- return NULL;
- }
- }
-*/
-
- retval = (state_t *) sci_malloc(sizeof(state_t));
-
- memset(retval, 0, sizeof(state_t));
-
- retval->savegame_version = -1;
- _global_save_state = retval;
- retval->gfx_state = s->gfx_state;
-
- fh = fopen("state", "r" FO_TEXT);
- if (!fh) {
- free(retval);
- return NULL;
- }
-
- /* Backwards compatibility settings */
- retval->dyn_views = NULL;
- retval->drop_views = NULL;
- retval->port = NULL;
- retval->save_dir_copy_buf = NULL;
-
- retval->sound_mute = s->sound_mute;
- retval->sound_volume = s->sound_volume;
-
- %CFSMLREAD-ATOMIC state_t retval FROM fh ERRVAR read_eof;
-
- fclose(fh);
-
- if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
- (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
-
- if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
- sciprintf("Old savegame version detected- can't load\n");
- else
- sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
-
- chdir("..");
- free(retval);
- return NULL;
- }
-
- sfx_exit(&s->sound);
- _gamestate_unfrob(retval);
-
- /* Set exec stack base to zero */
- retval->execution_stack_base = 0;
- retval->execution_stack_pos = 0;
-
- /* Now copy all current state information */
- /* Graphics and input state: */
- retval->animation_delay = s->animation_delay;
- retval->animation_granularity = s->animation_granularity;
- retval->gfx_state = s->gfx_state;
-
- retval->resmgr = s->resmgr;
-
- temp = retval->sound.songlib;
- sfx_init(&retval->sound, retval->resmgr, s->sfx_init_flags);
- retval->sfx_init_flags = s->sfx_init_flags;
- song_lib_free(retval->sound.songlib);
- retval->sound.songlib = temp;
-
- _reset_graphics_input(retval);
- reconstruct_stack(retval);
- reconstruct_scripts(retval, &retval->seg_manager);
- reconstruct_clones(retval, &retval->seg_manager);
- retval->game_obj = s->game_obj;
- retval->script_000 = &retval->seg_manager.heap[script_get_segment(s, 0, SCRIPT_GET_DONT_LOAD)]->data.script;
- retval->gc_countdown = GC_INTERVAL - 1;
- retval->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
- retval->save_dir_edit_offset = 0;
- retval->sys_strings_segment = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_SYS_STRINGS);
- retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings);
- sys_strings_restore(retval->sys_strings, s->sys_strings);
-
- /* Time state: */
- sci_get_current_time(&(retval->last_wait_time));
- retval->game_start_time.tv_sec = time(NULL) - retval->game_time;
- retval->game_start_time.tv_usec = 0;
-
- /* File IO state: */
- retval->file_handles_nr = 2;
- retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *));
-
- /* static parser information: */
- retval->parser_rules = s->parser_rules;
- retval->parser_words_nr = s->parser_words_nr;
- retval->parser_words = s->parser_words;
- retval->parser_suffices_nr = s->parser_suffices_nr;
- retval->parser_suffices = s->parser_suffices;
- retval->parser_branches_nr = s->parser_branches_nr;
- retval->parser_branches = s->parser_branches;
-
- /* static VM/Kernel information: */
- retval->selector_names_nr = s->selector_names_nr;
- retval->selector_names = s->selector_names;
- retval->kernel_names_nr = s->kernel_names_nr;
- retval->kernel_names = s->kernel_names;
- retval->kfunct_table = s->kfunct_table;
- retval->kfunct_nr = s->kfunct_nr;
- retval->opcodes = s->opcodes;
-
- memcpy(&(retval->selector_map), &(s->selector_map), sizeof(selector_map_t));
-
- retval->max_version = retval->version;
- retval->min_version = retval->version;
- retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
-
- /* Copy breakpoint information from current game instance */
- retval->have_bp = s->have_bp;
- retval->bp_list = s->bp_list;
-
- retval->debug_mode = s->debug_mode;
-
- retval->resource_dir = s->resource_dir;
- retval->work_dir = s->work_dir;
- retval->kernel_opt_flags = 0;
- retval->have_mouse_flag = s->have_mouse_flag;
-
- retval->successor = NULL;
- retval->pic_priority_table = (int*)gfxop_get_pic_metainfo(retval->gfx_state);
- retval->game_name = sci_strdup(obj_get_name(retval, retval->game_obj));
-
- retval->sound.it = NULL;
- retval->sound.flags = s->sound.flags;
- retval->sound.song = NULL;
- retval->sound.suspended = s->sound.suspended;
- retval->sound.debug = s->sound.debug;
- reconstruct_sounds(retval);
-
- chdir ("..");
-
- return retval;
-}