diff options
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
| -rw-r--r-- | engines/sci/engine/savegame.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index e0f9ec34db..995d7319c9 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -435,10 +435,7 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { g_sci->_gfxPalette32->saveLoadWithSerializer(s); g_sci->_gfxRemap32->saveLoadWithSerializer(s); g_sci->_gfxCursor32->saveLoadWithSerializer(s); - // TODO: SCI2 should be using Audio32 too, but is not yet. - if (g_sci->_audio32) { - g_sci->_audio32->saveLoadWithSerializer(s); - } + g_sci->_audio32->saveLoadWithSerializer(s); g_sci->_video32->saveLoadWithSerializer(s); } else #endif @@ -714,10 +711,10 @@ void SoundCommandParser::reconstructPlayList() { initSoundResource(entry); #ifdef ENABLE_SCI32 - if (_soundVersion >= SCI_VERSION_2_1_EARLY && entry->isSample) { + if (_soundVersion >= SCI_VERSION_2 && entry->isSample) { const reg_t &soundObj = entry->soundObj; - if ((int)readSelectorValue(_segMan, soundObj, SELECTOR(loop)) != -1 && + if (readSelectorValue(_segMan, soundObj, SELECTOR(loop)) == 0xFFFF && readSelector(_segMan, soundObj, SELECTOR(handle)) != NULL_REG) { writeSelector(_segMan, soundObj, SELECTOR(handle), NULL_REG); |
