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-rw-r--r--engines/sci/engine/savegame.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index f54d8b77de..96343cb300 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -700,7 +700,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
// Now copy all current state information
// Graphics and input state:
- retval->animation_granularity = s->animation_granularity;
retval->gfx_state = s->gfx_state;
retval->old_screen = 0;