diff options
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
| -rw-r--r-- | engines/sci/engine/savegame.cpp | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 9ec79dd2c0..cd8b738bde 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -31,10 +31,6 @@ #include "sci/sci.h" #include "sci/event.h" -#ifdef INCLUDE_OLDGFX -#include "sci/gfx/menubar.h" -#include "sci/gfx/gfx_state_internal.h" // required for GfxPort, GfxContainer -#endif #include "sci/engine/state.h" #include "sci/engine/message.h" @@ -217,39 +213,6 @@ void syncWithSerializer(Common::Serializer &s, reg_t &obj) { sync_reg_t(s, obj); } - -#ifdef INCLUDE_OLDGFX - -void MenuItem::saveLoadWithSerializer(Common::Serializer &s) { - s.syncAsSint32LE(_type); - s.syncString(_keytext); - s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be keytext_size - - s.syncAsSint32LE(_flags); - s.syncBytes(_said, MENU_SAID_SPEC_SIZE); - sync_reg_t(s, _saidPos); - s.syncString(_text); - sync_reg_t(s, _textPos); - s.syncAsSint32LE(_modifiers); - s.syncAsSint32LE(_key); - s.syncAsSint32LE(_enabled); - s.syncAsSint32LE(_tag); -} - -void Menu::saveLoadWithSerializer(Common::Serializer &s) { - s.syncString(_title); - s.syncAsSint32LE(_titleWidth); - s.syncAsSint32LE(_width); - - syncArray<MenuItem>(s, _items); -} - -void Menubar::saveLoadWithSerializer(Common::Serializer &s) { - syncArray<Menu>(s, _menus); -} - -#endif - void SegManager::saveLoadWithSerializer(Common::Serializer &s) { s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be reserved_id s.syncAsSint32LE(_exportsAreWide); @@ -360,16 +323,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { s.syncString(tmp); // OBSOLETE: Used to be game_version s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be version -#ifdef INCLUDE_OLDGFX - if (s.isLoading()) { - //free(menubar); - _menubar = new Menubar(); - } else - assert(_menubar); - _menubar->saveLoadWithSerializer(s); -#else - // FIXME: This code goes out of sync when loading. Find out why - // OBSOLETE: Saved menus. Skip all of the saved data if (s.getVersion() < 14) { int totalMenus = 0; @@ -398,7 +351,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { } } } -#endif s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_foreground s.skip(4, VER(12), VER(12)); // obsolete: used to be status_bar_background @@ -416,11 +368,6 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint16LE(picPortRect.right); s.syncAsSint16LE(picPortTop); s.syncAsSint16LE(picPortLeft); - - #ifndef USE_OLDGFX - if (s.isLoading()) - _gui->setPortPic(picPortRect, picPortTop, picPortLeft, true); - #endif } sync_SegManagerPtr(s, resMan, _segMan); @@ -825,9 +772,6 @@ void SegManager::reconstructScripts(EngineState *s) { } } } -#ifdef INCLUDE_OLDGFX -int _reset_graphics_input(EngineState *s); -#endif #ifdef USE_OLD_MUSIC_FUNCTIONS static void reconstruct_sounds(EngineState *s) { @@ -912,7 +856,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { retval->_event = new SciEvent(); // Copy some old data - retval->gfx_state = s->gfx_state; retval->_soundCmd = s->_soundCmd; retval->saveLoadWithSerializer(ser); // FIXME: Error handling? @@ -925,10 +868,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { retval->execution_stack_base = 0; // Now copy all current state information -#ifdef INCLUDE_OLDGFX - // Graphics and input state: - retval->old_screen = 0; -#endif #ifdef USE_OLD_MUSIC_FUNCTIONS temp = retval->_sound._songlib; @@ -947,9 +886,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { retval->gc_countdown = GC_INTERVAL - 1; retval->sys_strings_segment = retval->_segMan->findSegmentByType(SEG_TYPE_SYS_STRINGS); retval->sys_strings = (SystemStrings *)GET_SEGMENT(*retval->_segMan, retval->sys_strings_segment, SEG_TYPE_SYS_STRINGS); -#ifdef INCLUDE_OLDGFX - _reset_graphics_input(retval); -#endif // Time state: retval->last_wait_time = g_system->getMillis(); @@ -964,9 +900,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { retval->bp_list = s->bp_list; retval->successor = NULL; -#ifdef INCLUDE_OLDGFX - retval->pic_priority_table = (int *)(retval->gfx_state->pic) ? retval->gfx_state->pic->priorityTable : NULL; -#endif retval->_gameId = s->_gameId; #ifdef USE_OLD_MUSIC_FUNCTIONS |
