diff options
Diffstat (limited to 'engines/sci/engine/script_patches.cpp')
| -rw-r--r-- | engines/sci/engine/script_patches.cpp | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 3e8cb7d783..6574eb4961 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -2091,28 +2091,6 @@ static const uint16 gk1Day5MoselyVevePointsPatch[] = { PATCH_END }; -// GK1 english pc floppy has a missing message when showing certain items to -// Magentia in room 290 such as the flashlight. This triggers an error message. -// We fix this by passing GkMessager:say the correct cond as later versions do. -// -// Applies to: English PC Floppy 1.0 -// Responsible method: magentia:doVerb -// Fixes bug: #10782 -static const uint16 gk1ShowMagentiaItemSignature[] = { - SIG_MAGICDWORD, - 0x76, // push0 - 0x39, 0x23, // pushi 23 [ invalid message cond ] - 0x76, // push0 - 0x81, 0x5b, // lag global[5b] [ GkMessager ] - SIG_END -}; - -static const uint16 gk1ShowMagentiaItemPatch[] = { - PATCH_ADDTOOFFSET(+1), - 0x39, 0x00, // pushi 0 [ "Does this mean anything to you?" ] - PATCH_END -}; - // The day 5 snake attack has speed, audio, and graphics problems. // These occur in all versions and also in Sierra's interpreter. // @@ -2459,85 +2437,6 @@ static const uint16 gk1GranRoomInitPatch[] = { PATCH_END }; -// Using the money on the fortune teller Lorelei is scripted to respond with -// a different message depending on whether she's sitting or dancing. This -// feature manages to have three bugs which all occur in Sierra's interpreter. -// -// Bug 1: The script transposes the sitting and dancing responses. -// We reverse the test so that the right messages are attempted. -// -// Bug 2: The script passes the wrong message tuple when Lorelei is sitting -// and so a missing message error occurs. We pass the right tuple. -// -// Bug 3: The audio36 resource for message 420 2 32 0 1 has the wrong tuple and -// so no audio plays when using the money on Lorelei while dancing. -// This is a CD resource bug which we fix in the audio loader. -// -// Applies to: All PC Floppy and CD versions. TODO: Test Mac, should apply -// Responsible method: lorelei:doVerb(32) -// Fixes bug: #10819 -static const uint16 gk1LoreleiMoneySignature[] = { - 0x30, SIG_UINT16(0x000d), // bnt 000d [ lorelei is sitting ] - SIG_ADDTOOFFSET(+19), - SIG_MAGICDWORD, - 0x7a, // push2 [ noun ] - 0x8f, 0x01, // lsp param[1] [ verb (32d) ] - 0x39, 0x03, // pushi 03 [ cond ] - SIG_END -}; - -static const uint16 gk1LoreleiMoneyPatch[] = { - 0x2e, PATCH_UINT16(0x000d), // bt 000d [ lorelei is dancing ] - PATCH_ADDTOOFFSET(+22), - 0x39, 0x02, // pushi 02 [ correct cond ] - PATCH_END -}; - -// Using "Operate" on the fortune teller Lorelei's right chair causes a -// missing message error when she's standing in english pc floppy. -// We fix the message tuple as Sierra did in later versions. -// -// Applies to: English PC Floppy 1.0 -// Responsible method: chair2:doVerb(8) -// Fixes bug: #10820 -static const uint16 gk1OperateLoreleiChairSignature[] = { - // we have to reach far ahead of the doVerb method for a unique byte - // sequence to base a signature off of. chair2:doVerb has no unique bytes - // and is surrounded by doVerb methods which are duplicates of others. - SIG_MAGICDWORD, - 0x72, SIG_UINT16(0x023a), // lofsa sPickupVeil - 0x36, // push - SIG_ADDTOOFFSET(+913), - 0x39, 0x03, // pushi 03 [ cond ] - 0x81, 0x5b, // lag global[5b] [ gkMessager ] - SIG_END -}; - -static const uint16 gk1OperateLoreleiChairPatch[] = { - PATCH_ADDTOOFFSET(+917), - 0x39, 0x07, // pushi 07 [ correct cond ] - PATCH_END -}; - -// Using the photocopy of the veve on the artist causes a missing message error -// after giving the sketch from the lake and then the original veve file. -// This is due to using the wrong verb in the message tuple, which we fix. -// -// Applies to: All PC Floppy and CD versions. TODO: Test Mac, should apply -// Responsible method: artist:doVerb(24) -// Fixes bug: #10818 -static const uint16 gk1ArtistVeveCopySignature[] = { - SIG_MAGICDWORD, - 0x39, 0x30, // pushi 30 [ verb: original veve file ] - 0x39, 0x1f, // pushi 1f [ cond ] - SIG_END -}; - -static const uint16 gk1ArtistVeveCopyPatch[] = { - 0x39, 0x18, // pushi 18 [ verb: veve photocopy ] - PATCH_END -}; - // After phoning Wolfgang on day 7, Gabriel is placed beyond room 220's obstacle // boundary and can walk through walls and behind the room. This also occurs in // the original. The script inconsistently uses accessible and inaccessible @@ -2577,12 +2476,8 @@ static const SciScriptPatcherEntry gk1Signatures[] = { { true, 260, "fix day 5 snake attack (1/2)", 1, gk1Day5SnakeAttackSignature1, gk1Day5SnakeAttackPatch1 }, { true, 260, "fix day 5 snake attack (2/2)", 1, gk1Day5SnakeAttackSignature2, gk1Day5SnakeAttackPatch2 }, { true, 280, "fix pathfinding in Madame Cazanoux's house", 1, gk1CazanouxPathfindingSignature, gk1CazanouxPathfindingPatch }, - { true, 290, "fix magentia missing message", 1, gk1ShowMagentiaItemSignature, gk1ShowMagentiaItemPatch }, { true, 380, "fix Gran's room obstacles and ego flicker", 1, gk1GranRoomInitSignature, gk1GranRoomInitPatch }, { true, 410, "fix day 2 binoculars lockup", 1, gk1Day2BinocularsLockupSignature, gk1Day2BinocularsLockupPatch }, - { true, 410, "fix artist veve photocopy missing message", 1, gk1ArtistVeveCopySignature, gk1ArtistVeveCopyPatch }, - { true, 420, "fix lorelei chair missing message", 1, gk1OperateLoreleiChairSignature, gk1OperateLoreleiChairPatch }, - { true, 420, "fix lorelei money messages", 1, gk1LoreleiMoneySignature, gk1LoreleiMoneyPatch }, { true, 710, "fix day 9 vine swing speech playing", 1, gk1Day9VineSwingSignature, gk1Day9VineSwingPatch }, { true, 710, "fix day 9 mummy animation (floppy)", 1, gk1MummyAnimateFloppySignature, gk1MummyAnimateFloppyPatch }, { true, 710, "fix day 9 mummy animation (cd)", 1, gk1MummyAnimateCDSignature, gk1MummyAnimateCDPatch }, @@ -5824,33 +5719,6 @@ static const uint16 laurabow2PatchFixAct4Initialization[] = { PATCH_END }; -// LB2 Floppy 1.0 attempts to show a non-existent message when using the -// carbon paper on the desk lamp in room 550. -// -// deskLamp:<noname300>(39), which is really doVerb, attempts to show a message -// for its own noun (5) instead of the expected noun (45) when the lamp is off. -// This results in "<Messager> 550: 5, 39, 6, 1 not found". -// -// We fix this the way Sierra did in version 1.1 by passing the correct noun. -// -// Applies to: English floppy 1.000 -// Responsible method: deskLamp:<noname300>(39), which is really doVerb -// Fixes bug: #10706 -static const uint16 laurabow2SignatureMissingDeskLampMessage[] = { - SIG_MAGICDWORD, - 0x33, 0x1a, // jmp 1a - 0x38, SIG_UINT16(0x0127), // pushi 127h [ say, hardcoded as we only patch one floppy version ] - 0x39, 0x03, // pushi 3 - 0x67, 0x1a, // pTos 1a [ deskLamp noun (5) ] - SIG_END -}; - -static const uint16 laurabow2PatchMissingDeskLampMessage[] = { - PATCH_ADDTOOFFSET(+7), - 0x39, 0x2d, // pushi 45d [ correct message noun ] - PATCH_END -}; - // The armor exhibit rooms (440 and 448) have event handlers that fail to handle // all events, preventing messages from being displayed. // @@ -6196,7 +6064,6 @@ static const SciScriptPatcherEntry laurabow2Signatures[] = { { true, 550, "CD/Floppy: fix back rub east entrance lockup", 1, laurabow2SignatureFixBackRubEastEntranceLockup, laurabow2PatchFixBackRubEastEntranceLockup }, { true, 550, "CD/Floppy: fix disappearing desk items", 1, laurabow2SignatureFixDisappearingDeskItems, laurabow2PatchFixDisappearingDeskItems }, { true, 26, "Floppy: fix act 4 initialization", 1, laurabow2SignatureFixAct4Initialization, laurabow2PatchFixAct4Initialization }, - { true, 550, "Floppy: missing desk lamp message", 1, laurabow2SignatureMissingDeskLampMessage, laurabow2PatchMissingDeskLampMessage }, { true, 440, "CD/Floppy: handle armor room events", 1, laurabow2SignatureHandleArmorRoomEvents, laurabow2PatchHandleArmorRoomEvents }, { true, 448, "CD/Floppy: handle armor hall room events", 1, laurabow2SignatureHandleArmorRoomEvents, laurabow2PatchHandleArmorRoomEvents }, { true, 600, "Floppy: fix bugs with meat", 1, laurabow2FloppySignatureFixBugsWithMeat, laurabow2FloppyPatchFixBugsWithMeat }, @@ -11873,27 +11740,6 @@ static const uint16 sq4PatchEgaIntroDelay[] = { PATCH_END }; -// Talking in room 520 results in a missing message due to passing the wrong -// modNum to the narrator. -// -// Applies to: English PC CD -// Responsible method: rm520:doVerb(2) -// Fixes bug #10915 -static const uint16 sq4CdSignatureMazeTalkMessage[] = { - 0x38, SIG_SELECTOR16(modNum), // pushi modNum - SIG_MAGICDWORD, - 0x78, // push1 - 0x38, SIG_UINT16(0x01fe), // pushi 01fe [ incorrect modNum: 510 ] - 0x38, SIG_SELECTOR16(say), // pushi say - SIG_END, -}; - -static const uint16 sq4CdPatchMazeTalkMessage[] = { - PATCH_ADDTOOFFSET(+4), - 0x38, PATCH_UINT16(0x01f4), // pushi 01f4 [ correct modNum: 500 ] - PATCH_END -}; - // Talking to the red shopper in the mall has a 5% chance of a funny message but // this script is broken in the CD version. After the first time the wrong // message tuple is attempted by the narrator as its modNum value is cleared. @@ -12613,7 +12459,6 @@ static const SciScriptPatcherEntry sq4Signatures[] = { { true, 406, "CD/Floppy: zero gravity blast fix", 1, sq4SignatureZeroGravityBlast, sq4PatchZeroGravityBlast }, { true, 410, "CD/Floppy: zero gravity blast fix", 1, sq4SignatureZeroGravityBlast, sq4PatchZeroGravityBlast }, { true, 411, "CD/Floppy: zero gravity blast fix", 1, sq4SignatureZeroGravityBlast, sq4PatchZeroGravityBlast }, - { true, 520, "CD: maze talk message fix", 1, sq4CdSignatureMazeTalkMessage, sq4CdPatchMazeTalkMessage }, { true, 545, "CD: vohaul pocketpal text+speech fix", 1, sq4CdSignatureVohaulPocketPalTextSpeech, sq4CdPatchVohaulPocketPalTextSpeech }, { true, 610, "CD: biker bar door fix", 1, sq4CdSignatureBikerBarDoor, sq4CdPatchBikerBarDoor }, { true, 610, "CD: biker hands-on fix", 3, sq4CdSignatureBikerHandsOn, sq4CdPatchBikerHandsOn }, |
