diff options
Diffstat (limited to 'engines/sci/engine/script_patches.cpp')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 2228 |
1 files changed, 1297 insertions, 931 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index d2c3356d54..ac42764e5b 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -21,6 +21,7 @@ */ #include "sci/sci.h" +#include "sci/engine/kernel.h" #include "sci/engine/script.h" #include "sci/engine/state.h" #include "sci/engine/features.h" @@ -29,34 +30,88 @@ namespace Sci { -#define PATCH_END 0xFFFF -#define PATCH_COMMANDMASK 0xF000 -#define PATCH_VALUEMASK 0x0FFF -#define PATCH_ADDTOOFFSET 0xE000 -#define PATCH_GETORIGINALBYTE 0xD000 -#define PATCH_ADJUSTWORD 0xC000 -#define PATCH_ADJUSTWORD_NEG 0xB000 -#define PATCH_MAGICDWORD(a, b, c, d) CONSTANT_LE_32(a | (b << 8) | (c << 16) | (d << 24)) +#define SIG_END 0xFFFF +#define SIG_MISMATCH 0xFFFE +#define SIG_COMMANDMASK 0xF000 +#define SIG_VALUEMASK 0x0FFF +#define SIG_BYTEMASK 0x00FF +#define SIG_MAGICDWORD 0xF000 +#define SIG_ADDTOOFFSET 0xE000 +#define SIG_SELECTOR16 0x9000 +#define SIG_SELECTOR8 0x8000 +#define SIG_UINT16 0x1000 +#define SIG_BYTE 0x0000 + +#define PATCH_END SIG_END +#define PATCH_COMMANDMASK SIG_COMMANDMASK +#define PATCH_VALUEMASK SIG_VALUEMASK +#define PATCH_BYTEMASK SIG_BYTEMASK +#define PATCH_ADDTOOFFSET SIG_ADDTOOFFSET +#define PATCH_GETORIGINALBYTE 0xD000 +#define PATCH_GETORIGINALBYTEADJUST 0xC000 +#define PATCH_SELECTOR16 SIG_SELECTOR16 +#define PATCH_SELECTOR8 SIG_SELECTOR8 +#define PATCH_UINT16 SIG_UINT16 +#define PATCH_BYTE SIG_BYTE + +// defines maximum scratch area for getting original bytes from unpatched script data #define PATCH_VALUELIMIT 4096 -struct SciScriptSignature { +struct SciScriptPatcherEntry { uint16 scriptNr; const char *description; int16 applyCount; uint32 magicDWord; int magicOffset; - const byte *data; - const uint16 *patch; + const uint16 *signatureData; + const uint16 *patchData; }; #define SCI_SIGNATUREENTRY_TERMINATOR { 0, NULL, 0, 0, 0, NULL, NULL } -// signatures are built like this: -// - first a counter of the bytes that follow -// - then the actual bytes that need to get matched -// - then another counter of bytes (0 for EOS) -// - if not EOS, an adjust offset and the actual bytes -// - rinse and repeat +struct SciScriptPatcherSelector { + const char *name; + int16 id; +}; + +SciScriptPatcherSelector selectorTable[] = { + "cycles", -1, // system selector + "seconds", -1, // system selector + "init", -1, // system selector + "dispose", -1, // system selector + "new", -1, // system selector + "curEvent", -1, // system selector + "disable", -1, // system selector + "show", -1, // system selector + "x", -1, // system selector + "cel", -1, // system selector + "setMotion", -1, // system selector + "deskSarg", -1, // Gabriel Knight + "localize", -1, // Freddy Pharkas + "put", -1, // Police Quest 1 VGA + "solvePuzzle", -1, // Quest For Glory 3 + "timesShownID", -1, // Space Quest 1 VGA + NULL, -1 +}; + +enum ScriptPatcherSelectors { + SELECTOR_cycles = 0, + SELECTOR_seconds, + SELECTOR_init, + SELECTOR_dispose, + SELECTOR_new, + SELECTOR_curEvent, + SELECTOR_disable, + SELECTOR_show, + SELECTOR_x, + SELECTOR_cel, + SELECTOR_setMotion, + SELECTOR_deskSarg, + SELECTOR_localize, + SELECTOR_put, + SELECTOR_solvePuzzle, + SELECTOR_timesShownID +}; // =========================================================================== // Conquests of Camelot @@ -78,35 +133,32 @@ struct SciScriptSignature { // We fix the script by patching in a jump to the proper code inside fawaz::doit. // Responsible method: fawaz::handleEvent // Fixes bug #3614969 -const byte camelotSignaturePeepingTom[] = { - 5, - 0x72, 0x7e, 0x07, // lofsa fawaz <-- start of proper initializion code - 0xa1, 0xb9, // sag b9h - +255, 0, - +255, 0, - +61, 19, // skip 571 bytes - 0x39, 0x7a, // pushi 7a <-- initialization code when walking automatically - 0x78, // push1 - 0x7a, // push2 - 0x38, 0xa9, 0x00, // pushi 00a9 - script 169 - 0x78, // push1 - 0x43, 0x02, 0x04, // call kScriptID - 0x36, // push - 0x81, 0x00, // lag 00 - 0x4a, 0x06, // send 06 - 0x32, 0x20, 0x05, // jmp [end of fawaz::handleEvent] - 0 +const uint16 camelotSignaturePeepingTom[] = { + 0x72, SIG_MAGICDWORD, SIG_UINT16 + 0x7e, 0x07, // lofsa fawaz <-- start of proper initializion code + 0xa1, 0xb9, // sag b9h + SIG_ADDTOOFFSET +571, // skip 571 bytes + 0x39, 0x7a, // pushi 7a <-- initialization code when walking automatically + 0x78, // push1 + 0x7a, // push2 + 0x38, SIG_UINT16 + 0xa9, 0x00, // pushi 00a9 - script 169 + 0x78, // push1 + 0x43, 0x02, 0x04, // call kScriptID + 0x36, // push + 0x81, 0x00, // lag 00 + 0x4a, 0x06, // send 06 + 0x32, SIG_UINT16 + 0x20, 0x05, // jmp [end of fawaz::handleEvent] + SIG_END }; const uint16 camelotPatchPeepingTom[] = { - PATCH_ADDTOOFFSET | +576, - 0x32, 0xbd, 0xfd, // jmp to fawaz::doit / properly init peepingTom code + PATCH_ADDTOOFFSET +576, + 0x32, PATCH_UINT16 + 0xbd, 0xfd, // jmp to fawaz::doit / properly init peepingTom code PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature camelotSignatures[] = { - { 62, "fix peepingTom Sierra bug", 1, PATCH_MAGICDWORD(0x7e, 0x07, 0xa1, 0xb9), -1, camelotSignaturePeepingTom, camelotPatchPeepingTom }, +// script, description, signature patch +SciScriptPatcherEntry camelotSignatures[] = { + { 62, "fix peepingTom Sierra bug", 1, 0, 0, camelotSignaturePeepingTom, camelotPatchPeepingTom }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -115,64 +167,67 @@ const SciScriptSignature camelotSignatures[] = { // boundaries of room 660. Normally a textbox is supposed to get on screen // but the call is wrong, so not only do we get an error message the script // is also hanging because the cue won't get sent out -// This also happens in sierra sci - refer to bug #3038387 -const byte ecoquest1SignatureStayAndHelp[] = { - 40, - 0x3f, 0x01, // link 01 - 0x87, 0x01, // lap param[1] - 0x65, 0x14, // aTop state - 0x36, // push - 0x3c, // dup - 0x35, 0x00, // ldi 00 - 0x1a, // eq? - 0x31, 0x1c, // bnt [next state] - 0x76, // push0 - 0x45, 0x01, 0x00, // callb export1 from script 0 (switching control off) - 0x38, 0x22, 0x01, // pushi 0122 - 0x78, // push1 - 0x76, // push0 - 0x81, 0x00, // lag global[0] - 0x4a, 0x06, // send 06 - call ego::setMotion(0) - 0x39, 0x6e, // pushi 6e (selector init) - 0x39, 0x04, // pushi 04 - 0x76, // push0 - 0x76, // push0 - 0x39, 0x17, // pushi 17 - 0x7c, // pushSelf - 0x51, 0x82, // class EcoNarrator - 0x4a, 0x0c, // send 0c - call EcoNarrator::init(0, 0, 23, self) (BADLY BROKEN!) - 0x33, // jmp [end] - 0 +// This also happens in sierra sci +// Applies to at least: PC-CD +// Responsible method: stayAndHelp::changeState +// Fixes bug: #3038387 +const uint16 ecoquest1SignatureStayAndHelp[] = { + 0x3f, 0x01, // link 01 + 0x87, 0x01, // lap param[1] + 0x65, 0x14, // aTop state + 0x36, // push + 0x3c, // dup + 0x35, 0x00, // ldi 00 + 0x1a, // eq? + 0x31, 0x1c, // bnt [next state] + 0x76, // push0 + 0x45, 0x01, 0x00, // callb export1 from script 0 (switching control off) + SIG_MAGICDWORD, + 0x38, SIG_UINT16 + 0x22, 0x01, // pushi 0122 + 0x78, // push1 + 0x76, // push0 + 0x81, 0x00, // lag global[0] + 0x4a, 0x06, // send 06 - call ego::setMotion(0) + 0x39, SIG_SELECTOR8 + SELECTOR_init, // pushi "init" + 0x39, 0x04, // pushi 04 + 0x76, // push0 + 0x76, // push0 + 0x39, 0x17, // pushi 17 + 0x7c, // pushSelf + 0x51, 0x82, // class EcoNarrator + 0x4a, 0x0c, // send 0c - call EcoNarrator::init(0, 0, 23, self) (BADLY BROKEN!) + 0x33, // jmp [end] + SIG_END }; const uint16 ecoquest1PatchStayAndHelp[] = { - 0x87, 0x01, // lap param[1] - 0x65, 0x14, // aTop state - 0x36, // push - 0x2f, 0x22, // bt [next state] (this optimization saves 6 bytes) - 0x39, 0x00, // pushi 0 (wasting 1 byte here) - 0x45, 0x01, 0x00, // callb export1 from script 0 (switching control off) - 0x38, 0x22, 0x01, // pushi 0122 - 0x78, // push1 - 0x76, // push0 - 0x81, 0x00, // lag global[0] - 0x4a, 0x06, // send 06 - call ego::setMotion(0) - 0x39, 0x6e, // pushi 6e (selector init) - 0x39, 0x06, // pushi 06 - 0x39, 0x02, // pushi 02 (additional 2 bytes) - 0x76, // push0 - 0x76, // push0 - 0x39, 0x17, // pushi 17 - 0x7c, // pushSelf - 0x38, 0x80, 0x02, // pushi 280 (additional 3 bytes) - 0x51, 0x82, // class EcoNarrator - 0x4a, 0x10, // send 10 - call EcoNarrator::init(2, 0, 0, 23, self, 640) + 0x87, 0x01, // lap param[1] + 0x65, 0x14, // aTop state + 0x36, // push + 0x2f, 0x22, // bt [next state] (this optimization saves 6 bytes) + 0x39, 0x00, // pushi 0 (wasting 1 byte here) + 0x45, 0x01, 0x00, // callb export1 from script 0 (switching control off) + 0x38, PATCH_UINT16 + 0x22, 0x01, // pushi 0122 + 0x78, // push1 + 0x76, // push0 + 0x81, 0x00, // lag global[0] + 0x4a, 0x06, // send 06 - call ego::setMotion(0) + 0x39, PATCH_SELECTOR8 + SELECTOR_init, // pushi "init" + 0x39, 0x06, // pushi 06 + 0x39, 0x02, // pushi 02 (additional 2 bytes) + 0x76, // push0 + 0x76, // push0 + 0x39, 0x17, // pushi 17 + 0x7c, // pushSelf + 0x38, PATCH_UINT16 + 0x80, 0x02, // pushi 280 (additional 3 bytes) + 0x51, 0x82, // class EcoNarrator + 0x4a, 0x10, // send 10 - call EcoNarrator::init(2, 0, 0, 23, self, 640) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature ecoquest1Signatures[] = { - { 660, "CD: bad messagebox and freeze", 1, PATCH_MAGICDWORD(0x38, 0x22, 0x01, 0x78), -17, ecoquest1SignatureStayAndHelp, ecoquest1PatchStayAndHelp }, +// script, description, signature patch +SciScriptPatcherEntry ecoquest1Signatures[] = { + { 660, "CD: bad messagebox and freeze", 1, 0, 0, ecoquest1SignatureStayAndHelp, ecoquest1PatchStayAndHelp }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -182,53 +237,53 @@ const SciScriptSignature ecoquest1Signatures[] = { // this worked in sierra sci just by accident. In our sci, the temp space // is resetted every time, which means the previous text isn't available // anymore. We have to patch the code because of that - bug #3035386 -const byte ecoquest2SignatureEcorder[] = { - 35, - 0x31, 0x22, // bnt [next state] - 0x39, 0x0a, // pushi 0a - 0x5b, 0x04, 0x1e, // lea temp[1e] - 0x36, // push - 0x39, 0x64, // pushi 64 - 0x39, 0x7d, // pushi 7d - 0x39, 0x32, // pushi 32 - 0x39, 0x66, // pushi 66 - 0x39, 0x17, // pushi 17 - 0x39, 0x69, // pushi 69 - 0x38, 0x31, 0x26, // pushi 2631 - 0x39, 0x6a, // pushi 6a - 0x39, 0x64, // pushi 64 - 0x43, 0x1b, 0x14, // call kDisplay - 0x35, 0x0a, // ldi 0a - 0x65, 0x20, // aTop ticks - 0x33, // jmp [end] - +1, 5, // [skip 1 byte] - 0x3c, // dup - 0x35, 0x03, // ldi 03 - 0x1a, // eq? - 0x31, // bnt [end] - 0 +const uint16 ecoquest2SignatureEcorder[] = { + 0x31, 0x22, // bnt [next state] + 0x39, 0x0a, // pushi 0a + 0x5b, 0x04, 0x1e, // lea temp[1e] + 0x36, // push + SIG_MAGICDWORD, + 0x39, 0x64, // pushi 64 + 0x39, 0x7d, // pushi 7d + 0x39, 0x32, // pushi 32 + 0x39, 0x66, // pushi 66 + 0x39, 0x17, // pushi 17 + 0x39, 0x69, // pushi 69 + 0x38, PATCH_UINT16 + 0x31, 0x26, // pushi 2631 + 0x39, 0x6a, // pushi 6a + 0x39, 0x64, // pushi 64 + 0x43, 0x1b, 0x14, // call kDisplay + 0x35, 0x0a, // ldi 0a + 0x65, 0x20, // aTop ticks + 0x33, // jmp [end] + SIG_ADDTOOFFSET +1, // [skip 1 byte] + 0x3c, // dup + 0x35, 0x03, // ldi 03 + 0x1a, // eq? + 0x31, // bnt [end] + SIG_END }; const uint16 ecoquest2PatchEcorder[] = { - 0x2f, 0x02, // bt [to pushi 07] - 0x3a, // toss - 0x48, // ret - 0x38, 0x07, 0x00, // pushi 07 (parameter count) (waste 1 byte) - 0x39, 0x0b, // push (FillBoxAny) - 0x39, 0x1d, // pushi 29d - 0x39, 0x73, // pushi 115d - 0x39, 0x5e, // pushi 94d - 0x38, 0xd7, 0x00, // pushi 215d - 0x78, // push1 (visual screen) - 0x38, 0x17, 0x00, // pushi 17 (color) (waste 1 byte) - 0x43, 0x6c, 0x0e, // call kGraph - 0x38, 0x05, 0x00, // pushi 05 (parameter count) (waste 1 byte) - 0x39, 0x0c, // pushi 12d (UpdateBox) - 0x39, 0x1d, // pushi 29d - 0x39, 0x73, // pushi 115d - 0x39, 0x5e, // pushi 94d - 0x38, 0xd7, 0x00, // pushi 215d - 0x43, 0x6c, 0x0a, // call kGraph + 0x2f, 0x02, // bt [to pushi 07] + 0x3a, // toss + 0x48, // ret + 0x38, PATCH_UINT16 + 0x07, 0x00, // pushi 07 (parameter count) (waste 1 byte) + 0x39, 0x0b, // push (FillBoxAny) + 0x39, 0x1d, // pushi 29d + 0x39, 0x73, // pushi 115d + 0x39, 0x5e, // pushi 94d + 0x38, PATCH_UINT16 + 0xd7, 0x00, // pushi 215d + 0x78, // push1 (visual screen) + 0x38, PATCH_UINT16 + 0x17, 0x00, // pushi 17 (color) (waste 1 byte) + 0x43, 0x6c, 0x0e, // call kGraph + 0x38, PATCH_UINT16 + 0x05, 0x00, // pushi 05 (parameter count) (waste 1 byte) + 0x39, 0x0c, // pushi 12d (UpdateBox) + 0x39, 0x1d, // pushi 29d + 0x39, 0x73, // pushi 115d + 0x39, 0x5e, // pushi 94d + 0x38, PATCH_UINT16 + 0xd7, 0x00, // pushi 215d + 0x43, 0x6c, 0x0a, // call kGraph PATCH_END }; @@ -237,66 +292,66 @@ const uint16 ecoquest2PatchEcorder[] = { // Two workarounds are needed for this patch in workarounds.cpp (when calling // kGraphFillBoxAny and kGraphUpdateBox), as there isn't enough space to patch // the function otherwise. -const byte ecoquest2SignatureEcorderTutorial[] = { - 36, - 0x30, 0x23, 0x00, // bnt [next state] - 0x39, 0x0a, // pushi 0a - 0x5b, 0x04, 0x1f, // lea temp[1f] - 0x36, // push - 0x39, 0x64, // pushi 64 - 0x39, 0x7d, // pushi 7d - 0x39, 0x32, // pushi 32 - 0x39, 0x66, // pushi 66 - 0x39, 0x17, // pushi 17 - 0x39, 0x69, // pushi 69 - 0x38, 0x31, 0x26, // pushi 2631 - 0x39, 0x6a, // pushi 6a - 0x39, 0x64, // pushi 64 - 0x43, 0x1b, 0x14, // call kDisplay - 0x35, 0x1e, // ldi 1e - 0x65, 0x20, // aTop ticks - 0x32, // jmp [end] +const uint16 ecoquest2SignatureEcorderTutorial[] = { + 0x30, SIG_UINT16 + 0x23, 0x00, // bnt [next state] + 0x39, 0x0a, // pushi 0a + 0x5b, 0x04, 0x1f, // lea temp[1f] + 0x36, // push + SIG_MAGICDWORD, + 0x39, 0x64, // pushi 64 + 0x39, 0x7d, // pushi 7d + 0x39, 0x32, // pushi 32 + 0x39, 0x66, // pushi 66 + 0x39, 0x17, // pushi 17 + 0x39, 0x69, // pushi 69 + 0x38, SIG_UINT16 + 0x31, 0x26, // pushi 2631 + 0x39, 0x6a, // pushi 6a + 0x39, 0x64, // pushi 64 + 0x43, 0x1b, 0x14, // call kDisplay + 0x35, 0x1e, // ldi 1e + 0x65, 0x20, // aTop ticks + 0x32, // jmp [end] // 2 extra bytes, jmp offset - 0 + SIG_END }; const uint16 ecoquest2PatchEcorderTutorial[] = { - 0x31, 0x23, // bnt [next state] (save 1 byte) + 0x31, 0x23, // bnt [next state] (save 1 byte) // The parameter count below should be 7, but we're out of bytes // to patch! A workaround has been added because of this - 0x78, // push1 (parameter count) - //0x39, 0x07, // pushi 07 (parameter count) - 0x39, 0x0b, // push (FillBoxAny) - 0x39, 0x1d, // pushi 29d - 0x39, 0x73, // pushi 115d - 0x39, 0x5e, // pushi 94d - 0x38, 0xd7, 0x00, // pushi 215d - 0x78, // push1 (visual screen) - 0x39, 0x17, // pushi 17 (color) - 0x43, 0x6c, 0x0e, // call kGraph + 0x78, // push1 (parameter count) + //0x39, 0x07, // pushi 07 (parameter count) + 0x39, 0x0b, // push (FillBoxAny) + 0x39, 0x1d, // pushi 29d + 0x39, 0x73, // pushi 115d + 0x39, 0x5e, // pushi 94d + 0x38, PATCH_UINT16 + 0xd7, 0x00, // pushi 215d + 0x78, // push1 (visual screen) + 0x39, 0x17, // pushi 17 (color) + 0x43, 0x6c, 0x0e, // call kGraph // The parameter count below should be 5, but we're out of bytes // to patch! A workaround has been added because of this - 0x78, // push1 (parameter count) - //0x39, 0x05, // pushi 05 (parameter count) - 0x39, 0x0c, // pushi 12d (UpdateBox) - 0x39, 0x1d, // pushi 29d - 0x39, 0x73, // pushi 115d - 0x39, 0x5e, // pushi 94d - 0x38, 0xd7, 0x00, // pushi 215d - 0x43, 0x6c, 0x0a, // call kGraph + 0x78, // push1 (parameter count) + //0x39, 0x05, // pushi 05 (parameter count) + 0x39, 0x0c, // pushi 12d (UpdateBox) + 0x39, 0x1d, // pushi 29d + 0x39, 0x73, // pushi 115d + 0x39, 0x5e, // pushi 94d + 0x38, PATCH_UINT16 + 0xd7, 0x00, // pushi 215d + 0x43, 0x6c, 0x0a, // call kGraph // We are out of bytes to patch at this point, // so we skip 494 (0x1EE) bytes to reuse this code: // ldi 1e // aTop 20 // jmp 030e (jump to end) - 0x32, 0xee, 0x01, // skip 494 (0x1EE) bytes + 0x32, PATCH_UINT16 + 0xee, 0x01, // skip 494 (0x1EE) bytes PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature ecoquest2Signatures[] = { - { 50, "initial text not removed on ecorder", 1, PATCH_MAGICDWORD(0x39, 0x64, 0x39, 0x7d), -8, ecoquest2SignatureEcorder, ecoquest2PatchEcorder }, - { 333, "initial text not removed on ecorder tutorial",1, PATCH_MAGICDWORD(0x39, 0x64, 0x39, 0x7d), -9, ecoquest2SignatureEcorderTutorial, ecoquest2PatchEcorderTutorial }, +// script, description, signature patch +SciScriptPatcherEntry ecoquest2Signatures[] = { + { 50, "initial text not removed on ecorder", 1, 0, 0, ecoquest2SignatureEcorder, ecoquest2PatchEcorder }, + { 333, "initial text not removed on ecorder tutorial",1, 0, 0, ecoquest2SignatureEcorderTutorial, ecoquest2PatchEcorderTutorial }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -306,26 +361,26 @@ const SciScriptSignature ecoquest2Signatures[] = { // infinite loop. This script bug was not apparent in SSCI, probably because // event handling was slightly different there, so it was never discovered. // Fixes bug #3038870. -const byte fanmadeSignatureInfiniteLoop[] = { - 13, - 0x38, 0x4c, 0x00, // pushi 004c - 0x39, 0x00, // pushi 00 - 0x87, 0x01, // lap 01 - 0x4b, 0x04, // send 04 - 0x18, // not - 0x30, 0x2f, 0x00, // bnt 002f [06a5] --> jmp ffbc [0664] --> BUG! infinite loop - 0 +const uint16 fanmadeSignatureInfiniteLoop[] = { + 0x38, SIG_UINT16 + 0x4c, 0x00, // pushi 004c + 0x39, 0x00, // pushi 00 + 0x87, 0x01, // lap 01 + 0x4b, 0x04, // send 04 + SIG_MAGICDWORD, + 0x18, // not + 0x30, SIG_UINT16 + 0x2f, 0x00, // bnt 002f [06a5] --> jmp ffbc [0664] --> BUG! infinite loop + SIG_END }; const uint16 fanmadePatchInfiniteLoop[] = { PATCH_ADDTOOFFSET | +10, - 0x30, 0x32, 0x00, // bnt 0032 [06a8] --> pushi 004c + 0x30, SIG_UINT16 + 0x32, 0x00, // bnt 0032 [06a8] --> pushi 004c PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature fanmadeSignatures[] = { - { 999, "infinite loop on typo", 1, PATCH_MAGICDWORD(0x18, 0x30, 0x2f, 0x00), -9, fanmadeSignatureInfiniteLoop, fanmadePatchInfiniteLoop }, +// script, description, signature patch +SciScriptPatcherEntry fanmadeSignatures[] = { + { 999, "infinite loop on typo", 1, 0, 0, fanmadeSignatureInfiniteLoop, fanmadePatchInfiniteLoop }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -337,21 +392,23 @@ const SciScriptSignature fanmadeSignatures[] = { // was already playing in the sound driver. In our case we would also stop // the sample from playing, so we patch it out // The "score" code is already buggy and sets volume to 0 when playing -const byte freddypharkasSignatureScoreDisposal[] = { - 10, - 0x67, 0x32, // pTos 32 (selector theAudCount) - 0x78, // push1 - 0x39, 0x0d, // pushi 0d - 0x43, 0x75, 0x02, // call kDoAudio - 0x1c, // ne? - 0x31, // bnt (-> to skip disposal) - 0 +// Applies to at least: English PC-CD +// Responsible method: unknown +const uint16 freddypharkasSignatureScoreDisposal[] = { + 0x67, 0x32, // pTos 32 (selector theAudCount) + 0x78, // push1 + SIG_MAGICDWORD, + 0x39, 0x0d, // pushi 0d + 0x43, 0x75, 0x02, // call kDoAudio + 0x1c, // ne? + 0x31, // bnt (-> to skip disposal) + SIG_END }; const uint16 freddypharkasPatchScoreDisposal[] = { - 0x34, 0x00, 0x00, // ldi 0000 - 0x34, 0x00, 0x00, // ldi 0000 - 0x34, 0x00, 0x00, // ldi 0000 + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 PATCH_END }; @@ -361,24 +418,26 @@ const uint16 freddypharkasPatchScoreDisposal[] = { // in IconBar::disable doing endless loops even in sierra sci, because there // is no enabled icon left. We remove disabling of icon 8 (which is help), // this fixes the issue. -const byte freddypharkasSignatureCanisterHang[] = { - 12, - 0x38, 0xf1, 0x00, // pushi f1 (selector disable) - 0x7a, // push2 - 0x39, 0x07, // pushi 07 - 0x39, 0x08, // pushi 08 - 0x81, 0x45, // lag 45 - 0x4a, 0x08, // send 08 - call IconBar::disable(7, 8) - 0 +// Applies to at least: English PC-CD +// Responsible method: rm235::init and sEnterFrom500::changeState +const uint16 freddypharkasSignatureCanisterHang[] = { + 0x38, SIG_SELECTOR16 + SELECTOR_disable, // pushi disable + 0x7a, // push2 + SIG_MAGICDWORD, + 0x39, 0x07, // pushi 07 + 0x39, 0x08, // pushi 08 + 0x81, 0x45, // lag 45 + 0x4a, 0x08, // send 08 - call IconBar::disable(7, 8) + SIG_END }; const uint16 freddypharkasPatchCanisterHang[] = { PATCH_ADDTOOFFSET | +3, - 0x78, // push1 + 0x78, // push1 PATCH_ADDTOOFFSET | +2, - 0x33, 0x00, // ldi 00 (waste 2 bytes) + 0x33, 0x00, // ldi 00 (waste 2 bytes) PATCH_ADDTOOFFSET | +3, - 0x06, // send 06 - call IconBar::disable(7) + 0x06, // send 06 - call IconBar::disable(7) PATCH_END }; @@ -390,135 +449,132 @@ const uint16 freddypharkasPatchCanisterHang[] = { // ego, sometimes clicks also won't get registered. Strangely it's not nearly // as bad as in our sci, but these differences may be caused by timing. // We just reuse the active event, thus removing the duplicate kGetEvent call. -const byte freddypharkasSignatureLadderEvent[] = { - 21, - 0x39, 0x6d, // pushi 6d (selector new) - 0x76, // push0 - 0x38, 0xf5, 0x00, // pushi f5 (selector curEvent) - 0x76, // push0 - 0x81, 0x50, // lag global[50] - 0x4a, 0x04, // send 04 - read User::curEvent - 0x4a, 0x04, // send 04 - call curEvent::new - 0xa5, 0x00, // sat temp[0] - 0x38, 0x94, 0x00, // pushi 94 (selector localize) - 0x76, // push0 - 0x4a, 0x04, // send 04 - call curEvent::localize - 0 +// Applies to at least: English PC-CD, German Floppy, English Mac +// Responsible method: lowerLadder::doit and highLadder::doit +const uint16 freddypharkasSignatureLadderEvent[] = { + 0x39, SIG_MAGICDWORD, + SIG_SELECTOR8 + SELECTOR_new, // pushi new + 0x76, // push0 + 0x38, SIG_SELECTOR16 + SELECTOR_curEvent, // pushi curEvent + 0x76, // push0 + 0x81, 0x50, // lag global[50] + 0x4a, 0x04, // send 04 - read User::curEvent + 0x4a, 0x04, // send 04 - call curEvent::new + 0xa5, 0x00, // sat temp[0] + 0x38, SIG_SELECTOR16 + SELECTOR_localize, + 0x76, // push0 + 0x4a, 0x04, // send 04 - call curEvent::localize + SIG_END }; const uint16 freddypharkasPatchLadderEvent[] = { - 0x34, 0x00, 0x00, // ldi 0000 (waste 3 bytes, overwrites first 2 pushes) + 0x34, 0x00, 0x00, // ldi 0000 (waste 3 bytes, overwrites first 2 pushes) PATCH_ADDTOOFFSET | +8, - 0xa5, 0x00, // sat temp[0] (waste 2 bytes, overwrites 2nd send) + 0xa5, 0x00, // sat temp[0] (waste 2 bytes, overwrites 2nd send) PATCH_ADDTOOFFSET | +2, - 0x34, 0x00, 0x00, // ldi 0000 - 0x34, 0x00, 0x00, // ldi 0000 (waste 6 bytes, overwrites last 3 opcodes) + 0x34, 0x00, 0x00, // ldi 0000 + 0x34, 0x00, 0x00, // ldi 0000 (waste 6 bytes, overwrites last 3 opcodes) PATCH_END }; // In the Macintosh version of Freddy Pharkas, kRespondsTo is broken for // property selectors. They hacked the script to work around the issue, // so we revert the script back to using the values of the DOS script. -const byte freddypharkasSignatureMacInventory[] = { - 10, - 0x39, 0x23, // pushi 23 - 0x39, 0x74, // pushi 74 - 0x78, // push1 - 0x38, 0x01, 0x74, // pushi 0174 - 0x85, 0x15, // lat 15 - 0 +// Applies to at least: English Mac +// Responsible method: unknown +const uint16 freddypharkasSignatureMacInventory[] = { + SIG_MAGICDWORD, + 0x39, 0x23, // pushi 23 + 0x39, 0x74, // pushi 74 + 0x78, // push1 + 0x38, SIG_UINT16 + 0x74, 0x01, // pushi 0174 (on mac it's actually 0x01, 0x74) + 0x85, 0x15, // lat 15 + SIG_END }; const uint16 freddypharkasPatchMacInventory[] = { - 0x39, 0x02, // pushi 02 (now matches the DOS version) - 0x39, 0x74, // pushi 74 - 0x78, // push1 - 0x38, 0x01, 0x74, // pushi 0174 - 0x85, 0x15, // lat 15 - 0x4a, 0x06, // send 06 - 0x31, 0x08, // bnt 08 - 0x38, 0x01, 0x74, // pushi 0174 - 0x76, // push0 - 0x85, 0x15, // lat 15 - 0x4a, 0x04, // send 04 - 0x02, // add - 0xa5, 0x12, // sat 12 - 0x39, 0x04, // pushi 04 (now matches the DOS version) + 0x39, 0x02, // pushi 02 (now matches the DOS version) + PATCH_ADDTOOFFSET +23, + 0x39, 0x04, // pushi 04 (now matches the DOS version) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature freddypharkasSignatures[] = { - { 0, "CD: score early disposal", 1, PATCH_MAGICDWORD(0x39, 0x0d, 0x43, 0x75), -3, freddypharkasSignatureScoreDisposal, freddypharkasPatchScoreDisposal }, - { 15, "Mac: broken inventory", 1, PATCH_MAGICDWORD(0x39, 0x23, 0x39, 0x74), 0, freddypharkasSignatureMacInventory, freddypharkasPatchMacInventory }, - { 235, "CD: canister pickup hang", 3, PATCH_MAGICDWORD(0x39, 0x07, 0x39, 0x08), -4, freddypharkasSignatureCanisterHang, freddypharkasPatchCanisterHang }, - { 320, "ladder event issue", 2, PATCH_MAGICDWORD(0x6d, 0x76, 0x38, 0xf5), -1, freddypharkasSignatureLadderEvent, freddypharkasPatchLadderEvent }, +// script, description, signature patch +SciScriptPatcherEntry freddypharkasSignatures[] = { + { 0, "CD: score early disposal", 1, 0, 0, freddypharkasSignatureScoreDisposal, freddypharkasPatchScoreDisposal }, + { 15, "Mac: broken inventory", 1, 0, 0, freddypharkasSignatureMacInventory, freddypharkasPatchMacInventory }, + { 235, "CD: canister pickup hang", 3, 0, 0, freddypharkasSignatureCanisterHang, freddypharkasPatchCanisterHang }, + { 320, "ladder event issue", 2, 0, 0, freddypharkasSignatureLadderEvent, freddypharkasPatchLadderEvent }, SCI_SIGNATUREENTRY_TERMINATOR }; // =========================================================================== // daySixBeignet::changeState (4) is called when the cop goes out and sets cycles to 220. // this is not enough time to get to the door, so we patch that to 23 seconds -const byte gk1SignatureDay6PoliceBeignet[] = { - 4, - 0x35, 0x04, // ldi 04 - 0x1a, // eq? - 0x30, // bnt [next state check] - +2, 5, // [skip 2 bytes, offset of bnt] - 0x38, 0x93, 0x00, // pushi 93 (selector dispose) - 0x76, // push0 - 0x72, // lofsa deskSarg - +2, 9, // [skip 2 bytes, offset of lofsa] - 0x4a, 0x04, 0x00, // send 04 - 0x34, 0xdc, 0x00, // ldi 220 - 0x65, 0x1a, // aTop cycles - 0x32, // jmp [end] - 0 +// Applies to at least: English PC-CD, German PC-CD, English Mac +// Responsible method: daySixBeignet::changeState +const uint16 gk1SignatureDay6PoliceBeignet[] = { + 0x35, 0x04, // ldi 04 + 0x1a, // eq? + 0x30, SIG_ADDTOOFFSET +2, // bnt [next state check] + 0x38, SIG_SELECTOR16 + SELECTOR_dispose, // pushi dispose + 0x76, // push0 + 0x72, SIG_ADDTOOFFSET +2, // lofsa deskSarg + 0x4a, SIG_UINT16 + 0x04, 0x00, // send 04 + SIG_MAGICDWORD, + 0x34, SIG_UINT16 + 0xdc, 0x00, // ldi 220 + 0x65, SIG_ADDTOOFFSET +1, // aTop cycles (1a for PC, 1c for Mac) + 0x32, // jmp [end] + SIG_END }; const uint16 gk1PatchDay6PoliceBeignet[] = { - PATCH_ADDTOOFFSET | +16, - 0x34, 0x17, 0x00, // ldi 23 - 0x65, 0x1c, // aTop seconds + PATCH_ADDTOOFFSET +16, + 0x34, PATCH_UINT16 + 0x17, 0x00, // ldi 23 + 0x65, PATCH_GETORIGINALBYTEADJUST +20, +2, // aTop seconds (1c for PC, 1e for Mac) PATCH_END }; // sargSleeping::changeState (8) is called when the cop falls asleep and sets cycles to 220. // this is not enough time to get to the door, so we patch it to 42 seconds -const byte gk1SignatureDay6PoliceSleep[] = { - 4, - 0x35, 0x08, // ldi 08 - 0x1a, // eq? - 0x31, // bnt [next state check] - +1, 6, // [skip 1 byte, offset of bnt] - 0x34, 0xdc, 0x00, // ldi 220 - 0x65, 0x1a, // aTop cycles - 0x32, // jmp [end] +// Applies to at least: English PC-CD, German PC-CD, English Mac +// Responsible method: sargSleeping::changeState +const uint16 gk1SignatureDay6PoliceSleep[] = { + 0x35, 0x08, // ldi 08 + 0x1a, // eq? + 0x31, SIG_ADDTOOFFSET +1, // bnt [next state check] + SIG_MAGICDWORD, + 0x34, SIG_UINT16 + 0xdc, 0x00, // ldi 220 + 0x65, SIG_ADDTOOFFSET +1, // aTop cycles (1a for PC, 1c for Mac) + 0x32, // jmp [end] 0 }; const uint16 gk1PatchDay6PoliceSleep[] = { - PATCH_ADDTOOFFSET | +5, - 0x34, 0x2a, 0x00, // ldi 42 - 0x65, 0x1c, // aTop seconds + PATCH_ADDTOOFFSET +5, + 0x34, SIG_UINT16 + 0x2a, 0x00, // ldi 42 + 0x65, PATCH_GETORIGINALBYTEADJUST +9, +2, // aTop seconds (1c for PC, 1e for Mac) PATCH_END }; // startOfDay5::changeState (20h) - when gabriel goes to the phone the script will hang -const byte gk1SignatureDay5PhoneFreeze[] = { - 5, - 0x35, 0x03, // ldi 03 - 0x65, 0x1a, // aTop cycles - 0x32, // jmp [end] - +2, 3, // [skip 2 bytes, offset of jmp] - 0x3c, // dup - 0x35, 0x21, // ldi 21 - 0 +// Applies to at least: English PC-CD, German PC-CD, English Mac +// Responsible method: startOfDay5::changeState +const uint16 gk1SignatureDay5PhoneFreeze[] = { + 0x4a, + SIG_MAGICDWORD, SIG_UINT16 + 0x0c, 0x00, // send 0c + 0x35, 0x03, // ldi 03 + 0x65, SIG_ADDTOOFFSET +1, // aTop cycles + 0x32, SIG_ADDTOOFFSET +2, // jmp [end] + 0x3c, // dup + 0x35, 0x21, // ldi 21 + SIG_END }; const uint16 gk1PatchDay5PhoneFreeze[] = { - 0x35, 0x06, // ldi 06 - 0x65, 0x20, // aTop ticks + PATCH_ADDTOOFFSET +3, + 0x35, 0x06, // ldi 01 + 0x65, PATCH_GETORIGINALBYTEADJUST +6, +6, // aTop ticks PATCH_END }; @@ -530,63 +586,66 @@ const uint16 gk1PatchDay5PhoneFreeze[] = { // comparison between a number an an object. In the CD version, the checks are // in the correct order, thus the comparison is correct, thus we use the code // from the CD version in the floppy one. -const byte gk1SignatureInterrogationBug[] = { - 43, - 0x65, 0x4c, // aTop 4c - 0x67, 0x50, // pTos 50 - 0x34, 0x10, 0x27, // ldi 2710 - 0x1e, // gt? - 0x31, 0x08, // bnt 08 [05a0] - 0x67, 0x50, // pTos 50 - 0x34, 0x10, 0x27, // ldi 2710 - 0x04, // sub - 0x65, 0x50, // aTop 50 - 0x63, 0x50, // pToa 50 - 0x31, 0x15, // bnt 15 [05b9] - 0x39, 0x0e, // pushi 0e - 0x76, // push0 - 0x4a, 0x04, 0x00, // send 0004 - 0xa5, 0x00, // sat 00 - 0x38, 0x93, 0x00, // pushi 0093 - 0x76, // push0 - 0x63, 0x50, // pToa 50 - 0x4a, 0x04, 0x00, // send 0004 - 0x85, 0x00, // lat 00 - 0x65, 0x50, // aTop 50 - 0 +// Applies to at least: English Floppy +// Responsible method: Interrogation::dispose +// TODO: Check, if English Mac is affected too and if this patch applies +const uint16 gk1SignatureInterrogationBug[] = { + SIG_MAGICDWORD, + 0x65, 0x4c, // aTop 4c + 0x67, 0x50, // pTos 50 + 0x34, SIG_UINT16 + 0x10, 0x27, // ldi 2710 + 0x1e, // gt? + 0x31, 0x08, // bnt 08 [05a0] + 0x67, 0x50, // pTos 50 + 0x34, SIG_UINT16 + 0x10, 0x27, // ldi 2710 + 0x04, // sub + 0x65, 0x50, // aTop 50 + 0x63, 0x50, // pToa 50 + 0x31, 0x15, // bnt 15 [05b9] + 0x39, 0x0e, // pushi 0e + 0x76, // push0 + 0x4a, SIG_UINT16 + 0x04, 0x00, // send 0004 + 0xa5, 0x00, // sat 00 + 0x38, SIG_SELECTOR16 + SELECTOR_dispose, // pushi dispose + 0x76, // push0 + 0x63, 0x50, // pToa 50 + 0x4a, SIG_UINT16 + 0x04, 0x00, // send 0004 + 0x85, 0x00, // lat 00 + 0x65, 0x50, // aTop 50 + SIG_END }; const uint16 gk1PatchInterrogationBug[] = { - 0x65, 0x4c, // aTop 4c - 0x63, 0x50, // pToa 50 - 0x31, 0x15, // bnt 15 [05b9] - 0x39, 0x0e, // pushi 0e - 0x76, // push0 - 0x4a, 0x04, 0x00, // send 0004 - 0xa5, 0x00, // sat 00 - 0x38, 0x93, 0x00, // pushi 0093 - 0x76, // push0 - 0x63, 0x50, // pToa 50 - 0x4a, 0x04, 0x00, // send 0004 - 0x85, 0x00, // lat 00 - 0x65, 0x50, // aTop 50 - 0x67, 0x50, // pTos 50 - 0x34, 0x10, 0x27, // ldi 2710 - 0x1e, // gt? - 0x31, 0x08, // bnt 08 [05b9] - 0x67, 0x50, // pTos 50 - 0x34, 0x10, 0x27, // ldi 2710 - 0x04, // sub - 0x65, 0x50, // aTop 50 + 0x65, 0x4c, // aTop 4c + 0x63, 0x50, // pToa 50 + 0x31, 0x15, // bnt 15 [05b9] + 0x39, 0x0e, // pushi 0e + 0x76, // push0 + 0x4a, 0x04, 0x00, // send 0004 + 0xa5, 0x00, // sat 00 + 0x38, SIG_SELECTOR16 + SELECTOR_dispose, // pushi dispose + 0x76, // push0 + 0x63, 0x50, // pToa 50 + 0x4a, 0x04, 0x00, // send 0004 + 0x85, 0x00, // lat 00 + 0x65, 0x50, // aTop 50 + 0x67, 0x50, // pTos 50 + 0x34, PATCH_UINT16 + 0x10, 0x27, // ldi 2710 + 0x1e, // gt? + 0x31, 0x08, // bnt 08 [05b9] + 0x67, 0x50, // pTos 50 + 0x34, PATCH_UINT16 + 0x10, 0x27, // ldi 2710 + 0x04, // sub + 0x65, 0x50, // aTop 50 PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature gk1Signatures[] = { - { 51, "interrogation bug", 1, PATCH_MAGICDWORD(0x65, 0x4c, 0x67, 0x50), 0, gk1SignatureInterrogationBug, gk1PatchInterrogationBug }, - { 212, "day 5 phone freeze", 1, PATCH_MAGICDWORD(0x35, 0x03, 0x65, 0x1a), 0, gk1SignatureDay5PhoneFreeze, gk1PatchDay5PhoneFreeze }, - { 230, "day 6 police beignet timer issue", 1, PATCH_MAGICDWORD(0x34, 0xdc, 0x00, 0x65), -16, gk1SignatureDay6PoliceBeignet, gk1PatchDay6PoliceBeignet }, - { 230, "day 6 police sleep timer issue", 1, PATCH_MAGICDWORD(0x34, 0xdc, 0x00, 0x65), -5, gk1SignatureDay6PoliceSleep, gk1PatchDay6PoliceSleep }, +// script, description, signature patch +SciScriptPatcherEntry gk1Signatures[] = { + { 51, "interrogation bug", 1, 0, 0, gk1SignatureInterrogationBug, gk1PatchInterrogationBug }, + { 212, "day 5 phone freeze", 1, 0, 0, gk1SignatureDay5PhoneFreeze, gk1PatchDay5PhoneFreeze }, + { 230, "day 6 police beignet timer issue", 1, 0, 0, gk1SignatureDay6PoliceBeignet, gk1PatchDay6PoliceBeignet }, + { 230, "day 6 police sleep timer issue", 1, 0, 0, gk1SignatureDay6PoliceSleep, gk1PatchDay6PoliceSleep }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -596,47 +655,47 @@ const SciScriptSignature gk1Signatures[] = { // is later used to set master volume. This issue makes sierra sci set // the volume to max. We fix the export, so volume won't get modified in // those cases. -const byte kq5SignatureCdHarpyVolume[] = { - 34, - 0x80, 0x91, 0x01, // lag global[191h] - 0x18, // not - 0x30, 0x2c, 0x00, // bnt [jump further] (jumping, if global 191h is 1) - 0x35, 0x01, // ldi 01 - 0xa0, 0x91, 0x01, // sag global[191h] (setting global 191h to 1) - 0x38, 0x7b, 0x01, // pushi 017b - 0x76, // push0 - 0x81, 0x01, // lag global[1] - 0x4a, 0x04, // send 04 - read KQ5::masterVolume - 0xa5, 0x03, // sat temp[3] (store volume in temp 3) - 0x38, 0x7b, 0x01, // pushi 017b - 0x76, // push0 - 0x81, 0x01, // lag global[1] - 0x4a, 0x04, // send 04 - read KQ5::masterVolume - 0x36, // push - 0x35, 0x04, // ldi 04 - 0x20, // ge? (followed by bnt) - 0 +const uint16 kq5SignatureCdHarpyVolume[] = { + SIG_MAGICDWORD, + 0x80, SIG_UINT16 + 0x91, 0x01, // lag global[191h] + 0x18, // not + 0x30, SIG_UINT16 + 0x2c, 0x00, // bnt [jump further] (jumping, if global 191h is 1) + 0x35, 0x01, // ldi 01 + 0xa0, SIG_UINT16 + 0x91, 0x01, // sag global[191h] (setting global 191h to 1) + 0x38, SIG_UINT16 + 0x7b, 0x01, // pushi 017b + 0x76, // push0 + 0x81, 0x01, // lag global[1] + 0x4a, 0x04, // send 04 - read KQ5::masterVolume + 0xa5, 0x03, // sat temp[3] (store volume in temp 3) + 0x38, SIG_UINT16 + 0x7b, 0x01, // pushi 017b + 0x76, // push0 + 0x81, 0x01, // lag global[1] + 0x4a, 0x04, // send 04 - read KQ5::masterVolume + 0x36, // push + 0x35, 0x04, // ldi 04 + 0x20, // ge? (followed by bnt) + SIG_END }; const uint16 kq5PatchCdHarpyVolume[] = { - 0x38, 0x2f, 0x02, // pushi 022f (selector theVol) (3 new bytes) - 0x76, // push0 (1 new byte) - 0x51, 0x88, // class SpeakTimer (2 new bytes) - 0x4a, 0x04, // send 04 (2 new bytes) -> read SpeakTimer::theVol - 0xa5, 0x03, // sat temp[3] (2 new bytes) -> write to temp 3 - 0x80, 0x91, 0x01, // lag global[191h] + 0x38, PATCH_UINT16 + 0x2f, 0x02, // pushi 022f (selector theVol) (3 new bytes) + 0x76, // push0 (1 new byte) + 0x51, 0x88, // class SpeakTimer (2 new bytes) + 0x4a, 0x04, // send 04 (2 new bytes) -> read SpeakTimer::theVol + 0xa5, 0x03, // sat temp[3] (2 new bytes) -> write to temp 3 + 0x80, PATCH_UINT16 + 0x91, 0x01, // lag global[191h] // saving 1 byte due optimization - 0x2e, 0x23, 0x00, // bt [jump further] (jumping, if global 191h is 1) - 0x35, 0x01, // ldi 01 - 0xa0, 0x91, 0x01, // sag global[191h] (setting global 191h to 1) - 0x38, 0x7b, 0x01, // pushi 017b - 0x76, // push0 - 0x81, 0x01, // lag global[1] - 0x4a, 0x04, // send 04 - read KQ5::masterVolume - 0xa5, 0x03, // sat temp[3] (store volume in temp 3) + 0x2e, PATCH_UINT16 + 0x23, 0x00, // bt [jump further] (jumping, if global 191h is 1) + 0x35, 0x01, // ldi 01 + 0xa0, PATCH_UINT16 + 0x91, 0x01, // sag global[191h] (setting global 191h to 1) + 0x38, PATCH_UINT16 + 0x7b, 0x01, // pushi 017b + 0x76, // push0 + 0x81, 0x01, // lag global[1] + 0x4a, 0x04, // send 04 - read KQ5::masterVolume + 0xa5, 0x03, // sat temp[3] (store volume in temp 3) // saving 8 bytes due removing of duplicate code - 0x39, 0x04, // pushi 04 (saving 1 byte due swapping) - 0x22, // lt? (because we switched values) + 0x39, 0x04, // pushi 04 (saving 1 byte due swapping) + 0x22, // lt? (because we switched values) PATCH_END }; @@ -654,24 +713,24 @@ const uint16 kq5PatchCdHarpyVolume[] = { // of variables effectively hides witchCage::doit, causing this position check // to be bypassed entirely. // See also the warning+comment in Object::initBaseObject -const byte kq5SignatureWitchCageInit[] = { - 16, - 0x00, 0x00, // top - 0x00, 0x00, // left - 0x00, 0x00, // bottom - 0x00, 0x00, // right - 0x00, 0x00, // extra property #1 - 0x7a, 0x00, // extra property #2 - 0xc8, 0x00, // extra property #3 - 0xa3, 0x00, // extra property #4 - 0 +const uint16 kq5SignatureWitchCageInit[] = { + SIG_UINT16 + 0x00, 0x00, // top + SIG_UINT16 + 0x00, 0x00, // left + SIG_UINT16 + 0x00, 0x00, // bottom + SIG_UINT16 + 0x00, 0x00, // right + SIG_UINT16 + 0x00, 0x00, // extra property #1 + SIG_MAGICDWORD, + SIG_UINT16 + 0x7a, 0x00, // extra property #2 + SIG_UINT16 + 0xc8, 0x00, // extra property #3 + SIG_UINT16 + 0xa3, 0x00, // extra property #4 + SIG_END }; const uint16 kq5PatchWitchCageInit[] = { - 0x00, 0x00, // top - 0x7a, 0x00, // left - 0xc8, 0x00, // bottom - 0xa3, 0x00, // right + PATCH_UINT16 + 0x00, 0x00, // top + PATCH_UINT16 + 0x7a, 0x00, // left + PATCH_UINT16 + 0xc8, 0x00, // bottom + PATCH_UINT16 + 0xa3, 0x00, // right PATCH_END }; @@ -689,31 +748,31 @@ const uint16 kq5PatchWitchCageInit[] = { // changes to GameFeatures::detectsetCursorType() ) and breaking savegame // compatibilty between the DOS and Windows CD versions of KQ5. // TODO: Investigate these side effects more closely. -const byte kq5SignatureWinGMSignals[] = { - 9, - 0x80, 0x90, 0x01, // lag 0x190 - 0x18, // not - 0x30, 0x1b, 0x00, // bnt +0x001B - 0x89, 0x57, // lsg 0x57 - 0 +const uint16 kq5SignatureWinGMSignals[] = { + SIG_MAGICDWORD, + 0x80, SIG_UINT16 + 0x90, 0x01, // lag 0x190 + 0x18, // not + 0x30, SIG_UINT16 + 0x1b, 0x00, // bnt +0x001B + 0x89, 0x57, // lsg 0x57 + SIG_END }; const uint16 kq5PatchWinGMSignals[] = { - 0x34, 0x01, 0x00, // ldi 0x0001 + 0x34, PATCH_UINT16 + 0x01, 0x00, // ldi 0x0001 PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature kq5Signatures[] = { - { 0, "CD: harpy volume change", 1, PATCH_MAGICDWORD(0x80, 0x91, 0x01, 0x18), 0, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume }, - { 200, "CD: witch cage init", 1, PATCH_MAGICDWORD(0x7a, 0x00, 0xc8, 0x00), -10, kq5SignatureWitchCageInit, kq5PatchWitchCageInit }, +// script, description, signature patch +SciScriptPatcherEntry kq5Signatures[] = { + { 0, "CD: harpy volume change", 1, 0, 0, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume }, + { 200, "CD: witch cage init", 1, 0, 0, kq5SignatureWitchCageInit, kq5PatchWitchCageInit }, SCI_SIGNATUREENTRY_TERMINATOR }; -const SciScriptSignature kq5WinGMSignatures[] = { - { 0, "CD: harpy volume change", 1, PATCH_MAGICDWORD(0x80, 0x91, 0x01, 0x18), 0, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume }, - { 200, "CD: witch cage init", 1, PATCH_MAGICDWORD(0x7a, 0x00, 0xc8, 0x00), -10, kq5SignatureWitchCageInit, kq5PatchWitchCageInit }, - { 124, "Win: GM Music signal checks", 4, PATCH_MAGICDWORD(0x80, 0x90, 0x01, 0x18), 0, kq5SignatureWinGMSignals, kq5PatchWinGMSignals }, +SciScriptPatcherEntry kq5WinGMSignatures[] = { + { 0, "CD: harpy volume change", 1, 0, 0, kq5SignatureCdHarpyVolume, kq5PatchCdHarpyVolume }, + { 200, "CD: witch cage init", 1, 0, 0, kq5SignatureWitchCageInit, kq5PatchWitchCageInit }, + { 124, "Win: GM Music signal checks", 4, 0, 0, kq5SignatureWinGMSignals, kq5PatchWinGMSignals }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -726,24 +785,95 @@ const SciScriptSignature kq5WinGMSignatures[] = { // unnecessary cryMusic::check method out, thereby stopping the sound from // constantly restarting (since it's being looped anyway), thus the normal // game speech can work while the baby cry sound is heard. Fixes bug #3034579. -const byte kq6SignatureDuplicateBabyCry[] = { - 10, - 0x83, 0x00, // lal 00 - 0x31, 0x1e, // bnt 1e [07f4] - 0x78, // push1 - 0x39, 0x04, // pushi 04 - 0x43, 0x75, 0x02, // callk DoAudio[75] 02 - 0 +const uint16 kq6SignatureDuplicateBabyCry[] = { + SIG_MAGICDWORD, + 0x83, 0x00, // lal 00 + 0x31, 0x1e, // bnt 1e [07f4] + 0x78, // push1 + 0x39, 0x04, // pushi 04 + 0x43, 0x75, 0x02, // callk DoAudio[75] 02 + SIG_END }; const uint16 kq6PatchDuplicateBabyCry[] = { - 0x48, // ret + 0x48, // ret PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature kq6Signatures[] = { - { 481, "duplicate baby cry", 1, PATCH_MAGICDWORD(0x83, 0x00, 0x31, 0x1e), 0, kq6SignatureDuplicateBabyCry, kq6PatchDuplicateBabyCry }, +// The inventory of King's Quest 6 is buggy. When it grows too large, +// it will get split into 2 pages. Switching between those pages will +// grow the stack, because it's calling itself per switch. +// Which means after a while ScummVM will bomb out because the stack frame +// will be too large. This patch fixes the buggy script. +// Applies to at least: PC-CD, English PC floppy, German PC floppy, English Mac +// Responsible method: KqInv::showSelf +// Fixes bug: #3293954 +const uint16 kq6SignatureInventoryStackFix[] = { + 0x67, 0x30, // pTos state + 0x34, SIG_UINT16 + 0x00, 0x20, // ldi 2000 + 0x12, // and + 0x18, // not + 0x31, 0x04, // bnt [not first refresh] + 0x35, 0x00, // ldi 00 + SIG_MAGICDWORD, + 0x65, 0x1e, // aTop curIcon + 0x67, 0x30, // pTos state + 0x34, SIG_UINT16 + 0xff, 0xdf, // ldi dfff + 0x12, // and + 0x65, 0x30, // aTop state + 0x38, SIG_SELECTOR16 + SELECTOR_show, // pushi "show" ("show" is e1h for KQ6CD) + 0x78, // push1 + 0x87, 0x00, // lap param[0] + 0x31, 0x04, // bnt [use global for show] + 0x87, 0x01, // lap param[1] + 0x33, 0x02, // jmp [use param for show] + 0x81, 0x00, // lag global[0] + 0x36, // push + 0x54, 0x06, // self 06 (KqInv::show) + 0x31, SIG_ADDTOOFFSET + 1, // bnt [exit menu code] (0x08 for PC, 0x07 for mac) + 0x39, 0x39, // pushi 39 + 0x76, // push0 + 0x54, 0x04, // self 04 (KqInv::doit) + SIG_END // followed by jmp (0x32 for PC, 0x33 for mac) +}; + +const uint16 kq6PatchInventoryStackFix[] = { + 0x67, 0x30, // pTos state + 0x3c, // dup (1 more byte, needed for patch) + 0x3c, // dup (1 more byte, saves 1 byte later) + 0x34, PATCH_UINT16 + 0x00, 0x20, // ldi 2000 + 0x12, // and + 0x2f, 0x02, // bt [not first refresh] - saves 3 bytes in total + 0x65, 0x1e, // aTop curIcon + 0x00, // neg (either 2000 or 0000 in acc, this will create dfff or ffff) - saves 2 bytes + 0x12, // and + 0x65, 0x30, // aTop state + 0x38, // pushi "show" + PATCH_GETORIGINALBYTE +22, + PATCH_GETORIGINALBYTE +23, + 0x78, // push1 + 0x87, 0x00, // lap param[0] + 0x31, 0x04, // bnt [call show using global 0] + 0x8f, 0x01, // lsp param[1], save 1 byte total with lsg global[0] combined + 0x33, 0x02, // jmp [call show using param 1] + 0x89, 0x00, // lsg global[0], save 1 byte total, see above + 0x54, 0x06, // self 06 (call x::show) + 0x31, // bnt [menu exit code] + PATCH_GETORIGINALBYTEADJUST +39, +6,// dynamic offset must be 0x0E for PC and 0x0D for mac + 0x34, PATCH_UINT16 + 0x00, 0x20, // ldi 2000 + 0x12, // and + 0x2f, 0x05, // bt [to return] + 0x39, 0x39, // pushi 39 + 0x76, // push0 + 0x54, 0x04, // self 04 (self::doit) + 0x48, // ret (saves 2 bytes for PC, 1 byte for mac) + PATCH_END +}; + +// script, description, signature patch +SciScriptPatcherEntry kq6Signatures[] = { + { 481, "duplicate baby cry", 1, 0, 0, kq6SignatureDuplicateBabyCry, kq6PatchDuplicateBabyCry }, + { 907, "inventory stack fix", 1, 0, 0, kq6SignatureInventoryStackFix, kq6PatchInventoryStackFix }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -756,40 +886,40 @@ const SciScriptSignature kq6Signatures[] = { // the function is undefined, thus kStrCat() that is called inside the function // reads a random pointer and crashes. We patch all of the 5 function calls // (one for each letter typed from "R", "O", "B", "I", "N") so that they are -// the same as the English version. Fixes bug #3048054. -const byte longbowSignatureShowHandCode[] = { - 3, - 0x78, // push1 - 0x78, // push1 - 0x72, // lofsa - +2, 2, // skip 2 bytes, offset of lofsa (the letter typed) - 0x36, // push - 0x40, // call - +2, 3, // skip 2 bytes, offset of call - 0x02, // perform the call above with 2 parameters - 0x36, // push - 0x40, // call - +2, 8, // skip 2 bytes, offset of call - 0x02, // perform the call above with 2 parameters - 0x38, 0x1c, 0x01, // pushi 011c (setMotion) - 0x39, 0x04, // pushi 04 (x) - 0x51, 0x1e, // class MoveTo - 0 +// the same as the English version. +// Applies to at least: German floppy +// Responsible method: unknown +// Fixes bug: #3048054 +const uint16 longbowSignatureShowHandCode[] = { + 0x78, // push1 + 0x78, // push1 + 0x72, SIG_ADDTOOFFSET +2, // lofsa (letter, that was typed) + 0x36, // push + 0x40, SIG_ADDTOOFFSET +2, // call + 0x02, // perform the call above with 2 parameters + 0x36, // push + 0x40, SIG_ADDTOOFFSET +2, // call + SIG_MAGICDWORD, + 0x02, // perform the call above with 2 parameters + 0x38, SIG_SELECTOR16 + SELECTOR_setMotion, // pushi "setMotion" (0x11c in Longbow German) + 0x39, SIG_SELECTOR8 + SELECTOR_x, // pushi "x" (0x04 in Longbow German) + 0x51, 0x1e, // class MoveTo + SIG_END }; const uint16 longbowPatchShowHandCode[] = { - 0x39, 0x01, // pushi 1 (combine the two push1's in one, like in the English version) - PATCH_ADDTOOFFSET | +3, // leave the lofsa call untouched + 0x39, 0x01, // pushi 1 (combine the two push1's in one, like in the English version) + PATCH_ADDTOOFFSET +3, // leave the lofsa call untouched // The following will remove the duplicate call - 0x32, 0x02, 0x00, // jmp 02 - skip 2 bytes (the remainder of the first call) - 0x48, // ret (dummy, should never be reached) - 0x48, // ret (dummy, should never be reached) + 0x32, PATCH_UINT16 + 0x02, 0x00, // jmp 02 - skip 2 bytes (the remainder of the first call) + 0x48, // ret (dummy, should never be reached) + 0x48, // ret (dummy, should never be reached) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature longbowSignatures[] = { - { 210, "hand code crash", 5, PATCH_MAGICDWORD(0x02, 0x38, 0x1c, 0x01), -14, longbowSignatureShowHandCode, longbowPatchShowHandCode }, +// script, description, signature patch +SciScriptPatcherEntry longbowSignatures[] = { + { 210, "hand code crash", 5, 0, 0, longbowSignatureShowHandCode, longbowPatchShowHandCode }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -807,31 +937,31 @@ const SciScriptSignature longbowSignatures[] = { // "worked" in SSCI, but ScummVM/SCI doesn't allow that. // That's why those points weren't granted here at all. // We patch the script to use global 90, which seems to be unused in the whole game. +// Applies to at least: English floppy // Responsible method: rm63Script::handleEvent -// Fixes bug #3614419 -const byte larry2SignatureWearParachutePoints[] = { - 16, - 0x35, 0x01, // ldi 01 - 0xa1, 0x8e, // sag 8e - 0x80, 0xe0, 0x01, // lag 1e0 - 0x18, // not - 0x30, 0x0f, 0x00, // bnt [don't give points] - 0x35, 0x01, // ldi 01 - 0xa0, 0xe0, 0x01, // sag 1e0 - 0 +// Fixes bug: #3614419 +const uint16 larry2SignatureWearParachutePoints[] = { + 0x35, 0x01, // ldi 01 + 0xa1, SIG_MAGICDWORD, 0x8e, // sag 8e + 0x80, SIG_UINT16 + 0xe0, 0x01, // lag 1e0 + 0x18, // not + 0x30, SIG_UINT16 + 0x0f, 0x00, // bnt [don't give points] + 0x35, 0x01, // ldi 01 + 0xa0, 0xe0, 0x01, // sag 1e0 + SIG_END }; const uint16 larry2PatchWearParachutePoints[] = { - PATCH_ADDTOOFFSET | +4, - 0x80, 0x5a, 0x00, // lag 5a (global 90) - PATCH_ADDTOOFFSET | +6, - 0xa0, 0x5a, 0x00, // sag 5a (global 90) + PATCH_ADDTOOFFSET +4, + 0x80, PATCH_UINT16 + 0x5a, 0x00, // lag 5a (global 90) + PATCH_ADDTOOFFSET +6, + 0xa0, PATCH_UINT16 + 0x5a, 0x00, // sag 5a (global 90) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature larry2Signatures[] = { - { 63, "plane: no points for wearing plane", 1, PATCH_MAGICDWORD(0x8e, 0x80, 0xe0, 0x01), -3, larry2SignatureWearParachutePoints, larry2PatchWearParachutePoints }, +// script, description, signature patch +SciScriptPatcherEntry larry2Signatures[] = { + { 63, "plane: no points for wearing plane", 1, 0, 0, larry2SignatureWearParachutePoints, larry2PatchWearParachutePoints }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -843,77 +973,79 @@ const SciScriptSignature larry2Signatures[] = { // doesn't happen anymore. We would otherwise get a crash // calling for invalid views (this happens of course also // in sierra sci) -const byte larry6SignatureDeathDialog[] = { - 7, - 0x3e, 0x33, 0x01, // link 0133 (offset 0x20) - 0x35, 0xff, // ldi ff - 0xa3, 0x00, // sal 00 - +255, 0, - +255, 0, - +170, 12, // [skip 680 bytes] - 0x8f, 0x01, // lsp 01 (offset 0x2cf) - 0x7a, // push2 - 0x5a, 0x04, 0x00, 0x0e, 0x01, // lea 0004 010e - 0x36, // push - 0x43, 0x7c, 0x0e, // kMessage[7c] 0e - +90, 10, // [skip 90 bytes] - 0x38, 0xd6, 0x00, // pushi 00d6 (offset 0x335) - 0x78, // push1 - 0x5a, 0x04, 0x00, 0x0e, 0x01, // lea 0004 010e - 0x36, // push - +76, 11, // [skip 76 bytes] - 0x38, 0xcd, 0x00, // pushi 00cd (offset 0x38b) - 0x39, 0x03, // pushi 03 - 0x5a, 0x04, 0x00, 0x0e, 0x01, // lea 0004 010e +// Applies to at least: German PC-CD +// Responsible method: unknown +const uint16 larry6SignatureDeathDialog[] = { + SIG_MAGICDWORD, + 0x3e, SIG_UINT16 + 0x33, 0x01, // link 0133 (offset 0x20) + 0x35, 0xff, // ldi ff + 0xa3, 0x00, // sal 00 + SIG_ADDTOOFFSET +680, // [skip 680 bytes] + 0x8f, 0x01, // lsp 01 (offset 0x2cf) + 0x7a, // push2 + 0x5a, SIG_UINT16 + 0x04, 0x00, SIG_UINT16 + 0x0e, 0x01, // lea 0004 010e + 0x36, // push + 0x43, 0x7c, 0x0e, // kMessage[7c] 0e + SIG_ADDTOOFFSET +90, // [skip 90 bytes] + 0x38, SIG_UINT16 + 0xd6, 0x00, // pushi 00d6 (offset 0x335) + 0x78, // push1 + 0x5a, SIG_UINT16 + 0x04, 0x00, SIG_UINT16 + 0x0e, 0x01, // lea 0004 010e + 0x36, // push + SIG_ADDTOOFFSET +76, // [skip 76 bytes] + 0x38, SIG_UINT16 + 0xcd, 0x00, // pushi 00cd (offset 0x38b) + 0x39, 0x03, // pushi 03 + 0x5a, SIG_UINT16 + 0x04, 0x00, SIG_UINT16 + 0x0e, 0x01, // lea 0004 010e 0x36, - 0 + SIG_END }; const uint16 larry6PatchDeathDialog[] = { - 0x3e, 0x00, 0x02, // link 0200 - PATCH_ADDTOOFFSET | +687, - 0x5a, 0x04, 0x00, 0x40, 0x01, // lea 0004 0140 - PATCH_ADDTOOFFSET | +98, - 0x5a, 0x04, 0x00, 0x40, 0x01, // lea 0004 0140 - PATCH_ADDTOOFFSET | +82, - 0x5a, 0x04, 0x00, 0x40, 0x01, // lea 0004 0140 + 0x3e, 0x00, 0x02, // link 0200 + PATCH_ADDTOOFFSET +687, + 0x5a, PATCH_UINT16 + 0x04, 0x00, PATCH_UINT16 + 0x40, 0x01, // lea 0004 0140 + PATCH_ADDTOOFFSET +98, + 0x5a, PATCH_UINT16 + 0x04, 0x00, PATCH_UINT16 + 0x40, 0x01, // lea 0004 0140 + PATCH_ADDTOOFFSET +82, + 0x5a, PATCH_UINT16 + 0x04, 0x00, PATCH_UINT16 + 0x40, 0x01, // lea 0004 0140 PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature larry6Signatures[] = { - { 82, "death dialog memory corruption", 1, PATCH_MAGICDWORD(0x3e, 0x33, 0x01, 0x35), 0, larry6SignatureDeathDialog, larry6PatchDeathDialog }, +// script, description, signature patch +SciScriptPatcherEntry larry6Signatures[] = { + { 82, "death dialog memory corruption", 1, 0, 0, larry6SignatureDeathDialog, larry6PatchDeathDialog }, SCI_SIGNATUREENTRY_TERMINATOR }; // =========================================================================== // rm560::doit was supposed to close the painting, when Heimlich enters the -// room. The code is buggy, so it actually closes the painting, when heimlich +// room. The code is buggy. It actually closes the painting, when heimlich // is not in the room. We fix that. -const byte laurabow2SignaturePaintingClosing[] = { - 17, - 0x4a, 0x04, // send 04 - read aHeimlich::room - 0x36, // push - 0x81, 0x0b, // lag global[11d] -> current room - 0x1c, // ne? - 0x31, 0x0e, // bnt [don't close] - 0x35, 0x00, // ldi 00 - 0xa3, 0x00, // sal local[0] - 0x38, 0x92, 0x00, // pushi 0092 - 0x78, // push1 - 0x72, // lofsa sDumpSafe - 0 +// Applies to at least: English floppy +// Responsible method: rm560::doit +const uint16 laurabow2SignaturePaintingClosing[] = { + 0x4a, 0x04, // send 04 - read aHeimlich::room + SIG_MAGICDWORD, + 0x36, // push + 0x81, 0x0b, // lag global[11d] -> current room + 0x1c, // ne? + 0x31, 0x0e, // bnt [don't close] + 0x35, 0x00, // ldi 00 + 0xa3, 0x00, // sal local[0] + 0x38, SIG_UINT16 + 0x92, 0x00, // pushi 0092 + 0x78, // push1 + 0x72, // lofsa sDumpSafe + SIG_END }; const uint16 laurabow2PatchPaintingClosing[] = { - PATCH_ADDTOOFFSET | +6, + PATCH_ADDTOOFFSET +6, 0x2f, 0x0e, // bt [don't close] PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature laurabow2Signatures[] = { - { 560, "painting closing immediately", 1, PATCH_MAGICDWORD(0x36, 0x81, 0x0b, 0x1c), -2, laurabow2SignaturePaintingClosing, laurabow2PatchPaintingClosing }, +// script, description, signature patch +SciScriptPatcherEntry laurabow2Signatures[] = { + { 560, "painting closing immediately", 1, 0, 0, laurabow2SignaturePaintingClosing, laurabow2PatchPaintingClosing }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -922,29 +1054,27 @@ const SciScriptSignature laurabow2Signatures[] = { // MG::replay somewhat calculates the savedgame-id used when saving again // this doesn't work right and we remove the code completely. // We set the savedgame-id directly right after restoring in kRestoreGame. -const byte mothergoose256SignatureReplay[] = { - 6, - 0x36, // push - 0x35, 0x20, // ldi 20 - 0x04, // sub - 0xa1, 0xb3, // sag global[b3] - 0 +const uint16 mothergoose256SignatureReplay[] = { + 0x36, // push + 0x35, SIG_MAGICDWORD, 0x20, // ldi 20 + 0x04, // sub + 0xa1, 0xb3, // sag global[b3] + SIG_END }; const uint16 mothergoose256PatchReplay[] = { - 0x34, 0x00, 0x00, // ldi 0000 (dummy) - 0x34, 0x00, 0x00, // ldi 0000 (dummy) + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 (dummy) + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0000 (dummy) PATCH_END }; // when saving, it also checks if the savegame ID is below 13. // we change this to check if below 113 instead -const byte mothergoose256SignatureSaveLimit[] = { - 5, - 0x89, 0xb3, // lsg global[b3] - 0x35, 0x0d, // ldi 0d - 0x20, // ge? - 0 +const uint16 mothergoose256SignatureSaveLimit[] = { + 0x89, SIG_MAGICDWORD, 0xb3, // lsg global[b3] + 0x35, 0x0d, // ldi 0d + 0x20, // ge? + SIG_END }; const uint16 mothergoose256PatchSaveLimit[] = { @@ -953,11 +1083,11 @@ const uint16 mothergoose256PatchSaveLimit[] = { PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature mothergoose256Signatures[] = { - { 0, "replay save issue", 1, PATCH_MAGICDWORD(0x20, 0x04, 0xa1, 0xb3), -2, mothergoose256SignatureReplay, mothergoose256PatchReplay }, - { 0, "save limit dialog (SCI1.1)", 1, PATCH_MAGICDWORD(0xb3, 0x35, 0x0d, 0x20), -1, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit }, - { 994, "save limit dialog (SCI1)", 1, PATCH_MAGICDWORD(0xb3, 0x35, 0x0d, 0x20), -1, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit }, +// script, description, signature patch +SciScriptPatcherEntry mothergoose256Signatures[] = { + { 0, "replay save issue", 1, 0, 0, mothergoose256SignatureReplay, mothergoose256PatchReplay }, + { 0, "save limit dialog (SCI1.1)", 1, 0, 0, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit }, + { 994, "save limit dialog (SCI1)", 1, 0, 0, mothergoose256SignatureSaveLimit, mothergoose256PatchSaveLimit }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -971,55 +1101,56 @@ const SciScriptSignature mothergoose256Signatures[] = { // SSCI. // This patch changes the code, so that the gun is actually given away // when the 2 seconds have passed and the locker got closed. +// Applies to at least: English floppy // Responsible method: putGun::changeState (script 341) -// Fixes bug #3036933 / #3303802 -const byte pq1vgaSignaturePutGunInLockerBug[] = { - 5, - 0x35, 0x00, // ldi 00 - 0x1a, // eq? - 0x31, 0x25, // bnt [next state check] - +22, 29, // [skip 22 bytes] - 0x38, 0x5f, 0x01, // pushi 15fh - 0x78, // push1 - 0x76, // push0 - 0x81, 0x00, // lag 00 - 0x4a, 0x06, // send 06 - ego::put(0) - 0x35, 0x02, // ldi 02 - 0x65, 0x1c, // aTop 1c (set timer to 2 seconds) - 0x33, 0x0e, // jmp [end of method] - 0x3c, // dup --- next state check target - 0x35, 0x01, // ldi 01 - 0x1a, // eq? - 0x31, 0x08, // bnt [end of method] - 0x39, 0x6f, // pushi 6fh - 0x76, // push0 - 0x72, 0x88, 0x00, // lofsa 0088 - 0x4a, 0x04, // send 04 - locker::dispose - 0 +// Fixes bug: #3036933 / #3303802 +const uint16 pq1vgaSignaturePutGunInLockerBug[] = { + 0x35, 0x00, // ldi 00 + 0x1a, // eq? + 0x31, 0x25, // bnt [next state check] + SIG_ADDTOOFFSET +22, // [skip 22 bytes] + SIG_MAGICDWORD, + 0x38, SIG_SELECTOR16 + SELECTOR_put, // pushi "put" + 0x78, // push1 + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, 0x06, // send 06 - ego::put(0) + 0x35, 0x02, // ldi 02 + 0x65, 0x1c, // aTop 1c (set timer to 2 seconds) + 0x33, 0x0e, // jmp [end of method] + 0x3c, // dup --- next state check target + 0x35, 0x01, // ldi 01 + 0x1a, // eq? + 0x31, 0x08, // bnt [end of method] + 0x39, SIG_SELECTOR8 + SELECTOR_dispose, // pushi "dispose" + 0x76, // push0 + 0x72, SIG_UINT16 + 0x88, 0x00, // lofsa 0088 + 0x4a, 0x04, // send 04 - locker::dispose + SIG_END }; const uint16 pq1vgaPatchPutGunInLockerBug[] = { - PATCH_ADDTOOFFSET | +3, - 0x31, 0x1c, // bnt [next state check] - PATCH_ADDTOOFFSET | +22, - 0x35, 0x02, // ldi 02 - 0x65, 0x1c, // aTop 1c (set timer to 2 seconds) - 0x33, 0x17, // jmp [end of method] - 0x3c, // dup --- next state check target - 0x35, 0x01, // ldi 01 - 0x1a, // eq? - 0x31, 0x11, // bnt [end of method] - 0x38, 0x5f, 0x01, // pushi 15fh - 0x78, // push1 - 0x76, // push0 - 0x81, 0x00, // lag 00 - 0x4a, 0x06, // send 06 - ego::put(0) + PATCH_ADDTOOFFSET +3, + 0x31, 0x1c, // bnt [next state check] + PATCH_ADDTOOFFSET +22, + 0x35, 0x02, // ldi 02 + 0x65, 0x1c, // aTop 1c (set timer to 2 seconds) + 0x33, 0x17, // jmp [end of method] + 0x3c, // dup --- next state check target + 0x35, 0x01, // ldi 01 + 0x1a, // eq? + 0x31, 0x11, // bnt [end of method] + 0x38, PATCH_SELECTOR16 + SELECTOR_put, // pushi "put" + 0x78, // push1 + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, 0x06, // send 06 - ego::put(0) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature pq1vgaSignatures[] = { - { 341, "put gun in locker bug", 1, PATCH_MAGICDWORD(0x38, 0x5f, 0x01, 0x78), -27, pq1vgaSignaturePutGunInLockerBug, pq1vgaPatchPutGunInLockerBug }, +// script, description, signature patch +SciScriptPatcherEntry pq1vgaSignatures[] = { + { 341, "put gun in locker bug", 1, 0, 0, pq1vgaSignaturePutGunInLockerBug, pq1vgaPatchPutGunInLockerBug }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -1032,43 +1163,45 @@ const SciScriptSignature pq1vgaSignatures[] = { // not nearly as bad as in our sci, but these differences may be caused by // timing. // We just reuse the active event, thus removing the duplicate kGetEvent call. -const byte qfg1vgaSignatureFightEvents[] = { - 25, - 0x39, 0x6d, // pushi 6d (selector new) - 0x76, // push0 - 0x51, 0x07, // class Event - 0x4a, 0x04, // send 04 - call Event::new - 0xa5, 0x00, // sat temp[0] - 0x78, // push1 - 0x76, // push0 - 0x4a, 0x04, // send 04 - read Event::x - 0xa5, 0x03, // sat temp[3] - 0x76, // push0 (selector y) - 0x76, // push0 - 0x85, 0x00, // lat temp[0] - 0x4a, 0x04, // send 04 - read Event::y - 0x36, // push - 0x35, 0x0a, // ldi 0a - 0x04, // sub (poor mans localization) ;-) - 0 +// Applies to at least: English floppy +// Responsible method: pointBox::doit +const uint16 qfg1vgaSignatureFightEvents[] = { + 0x39, SIG_MAGICDWORD, + SIG_SELECTOR8 + SELECTOR_new, // pushi "new" + 0x76, // push0 + 0x51, 0x07, // class Event + 0x4a, 0x04, // send 04 - call Event::new + 0xa5, 0x00, // sat temp[0] + 0x78, // push1 + 0x76, // push0 + 0x4a, 0x04, // send 04 - read Event::x + 0xa5, 0x03, // sat temp[3] + 0x76, // push0 (selector y) + 0x76, // push0 + 0x85, 0x00, // lat temp[0] + 0x4a, 0x04, // send 04 - read Event::y + 0x36, // push + 0x35, 0x0a, // ldi 0a + 0x04, // sub (poor mans localization) ;-) + SIG_END }; const uint16 qfg1vgaPatchFightEvents[] = { - 0x38, 0x5a, 0x01, // pushi 15a (selector curEvent) - 0x76, // push0 - 0x81, 0x50, // lag global[50] - 0x4a, 0x04, // send 04 - read User::curEvent -> needs one byte more than previous code - 0xa5, 0x00, // sat temp[0] - 0x78, // push1 - 0x76, // push0 - 0x4a, 0x04, // send 04 - read Event::x - 0xa5, 0x03, // sat temp[3] - 0x76, // push0 (selector y) - 0x76, // push0 - 0x85, 0x00, // lat temp[0] - 0x4a, 0x04, // send 04 - read Event::y - 0x39, 0x00, // pushi 00 - 0x02, // add (waste 3 bytes) - we don't need localization, User::doit has already done it + 0x38, PATCH_SELECTOR16 + SELECTOR_curEvent, // pushi 15a (selector curEvent) + 0x76, // push0 + 0x81, 0x50, // lag global[50] + 0x4a, 0x04, // send 04 - read User::curEvent -> needs one byte more than previous code + 0xa5, 0x00, // sat temp[0] + 0x78, // push1 + 0x76, // push0 + 0x4a, 0x04, // send 04 - read Event::x + 0xa5, 0x03, // sat temp[3] + 0x76, // push0 (selector y) + 0x76, // push0 + 0x85, 0x00, // lat temp[0] + 0x4a, 0x04, // send 04 - read Event::y + 0x39, 0x00, // pushi 00 + 0x02, // add (waste 3 bytes) - we don't need localization, User::doit has already done it PATCH_END }; @@ -1082,28 +1215,28 @@ const uint16 qfg1vgaPatchFightEvents[] = { // Fixes bug #3568431. // Patch 1: Increase temp space -const byte qfg1vgaSignatureTempSpace[] = { - 4, - 0x3f, 0xba, // link 0xba - 0x87, 0x00, // lap 0 - 0 +const uint16 qfg1vgaSignatureTempSpace[] = { + SIG_MAGICDWORD, + 0x3f, 0xba, // link 0xba + 0x87, 0x00, // lap 0 + SIG_END }; const uint16 qfg1vgaPatchTempSpace[] = { - 0x3f, 0xca, // link 0xca + 0x3f, 0xca, // link 0xca PATCH_END }; // Patch 2: Move the pointer used for the window header a little bit -const byte qfg1vgaSignatureDialogHeader[] = { - 4, - 0x5b, 0x04, 0x80, // lea temp[0x80] - 0x36, // push - 0 +const uint16 qfg1vgaSignatureDialogHeader[] = { + SIG_MAGICDWORD, + 0x5b, 0x04, 0x80, // lea temp[0x80] + 0x36, // push + SIG_END }; const uint16 qfg1vgaPatchDialogHeader[] = { - 0x5b, 0x04, 0x90, // lea temp[0x90] + 0x5b, 0x04, 0x90, // lea temp[0x90] PATCH_END }; @@ -1116,62 +1249,63 @@ const uint16 qfg1vgaPatchDialogHeader[] = { // the crusher, ego is supposed to move close to position 79, 165. We change it // to 85, 165, which is not an edge case thus the freeze is avoided. // Fixes bug #3585189. -const byte qfg1vgaSignatureMoveToCrusher[] = { - 9, - 0x51, 0x1f, // class Motion - 0x36, // push - 0x39, 0x4f, // pushi 4f (79 - x) - 0x38, 0xa5, 0x00, // pushi 00a5 (165 - y) - 0x7c, // pushSelf - 0 +const uint16 qfg1vgaSignatureMoveToCrusher[] = { + SIG_MAGICDWORD, + 0x51, 0x1f, // class Motion + 0x36, // push + 0x39, 0x4f, // pushi 4f (79 - x) + 0x38, SIG_UINT16 + 0xa5, 0x00, // pushi 00a5 (165 - y) + 0x7c, // pushSelf + SIG_END }; const uint16 qfg1vgaPatchMoveToCrusher[] = { - PATCH_ADDTOOFFSET | +3, - 0x39, 0x55, // pushi 55 (85 - x) + PATCH_ADDTOOFFSET +3, + 0x39, 0x55, // pushi 55 (85 - x) PATCH_END }; // Same pathfinding bug as above, where Ego is set to move to an impossible // spot when sneaking. In GuardsTrumpet::changeState, we change the final // location where Ego is moved from 111, 111 to 114, 114. Fixes bug #3604939. -const byte qfg1vgaSignatureMoveToCastleGate[] = { - 7, - 0x51, 0x1f, // class MoveTo - 0x36, // push - 0x39, 0x6f, // pushi 6f (111 - x) - 0x3c, // dup (111 - y) - 0x7c, // pushSelf - 0 +const uint16 qfg1vgaSignatureMoveToCastleGate[] = { + SIG_MAGICDWORD, + 0x51, 0x1f, // class MoveTo + 0x36, // push + 0x39, 0x6f, // pushi 6f (111 - x) + 0x3c, // dup (111 - y) + 0x7c, // pushSelf + SIG_END }; const uint16 qfg1vgaPatchMoveToCastleGate[] = { - PATCH_ADDTOOFFSET | +3, - 0x39, 0x72, // pushi 72 (114 - x) + PATCH_ADDTOOFFSET +3, + 0x39, 0x72, // pushi 72 (114 - x) PATCH_END }; // Typo in the original Sierra scripts // Looking at a cheetaur resulted in a text about a Saurus Rex // The code treats both monster types the same. +// Applies to at least: English floppy // Responsible method: smallMonster::doVerb // Fixes bug #3604943. -const byte qfg1vgaSignatureCheetaurDescription[] = { - 16, - 0x34, 0xb8, 0x01, // ldi 01b8 - 0x1a, // eq? - 0x31, 0x16, // bnt 16 - 0x38, 0x27, 0x01, // pushi 0127 - 0x39, 0x06, // pushi 06 - 0x39, 0x03, // pushi 03 - 0x78, // push1 - 0x39, 0x12, // pushi 12 -> monster type Saurus Rex - 0 +const uint16 qfg1vgaSignatureCheetaurDescription[] = { + SIG_MAGICDWORD, + 0x34, SIG_UINT16 + 0xb8, 0x01, // ldi 01b8 + 0x1a, // eq? + 0x31, 0x16, // bnt 16 + 0x38, SIG_UINT16 + 0x27, 0x01, // pushi 0127 + 0x39, 0x06, // pushi 06 + 0x39, 0x03, // pushi 03 + 0x78, // push1 + 0x39, 0x12, // pushi 12 -> monster type Saurus Rex + SIG_END }; const uint16 qfg1vgaPatchCheetaurDescription[] = { - PATCH_ADDTOOFFSET | +14, - 0x39, 0x11, // pushi 11 -> monster type cheetaur + PATCH_ADDTOOFFSET +14, + 0x39, 0x11, // pushi 11 -> monster type cheetaur PATCH_END }; @@ -1185,41 +1319,42 @@ const uint16 qfg1vgaPatchCheetaurDescription[] = { // Local 5 of that room is a timer, that closes the door (object door11). // Setting it to 1 during happyFace::changeState(0) stops door11::doit from // calling goTo6::init, so the whole issue is stopped from happening. +// Applies to at least: English floppy // Responsible method: happyFace::changeState, door11::doit // Fixes bug #3585793 -const byte qfg1vgaSignatureFunnyRoomFix[] = { - 14, - 0x65, 0x14, // aTop 14 (state) - 0x36, // push - 0x3c, // dup - 0x35, 0x00, // ldi 00 - 0x1a, // eq? - 0x30, 0x25, 0x00, // bnt 0025 [-> next state] - 0x35, 0x01, // ldi 01 - 0xa3, 0x4e, // sal 4e - 0 +const uint16 qfg1vgaSignatureFunnyRoomFix[] = { + 0x65, 0x14, // aTop 14 (state) + 0x36, // push + 0x3c, // dup + 0x35, 0x00, // ldi 00 + 0x1a, // eq? + 0x30, SIG_UINT16 + 0x25, 0x00, // bnt 0025 [-> next state] + SIG_MAGICDWORD, + 0x35, 0x01, // ldi 01 + 0xa3, 0x4e, // sal 4e + SIG_END }; const uint16 qfg1vgaPatchFunnyRoomFix[] = { - PATCH_ADDTOOFFSET | +3, - 0x2e, 0x29, 0x00, // bt 0029 [-> next state] - saves 4 bytes - 0x35, 0x01, // ldi 01 - 0xa3, 0x4e, // sal 4e - 0xa3, 0x05, // sal 05 (sets local 5 to 1) - 0xa3, 0x05, // and again to make absolutely sure (actually to waste 2 bytes) + PATCH_ADDTOOFFSET +3, + 0x2e, PATCH_UINT16 + 0x29, 0x00, // bt 0029 [-> next state] - saves 4 bytes + 0x35, 0x01, // ldi 01 + 0xa3, 0x4e, // sal 4e + 0xa3, 0x05, // sal 05 (sets local 5 to 1) + 0xa3, 0x05, // and again to make absolutely sure (actually to waste 2 bytes) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature qfg1vgaSignatures[] = { - { 215, "fight event issue", 1, PATCH_MAGICDWORD(0x6d, 0x76, 0x51, 0x07), -1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents }, - { 216, "weapon master event issue", 1, PATCH_MAGICDWORD(0x6d, 0x76, 0x51, 0x07), -1, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents }, - { 814, "window text temp space", 1, PATCH_MAGICDWORD(0x3f, 0xba, 0x87, 0x00), 0, qfg1vgaSignatureTempSpace, qfg1vgaPatchTempSpace }, - { 814, "dialog header offset", 3, PATCH_MAGICDWORD(0x5b, 0x04, 0x80, 0x36), 0, qfg1vgaSignatureDialogHeader, qfg1vgaPatchDialogHeader }, - { 331, "moving to crusher", 1, PATCH_MAGICDWORD(0x51, 0x1f, 0x36, 0x39), 0, qfg1vgaSignatureMoveToCrusher, qfg1vgaPatchMoveToCrusher }, - { 41, "moving to castle gate", 1, PATCH_MAGICDWORD(0x51, 0x1f, 0x36, 0x39), 0, qfg1vgaSignatureMoveToCastleGate, qfg1vgaPatchMoveToCastleGate }, - { 210, "cheetaur description fixed", 1, PATCH_MAGICDWORD(0x34, 0xb8, 0x01, 0x1a), 0, qfg1vgaSignatureCheetaurDescription, qfg1vgaPatchCheetaurDescription }, - { 96, "funny room script bug fixed", 1, PATCH_MAGICDWORD(0x35, 0x01, 0xa3, 0x4e), -10, qfg1vgaSignatureFunnyRoomFix, qfg1vgaPatchFunnyRoomFix }, +// script, description, signature patch +SciScriptPatcherEntry qfg1vgaSignatures[] = { + { 215, "fight event issue", 1, 0, 0, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents }, + { 216, "weapon master event issue", 1, 0, 0, qfg1vgaSignatureFightEvents, qfg1vgaPatchFightEvents }, + { 814, "window text temp space", 1, 0, 0, qfg1vgaSignatureTempSpace, qfg1vgaPatchTempSpace }, + { 814, "dialog header offset", 3, 0, 0, qfg1vgaSignatureDialogHeader, qfg1vgaPatchDialogHeader }, + { 331, "moving to crusher", 1, 0, 0, qfg1vgaSignatureMoveToCrusher, qfg1vgaPatchMoveToCrusher }, + { 41, "moving to castle gate", 1, 0, 0, qfg1vgaSignatureMoveToCastleGate, qfg1vgaPatchMoveToCastleGate }, + { 210, "cheetaur description fixed", 1, 0, 0, qfg1vgaSignatureCheetaurDescription, qfg1vgaPatchCheetaurDescription }, + { 96, "funny room script bug fixed", 1, 0, 0, qfg1vgaSignatureFunnyRoomFix, qfg1vgaPatchFunnyRoomFix }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -1237,49 +1372,47 @@ const SciScriptSignature qfg1vgaSignatures[] = { // and text entry refreshes whenever a button is pressed, and prevent possible // crashes because of these constant quick object reallocations. Fixes bug // #3037996. -const byte qfg2SignatureImportDialog[] = { - 16, - 0x63, 0x20, // pToa text - 0x30, 0x0b, 0x00, // bnt [next state] - 0x7a, // push2 - 0x39, 0x03, // pushi 03 - 0x36, // push - 0x43, 0x72, 0x04, // callk Memory 4 - 0x35, 0x00, // ldi 00 - 0x65, 0x20, // aTop text - 0 +const uint16 qfg2SignatureImportDialog[] = { + 0x63, SIG_MAGICDWORD, 0x20, // pToa text + 0x30, SIG_UINT16 + 0x0b, 0x00, // bnt [next state] + 0x7a, // push2 + 0x39, 0x03, // pushi 03 + 0x36, // push + 0x43, 0x72, 0x04, // callk Memory 4 + 0x35, 0x00, // ldi 00 + 0x65, 0x20, // aTop text + SIG_END }; const uint16 qfg2PatchImportDialog[] = { - PATCH_ADDTOOFFSET | +5, - 0x48, // ret + PATCH_ADDTOOFFSET +5, + 0x48, // ret PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature qfg2Signatures[] = { - { 944, "import dialog continuous calls", 1, PATCH_MAGICDWORD(0x20, 0x30, 0x0b, 0x00), -1, qfg2SignatureImportDialog, qfg2PatchImportDialog }, +// script, description, signature patch +SciScriptPatcherEntry qfg2Signatures[] = { + { 944, "import dialog continuous calls", 1, 0, 0, qfg2SignatureImportDialog, qfg2PatchImportDialog }, SCI_SIGNATUREENTRY_TERMINATOR }; // =========================================================================== // Patch for the import screen in QFG3, same as the one for QFG2 above -const byte qfg3SignatureImportDialog[] = { - 15, - 0x63, 0x2a, // pToa text - 0x31, 0x0b, // bnt [next state] - 0x7a, // push2 - 0x39, 0x03, // pushi 03 - 0x36, // push - 0x43, 0x72, 0x04, // callk Memory 4 - 0x35, 0x00, // ldi 00 - 0x65, 0x2a, // aTop text - 0 +const uint16 qfg3SignatureImportDialog[] = { + 0x63, SIG_MAGICDWORD, 0x2a, // pToa text + 0x31, 0x0b, // bnt [next state] + 0x7a, // push2 + 0x39, 0x03, // pushi 03 + 0x36, // push + 0x43, 0x72, 0x04, // callk Memory 4 + 0x35, 0x00, // ldi 00 + 0x65, 0x2a, // aTop text + SIG_END }; const uint16 qfg3PatchImportDialog[] = { - PATCH_ADDTOOFFSET | +4, - 0x48, // ret + PATCH_ADDTOOFFSET +4, + 0x48, // ret PATCH_END }; @@ -1298,38 +1431,39 @@ const uint16 qfg3PatchImportDialog[] = { // hero::solvePuzzle (0xfffc) which does a ret afterwards without going to // Teller::doChild. We jump to this call of hero::solvePuzzle to get that same // behaviour. - -const byte qfg3SignatureWooDialog[] = { - 30, - 0x67, 0x12, // pTos 12 (query) - 0x35, 0xb6, // ldi b6 - 0x1a, // eq? - 0x2f, 0x05, // bt 05 - 0x67, 0x12, // pTos 12 (query) - 0x35, 0x9b, // ldi 9b - 0x1a, // eq? - 0x31, 0x0c, // bnt 0c - 0x38, 0x97, 0x02, // pushi 0297 - 0x7a, // push2 - 0x38, 0x0c, 0x01, // pushi 010c - 0x7a, // push2 - 0x81, 0x00, // lag 00 - 0x4a, 0x08, // send 08 - 0x67, 0x12, // pTos 12 (query) - 0x35, 0xb5, // ldi b5 - 0 +// Applies to at least: English, German, Italian, French, Spanish Floppy +// Responsible method: unknown +const uint16 qfg3SignatureWooDialog[] = { + SIG_MAGICDWORD, + 0x67, 0x12, // pTos 12 (query) + 0x35, 0xb6, // ldi b6 + 0x1a, // eq? + 0x2f, 0x05, // bt 05 + 0x67, 0x12, // pTos 12 (query) + 0x35, 0x9b, // ldi 9b + 0x1a, // eq? + 0x31, 0x0c, // bnt 0c + 0x38, SIG_SELECTOR16 + SELECTOR_solvePuzzle, // pushi 0297 + 0x7a, // push2 + 0x38, SIG_UINT16 + 0x0c, 0x01, // pushi 010c + 0x7a, // push2 + 0x81, 0x00, // lag 00 + 0x4a, 0x08, // send 08 + 0x67, 0x12, // pTos 12 (query) + 0x35, 0xb5, // ldi b5 + SIG_END }; const uint16 qfg3PatchWooDialog[] = { - PATCH_ADDTOOFFSET | +0x29, - 0x33, 0x11, // jmp to 0x6a2, the call to hero::solvePuzzle for 0xFFFC + PATCH_ADDTOOFFSET +0x29, + 0x33, 0x11, // jmp to 0x6a2, the call to hero::solvePuzzle for 0xFFFC PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature qfg3Signatures[] = { - { 944, "import dialog continuous calls", 1, PATCH_MAGICDWORD(0x2a, 0x31, 0x0b, 0x7a), -1, qfg3SignatureImportDialog, qfg3PatchImportDialog }, - { 440, "dialog crash when asking about Woo", 1, PATCH_MAGICDWORD(0x67, 0x12, 0x35, 0xb5), -26, qfg3SignatureWooDialog, qfg3PatchWooDialog }, +// script, description, signature patch +SciScriptPatcherEntry qfg3Signatures[] = { + { 944, "import dialog continuous calls", 1, 0, 0, qfg3SignatureImportDialog, qfg3PatchImportDialog }, + { 440, "dialog crash when asking about Woo", 1, 0, 0, qfg3SignatureWooDialog, qfg3PatchWooDialog }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -1340,30 +1474,19 @@ const SciScriptSignature qfg3Signatures[] = { // we never reach that of course, so the pterodactyl-flight will go endlessly // we could either calculate property count differently somehow fixing this // but I think just patching it out is cleaner (bug #3037938) -const byte sq4FloppySignatureEndlessFlight[] = { - 8, - 0x39, 0x04, // pushi 04 (selector x) - 0x78, // push1 - 0x67, 0x08, // pTos 08 (property x) - 0x63, 0x44, // pToa 44 (invalid property) - 0x02, // add - 0 -}; - -// Similar to the above, for the German version (bug #3110215) -const byte sq4FloppySignatureEndlessFlightGerman[] = { - 8, - 0x39, 0x04, // pushi 04 (selector x) - 0x78, // push1 - 0x67, 0x08, // pTos 08 (property x) - 0x63, 0x4c, // pToa 4c (invalid property) - 0x02, // add - 0 +const uint16 sq4FloppySignatureEndlessFlight[] = { + 0x39, 0x04, // pushi 04 (selector x) + SIG_MAGICDWORD, + 0x78, // push1 + 0x67, 0x08, // pTos 08 (property x) + 0x63, SIG_ADDTOOFFSET + 1, // pToa (invalid property) - 44h for English floppy, 4ch for German floppy + 0x02, // add + SIG_END }; const uint16 sq4FloppyPatchEndlessFlight[] = { - PATCH_ADDTOOFFSET | +5, - 0x35, 0x03, // ldi 03 (which would be the content of the property) + PATCH_ADDTOOFFSET +5, + 0x35, 0x03, // ldi 03 (which would be the content of the property) PATCH_END }; @@ -1373,40 +1496,40 @@ const uint16 sq4FloppyPatchEndlessFlight[] = { // Patch 1: iconTextSwitch::show, called when the text options button is shown. // This is patched to add the "Both" text resource (i.e. we end up with // "Speech", "Text" and "Both") -const byte sq4CdSignatureTextOptionsButton[] = { - 11, - 0x35, 0x01, // ldi 0x01 - 0xa1, 0x53, // sag 0x53 - 0x39, 0x03, // pushi 0x03 - 0x78, // push1 - 0x39, 0x09, // pushi 0x09 - 0x54, 0x06, // self 0x06 - 0 +const uint16 sq4CdSignatureTextOptionsButton[] = { + SIG_MAGICDWORD, + 0x35, 0x01, // ldi 0x01 + 0xa1, 0x53, // sag 0x53 + 0x39, 0x03, // pushi 0x03 + 0x78, // push1 + 0x39, 0x09, // pushi 0x09 + 0x54, 0x06, // self 0x06 + SIG_END }; const uint16 sq4CdPatchTextOptionsButton[] = { - PATCH_ADDTOOFFSET | +7, - 0x39, 0x0b, // pushi 0x0b + PATCH_ADDTOOFFSET +7, + 0x39, 0x0b, // pushi 0x0b PATCH_END }; // Patch 2: Adjust a check in babbleIcon::init, which handles the babble icon // (e.g. the two guys from Andromeda) shown when dying/quitting. // Fixes bug #3538418. -const byte sq4CdSignatureBabbleIcon[] = { - 7, - 0x89, 0x5a, // lsg 5a - 0x35, 0x02, // ldi 02 - 0x1a, // eq? - 0x31, 0x26, // bnt 26 [02a7] - 0 +const uint16 sq4CdSignatureBabbleIcon[] = { + SIG_MAGICDWORD, + 0x89, 0x5a, // lsg 5a + 0x35, 0x02, // ldi 02 + 0x1a, // eq? + 0x31, 0x26, // bnt 26 [02a7] + SIG_END }; const uint16 sq4CdPatchBabbleIcon[] = { - 0x89, 0x5a, // lsg 5a - 0x35, 0x01, // ldi 01 - 0x1a, // eq? - 0x2f, 0x26, // bt 26 [02a7] + 0x89, 0x5a, // lsg 5a + 0x35, 0x01, // ldi 01 + 0x1a, // eq? + 0x2f, 0x26, // bt 26 [02a7] PATCH_END }; @@ -1414,56 +1537,55 @@ const uint16 sq4CdPatchBabbleIcon[] = { // when the text options button is clicked: "Speech", "Text" and "Both". // Refer to the patch above for additional details. // iconTextSwitch::doit (called when the text options button is clicked) -const byte sq4CdSignatureTextOptions[] = { - 32, - 0x89, 0x5a, // lsg 0x5a (load global 90 to stack) - 0x3c, // dup - 0x35, 0x01, // ldi 0x01 - 0x1a, // eq? (global 90 == 1) - 0x31, 0x06, // bnt 0x06 (0x0691) - 0x35, 0x02, // ldi 0x02 - 0xa1, 0x5a, // sag 0x5a (save acc to global 90) - 0x33, 0x0a, // jmp 0x0a (0x69b) - 0x3c, // dup - 0x35, 0x02, // ldi 0x02 - 0x1a, // eq? (global 90 == 2) - 0x31, 0x04, // bnt 0x04 (0x069b) - 0x35, 0x01, // ldi 0x01 - 0xa1, 0x5a, // sag 0x5a (save acc to global 90) - 0x3a, // toss - 0x38, 0xd9, 0x00, // pushi 0x00d9 - 0x76, // push0 - 0x54, 0x04, // self 0x04 - 0x48, // ret - 0 +const uint16 sq4CdSignatureTextOptions[] = { + SIG_MAGICDWORD, + 0x89, 0x5a, // lsg 0x5a (load global 90 to stack) + 0x3c, // dup + 0x35, 0x01, // ldi 0x01 + 0x1a, // eq? (global 90 == 1) + 0x31, 0x06, // bnt 0x06 (0x0691) + 0x35, 0x02, // ldi 0x02 + 0xa1, 0x5a, // sag 0x5a (save acc to global 90) + 0x33, 0x0a, // jmp 0x0a (0x69b) + 0x3c, // dup + 0x35, 0x02, // ldi 0x02 + 0x1a, // eq? (global 90 == 2) + 0x31, 0x04, // bnt 0x04 (0x069b) + 0x35, 0x01, // ldi 0x01 + 0xa1, 0x5a, // sag 0x5a (save acc to global 90) + 0x3a, // toss + 0x38, SIG_SELECTOR16 + SELECTOR_show, // pushi 0x00d9 + 0x76, // push0 + 0x54, 0x04, // self 0x04 + 0x48, // ret + SIG_END }; const uint16 sq4CdPatchTextOptions[] = { - 0x89, 0x5a, // lsg 0x5a (load global 90 to stack) - 0x3c, // dup - 0x35, 0x03, // ldi 0x03 (acc = 3) - 0x1a, // eq? (global 90 == 3) - 0x2f, 0x07, // bt 0x07 - 0x89, 0x5a, // lsg 0x5a (load global 90 to stack again) - 0x35, 0x01, // ldi 0x01 (acc = 1) - 0x02, // add: acc = global 90 (on stack) + 1 (previous acc value) - 0x33, 0x02, // jmp 0x02 - 0x35, 0x01, // ldi 0x01 (reset acc to 1) - 0xa1, 0x5a, // sag 0x5a (save acc to global 90) - 0x33, 0x03, // jmp 0x03 (jump over the wasted bytes below) - 0x34, 0x00, 0x00, // ldi 0x0000 (waste 3 bytes) - 0x3a, // toss + 0x89, 0x5a, // lsg 0x5a (load global 90 to stack) + 0x3c, // dup + 0x35, 0x03, // ldi 0x03 (acc = 3) + 0x1a, // eq? (global 90 == 3) + 0x2f, 0x07, // bt 0x07 + 0x89, 0x5a, // lsg 0x5a (load global 90 to stack again) + 0x35, 0x01, // ldi 0x01 (acc = 1) + 0x02, // add: acc = global 90 (on stack) + 1 (previous acc value) + 0x33, 0x02, // jmp 0x02 + 0x35, 0x01, // ldi 0x01 (reset acc to 1) + 0xa1, 0x5a, // sag 0x5a (save acc to global 90) + 0x33, 0x03, // jmp 0x03 (jump over the wasted bytes below) + 0x34, PATCH_UINT16 + 0x00, 0x00, // ldi 0x0000 (waste 3 bytes) + 0x3a, // toss // (the rest of the code is the same) PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature sq4Signatures[] = { - { 298, "Floppy: endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x44), -3, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight }, - { 298, "Floppy (German): endless flight", 1, PATCH_MAGICDWORD(0x67, 0x08, 0x63, 0x4c), -3, sq4FloppySignatureEndlessFlightGerman, sq4FloppyPatchEndlessFlight }, - { 818, "CD: Speech and subtitles option", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x3c, 0x35), 0, sq4CdSignatureTextOptions, sq4CdPatchTextOptions }, - { 0, "CD: Babble icon speech and subtitles fix", 1, PATCH_MAGICDWORD(0x89, 0x5a, 0x35, 0x02), 0, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon }, - { 818, "CD: Speech and subtitles option button", 1, PATCH_MAGICDWORD(0x35, 0x01, 0xa1, 0x53), 0, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton }, +// script, description, signature patch +SciScriptPatcherEntry sq4Signatures[] = { + { 298, "Floppy: endless flight", 1, 0, 0, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight }, + { 818, "CD: Speech and subtitles option", 1, 0, 0, sq4CdSignatureTextOptions, sq4CdPatchTextOptions }, + { 0, "CD: Babble icon speech and subtitles fix", 1, 0, 0, sq4CdSignatureBabbleIcon, sq4CdPatchBabbleIcon }, + { 818, "CD: Speech and subtitles option button", 1, 0, 0, sq4CdSignatureTextOptionsButton, sq4CdPatchTextOptionsButton }, SCI_SIGNATUREENTRY_TERMINATOR }; @@ -1478,75 +1600,76 @@ const SciScriptSignature sq4Signatures[] = { // The same issue happens in Sierra SCI. // We simply set the correct starting cel number to fix the bug. // Responsible method: robotIntoShip::changeState(9) -const byte sq1vgaSignatureUlenceFlatsTimepodGfxGlitch[] = { - 8, - 0x39, 0x07, // pushi 07 (ship::cel) - 0x78, // push1 - 0x39, 0x0a, // pushi 0x0a (set ship::cel to 10) - 0x38, 0xa0, 0x00, // pushi 0x00a0 (ship::setLoop) - 0 +const uint16 sq1vgaSignatureUlenceFlatsTimepodGfxGlitch[] = { + 0x39, + SIG_MAGICDWORD, SIG_SELECTOR8 + SELECTOR_cel, // pushi "cel" + 0x78, // push1 + 0x39, 0x0a, // pushi 0x0a (set ship::cel to 10) + 0x38, SIG_UINT16 + 0xa0, 0x00, // pushi 0x00a0 (ship::setLoop) + SIG_END }; const uint16 sq1vgaPatchUlenceFlatsTimepodGfxGlitch[] = { - PATCH_ADDTOOFFSET | +3, - 0x39, 0x09, // pushi 0x09 (set ship::cel to 9) + PATCH_ADDTOOFFSET +3, + 0x39, 0x09, // pushi 0x09 (set ship::cel to 9) PATCH_END }; -const byte sq1vgaSignatureEgoShowsCard[] = { - 25, - 0x38, 0x46, 0x02, // push 0x246 (set up send frame to set timesShownID) - 0x78, // push1 - 0x38, 0x46, 0x02, // push 0x246 (set up send frame to get timesShownID) - 0x76, // push0 - 0x51, 0x7c, // class DeltaurRegion - 0x4a, 0x04, // send 0x04 (get timesShownID) - 0x36, // push - 0x35, 0x01, // ldi 1 - 0x02, // add - 0x36, // push - 0x51, 0x7c, // class DeltaurRegion - 0x4a, 0x06, // send 0x06 (set timesShownID) - 0x36, // push (wrong, acc clobbered by class, above) - 0x35, 0x03, // ldi 0x03 - 0x22, // lt? - 0 +const uint16 sq1vgaSignatureEgoShowsCard[] = { + SIG_MAGICDWORD, + 0x38, SIG_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID" + 0x78, // push1 + 0x38, SIG_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID" + 0x76, // push0 + 0x51, 0x7c, // class DeltaurRegion + 0x4a, 0x04, // send 0x04 (get timesShownID) + 0x36, // push + 0x35, 0x01, // ldi 1 + 0x02, // add + 0x36, // push + 0x51, 0x7c, // class DeltaurRegion + 0x4a, 0x06, // send 0x06 (set timesShownID) + 0x36, // push (wrong, acc clobbered by class, above) + 0x35, 0x03, // ldi 0x03 + 0x22, // lt? + SIG_END }; // Note that this script patch is merely a reordering of the // instructions in the original script. const uint16 sq1vgaPatchEgoShowsCard[] = { - 0x38, 0x46, 0x02, // push 0x246 (set up send frame to get timesShownID) - 0x76, // push0 - 0x51, 0x7c, // class DeltaurRegion - 0x4a, 0x04, // send 0x04 (get timesShownID) - 0x36, // push - 0x35, 0x01, // ldi 1 - 0x02, // add - 0x36, // push (this push corresponds to the wrong one above) - 0x38, 0x46, 0x02, // push 0x246 (set up send frame to set timesShownID) - 0x78, // push1 - 0x36, // push - 0x51, 0x7c, // class DeltaurRegion - 0x4a, 0x06, // send 0x06 (set timesShownID) - 0x35, 0x03, // ldi 0x03 - 0x22, // lt? + 0x38, PATCH_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID" + 0x76, // push0 + 0x51, 0x7c, // class DeltaurRegion + 0x4a, 0x04, // send 0x04 (get timesShownID) + 0x36, // push + 0x35, 0x01, // ldi 1 + 0x02, // add + 0x36, // push (this push corresponds to the wrong one above) + 0x38, PATCH_SELECTOR16 + SELECTOR_timesShownID, // push "timesShownID" + 0x78, // push1 + 0x36, // push + 0x51, 0x7c, // class DeltaurRegion + 0x4a, 0x06, // send 0x06 (set timesShownID) + 0x35, 0x03, // ldi 0x03 + 0x22, // lt? PATCH_END }; -// script, description, magic DWORD, adjust -const SciScriptSignature sq1vgaSignatures[] = { - { 45, "Ulence Flats: timepod graphic glitch", 1, PATCH_MAGICDWORD( 0x07, 0x78, 0x39, 0x0a ), -1, sq1vgaSignatureUlenceFlatsTimepodGfxGlitch, sq1vgaPatchUlenceFlatsTimepodGfxGlitch }, - { 58, "Sarien armory droid zapping ego first time", 1, PATCH_MAGICDWORD( 0x72, 0x88, 0x15, 0x36 ), -70, sq1vgaSignatureEgoShowsCard, sq1vgaPatchEgoShowsCard }, - +// script, description, signature patch +SciScriptPatcherEntry sq1vgaSignatures[] = { + { 45, "Ulence Flats: timepod graphic glitch", 1, 0, 0, sq1vgaSignatureUlenceFlatsTimepodGfxGlitch, sq1vgaPatchUlenceFlatsTimepodGfxGlitch }, + { 58, "Sarien armory droid zapping ego first time", 1, 0, 0, sq1vgaSignatureEgoShowsCard, sq1vgaPatchEgoShowsCard }, SCI_SIGNATUREENTRY_TERMINATOR}; // will actually patch previously found signature area -void Script::applyPatch(const uint16 *patch, byte *scriptData, const uint32 scriptSize, int32 signatureOffset) { +void Script::patcherApplyPatch(const SciScriptPatcherEntry *patchEntry, byte *scriptData, const uint32 scriptSize, int32 signatureOffset, const bool isMacSci11) { + const uint16 *patchData = patchEntry->patchData; byte orgData[PATCH_VALUELIMIT]; int32 offset = signatureOffset; - uint16 patchWord = *patch; + uint16 patchWord = *patchEntry->patchData; + uint16 patchSelector = 0; // Copy over original bytes from script uint32 orgDataSize = scriptSize - offset; @@ -1555,74 +1678,179 @@ void Script::applyPatch(const uint16 *patch, byte *scriptData, const uint32 scri memcpy(&orgData, &scriptData[offset], orgDataSize); while (patchWord != PATCH_END) { + uint16 patchCommand = patchWord & PATCH_COMMANDMASK; uint16 patchValue = patchWord & PATCH_VALUEMASK; - switch (patchWord & PATCH_COMMANDMASK) { - case PATCH_ADDTOOFFSET: + switch (patchCommand) { + case PATCH_ADDTOOFFSET: { // add value to offset - offset += patchValue & ~PATCH_ADDTOOFFSET; + offset += patchValue; break; - case PATCH_GETORIGINALBYTE: + } + case PATCH_GETORIGINALBYTE: { // get original byte from script if (patchValue >= orgDataSize) - error("patching: can not get requested original byte from script"); + error("Script-Patcher: can not get requested original byte from script"); scriptData[offset] = orgData[patchValue]; offset++; break; - case PATCH_ADJUSTWORD: { - // Adjust word right before current position - byte *adjustPtr = &scriptData[offset - 2]; - uint16 adjustWord = READ_LE_UINT16(adjustPtr); - adjustWord += patchValue; - WRITE_LE_UINT16(adjustPtr, adjustWord); + } + case PATCH_GETORIGINALBYTEADJUST: { + // get original byte from script and adjust it + if (patchValue >= orgDataSize) + error("Script-Patcher: can not get requested original byte from script"); + byte orgByte = orgData[patchValue]; + int16 adjustValue; + patchData++; adjustValue = (int16)(*patchData); + scriptData[offset] = orgByte + adjustValue; + offset++; + break; + } + case PATCH_UINT16: + case PATCH_SELECTOR16: { + byte byte1; + byte byte2; + + switch (patchCommand) { + case PATCH_UINT16: { + byte1 = patchValue & PATCH_BYTEMASK; + patchData++; patchWord = *patchData; + if (patchWord & PATCH_COMMANDMASK) + error("Script-Patcher: Patch inconsistent"); + byte2 = patchWord & PATCH_BYTEMASK; + break; + } + case PATCH_SELECTOR16: { + patchSelector = selectorTable[patchValue].id; + byte1 = patchSelector & 0xFF; + byte2 = patchSelector >> 8; + break; + } + default: + byte1 = 0; byte2 = 0; + } + if (!isMacSci11) { + scriptData[offset++] = byte1; + scriptData[offset++] = byte2; + } else { + // SCI1.1+ on macintosh had uint16s in script in BE-order + scriptData[offset++] = byte2; + scriptData[offset++] = byte1; + } break; } - case PATCH_ADJUSTWORD_NEG: { - // Adjust word right before current position (negative way) - byte *adjustPtr = &scriptData[offset - 2]; - uint16 adjustWord = READ_LE_UINT16(adjustPtr); - adjustWord -= patchValue; - WRITE_LE_UINT16(adjustPtr, adjustWord); + case PATCH_SELECTOR8: { + patchSelector = selectorTable[patchValue].id; + if (patchSelector & 0xFF00) + error("Script-Patcher: 8 bit selector required, game uses 16 bit selector"); + scriptData[offset] = patchSelector & 0xFF; + offset++; break; } - default: - scriptData[offset] = patchValue & 0xFF; + case PATCH_BYTE: + scriptData[offset] = patchValue & PATCH_BYTEMASK; offset++; } - patch++; - patchWord = *patch; + patchData++; + patchWord = *patchData; } } // will return -1 if no match was found, otherwise an offset to the start of the signature match -int32 Script::findSignature(const SciScriptSignature *signature, const byte *scriptData, const uint32 scriptSize) { +int32 Script::patcherFindSignature(const SciScriptPatcherEntry *patchEntry, const byte *scriptData, const uint32 scriptSize, const bool isMacSci11) { if (scriptSize < 4) // we need to find a DWORD, so less than 4 bytes is not okay return -1; - const uint32 magicDWord = signature->magicDWord; // is platform-specific BE/LE form, so that the later match will work + const uint32 magicDWord = patchEntry->magicDWord; // is platform-specific BE/LE form, so that the later match will work const uint32 searchLimit = scriptSize - 3; uint32 DWordOffset = 0; // first search for the magic DWORD while (DWordOffset < searchLimit) { if (magicDWord == READ_UINT32(scriptData + DWordOffset)) { // magic DWORD found, check if actual signature matches - uint32 offset = DWordOffset + signature->magicOffset; + uint32 offset = DWordOffset + patchEntry->magicOffset; uint32 byteOffset = offset; - const byte *signatureData = signature->data; - byte matchAdjust = 1; - while (matchAdjust) { - byte matchBytesCount = *signatureData++; - if ((byteOffset + matchBytesCount) > scriptSize) // Out-Of-Bounds? + const uint16 *signatureData = patchEntry->signatureData; + uint16 sigSelector = 0; + + uint16 sigWord = *signatureData; + while (sigWord != SIG_END) { + uint16 sigCommand = sigWord & SIG_COMMANDMASK; + uint16 sigValue = sigWord & SIG_VALUEMASK; + switch (sigCommand) { + case SIG_ADDTOOFFSET: { + // add value to offset + byteOffset += sigValue; + break; + } + case SIG_UINT16: + case SIG_SELECTOR16: { + if ((byteOffset + 1) < scriptSize) { + byte byte1; + byte byte2; + + switch (sigCommand) { + case SIG_UINT16: { + byte1 = sigValue & SIG_BYTEMASK; + signatureData++; sigWord = *signatureData; + if (sigWord & SIG_COMMANDMASK) + error("Script-Patcher: signature inconsistent\nFaulty patch: '%s'", patchEntry->description); + byte2 = sigWord & SIG_BYTEMASK; + break; + } + case SIG_SELECTOR16: { + sigSelector = selectorTable[sigValue].id; + byte1 = sigSelector & 0xFF; + byte2 = sigSelector >> 8; + break; + } + default: + byte1 = 0; byte2 = 0; + } + if (!isMacSci11) { + if ((scriptData[byteOffset] != byte1) || (scriptData[byteOffset + 1] != byte2)) + sigWord = SIG_MISMATCH; + } else { + // SCI1.1+ on macintosh had uint16s in script in BE-order + if ((scriptData[byteOffset] != byte2) || (scriptData[byteOffset + 1] != byte1)) + sigWord = SIG_MISMATCH; + } + byteOffset += 2; + } else { + sigWord = SIG_MISMATCH; + } break; - if (memcmp(signatureData, &scriptData[byteOffset], matchBytesCount)) // Byte-Mismatch? + } + case SIG_SELECTOR8: { + if (byteOffset < scriptSize) { + sigSelector = selectorTable[sigValue].id; + if (sigSelector & 0xFF00) + error("Script-Patcher: 8 bit selector required, game uses 16 bit selector\nFaulty patch: '%s'", patchEntry->description); + if (scriptData[byteOffset] != (sigSelector & 0xFF)) + sigWord = SIG_MISMATCH; + byteOffset++; + } else { + sigWord = SIG_MISMATCH; // out of bounds + } + break; + } + case SIG_BYTE: + if (byteOffset < scriptSize) { + if (scriptData[byteOffset] != sigWord) + sigWord = SIG_MISMATCH; + byteOffset++; + } else { + sigWord = SIG_MISMATCH; // out of bounds + } + } + + if (sigWord == SIG_MISMATCH) break; - // those bytes matched, adjust offsets accordingly - signatureData += matchBytesCount; - byteOffset += matchBytesCount; - // get offset... - matchAdjust = *signatureData++; - byteOffset += matchAdjust; + + signatureData++; + sigWord = *signatureData; } - if (!matchAdjust) // all matches worked? + + if (sigWord == SIG_END) // signature fully matched? return offset; } DWordOffset++; @@ -1631,8 +1859,139 @@ int32 Script::findSignature(const SciScriptSignature *signature, const byte *scr return -1; } -void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize) { - const SciScriptSignature *signatureTable = NULL; +// This method calculates the magic DWORD for each entry in the signature table +// and it also initializes the selector table for selectors used in the signatures/patches of the current game +void Script::patcherInitSignature(SciScriptPatcherEntry *patchTable, bool isMacSci11) { + SciScriptPatcherEntry *curEntry = patchTable; + SciScriptPatcherSelector *curSelector = NULL; + int step; + int magicOffset; + byte magicDWord[4]; + int magicDWordLeft = 0; + const uint16 *curData; + uint16 curWord; + uint16 curCommand; + uint32 curValue; + byte byte1; + byte byte2; + + while (curEntry->signatureData) { + // process signature + memset(magicDWord, 0, sizeof(magicDWord)); + + for (step = 0; step < 2; step++) { + switch (step) { + case 0: curData = curEntry->signatureData; break; + case 1: curData = curEntry->patchData; break; + } + + curWord = *curData; + magicOffset = 0; + while (curWord != SIG_END) { + curCommand = curWord & SIG_COMMANDMASK; + curValue = curWord & SIG_VALUEMASK; + switch (curCommand) { + case SIG_MAGICDWORD: { + if (step == 0) { + if ((curEntry->magicDWord) || (magicDWordLeft)) + error("Script-Patcher: Magic-DWORD specified multiple times in signature\nFaulty patch: '%s'", curEntry->description); + magicDWordLeft = 4; + curEntry->magicOffset = magicOffset; + } + break; + } + case SIG_ADDTOOFFSET: { + magicOffset -= curValue; + if (magicDWordLeft) + error("Script-Patcher: Magic-DWORD contains AddToOffset command\nFaulty patch: '%s'", curEntry->description); + break; + } + case SIG_UINT16: + case SIG_SELECTOR16: { + // UINT16 or 1 + switch (curCommand) { + case SIG_UINT16: { + curData++; curWord = *curData; + if (curWord & SIG_COMMANDMASK) + error("Script-Patcher: signature entry inconsistent\nFaulty patch: '%s'", curEntry->description); + if (!isMacSci11) { + byte1 = curValue; + byte2 = curWord & SIG_BYTEMASK; + } else { + byte1 = curWord & SIG_BYTEMASK; + byte2 = curValue; + } + break; + } + case SIG_SELECTOR16: { + curSelector = &selectorTable[curValue]; + if (curSelector->id == -1) + curSelector->id = g_sci->getKernel()->findSelector(curSelector->name); + if (!isMacSci11) { + byte1 = curSelector->id & 0x00FF; + byte2 = curSelector->id >> 8; + } else { + byte1 = curSelector->id >> 8; + byte2 = curSelector->id & 0x00FF; + } + break; + } + } + magicOffset -= 2; + if (magicDWordLeft) { + // Remember current word for Magic DWORD + magicDWord[4 - magicDWordLeft] = byte1; + magicDWordLeft--; + if (magicDWordLeft) { + magicDWord[4 - magicDWordLeft] = byte2; + magicDWordLeft--; + } + if (!magicDWordLeft) { + curEntry->magicDWord = READ_LE_UINT32(magicDWord); + } + } + break; + } + case SIG_BYTE: + case SIG_SELECTOR8: { + if (curCommand == SIG_SELECTOR8) { + curSelector = &selectorTable[curValue]; + if (curSelector->id == -1) { + curSelector->id = g_sci->getKernel()->findSelector(curSelector->name); + if (curSelector->id != -1) { + if (curSelector->id & 0xFF00) + error("Script-Patcher: 8 bit selector required, game uses 16 bit selector\nFaulty patch: '%s'", curEntry->description); + } + } + curValue = curSelector->id; + } + magicOffset--; + if (magicDWordLeft) { + // Remember current byte for Magic DWORD + magicDWord[4 - magicDWordLeft] = (byte)curValue; + magicDWordLeft--; + if (!magicDWordLeft) { + curEntry->magicDWord = READ_LE_UINT32(magicDWord); + } + } + } + } + curData++; + curWord = *curData; + } + } + if (magicDWordLeft) + error("Script-Patcher: Magic-DWORD beyond End-Of-Signature\nFaulty patch: '%s'", curEntry->description); + if (!curEntry->magicDWord) + error("Script-Patcher: Magic-DWORD not specified in signature\nFaulty patch: '%s'", curEntry->description); + + curEntry++; + } +} + +void Script::patcherProcessScript(uint16 scriptNr, byte *scriptData, const uint32 scriptSize) { + SciScriptPatcherEntry *signatureTable = NULL; + switch (g_sci->getGameId()) { case GID_CAMELOT: signatureTable = camelotSignatures; @@ -1700,16 +2059,23 @@ void Script::matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uin } if (signatureTable) { - while (signatureTable->data) { + bool isMacSci11 = (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_1_1); + + if (!signatureTable->magicDWord) { + // signature table needs to get initialized (Magic DWORD set, selector table set) + patcherInitSignature(signatureTable, isMacSci11); + } + + while (signatureTable->signatureData) { if (scriptNr == signatureTable->scriptNr) { int32 foundOffset = 0; int16 applyCount = signatureTable->applyCount; do { - foundOffset = findSignature(signatureTable, scriptData, scriptSize); + foundOffset = patcherFindSignature(signatureTable, scriptData, scriptSize, isMacSci11); if (foundOffset != -1) { // found, so apply the patch - debugC(kDebugLevelScripts, "matched and patched %s on script %d offset %d", signatureTable->description, scriptNr, foundOffset); - applyPatch(signatureTable->patch, scriptData, scriptSize, foundOffset); + debugC(kDebugLevelScriptPatcher, "Script-Patcher: '%s' on script %d offset %d", signatureTable->description, scriptNr, foundOffset); + patcherApplyPatch(signatureTable, scriptData, scriptSize, foundOffset, isMacSci11); } applyCount--; } while ((foundOffset != -1) && (applyCount)); |