diff options
Diffstat (limited to 'engines/sci/engine/script_patches.cpp')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 338c57fa70..0d15b9e390 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -118,6 +118,7 @@ static const char *const selectorNameTable[] = { "clear", // Torin "masterVolume", // SCI2 master volume reset "data", // Phant2 + "format", // Phant2 #endif NULL }; @@ -162,7 +163,8 @@ enum ScriptPatcherSelectors { SELECTOR_set, SELECTOR_clear, SELECTOR_masterVolume, - SELECTOR_data + SELECTOR_data, + SELECTOR_format #endif }; @@ -3877,6 +3879,37 @@ static const uint16 phant2RatboyPatch[] = { PATCH_END }; +// When censorship is disabled the game sticks <PROTECTED> at the end of every +// save game name, and when it is enabled it pads the save game name with a +// bunch of spaces. This is annoying and not helpful, so just disable all of +// this nonsense. +// Applies to at least: US English +static const uint16 phant2SaveNameSignature1[] = { + SIG_MAGICDWORD, + 0x57, 0x4b, SIG_UINT16(0x06), // super SREdit, 6 + 0x63, // pToa (plane) + SIG_END +}; + +static const uint16 phant2SaveNamePatch1[] = { + PATCH_ADDTOOFFSET(+4), // super SREdit, 6 + 0x48, // ret + PATCH_END +}; + +static const uint16 phant2SaveNameSignature2[] = { + SIG_MAGICDWORD, + 0xa5, 0x00, // sat 0 + 0x39, SIG_SELECTOR8(format), // pushi format + SIG_END +}; + +static const uint16 phant2SaveNamePatch2[] = { + PATCH_ADDTOOFFSET(+2), // sat 0 + 0x33, 0x68, // jmp [past name mangling] + PATCH_END +}; + // Phant2-specific version of sci2NumSavesSignature1/2 // Applies to at least: English CD static const uint16 phant2NumSavesSignature[] = { @@ -3900,6 +3933,8 @@ static const SciScriptPatcherEntry phantasmagoria2Signatures[] = { { true, 4081, "non-responsive mouse after ratboy puzzle", 1, phant2RatboySignature, phant2RatboyPatch }, { true, 63016, "non-responsive mouse during music fades", 1, phant2Wait4FadeSignature, phant2Wait4FadePatch }, { true, 63019, "non-responsive mouse during computer load", 1, phant2CompSlideDoorsSignature, phant2CompSlideDoorsPatch }, + { true, 64990, "remove save game name mangling (1/2)", 1, phant2SaveNameSignature1, phant2SaveNamePatch1 }, + { true, 64994, "remove save game name mangling (2/2)", 1, phant2SaveNameSignature2, phant2SaveNamePatch2 }, { true, 64990, "increase number of save games", 1, phant2NumSavesSignature, phant2NumSavesPatch }, SCI_SIGNATUREENTRY_TERMINATOR }; |