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Diffstat (limited to 'engines/sci/engine/state.cpp')
-rw-r--r--engines/sci/engine/state.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 8860666bef..716f948ce6 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -85,8 +85,6 @@ void EngineState::reset(bool isRestoring) {
#endif
if (!isRestoring) {
- _gameObj = NULL_REG;
-
_memorySegmentSize = 0;
_soundCmd = 0;
@@ -237,7 +235,7 @@ kLanguage SciEngine::getSciLanguage() {
lang = K_LANG_ENGLISH;
if (_kernel->_selectorCache.printLang != -1) {
- lang = (kLanguage)readSelectorValue(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(printLang));
+ lang = (kLanguage)readSelectorValue(_gamestate->_segMan, _gameObj, SELECTOR(printLang));
if ((getSciVersion() >= SCI_VERSION_1_1) || (lang == K_LANG_NONE)) {
// If language is set to none, we use the language from the game detector.
@@ -272,7 +270,7 @@ kLanguage SciEngine::getSciLanguage() {
}
// Store language in printLang selector
- writeSelectorValue(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(printLang), lang);
+ writeSelectorValue(_gamestate->_segMan, _gameObj, SELECTOR(printLang), lang);
}
}
@@ -284,7 +282,7 @@ Common::String SciEngine::strSplit(const char *str, const char *sep) {
kLanguage subLang = K_LANG_NONE;
if (_kernel->_selectorCache.subtitleLang != -1) {
- subLang = (kLanguage)readSelectorValue(_gamestate->_segMan, _gamestate->_gameObj, SELECTOR(subtitleLang));
+ subLang = (kLanguage)readSelectorValue(_gamestate->_segMan, _gameObj, SELECTOR(subtitleLang));
}
kLanguage secondLang;