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-rw-r--r--engines/sci/engine/vm.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 78b62b7524..9354ac4676 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -756,7 +756,7 @@ void script_map_selectors(EngineState *s, selector_map_t *map);
int script_map_kernel(EngineState *s);
/* Maps kernel functions
-** Parameters: (EngineState *) s: The state which the kernel_names are retrieved from
+** Parameters: (EngineState *) s: The state which the _kernelNames are retrieved from
** Returns : (void)
** This function reads from and writes to s. It is called by script_run().
*/
@@ -776,11 +776,11 @@ reg_t kalloc(EngineState *s, const char *type, int space);
** Returns : (reg_t) The handle
*/
-int has_kernel_function(EngineState *s, const char *kname);
+bool has_kernel_function(EngineState *s, const char *kname);
/* Detects whether a particular kernel function is required in the game
** Parameters: (EngineState *) s: Pointer to the EngineState to operate on
** (const char *) kname: The name of the desired kernel function
-** Returns : (int) 1 if the kernel function is listed in the kernel table,
+** Returns : (bool) 1 if the kernel function is listed in the kernel table,
** 0 otherwise
*/