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-rw-r--r--engines/sci/engine/vm.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index 9354ac4676..6212abf423 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -673,22 +673,6 @@ void script_uninstantiate(EngineState *s, int script_nr);
*/
-int game_save_state(EngineState *s, char *name, int coredump);
-/* Saves the game state to the harddisk
-** Parameters: (EngineState *) s: The game state to save
-** (char *) name: Name of the subdirectory (relative to s->save_dir)
-** (int) coredump: Set to non-zero in order to write additional debug information
-** Returns : (int) 0 on success, 1 otherwise
-*/
-
-
-EngineState *game_restore_state(char *name);
-/* Restores the game state from a file
-** Parameters: (char *) name: Name of the saved game state to restore
-** Returns : (EngineState *): The restored game state, or NULL on failure
-*/
-
-
int game_init(EngineState *s);
/* Initializes an SCI game
** Parameters: (EngineState *) s: The state to operate on