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-rw-r--r--engines/sci/engine/vm.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h
index dddd5d9672..d09cb27e30 100644
--- a/engines/sci/engine/vm.h
+++ b/engines/sci/engine/vm.h
@@ -129,6 +129,7 @@ struct SelectorCache {
Selector doit; /**< Called (!) by the Animate() system call */
Selector signal; /**< Used by Animate() to control a view's behaviour */
Selector underBits; /**< Used by the graphics subroutines to store backupped BG pic data */
+ Selector scaleX, scaleY; /**< SCI1.1 view scaling */
/* The following selectors are used by the Bresenham syscalls: */
Selector canBeHere; /**< Funcselector: Checks for movement validity */
@@ -496,6 +497,7 @@ const char *convertSierraGameId(const char *gameName, uint32 *gameFlags);
*/
int game_init(EngineState *s);
+#ifdef INCLUDE_OLDGFX
/**
* Initializes the graphics part of an SCI game
* This function may only be called if game_init() did not initialize
@@ -504,6 +506,7 @@ int game_init(EngineState *s);
* @return 0 on success, 1 if an error occured
*/
int game_init_graphics(EngineState *s);
+#endif
/**
* Initializes the sound part of an SCI game