diff options
Diffstat (limited to 'engines/sci/engine/workarounds.cpp')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 1201b9f029..560a383e24 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -352,6 +352,8 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_PEPPER, -1, 894, 0, "Package", "doVerb", NULL, 3, { WORKAROUND_FAKE, 0 } }, // using the hand on the book in the inventory - bug #5154 { GID_PEPPER, 150, 928, 0, "Narrator", "startText", NULL, 0, { WORKAROUND_FAKE, 0 } }, // happens during the non-interactive demo of Pepper { GID_PQ4, -1, 25, 0, "iconToggle", "select", NULL, 1, { WORKAROUND_FAKE, 0 } }, // when toggling the icon bar to auto-hide or not + { GID_PQ4, 275, 64964, -1, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // when Sherry walks out of the morgue on day 3 + { GID_PQ4, 240, 64964, -1, "DPath", "init", NULL, 1, { WORKAROUND_FAKE, 0 } }, // when encountering Sherry and the reporter outside the morgue at the end of day 3 { GID_PQSWAT, -1, 64950, 0, NULL, "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // Using any menus in-game { GID_PQSWAT, -1, 73, 0, "theLashInterface", "transmit", NULL, 0, { WORKAROUND_FAKE, 0 } }, // Clicking the transmit button in LASH { GID_PQSWAT, 2990, 2990, 0, "talkToSchienbly", "changeState", NULL, 1, { WORKAROUND_FAKE, 0 } }, // When the video of Schienbly talking for the first time ends @@ -428,6 +430,12 @@ const SciWorkaroundEntry kArraySetElements_workarounds[] = { }; // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround +const SciWorkaroundEntry kArrayFill_workarounds[] = { + { GID_PQ4, 540, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when clicking on Hate Crimes in the computer on day 2 + SCI_WORKAROUNDENTRY_TERMINATOR +}; + +// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kCelHigh_workarounds[] = { { GID_KQ5, -1, 255, 0, "deathIcon", "setSize", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // english floppy: when getting beaten up in the inn and probably more, called with 2nd parameter as object - bug #5049 { GID_PQ2, -1, 255, 0, "DIcon", "setSize", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when showing picture within windows, called with 2nd/3rd parameters as objects @@ -593,6 +601,17 @@ const SciWorkaroundEntry kFindKey_workarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; +// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround +const SciWorkaroundEntry kFrameOut_workarounds[] = { + { GID_PQ4, 360, 360, 0, "copCarInset", "init", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When clicking hand on the impounded police car on day 3 + { GID_PQ4, 360, 360, 0, "copCarInset", "dispose", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When exiting the impounded police car on day 3 + { GID_PQ4, 275, 275, 0, "checkSherry", "changeState", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When encountering Sherry and Sam in the morgue on day 3 + { GID_PQ4, 725, 725, 0, "fridgeInset", "init", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When opening the refrigerator at the end of day 4 + { GID_PQ4, 725, 725, 0, "fridgeInset", "dispose", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When exiting the refrigerator at the end of day 4 + { GID_PQ4, 735, 735, 0, "medInset", "dispose", NULL, 0, { WORKAROUND_STILLCALL, 1 } }, // When exiting the medicine cabinet at the end of day 4 + SCI_WORKAROUNDENTRY_TERMINATOR +}; + // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kGraphDrawLine_workarounds[] = { { GID_ISLANDBRAIN, 300, 300, 0, "dudeViewer", "show", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when looking at the gene explanation chart, gets called with 1 extra parameter @@ -725,6 +744,12 @@ const SciWorkaroundEntry kPalVarySetPercent_workarounds[] = { }; // gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround +const SciWorkaroundEntry kPalVaryMergeStart_workarounds[] = { + { GID_PQ4, 170, 170, 0, "getHit", "changeState", NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // Three extra parameters passed during the gunfight at the end of day 1 + SCI_WORKAROUNDENTRY_TERMINATOR +}; + +// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround const SciWorkaroundEntry kPlatform32_workarounds[] = { { GID_HOYLE5, -1, 0, 0, "hoyle4", "newRoom", NULL, 0, { WORKAROUND_FAKE, 1 } }, // at the start of the game, incorrectly uses SCI16 calling convention for kPlatform SCI_WORKAROUNDENTRY_TERMINATOR |