diff options
Diffstat (limited to 'engines/sci/engine')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 5 | ||||
-rw-r--r-- | engines/sci/engine/savegame.h | 3 |
2 files changed, 6 insertions, 2 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index c8076ec819..c60b50a964 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -600,7 +600,10 @@ void MusicEntry::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint16LE(dataInc); s.syncAsSint16LE(ticker); s.syncAsSint16LE(signal, VER(17)); - s.syncAsByte(priority); + if (s.getVersion() >= 31) // FE sound/music.h -> priority + s.syncAsSint16LE(priority); + else + s.syncAsByte(priority); s.syncAsSint16LE(loop, VER(17)); s.syncAsByte(volume); s.syncAsByte(hold, VER(17)); diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index 1d899b0d37..f1f02f89f2 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,6 +37,7 @@ struct EngineState; * * Version - new/changed feature * ============================= + * 31 - priority for sound effects/music is now a signed int16, instead of a byte * 30 - synonyms * 29 - system strings * 28 - heap @@ -55,7 +56,7 @@ struct EngineState; */ enum { - CURRENT_SAVEGAME_VERSION = 30, + CURRENT_SAVEGAME_VERSION = 31, MINIMUM_SAVEGAME_VERSION = 14 }; |