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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_GFX_FONT_H
+#define SCI_GFX_FONT_H
+
+#include "common/scummsys.h"
+
+
+namespace Sci {
+
+struct text_fragment_t {
+ const char *offset;
+ int length;
+};
+
+
+struct gfx_bitmap_font_t { /* gfx_bitmap_font_t: Bitmap font information */
+ int ID; /* Unique resource ID */
+
+ int chars_nr; /* Numer of available characters */
+
+ int *widths; /* chars_nr character widths, in pixels */
+
+ int row_size; /* Byte size of each pixel row. For unscaled fonts, this is
+ ** always 1, 2, or 4. Otherwise, it's a multiple of 4.
+ */
+
+ int line_height; /* Height of each text line (usually identical to height) */
+ int height; /* Height for all characters, in pixel rows */
+ int char_size; /* Amount of memory occupied by one character in data */
+
+ byte *data; /* Font data, consisting of 'chars_nr' entries of 'height' rows
+ ** of 'row_size' bytes. For each character ch, its first byte
+ ** (the topmost row) is located at (data + (charsize * ch)), and
+ ** its pixel width is widths[ch], provided that (ch < chars_nr).
+ */
+
+};
+
+/*******************/
+/* Font operations */
+/*******************/
+
+/* SCI0, SCI01 and SCI1 all use the same font format. */
+
+/* SQ3 uses a somewhat different scheme for calculating text sizes: it counts
+** whitespace while calculating the text size. */
+#define GFXR_FONT_FLAG_COUNT_WHITESPACE (1<<0)
+/* Don't give newline characters special semantics */
+#define GFXR_FONT_FLAG_NO_NEWLINES (1<<1)
+/* Interpret CR LF sequences as a single newline, rather than two of them */
+#define GFXR_FONT_FLAG_EAT_TRAILING_LF (1<<2)
+
+
+gfx_bitmap_font_t *gfxr_read_font(int id, byte *resource, int size);
+/* Geneartes a bitmap font data structure from a resource
+** Parameters: (int) id: Resource ID of the resulting font
+** (byte *) resource: Pointer to the resource data
+** (int) size: Size of the resource block
+** Returns : (gfx_bitmap_font_t *) The resulting font structure, or
+** NULL on error
+*/
+
+void gfxr_free_font(gfx_bitmap_font_t *font);
+/* Frees a previously allocated font structure
+** Parameters: (gfx_bitmap_font_t *) font: The font to free
+** Returns : (void)
+*/
+
+text_fragment_t *gfxr_font_calculate_size(gfx_bitmap_font_t *font, int max_width, const char *text,
+ int *width, int *height, int *lines, int *line_height, int *last_offset, int flags);
+/* Calculates the size that would be occupied by drawing a specified text
+** Parameters: (gfx_bitmap_font_t *) font: The font to calculate with
+** (int) max_width: Maximum pixel width allowed for the output
+** (const char *) text: The text to calculate for
+** (int) flags: Any text formatting flags
+** Returns : (text_fragment *) a newly allocated array of text_fragments,
+** containing the start and size of each string
+** segment
+** (int) *width: The resulting width
+** (int) *height: The resulting height
+** (int) *lines: Number of lines used
+** (int) *line_height: Pixel height of a single line of text
+** (int) *last_offset: Pixel offset after the last drawn line
+** This function assumes 320x200 mode.
+*/
+
+gfx_pixmap_t *gfxr_draw_font(gfx_bitmap_font_t *font, const char *text, int characters,
+ gfx_pixmap_color_t *fg0, gfx_pixmap_color_t *fg1, gfx_pixmap_color_t *bg);
+/* Draws text in a specific font to a pixmap
+** Parameters: (gfx_bitmap_font_t *) font: The font to use for drawing
+** (char *) text: The start of the text to draw
+** (int) characters: The number of characters to draw
+** (gfx_pixmap_color_t *) fg0: The first foreground color
+** (gfx_pixmap_color_t *) fg1: The second foreground color
+** (gfx_pixmap_color_t *) bg: The background color
+** Returns : (gfx_pixmap_t *) The result pixmap, or NULL on error
+** The results are written to the pixmap's index buffer. Contents of the
+** foreground and background fields are copied into a newly allocated font
+** structure, so that the pixmap may be translated directly.
+** If any of the colors is null, it will be assumed to be transparent.
+** In color index mode, the specified colors have to be preallocated.
+*/
+
+} // End of namespace Sci
+
+#endif // SCI_GFX_FONT_H