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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "sci/sci.h" // for INCLUDE_OLDGFX
-#ifdef INCLUDE_OLDGFX
-
-#ifndef SCI_INCLUDE_SCI_WIDGETS_H
-#define SCI_INCLUDE_SCI_WIDGETS_H
-
-#include "sci/engine/state.h"
-
-namespace Sci {
-
-class Menu;
-
-/* SCI-specific widget handling */
-
-/**
- * Flags for windows in SCI0.
- */
-enum windowFlags {
- kWindowTransparent = 0x01, ///< 0000 0001
- kWindowNoFrame = 0x02, ///< 0000 0010 - a window without a frame
- kWindowTitle = 0x04, /**
- * 0000 0100 - Add title bar to
- * window (10 pixels high, framed,
- * text is centered and written in
- * white on dark gray), bits 3-6
- * are unused
- */
- kWindowDontDraw = 0x80, ///< 1000 0000 - don't draw anything
- kWindowNoDropShadow = 0x1000000, ///< 0001 0000 0000 0000 0000 0000 0000 (not in SCI)
- kWindowAutoRestore = 0x2000000
-};
-
-/**
- * Sets the contents of a port used as status bar.
- *
- * @param[in] s The affected EngineState
- * @param[in] status_bar The status bar port
- * @param[in] text The text to draw
- * @param[in] fgcolor The foreground color
- * @param[in] bgcolor The background color
- */
-void sciw_set_status_bar(EngineState *s, GfxPort *status_bar,
- const Common::String &text, int fgcolor, int bgcolor);
-
-/**
- * Creates a new SCI style window.
- *
- * @param[in] s The affected EngineState
- * @param[in] area The screen area to frame (not including a
- * potential window title)
- * @param[in] font Default font number to use
- * @param[in] color The foreground color to use for drawing
- * @param[in] bgcolor The background color to use
- * @param[in] title_font The font to use for the title bar (if any)
- * @param[in] title_color Color to use for the title bar text
- * @param[in] title_bg_color Color to use for the title bar background
- * @param[in] title The text to write into the title bar
- * @param[in] flags Any ORred combination of window flags
- * @return A newly allocated port with the requested characteristics
- */
-GfxPort *sciw_new_window(EngineState *s, rect_t area, int font,
- gfx_color_t color, gfx_color_t bgcolor, int title_font,
- gfx_color_t title_color, gfx_color_t title_bg_color,
- const char *title, int flags);
-
-
-/** @name Control widgets */
-/** @{ */
-/**
- * Creates a new button control list.
- *
- * @param[in] port The port containing the color values to use for the
- * button (the button is /not/ appended to the port
- * there)
- * @param[in] ID Button's ID
- * @param[in] zone The area occupied by the button
- * @param[in] text The text to write into the button
- * @param[in] font The font to use for the button
- * @param[in] selected Whether the button should be marked as being
- * selected by the keyboard focus
- * @param[in] inverse Whether to inverse the color scheme
- * @param[in] gray Whether the button should be grayed out
- * @return The button
- */
-GfxList *sciw_new_button_control(GfxPort *port, reg_t ID, rect_t zone,
- const char *text, int font, char selected, char inverse, char gray);
-
-/**
- * Creates a new text control list.
- *
- * @param[in] port The port containing the color values to use
- * @param[in] ID Text widget ID
- * @param[in] zone Area occupied by the text
- * @param[in] text The text
- * @param[in] font The font the text is to be drawn in
- * @param[in] align Horizontal text alignment to use
- * @param[in] frame Whether a dithered frame should surround the text
- * @param[in] inverse Whether the text colors should be inversed
- * @return The text control widget list
- */
-GfxList *sciw_new_text_control(GfxPort *port, reg_t ID, rect_t zone,
- const char *text, int font, gfx_alignment_t align, char frame,
- char inverse);
-
-/**
- * Creates a new edit control list.
- *
- * @param[in] port The port containing the color values to use
- * @param[in] ID Text widget ID
- * @param[in] zone Area occupied by the text
- * @param[in] text The text
- * @param[in] font The font the text is to be drawn in
- * @param[in] cursor Cursor position
- * @param[in] inverse Whether the edit widget should be reversed
- * @return An appropriate widget list
- */
-GfxList *sciw_new_edit_control(GfxPort *port, reg_t ID, rect_t zone,
- const char *text, int font, unsigned int cursor, char inverse);
-
-/**
- * Creates a new icon control list.
- *
- * @param[in] port The port containing the color values to use
- * @param[in] ID Text widget ID
- * @param[in] zone Area occupied by the text
- * @param[in] view The view index
- * @param[in] loop The loop index
- * @param[in] cel The cel to display
- * @param[in] frame Whether the widget should be surrounded by a frame
- * @param[in] inverse Whether colors should be inversed
- * @return An appropriate widget list
- */
-GfxList *sciw_new_icon_control(GfxPort *port, reg_t ID, rect_t zone,
- int view, int loop, int cel, char frame, char inverse);
-
-/**
- * Creates a new list control list.
- *
- * @param[in] port: The port containing the color values to use
- * @param[in] ID: Text widget ID
- * @param[in] zone: Area occupied by the text
- * @param[in] font_nr: Number of the font to use
- * @param[in] entries_list: List of strings to contain within the list
- * @param[in] entries_nr: Number of entries in entries_list
- * @param[in] list_top: First list item that is visible
- * @param[in] selection: The list item that is selected
- * @param[in] inverse: The usual meaning
- * @return An appropriate widget list
- */
-GfxList *sciw_new_list_control(GfxPort *port, reg_t ID, rect_t zone,
- int font_nr, const char **entries_list, int entries_nr,
- int list_top, int selection, char inverse);
-/** @} */
-
-/** @name Menubar widgets */
-/** @{ */
-
-/**
- * Draws the menu bar.
- *
- * @param[in] s: The EngineState to operate on
- * @param[in] status_bar: The status bar port to modify
- * @param[in] menubar: The menu bar to use
- * @param[in] selection: Number of the menu to hightlight, or -1 for
- * 'none'
- */
-void sciw_set_menubar(EngineState *s, GfxPort *status_bar, Menubar *menubar,
- int selection);
-
-/**
- * Creates a menu port.
- *
- * @param[in] s The state to operate on
- * @param[in] status_bar The status bar
- * @param[in] menubar The menu bar to use
- * @param[in] selection Number of the menu to interpret
- * @return The result port
- */
-GfxPort *sciw_new_menu(EngineState *s, GfxPort *status_bar,
- Menubar *menubar, int selection);
-
-/**
- * Toggle the selection of a menu item from a menu port.
- *
- * @param[in] menu_port The port to modify
- * @param[in] menu The menu the menu port corresponds to
- * @param[in] selection Number of the menu entry to unselect, or -1 to do
- * a NOP
- * @param[in] selected Whether to set the item's state to selected or not
- * @return The modified menu
- */
-GfxPort *sciw_toggle_item(GfxPort *menu_port, Menu *menu, int selection,
- bool selected);
-/** @} */
-
-} // End of namespace Sci
-
-#endif // SCI_INCLUDE_SCI_WIDGETS_H
-
-#endif