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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef _SCI_GFX_SYSTEM_
+#define _SCI_GFX_SYSTEM_
+
+#include "common/scummsys.h"
+#include "common/rect.h"
+#include "sci/include/sci_memory.h"
+#include "sci/tools.h"
+
+namespace Sci {
+
+#define GFX_DEBUG
+
+/* General output macros */
+# define GFXERROR gfxprintf("GFX Error: %s, L%d:", __FILE__, __LINE__); sciprintf
+# define GFXWARN gfxprintf("GFX Warning: %s, L%d:", __FILE__, __LINE__); sciprintf
+# ifdef GFX_DEBUG
+# define GFXDEBUG gfxprintf("GFX-debug: %s, L%d:", __FILE__, __LINE__); sciprintf
+# else /* !GFX_DEBUG */
+# define GFXDEBUG if (0) printf
+# endif /* !GFX_DEBUG */
+
+/***********************/
+/*** Data structures ***/
+/***********************/
+
+#define GFX_COLOR_SYSTEM -1
+
+
+/** Palette color description */
+struct gfx_palette_color_t {
+
+ int lockers; /* Number of pixmaps holding a lock on that color.
+ ** 0 means that the color is unused, -1 means that it is
+ ** "system allocated" and may not be freed. */
+ byte r, g, b; /* Red, green, blue; intensity varies from 0 (min) to 255 (max) */
+
+};
+
+/** Palette description for color index modes */
+struct gfx_palette_t{
+
+ int max_colors_nr; /* Maximum number of allocated colors */
+ gfx_palette_color_t *colors; /* Actual colors, malloc()d as a block */
+};
+
+
+
+#define GFX_MODE_IS_UNSCALED(mode) (((mode)->xfact == 1) && ((mode)->yfact == 1))
+
+/* Reverse-endian: Target display has non-native endianness
+** (BE if local is LE or the other way 'round */
+#define GFX_MODE_FLAG_REVERSE_ENDIAN (1<<0)
+/* Reverse Alpha: Alpha values 0 mean "transparent" if this is
+** enabled */
+#define GFX_MODE_FLAG_REVERSE_ALPHA (1<<1)
+
+/** Graphics mode description */
+struct gfx_mode_t {
+
+ int xfact, yfact; /* Horizontal and vertical scaling factors */
+ int bytespp; /* Bytes per pixel */
+
+ unsigned int flags; /* GFX_MODE_FLAG_* Flags- see above */
+
+
+ gfx_palette_t *palette; /* Palette or NULL to indicate non-palette mode.
+ ** Palette (color-index) mode is only supported
+ ** for bytespp=1. */
+
+ /* Color masks */
+ unsigned int red_mask, green_mask, blue_mask, alpha_mask;
+ short red_shift, green_shift, blue_shift, alpha_shift;
+
+ /* Each of the mask/shift pairs describe where the corresponding color
+ ** values are stored for the described mode. Internally, color
+ ** calculations are done by using 32 bit values for r, g, b, a. After
+ ** the internal values have been calculated, they are shifted RIGHT
+ ** by the xxx_shift amount described above, then ANDed with the
+ ** corresponding color mask; finally, all three results are ORred to-
+ ** gether. The alpha values are used as appropriate; if alpha_mask is
+ ** zero, then images use a special alpha map. */
+
+};
+
+
+
+#define GFX_COLOR_INDEX_UNMAPPED -1
+
+/** Pixmap-specific color entries */
+struct gfx_pixmap_color_t{
+ int global_index; /* Global index color or GFX_COLOR_INDEX_UNMAPPED. */
+ guint8 r, g, b; /* Real color */
+};
+
+/** Full color */
+struct gfx_color_t {
+ gfx_pixmap_color_t visual;
+ guint8 alpha; /* transparency = (1-opacity) */
+ signed char priority, control;
+ byte mask; /* see mask values below */
+};
+
+
+/** Rectangle description */
+struct rect_t{
+ int x, y;
+ int xl, yl; /* width, height: (x,y,xl,yl)=(5,5,1,1) occupies 1 pixel */
+};
+
+
+/* Generates a rect_t from index data
+** Parameters: (int x int) x,y: Upper left point of the rectangle
+** (int x int) xl, yl: Horizontal and vertical extension of the rectangle
+** Returns : (rect_t) A rectangle matching the supplied parameters
+*/
+static inline rect_t gfx_rect(int x, int y, int xl, int yl) {
+ rect_t rect;
+
+ rect.x = x;
+ rect.y = y;
+ rect.xl = xl;
+ rect.yl = yl;
+
+ return rect;
+}
+
+#define GFX_PRINT_RECT(rect) (rect).x, (rect).y, (rect).xl, (rect).yl
+
+#define OVERLAP(a, b, z, zl) (a.z >= b.z && a.z < (b.z + b.zl))
+
+/* Determines whether two rects overlap
+** Parameters: (rect_t x rect_t) a,b: The two rect_ts to check for overlap
+** Returns : (int) 1 if they overlap, 0 otherwise
+*/
+static inline int gfx_rects_overlap(rect_t a, rect_t b) {
+ return (OVERLAP(a, b, x, xl) || OVERLAP(b, a, x, xl)) && (OVERLAP(a, b, y, yl) || OVERLAP(b, a, y, yl));
+}
+
+#undef OVERLAP
+
+#define MERGE_PARTIAL(z, zl) \
+if (a.z < b.z) SUBMERGE_PARTIAL(a, b, z, zl) \
+else SUBMERGE_PARTIAL(b, a, z, zl)
+
+#define SUBMERGE_PARTIAL(a, b, z, zl) \
+{ \
+ retval.z = a.z; \
+ retval.zl = a.zl; \
+ if (b.z + b.zl > a.z + a.zl) \
+ retval.zl = (b.z + b.zl - a.z); \
+}
+
+
+
+#define RECT(a) a.x, a.y, a.xl, a.yl
+
+/* Merges two rects
+** Parameters: (rect_t x rect_t) a,b: The two rects to merge
+** Returns : (rect_t) The smallest rect containing both a and b
+*/
+static inline rect_t gfx_rects_merge(rect_t a, rect_t b) {
+ rect_t retval;
+ MERGE_PARTIAL(x, xl);
+ MERGE_PARTIAL(y, yl);
+ return retval;
+}
+#undef MERGE_PARTIAL
+#undef SUBMERGE_PARTIAL
+
+
+/* Subset predicate for rectangles
+** Parameters: (rect_t) a, b: The two rects to compare
+** Returns : non-zero iff for each pixel p in a the following holds: p is in b.
+*/
+static inline int gfx_rect_subset(rect_t a, rect_t b) {
+ return ((a.x >= b.x) && (a.y >= b.y) && ((a.x + a.xl) <= (b.x + b.xl)) && ((a.y + a.yl) <= (b.y + b.yl)));
+}
+
+
+/* Equality predicate for rects
+** Parameters: (rect_t) a, b
+** Returns : (int) gfx_rect_subset(a,b) AND gfx_rect_subset(b,a)
+*/
+static inline int gfx_rect_equals(rect_t a, rect_t b) {
+ return (a.x == b.x && a.xl == b.xl && a.y == b.y && a.yl == b.yl);
+}
+
+
+/* gfx_rect_fullscreen is declared in gfx/gfx_tools.c */
+extern rect_t gfx_rect_fullscreen;
+
+/* Translation operation for rects
+** Parameters: (rect_t) rect: The rect to translate
+** (Common::Point) offset: The offset to translate it by
+** Returns : (rect_t) The translated rect
+*/
+static inline rect_t gfx_rect_translate(rect_t rect, Common::Point offset) {
+ rect.x += offset.x;
+ rect.y += offset.y;
+
+ return rect;
+}
+
+#define GFX_RESID_NONE -1
+
+#define GFX_PIC_COLORS 256
+
+#define GFX_PIXMAP_FLAG_SCALED_INDEX (1<<0) /* Index data is scaled already */
+#define GFX_PIXMAP_FLAG_EXTERNAL_PALETTE (1<<1) /* The colors pointer points to an external palette */
+#define GFX_PIXMAP_FLAG_INSTALLED (1<<2) /* Pixmap has been registered */
+#define GFX_PIXMAP_FLAG_PALETTE_ALLOCATED (1<<3) /* Palette has been allocated */
+#define GFX_PIXMAP_FLAG_PALETTE_SET (1<<4) /* Palette has been propagated to the driver */
+#define GFX_PIXMAP_FLAG_DONT_UNALLOCATE_PALETTE (1<<5) /* Used by text, which uses preallocated colors */
+#define GFX_PIXMAP_FLAG_PALETTIZED (1<<6) /* Indicates a palettized view */
+
+#define GFX_PIXMAP_COLOR_KEY_NONE -1 /* No transpacency colour key */
+
+typedef struct { /* gfx_pixmap_t: Pixel map */
+
+ /*** Meta information ***/
+ int ID; /* Resource ID, or GFX_RESID_NONE for anonymous graphical data */
+ short loop, cel; /* loop and cel number for views */
+
+
+ /*** Color map ***/
+ int colors_nr;
+ gfx_pixmap_color_t *colors; /* colors_nr color entries, or NULL if the
+ ** default palette is to be used.
+ ** A maximum of 255 colors is allowed; color
+ ** index 0xff is reserved for transparency.
+ ** As a special exception, 256 colors are
+ ** allowed for background pictures (which do
+ ** not use transparency)
+ */
+ unsigned int flags;
+
+ /*** Hot spot ***/
+ int xoffset, yoffset; /* x and y coordinates of the 'hot spot' (unscaled) */
+
+ /*** Index data ***/
+ int index_xl, index_yl; /* width and height of the indexed original image */
+ byte *index_data; /* Color-index data, or NULL if read from an
+ ** external source
+ */
+
+ /*** Drawable data ***/
+ int xl, yl; /* width and height of the actual image */
+ int data_size; /* Amount of allocated memory */
+ byte *data; /* Drawable data, or NULL if not converted. */
+
+ byte *alpha_map; /* Byte map with alpha values. It is used only if the
+ ** graphics mode's alpha_mask is zero.
+ */
+
+ int color_key;
+
+ /*** Data reserved for gfx_driver use ***/
+ struct pixmap_internal { /* Internal state management data for use by drivers */
+ int handle; /* initialized to 0 */
+ void *info; /* initialized to NULL */
+ } internal;
+
+} gfx_pixmap_t;
+
+
+#define GFX_FONT_BUILTIN_5x8 -1
+#define GFX_FONT_BUILTIN_6x10 -2
+
+typedef struct { /* gfx_bitmap_font_t: Bitmap font information */
+ int ID; /* Unique resource ID */
+
+ int chars_nr; /* Numer of available characters */
+
+ int *widths; /* chars_nr character widths, in pixels */
+
+ int row_size; /* Byte size of each pixel row. For unscaled fonts, this is
+ ** always 1, 2, or 4. Otherwise, it's a multiple of 4.
+ */
+
+ int line_height; /* Height of each text line (usually identical to height) */
+ int height; /* Height for all characters, in pixel rows */
+ int char_size; /* Amount of memory occupied by one character in data */
+
+ byte *data; /* Font data, consisting of 'chars_nr' entries of 'height' rows
+ ** of 'row_size' bytes. For each character ch, its first byte
+ ** (the topmost row) is located at (data + (charsize * ch)), and
+ ** its pixel width is widths[ch], provided that (ch < chars_nr).
+ */
+
+} gfx_bitmap_font_t;
+
+
+
+/***********************/
+/*** Constant values ***/
+/***********************/
+
+/* Default palettes */
+extern gfx_pixmap_color_t gfx_sci0_image_colors[][16];
+extern gfx_pixmap_color_t gfx_sci0_pic_colors[256];
+
+/* Return values */
+enum gfx_return_value_t {
+ GFX_OK = 0, /* Indicates "operation successful" */
+ GFX_ERROR = -1, /* Indicates "operation failed" */
+ GFX_FATAL = -2
+ /* Fatal error: Used by graphics drivers to indicate that they were unable to
+ ** do anything useful
+ */
+};
+
+
+typedef enum {/* Map masks */
+ GFX_MASK_NONE = 0,
+ GFX_MASK_VISUAL = 1,
+ GFX_MASK_PRIORITY = 2,
+ GFX_MASK_CONTROL = 4
+} gfx_map_mask_t;
+
+/* 'no priority' mode */
+#define GFX_NO_PRIORITY -1
+
+/* Text alignment values */
+
+typedef enum {
+ ALIGN_RIGHT = -1,
+ ALIGN_TOP = -1,
+ ALIGN_CENTER = 1,
+ ALIGN_LEFT = 0,
+ ALIGN_BOTTOM = 0
+} gfx_alignment_t;
+
+
+typedef enum {
+ GFX_LINE_MODE_CORRECT, /* Scaled separately */
+ GFX_LINE_MODE_FAST, /* Scaled by (xfact+yfact)/2 */
+ GFX_LINE_MODE_FINE /* Always drawn at width 1 */
+} gfx_line_mode_t;
+
+typedef enum {
+ GFX_BRUSH_MODE_SCALED, /* Just scale the brush pixels */
+ GFX_BRUSH_MODE_ELLIPSES, /* Replace pixels with ellipses */
+ GFX_BRUSH_MODE_RANDOM_ELLIPSES, /* Replace pixels with ellipses moved and re-scaled randomly */
+ GFX_BRUSH_MODE_MORERANDOM /* Distribute randomly */
+} gfx_brush_mode_t;
+
+
+typedef enum {
+ GFX_LINE_STYLE_NORMAL,
+ GFX_LINE_STYLE_STIPPLED
+} gfx_line_style_t;
+
+
+typedef enum {
+ GFX_SHADE_FLAT, /* Don't shade */
+ GFX_SHADE_VERTICALLY, /* Shade vertically */
+ GFX_SHADE_HORIZONTALLY /* Shade horizontally */
+} gfx_rectangle_fill_t;
+
+
+typedef enum {
+ GFX_COLOR_MODE_AUTO = 0, /* Auto-detect- handled by the gfxop library */
+ GFX_COLOR_MODE_INDEX = 1, /* Index mode */
+ GFX_COLOR_MODE_HIGH = 2, /* High color mode (15bpp or 16 bpp) */
+ GFX_COLOR_MODE_TRUE = 4 /* True color mode (24 bpp padded to 32 bpp) */
+} gfx_color_mode_t;
+
+} // End of namespace Sci
+
+#endif /* !_SCI_GFX_SYSTEM_ */