diff options
Diffstat (limited to 'engines/sci/graphics/animate.cpp')
-rw-r--r-- | engines/sci/graphics/animate.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp index 8d92cb905f..317e98feab 100644 --- a/engines/sci/graphics/animate.cpp +++ b/engines/sci/graphics/animate.cpp @@ -122,7 +122,7 @@ bool GfxAnimate::detectFastCast() { // within that game. Which means even though we detect it as having the capability, it's never actually used. // The original multilingual KQ5 interpreter did have this feature disabled. // Sierra probably used latest system scripts and that's why we detect it. - if (_scriptPatcher->findSignature(magicDWord, magicDWordOffset, fastCastSignature, "fast cast detection", scriptData, scriptSize) >= 0) { + if (_scriptPatcher->findSignature(magicDWord, magicDWordOffset, fastCastSignature, "fast cast detection", SciSpan<const byte>(scriptData, scriptSize)) >= 0) { // Signature found, game seems to use fast cast for kAnimate return true; } |