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Diffstat (limited to 'engines/sci/graphics/animate.cpp')
-rw-r--r--engines/sci/graphics/animate.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index 491553cebe..6a5bbff6bb 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -267,9 +267,9 @@ void GfxAnimate::fill(byte &old_picNotValid) {
// Create rect according to coordinates and given cel
if (listEntry->scaleSignal & kScaleSignalDoScaling) {
- view->getCelScaledRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, listEntry->scaleX, listEntry->scaleY, &listEntry->celRect);
+ view->getCelScaledRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, listEntry->scaleX, listEntry->scaleY, listEntry->celRect);
} else {
- view->getCelRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, &listEntry->celRect);
+ view->getCelRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, listEntry->celRect);
}
writeSelectorValue(_s->_segMan, curObject, SELECTOR(nsLeft), listEntry->celRect.left);
writeSelectorValue(_s->_segMan, curObject, SELECTOR(nsTop), listEntry->celRect.top);
@@ -583,7 +583,7 @@ void GfxAnimate::addToPicDrawCels() {
view = _cache->getView(listEntry->viewId);
// Create rect according to coordinates and given cel
- view->getCelRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, &listEntry->celRect);
+ view->getCelRect(listEntry->loopNo, listEntry->celNo, listEntry->x, listEntry->y, listEntry->z, listEntry->celRect);
// draw corresponding cel
_paint16->drawCel(listEntry->viewId, listEntry->loopNo, listEntry->celNo, listEntry->celRect, listEntry->priority, listEntry->paletteNo);
@@ -601,7 +601,7 @@ void GfxAnimate::addToPicDrawView(GuiResourceId viewId, int16 loopNo, int16 celN
Common::Rect celRect;
// Create rect according to coordinates and given cel
- view->getCelRect(loopNo, celNo, leftPos, topPos, priority, &celRect);
+ view->getCelRect(loopNo, celNo, leftPos, topPos, priority, celRect);
_paint16->drawCel(view, loopNo, celNo, celRect, priority, 0);
}