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-rw-r--r--engines/sci/graphics/cursor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp
index 7a37d7e865..8de9ced57c 100644
--- a/engines/sci/graphics/cursor.cpp
+++ b/engines/sci/graphics/cursor.cpp
@@ -281,10 +281,10 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
// ffs. GfxCursor::setPosition (below)
// Game, newPosition, validRect
static const SciCursorSetPositionWorkarounds setPositionWorkarounds[] = {
- { GID_ISLANDBRAIN, 84, 109, 46, 76, 174, 243 }, // island of dr. brain / game menu
- { GID_LSL5, 23, 171, 0, 0, 26, 320 }, // larry 5 / skip forward helper
- { GID_QFG1VGA, 64, 174, 40, 37, 74, 284 }, // Quest For Glory 1 VGA / run/walk/sleep sub-menu
- { (SciGameId)0, -1, -1, -1, -1, -1, -1 }
+ { GID_ISLANDBRAIN, 84, 109, 46, 76, 174, 243 }, // island of dr. brain / game menu
+ { GID_LSL5, 23, 171, 0, 0, 26, 320 }, // larry 5 / skip forward helper
+ { GID_QFG1VGA, 64, 174, 40, 37, 74, 284 }, // Quest For Glory 1 VGA / run/walk/sleep sub-menu
+ { (SciGameId)0, -1, -1, -1, -1, -1, -1 }
};
void GfxCursor::setPosition(Common::Point pos) {