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Diffstat (limited to 'engines/sci/graphics/cursor.cpp')
-rw-r--r--engines/sci/graphics/cursor.cpp109
1 files changed, 55 insertions, 54 deletions
diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp
index 2f8393f9ac..f6e2077cb3 100644
--- a/engines/sci/graphics/cursor.cpp
+++ b/engines/sci/graphics/cursor.cpp
@@ -43,18 +43,18 @@ GfxCursor::GfxCursor(ResourceManager *resMan, GfxPalette *palette, GfxScreen *sc
: _resMan(resMan), _palette(palette), _screen(screen) {
_upscaledHires = _screen->getUpscaledHires();
+ _isVisible = true;
+
// center mouse cursor
setPosition(Common::Point(_screen->getWidth() / 2, _screen->getHeight() / 2));
- kernelSetMoveZone(Common::Rect(0, 0, _screen->getDisplayWidth(), _screen->getDisplayHeight()));
-
- _isVisible = true;
+ _moveZoneActive = false;
}
GfxCursor::~GfxCursor() {
purgeCache();
}
-void GfxCursor::init(GfxCoordAdjuster *coordAdjuster, SciEvent *event) {
+void GfxCursor::init(GfxCoordAdjuster *coordAdjuster, EventManager *event) {
_coordAdjuster = coordAdjuster;
_event = event;
}
@@ -120,7 +120,7 @@ void GfxCursor::kernelSetShape(GuiResourceId resourceId) {
colorMapping[0] = 0; // Black is hardcoded
colorMapping[1] = _screen->getColorWhite(); // White is also hardcoded
colorMapping[2] = SCI_CURSOR_SCI0_TRANSPARENCYCOLOR;
- colorMapping[3] = _palette->matchColor(&_palette->_sysPalette, 170, 170, 170); // Grey
+ colorMapping[3] = _palette->matchColor(170, 170, 170); // Grey
// Seek to actual data
resourceData += 4;
@@ -164,42 +164,39 @@ void GfxCursor::kernelSetView(GuiResourceId viewNum, int loopNum, int celNum, Co
GfxView *cursorView = _cachedCursors[viewNum];
- CelInfo *celInfo = cursorView->getCelInfo(loopNum, celNum);
+ const CelInfo *celInfo = cursorView->getCelInfo(loopNum, celNum);
int16 width = celInfo->width;
int16 height = celInfo->height;
byte clearKey = celInfo->clearKey;
Common::Point *cursorHotspot = hotspot;
- byte *cursorBitmap;
if (!cursorHotspot)
// Compute hotspot from xoffset/yoffset
cursorHotspot = new Common::Point((celInfo->width >> 1) - celInfo->displaceX, celInfo->height - celInfo->displaceY - 1);
- // Eco Quest 1 uses a 1x1 transparent cursor to hide the cursor from the user. Some scalers don't seem to support this
+ // Eco Quest 1 uses a 1x1 transparent cursor to hide the cursor from the
+ // user. Some scalers don't seem to support this
if (width < 2 || height < 2) {
kernelHide();
delete cursorHotspot;
return;
}
- celInfo->rawBitmap = cursorView->getBitmap(loopNum, celNum);
+ const byte *rawBitmap = cursorView->getBitmap(loopNum, celNum);
if (_upscaledHires) {
// Scale cursor by 2x - note: sierra didn't do this, but it looks much better
width *= 2;
height *= 2;
cursorHotspot->x *= 2;
cursorHotspot->y *= 2;
- cursorBitmap = new byte[width * height];
- _screen->scale2x(celInfo->rawBitmap, cursorBitmap, celInfo->width, celInfo->height);
+ byte *cursorBitmap = new byte[width * height];
+ _screen->scale2x(rawBitmap, cursorBitmap, celInfo->width, celInfo->height);
+ CursorMan.replaceCursor(cursorBitmap, width, height, cursorHotspot->x, cursorHotspot->y, clearKey);
+ delete[] cursorBitmap;
} else {
- cursorBitmap = celInfo->rawBitmap;
+ CursorMan.replaceCursor(rawBitmap, width, height, cursorHotspot->x, cursorHotspot->y, clearKey);
}
- CursorMan.replaceCursor(cursorBitmap, width, height, cursorHotspot->x, cursorHotspot->y, clearKey);
-
- if (_upscaledHires)
- delete[] cursorBitmap;
-
kernelShow();
delete cursorHotspot;
@@ -209,7 +206,7 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
// See http://developer.apple.com/legacy/mac/library/documentation/mac/QuickDraw/QuickDraw-402.html
// for more information.
- // View 998 seems to be a fake resource used to call for for the Mac CURS resources
+ // View 998 seems to be a fake resource used to call for the Mac CURS resources.
// For other resources, they're still in the views, so use them.
if (viewNum != 998) {
kernelSetView(viewNum, loopNum, celNum, hotspot);
@@ -219,6 +216,7 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
// TODO: What about the 2000 resources? Inventory items? How to handle?
// TODO: What games does this work for? At least it does for KQ6.
// TODO: Stop asking rhetorical questions.
+ // TODO: It was fred all along!
Resource *resource = _resMan->findResource(ResourceId(kResourceTypeCursor, 1000 + celNum), false);
@@ -258,6 +256,15 @@ void GfxCursor::kernelSetMacCursor(GuiResourceId viewNum, int loopNum, int celNu
}
void GfxCursor::setPosition(Common::Point pos) {
+ // Don't set position, when cursor is not visible.
+ // This fixes eco quest 1 (floppy) right at the start, which is setting
+ // mouse cursor to (0,0) all the time during the intro. It's escapeable
+ // (now) by moving to the left or top, but it's getting on your nerves. This
+ // could theoretically break some things, although sierra normally sets
+ // position only when showing the cursor.
+ if (!_isVisible)
+ return;
+
if (!_upscaledHires) {
g_system->warpMouse(pos.x, pos.y);
} else {
@@ -269,52 +276,46 @@ void GfxCursor::setPosition(Common::Point pos) {
Common::Point GfxCursor::getPosition() {
Common::Point mousePos = g_system->getEventManager()->getMousePos();
- switch (_upscaledHires) {
- case GFX_SCREEN_UPSCALED_640x400:
- mousePos.x /= 2;
- mousePos.y /= 2;
- break;
- case GFX_SCREEN_UPSCALED_640x440:
- mousePos.x /= 2;
- mousePos.y = (mousePos.y * 5) / 11;
- break;
- case GFX_SCREEN_UPSCALED_640x480:
- mousePos.x /= 2;
- mousePos.y = (mousePos.y * 5) / 12;
- default:
- break;
- }
+ if (_upscaledHires)
+ _screen->adjustBackUpscaledCoordinates(mousePos.y, mousePos.x);
return mousePos;
}
void GfxCursor::refreshPosition() {
- bool clipped = false;
- Common::Point mousePoint = getPosition();
-
- if (mousePoint.x < _moveZone.left) {
- mousePoint.x = _moveZone.left;
- clipped = true;
- } else if (mousePoint.x >= _moveZone.right) {
- mousePoint.x = _moveZone.right - 1;
- clipped = true;
- }
+ if (_moveZoneActive) {
+ bool clipped = false;
+ Common::Point mousePoint = getPosition();
+
+ if (mousePoint.x < _moveZone.left) {
+ mousePoint.x = _moveZone.left;
+ clipped = true;
+ } else if (mousePoint.x >= _moveZone.right) {
+ mousePoint.x = _moveZone.right - 1;
+ clipped = true;
+ }
+
+ if (mousePoint.y < _moveZone.top) {
+ mousePoint.y = _moveZone.top;
+ clipped = true;
+ } else if (mousePoint.y >= _moveZone.bottom) {
+ mousePoint.y = _moveZone.bottom - 1;
+ clipped = true;
+ }
- if (mousePoint.y < _moveZone.top) {
- mousePoint.y = _moveZone.top;
- clipped = true;
- } else if (mousePoint.y >= _moveZone.bottom) {
- mousePoint.y = _moveZone.bottom - 1;
- clipped = true;
+ // FIXME: Do this only when mouse is grabbed?
+ if (clipped)
+ setPosition(mousePoint);
}
+}
- // FIXME: Do this only when mouse is grabbed?
- if (clipped)
- setPosition(mousePoint);
+void GfxCursor::kernelResetMoveZone() {
+ _moveZoneActive = false;
}
void GfxCursor::kernelSetMoveZone(Common::Rect zone) {
- _moveZone = zone;
+ _moveZone = zone;
+ _moveZoneActive = true;
}
void GfxCursor::kernelSetPos(Common::Point pos) {
@@ -333,7 +334,7 @@ void GfxCursor::kernelMoveCursor(Common::Point pos) {
// Trigger event reading to make sure the mouse coordinates will
// actually have changed the next time we read them.
- _event->get(SCI_EVENT_PEEK);
+ _event->getSciEvent(SCI_EVENT_PEEK);
}
} // End of namespace Sci