diff options
Diffstat (limited to 'engines/sci/graphics/frameout.h')
-rw-r--r-- | engines/sci/graphics/frameout.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h index 7cc1adf059..8ed95a00de 100644 --- a/engines/sci/graphics/frameout.h +++ b/engines/sci/graphics/frameout.h @@ -130,64 +130,6 @@ struct ShowStyleEntry { bool processed; // - // Engine-specific properties for SCI2 through 2.1early - // - - // TODO: Could union this stuff to save literally - // several bytes of memory. - - /** - * The width of the plane. Used to determine the correct - * size of screen items for wipes. - */ - int width; - - /** - * The height of the plane. Used to determine the correct - * size of screen items for wipes. - */ - int height; - - /** - * The number of edges that a transition operates on. - * Slide wipe: 1 edge - * Reveal wipe: 2 edges - * Iris wipe: 4 edges - */ - // TODO: I have no idea why SCI engine stores this instead - // of a screenItems count - int edgeCount; - - /** - * Used by transition types 1 through 10. - * One screen item per division per edge. - */ - ScreenItemList screenItems; - - /** - * Used by transition types 11 and 12. A copy of the - * visible frame buffer. - */ - // TODO: This is a reg_t in SCI engine; not sure if - // we can avoid allocation through SegMan or not. - reg_t bitmapMemId; - - /** - * Used by transition types 11 and 12. A screen item - * used to display the associated bitmap data. - */ - ScreenItem *bitmapScreenItem; - - /** - * A number used to pick pixels to dissolve by types - * 11 and 12. - */ - int dissolveSeed; - int unknown3A; - // max? - int dissolveInitial; - - // // Engine specific properties for SCI2.1mid through SCI3 // @@ -326,9 +268,6 @@ private: bool processShowStyleNone(ShowStyleEntry *showStyle); bool processShowStyleMorph(ShowStyleEntry *showStyle); bool processShowStyleFade(const int direction, ShowStyleEntry *showStyle); -#if 0 - bool processShowStyleWipe(const int direction, ShowStyleEntry *const showStyle); -#endif public: // NOTE: This signature is taken from SCI3 Phantasmagoria 2 |