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author | Colin Snover | 2016-03-17 10:22:15 -0500 |
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committer | Colin Snover | 2016-03-17 10:43:07 -0500 |
commit | 17ec528c9aa1616171b857277169eae48e7fcb77 (patch) | |
tree | 2b03fa7f6fa310c260995654cc4c22e634bce311 /engines/sci/graphics/frameout.h | |
parent | 8748fd7eecebbb702e20325c217c6b2fc9f1b863 (diff) | |
download | scummvm-rg350-17ec528c9aa1616171b857277169eae48e7fcb77.tar.gz scummvm-rg350-17ec528c9aa1616171b857277169eae48e7fcb77.tar.bz2 scummvm-rg350-17ec528c9aa1616171b857277169eae48e7fcb77.zip |
SCI32: Temporarily remove dead SCI2.1early transitions code
This code sneaked in with the graphics engine rewrite, but is not
ready yet to be used. It will return shortly, once it is enabled
and working.
Diffstat (limited to 'engines/sci/graphics/frameout.h')
-rw-r--r-- | engines/sci/graphics/frameout.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h index 7cc1adf059..8ed95a00de 100644 --- a/engines/sci/graphics/frameout.h +++ b/engines/sci/graphics/frameout.h @@ -130,64 +130,6 @@ struct ShowStyleEntry { bool processed; // - // Engine-specific properties for SCI2 through 2.1early - // - - // TODO: Could union this stuff to save literally - // several bytes of memory. - - /** - * The width of the plane. Used to determine the correct - * size of screen items for wipes. - */ - int width; - - /** - * The height of the plane. Used to determine the correct - * size of screen items for wipes. - */ - int height; - - /** - * The number of edges that a transition operates on. - * Slide wipe: 1 edge - * Reveal wipe: 2 edges - * Iris wipe: 4 edges - */ - // TODO: I have no idea why SCI engine stores this instead - // of a screenItems count - int edgeCount; - - /** - * Used by transition types 1 through 10. - * One screen item per division per edge. - */ - ScreenItemList screenItems; - - /** - * Used by transition types 11 and 12. A copy of the - * visible frame buffer. - */ - // TODO: This is a reg_t in SCI engine; not sure if - // we can avoid allocation through SegMan or not. - reg_t bitmapMemId; - - /** - * Used by transition types 11 and 12. A screen item - * used to display the associated bitmap data. - */ - ScreenItem *bitmapScreenItem; - - /** - * A number used to pick pixels to dissolve by types - * 11 and 12. - */ - int dissolveSeed; - int unknown3A; - // max? - int dissolveInitial; - - // // Engine specific properties for SCI2.1mid through SCI3 // @@ -326,9 +268,6 @@ private: bool processShowStyleNone(ShowStyleEntry *showStyle); bool processShowStyleMorph(ShowStyleEntry *showStyle); bool processShowStyleFade(const int direction, ShowStyleEntry *showStyle); -#if 0 - bool processShowStyleWipe(const int direction, ShowStyleEntry *const showStyle); -#endif public: // NOTE: This signature is taken from SCI3 Phantasmagoria 2 |