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-rw-r--r--engines/sci/graphics/gui.cpp139
1 files changed, 0 insertions, 139 deletions
diff --git a/engines/sci/graphics/gui.cpp b/engines/sci/graphics/gui.cpp
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--- a/engines/sci/graphics/gui.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/timer.h"
-#include "common/util.h"
-
-#include "sci/sci.h"
-#include "sci/debug.h" // for g_debug_sleeptime_factor
-#include "sci/event.h"
-#include "sci/engine/state.h"
-#include "sci/engine/selector.h"
-#include "sci/graphics/gui.h"
-#include "sci/graphics/screen.h"
-#include "sci/graphics/palette.h"
-#include "sci/graphics/cursor.h"
-#include "sci/graphics/ports.h"
-#include "sci/graphics/paint16.h"
-#include "sci/graphics/cache.h"
-#include "sci/graphics/compare.h"
-#include "sci/graphics/coordadjuster.h"
-#include "sci/graphics/animate.h"
-#include "sci/graphics/controls.h"
-#include "sci/graphics/menu.h"
-#include "sci/graphics/portrait.h"
-#include "sci/graphics/text16.h"
-#include "sci/graphics/transitions.h"
-#include "sci/graphics/view.h"
-#include "sci/sound/audio.h"
-
-namespace Sci {
-
-SciGui::SciGui(EngineState *state, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, GfxCursor *cursor, GfxPorts *ports, AudioPlayer *audio)
- : _s(state), _screen(screen), _palette(palette), _cache(cache), _cursor(cursor), _ports(ports), _audio(audio) {
-
- // FIXME/TODO: If SciGui inits all the stuff below, then it should *own* it,
- // not SciEngine. Conversely, if we want SciEngine to own this stuff,
- // then it should init it!
- _coordAdjuster = new GfxCoordAdjuster16(_ports);
- g_sci->_gfxCoordAdjuster = _coordAdjuster;
- _cursor->init(_coordAdjuster, _s->_event);
- _compare = new GfxCompare(_s->_segMan, g_sci->getKernel(), _cache, _screen, _coordAdjuster);
- g_sci->_gfxCompare = _compare;
- _transitions = new GfxTransitions(this, _screen, _palette, g_sci->getResMan()->isVGA());
- _paint16 = new GfxPaint16(g_sci->getResMan(), _s->_segMan, g_sci->getKernel(), this, _cache, _ports, _coordAdjuster, _screen, _palette, _transitions);
- g_sci->_gfxPaint = _paint16;
- g_sci->_gfxPaint16 = _paint16;
- _animate = new GfxAnimate(_s, _cache, _ports, _paint16, _screen, _palette, _cursor, _transitions);
- g_sci->_gfxAnimate = _animate;
- _text16 = new GfxText16(g_sci->getResMan(), _cache, _ports, _paint16, _screen);
- _controls = new GfxControls(_s->_segMan, _ports, _paint16, _text16, _screen);
- g_sci->_gfxControls = _controls;
- _menu = new GfxMenu(_s->_event, _s->_segMan, this, _ports, _paint16, _text16, _screen, _cursor);
- g_sci->_gfxMenu = _menu;
-}
-
-SciGui::~SciGui() {
- delete _menu;
- delete _controls;
- delete _text16;
- delete _animate;
- delete _paint16;
- delete _transitions;
- delete _compare;
- delete _coordAdjuster;
-}
-
-void SciGui::resetEngineState(EngineState *s) {
- _s = s;
- _animate->resetEngineState(s);
-}
-
-void SciGui::init(bool usesOldGfxFunctions) {
- _ports->init(usesOldGfxFunctions, this, _paint16, _text16);
- _paint16->init(_animate, _text16);
-}
-
-void SciGui::wait(int16 ticks) {
- _s->wait(ticks);
-}
-
-void SciGui::textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) {
- Common::Rect rect(0, 0, *textWidth, *textHeight);
- _text16->Size(rect, text, font, maxWidth);
- *textWidth = rect.width();
- *textHeight = rect.height();
-}
-
-// Used SCI1+ for text codes
-void SciGui::textFonts(int argc, reg_t *argv) {
- _text16->CodeSetFonts(argc, argv);
-}
-
-// Used SCI1+ for text codes
-void SciGui::textColors(int argc, reg_t *argv) {
- _text16->CodeSetColors(argc, argv);
-}
-
-reg_t SciGui::portraitLoad(Common::String resourceName) {
- //Portrait *myPortrait = new Portrait(g_sci->getResMan(), _screen, _palette, resourceName);
- return NULL_REG;
-}
-
-void SciGui::portraitShow(Common::String resourceName, Common::Point position, uint16 resourceId, uint16 noun, uint16 verb, uint16 cond, uint16 seq) {
- Portrait *myPortrait = new Portrait(g_sci->getResMan(), _s->_event, this, _screen, _palette, _audio, resourceName);
- // TODO: cache portraits
- // adjust given coordinates to curPort (but dont adjust coordinates on upscaledHires_Save_Box and give us hires coordinates
- // on kDrawCel, yeah this whole stuff makes sense)
- position.x += _ports->getPort()->left; position.y += _ports->getPort()->top;
- _screen->adjustToUpscaledCoordinates(position.y, position.x);
- myPortrait->doit(position, resourceId, noun, verb, cond, seq);
- delete myPortrait;
-}
-
-void SciGui::portraitUnload(uint16 portraitId) {
-}
-
-} // End of namespace Sci