diff options
Diffstat (limited to 'engines/sci/graphics/gui.cpp')
| -rw-r--r-- | engines/sci/graphics/gui.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/engines/sci/graphics/gui.cpp b/engines/sci/graphics/gui.cpp index 388598d5ba..31716979a9 100644 --- a/engines/sci/graphics/gui.cpp +++ b/engines/sci/graphics/gui.cpp @@ -566,11 +566,11 @@ int16 SciGui::picNotValid(int16 newPicNotValid) {  } -void SciGui::paletteSet(GuiResourceId resourceId, uint16 flags) { +void SciGui::paletteSet(GuiResourceId resourceId, bool force) {  	// we are also called on EGA games as well, this doesnt make sense. doing this would actually break the system EGA palette  	if (!_s->resMan->isVGA())  		return; -   _palette->setFromResource(resourceId, flags); +   _palette->setFromResource(resourceId, force);  }  void SciGui::paletteSetFlag(uint16 fromColor, uint16 toColor, uint16 flag) { @@ -890,7 +890,7 @@ void SciGui::stopPalVary() {  	_palVaryId = -1;	// invalidate the target palette  	// HACK: just set the target palette -	_palette->setFromResource(_palVaryId, 2); +	_palette->setFromResource(_palVaryId, true);  }  void SciGui::palVaryCallback(void *refCon) { | 
