diff options
Diffstat (limited to 'engines/sci/graphics/menu.cpp')
-rw-r--r-- | engines/sci/graphics/menu.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp index 0241721aa1..bb9551d126 100644 --- a/engines/sci/graphics/menu.cpp +++ b/engines/sci/graphics/menu.cpp @@ -563,12 +563,12 @@ void GfxMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) { } // Save background - _menuSaveHandle = _paint16->bitsSave(_menuRect, SCI_SCREEN_MASK_VISUAL); + _menuSaveHandle = _paint16->bitsSave(_menuRect, GFX_SCREEN_MASK_VISUAL); // Do the drawing - _paint16->fillRect(_menuRect, SCI_SCREEN_MASK_VISUAL, 0); + _paint16->fillRect(_menuRect, GFX_SCREEN_MASK_VISUAL, 0); _menuRect.left++; _menuRect.right--; _menuRect.bottom--; - _paint16->fillRect(_menuRect, SCI_SCREEN_MASK_VISUAL, _screen->getColorWhite()); + _paint16->fillRect(_menuRect, GFX_SCREEN_MASK_VISUAL, _screen->getColorWhite()); _menuRect.left += 8; topPos = _menuRect.top + 1; @@ -588,7 +588,7 @@ void GfxMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) { pixelPos.y = topPos + (_ports->_curPort->fontHeight >> 1) - 1; pixelPos.x = _menuRect.left - 7; while (pixelPos.x < (_menuRect.right - 1)) { - _screen->putPixel(pixelPos.x, pixelPos.y, SCI_SCREEN_MASK_VISUAL, 0, 0, 0); + _screen->putPixel(pixelPos.x, pixelPos.y, GFX_SCREEN_MASK_VISUAL, 0, 0, 0); pixelPos.x += 2; } } @@ -689,7 +689,7 @@ GuiMenuItemEntry *GfxMenu::interactiveWithKeyboard() { calculateMenuAndItemWidth(); _oldPort = _ports->setPort(_ports->_menuPort); - _barSaveHandle = _paint16->bitsSave(_ports->_menuRect, SCI_SCREEN_MASK_VISUAL); + _barSaveHandle = _paint16->bitsSave(_ports->_menuRect, GFX_SCREEN_MASK_VISUAL); _ports->penColor(0); _ports->backColor(_screen->getColorWhite()); @@ -810,7 +810,7 @@ GuiMenuItemEntry *GfxMenu::interactiveWithMouse() { calculateMenuAndItemWidth(); _oldPort = _ports->setPort(_ports->_menuPort); - _barSaveHandle = _paint16->bitsSave(_ports->_menuRect, SCI_SCREEN_MASK_VISUAL); + _barSaveHandle = _paint16->bitsSave(_ports->_menuRect, GFX_SCREEN_MASK_VISUAL); _ports->penColor(0); _ports->backColor(_screen->getColorWhite()); |