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-rw-r--r--engines/sci/graphics/picture.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index 5c3330ab7a..1416412b33 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -56,7 +56,9 @@ GuiResourceId GfxPicture::getResourceId() {
return _resourceId;
}
-// TODO: subclass this
+// differentiation between various picture formats can NOT get done using sci-version checks.
+// Games like PQ1 use the "old" vector data picture format, but are actually SCI1.1
+// We should leave this that way to decide the format on-the-fly instead of hardcoding it in any way
void GfxPicture::draw(int16 animationNr, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
uint16 headerSize;