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-rw-r--r--engines/sci/graphics/ports.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/graphics/ports.cpp b/engines/sci/graphics/ports.cpp
index ab3291dd79..cdb6fe4ae1 100644
--- a/engines/sci/graphics/ports.cpp
+++ b/engines/sci/graphics/ports.cpp
@@ -54,7 +54,7 @@ GfxPorts::~GfxPorts() {
delete _menuPort;
}
-void GfxPorts::init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16, Common::String gameId) {
+void GfxPorts::init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16, GfxText16 *text16) {
int16 offTop = 10;
_usesOldGfxFunctions = usesOldGfxFunctions;
@@ -88,6 +88,7 @@ void GfxPorts::init(bool usesOldGfxFunctions, SciGui *gui, GfxPaint16 *paint16,
// Jones, Slater and Hoyle 3 were called with parameter -Nw 0 0 200 320.
// Mother Goose (SCI1) uses -Nw 0 0 159 262. The game will later use SetPort so we don't need to set the other fields.
// This actually meant not skipping the first 10 pixellines in windowMgrPort
+ Common::String gameId = g_sci->getGameID();
if (gameId == "jones" || gameId == "slater" || gameId == "hoyle3" || (gameId == "mothergoose" && getSciVersion() == SCI_VERSION_1_EARLY))
offTop = 0;