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-rw-r--r--engines/sci/graphics/video32.cpp450
1 files changed, 2 insertions, 448 deletions
diff --git a/engines/sci/graphics/video32.cpp b/engines/sci/graphics/video32.cpp
index 380ab804d7..dc2641c92a 100644
--- a/engines/sci/graphics/video32.cpp
+++ b/engines/sci/graphics/video32.cpp
@@ -29,457 +29,11 @@
#include "sci/graphics/palette32.h"
#include "sci/graphics/text32.h"
#include "sci/graphics/video32.h"
-#include "audio/mixer.h" // for Audio::Mixer::kSFXSoundType
-#include "common/config-manager.h" // for ConfMan
-#include "common/textconsole.h" // for error, warning
-#include "common/system.h"
-#include "engine.h" // for Engine, g_engine
-#include "engines/util.h"
-#include "graphics/scaler/scalebit.h"
-#include "sci/console.h" // for Console
-#include "sci/engine/state.h" // for EngineState
-#include "sci/engine/vm_types.h" // for reg_t
-#include "sci/event.h" // for SciEvent, EventManager, SCI_...
-#include "sci/graphics/celobj32.h" // for CelInfo32
-#include "sci/graphics/cursor.h" // for GfxCursor
-#include "sci/graphics/helpers.h" // for Color, Palette
-#include "sci/graphics/palette32.h" // for GfxPalette32
-#include "sci/graphics/plane32.h" // for Plane, PlanePictureCodes::kP...
-#include "sci/graphics/screen_item32.h" // for ScaleInfo, ScreenItem, Scale...
-#include "sci/graphics/text32.h" // for BitmapResource
-#include "sci/video/seq_decoder.h"
-#include "sci/sci.h" // for SciEngine, g_sci, getSciVersion
-#include "video/avi_decoder.h"
+#include "sci/sci.h"
#include "video/coktel_decoder.h"
namespace Sci {
-#pragma mark SEQPlayer
-
-SEQPlayer::SEQPlayer(SegManager *segMan) :
- _segMan(segMan),
- _decoder(nullptr),
- _plane(nullptr),
- _screenItem(nullptr) {}
-
-void SEQPlayer::play(const Common::String &fileName, const int16 numTicks, const int16 x, const int16 y) {
- delete _decoder;
- _decoder = new SEQDecoder(numTicks);
- _decoder->loadFile(fileName);
-
- // NOTE: In the original engine, video was output directly to the hardware,
- // bypassing the game's rendering engine. Instead of doing this, we use a
- // mechanism that is very similar to that used by the VMD player, which
- // allows the SEQ to be drawn into a bitmap ScreenItem and displayed using
- // the normal graphics system.
- _segMan->allocateBitmap(&_bitmap, _decoder->getWidth(), _decoder->getHeight(), kDefaultSkipColor, 0, 0, kLowResX, kLowResY, 0, false, false);
-
- CelInfo32 celInfo;
- celInfo.type = kCelTypeMem;
- celInfo.bitmap = _bitmap;
-
- _plane = new Plane(Common::Rect(kLowResX, kLowResY), kPlanePicColored);
- g_sci->_gfxFrameout->addPlane(*_plane);
-
- // Normally we would use the x, y coordinates passed into the play function
- // to position the screen item, but because the video frame bitmap is
- // drawn in low-resolution coordinates, it gets automatically scaled up by
- // the engine (pixel doubling with aspect ratio correction). As a result,
- // the animation does not need the extra offsets from the game in order to
- // be correctly positioned in the middle of the window, so we ignore them.
- _screenItem = new ScreenItem(_plane->_object, celInfo, Common::Point(0, 0), ScaleInfo());
- g_sci->_gfxFrameout->addScreenItem(*_screenItem);
- g_sci->_gfxFrameout->frameOut(true);
- _decoder->start();
-
- while (!g_engine->shouldQuit() && !_decoder->endOfVideo()) {
- renderFrame();
- g_sci->getEngineState()->speedThrottler(_decoder->getTimeToNextFrame());
- g_sci->getEngineState()->_throttleTrigger = true;
- }
-
- _segMan->freeBitmap(_screenItem->_celInfo.bitmap);
- g_sci->_gfxFrameout->deletePlane(*_plane);
- g_sci->_gfxFrameout->frameOut(true);
- _screenItem = nullptr;
- _plane = nullptr;
-}
-
-void SEQPlayer::renderFrame() const {
- const Graphics::Surface *surface = _decoder->decodeNextFrame();
-
- SciBitmap &bitmap = *_segMan->lookupBitmap(_bitmap);
- bitmap.getBuffer().copyRectToSurface(*surface, 0, 0, Common::Rect(surface->w, surface->h));
-
- const bool dirtyPalette = _decoder->hasDirtyPalette();
- if (dirtyPalette) {
- Palette palette;
- const byte *rawPalette = _decoder->getPalette();
- for (int i = 0; i < ARRAYSIZE(palette.colors); ++i) {
- palette.colors[i].r = *rawPalette++;
- palette.colors[i].g = *rawPalette++;
- palette.colors[i].b = *rawPalette++;
- palette.colors[i].used = true;
- }
-
- g_sci->_gfxPalette32->submit(palette);
- }
-
- g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
- g_sci->getSciDebugger()->onFrame();
- g_sci->_gfxFrameout->frameOut(true);
-}
-
-#pragma mark -
-#pragma mark AVIPlayer
-
-AVIPlayer::AVIPlayer(SegManager *segMan, EventManager *eventMan) :
- _segMan(segMan),
- _eventMan(eventMan),
- _decoder(new Video::AVIDecoder(Audio::Mixer::kSFXSoundType)),
- _scaleBuffer(nullptr),
- _plane(nullptr),
- _screenItem(nullptr),
- _status(kAVINotOpen) {}
-
-AVIPlayer::~AVIPlayer() {
- close();
- delete _decoder;
-}
-
-AVIPlayer::IOStatus AVIPlayer::open(const Common::String &fileName) {
- if (_status != kAVINotOpen) {
- close();
- }
-
- if (!_decoder->loadFile(fileName)) {
- return kIOFileNotFound;
- }
-
- _status = kAVIOpen;
- return kIOSuccess;
-}
-
-AVIPlayer::IOStatus AVIPlayer::init1x(const int16 x, const int16 y, int16 width, int16 height) {
- if (_status == kAVINotOpen) {
- return kIOFileNotFound;
- }
-
- _pixelDouble = false;
-
- if (!width || !height) {
- width = _decoder->getWidth();
- height = _decoder->getHeight();
- } else if (getSciVersion() == SCI_VERSION_2_1_EARLY && g_sci->getGameId() == GID_KQ7) {
- // KQ7 1.51 provides an explicit width and height when it wants scaling,
- // though the width and height it provides are not scaled
- _pixelDouble = true;
- width *= 2;
- height *= 2;
- }
-
- // QFG4CD gives non-multiple-of-2 values for width and height,
- // which would normally be OK except the source video is a pixel bigger
- // in each dimension
- width = (width + 1) & ~1;
- height = (height + 1) & ~1;
-
- _drawRect.left = x;
- _drawRect.top = y;
- _drawRect.right = x + width;
- _drawRect.bottom = y + height;
-
- // SCI2.1mid uses init2x to draw a pixel-doubled AVI, but SCI2 has only the
- // one play routine which automatically pixel-doubles in hi-res mode
- if (getSciVersion() == SCI_VERSION_2) {
- // This is somewhat of a hack; credits.avi from GK1 is not
- // rendered correctly in SSCI because it is a 640x480 video, but the
- // game script gives the wrong dimensions. Since this is the only
- // high-resolution AVI ever used, just set the draw rectangle to draw
- // the entire screen
- if (_decoder->getWidth() > 320) {
- _drawRect.left = 0;
- _drawRect.top = 0;
- _drawRect.right = 320;
- _drawRect.bottom = 200;
- }
-
- // In hi-res mode, video will be pixel doubled, so the origin (which
- // corresponds to the correct position without pixel doubling) needs to
- // be corrected
- if (g_sci->_gfxFrameout->_isHiRes && _decoder->getWidth() <= 320) {
- _drawRect.left /= 2;
- _drawRect.top /= 2;
- }
- }
-
- init();
-
- return kIOSuccess;
-}
-
-AVIPlayer::IOStatus AVIPlayer::init2x(const int16 x, const int16 y) {
- if (_status == kAVINotOpen) {
- return kIOFileNotFound;
- }
-
- _drawRect.left = x;
- _drawRect.top = y;
- _drawRect.right = x + _decoder->getWidth() * 2;
- _drawRect.bottom = y + _decoder->getHeight() * 2;
-
- _pixelDouble = true;
- init();
-
- return kIOSuccess;
-}
-
-void AVIPlayer::init() {
- int16 xRes;
- int16 yRes;
-
- bool useScreenDimensions = false;
- if (g_sci->_gfxFrameout->_isHiRes && _decoder->getWidth() > 320) {
- useScreenDimensions = true;
- }
-
- // KQ7 1.51 gives video position in screen coordinates, not game
- // coordinates, because in SSCI they are passed to Video for Windows, which
- // renders as an overlay on the game video. Because we put the video into a
- // ScreenItem instead of rendering directly to the hardware surface, the
- // coordinates need to be converted to game script coordinates
- if (g_sci->getGameId() == GID_KQ7 && getSciVersion() == SCI_VERSION_2_1_EARLY) {
- useScreenDimensions = !_pixelDouble;
- // This y-translation is arbitrary, based on what roughly centers the
- // videos in the game window
- _drawRect.translate(-_drawRect.left / 2, -_drawRect.top * 2 / 3);
- }
-
- if (useScreenDimensions) {
- xRes = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
- yRes = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
- } else {
- xRes = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
- yRes = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
- }
-
- _plane = new Plane(_drawRect);
- g_sci->_gfxFrameout->addPlane(*_plane);
-
- if (_decoder->getPixelFormat().bytesPerPixel == 1) {
- _segMan->allocateBitmap(&_bitmap, _decoder->getWidth(), _decoder->getHeight(), kDefaultSkipColor, 0, 0, xRes, yRes, 0, false, false);
-
- CelInfo32 celInfo;
- celInfo.type = kCelTypeMem;
- celInfo.bitmap = _bitmap;
-
- _screenItem = new ScreenItem(_plane->_object, celInfo, Common::Point(_drawRect.left, _drawRect.top), ScaleInfo());
- g_sci->_gfxFrameout->addScreenItem(*_screenItem);
- g_sci->_gfxFrameout->frameOut(true);
- } else {
- const Buffer &currentBuffer = g_sci->_gfxFrameout->getCurrentBuffer();
- const Graphics::PixelFormat format = _decoder->getPixelFormat();
- initGraphics(currentBuffer.screenWidth, currentBuffer.screenHeight, g_sci->_gfxFrameout->_isHiRes, &format);
-
- if (_pixelDouble) {
- const int16 width = _drawRect.width();
- const int16 height = _drawRect.height();
- _scaleBuffer = calloc(1, width * height * format.bytesPerPixel);
- }
- }
-}
-
-AVIPlayer::IOStatus AVIPlayer::play(const int16 from, const int16 to, const int16, const bool async) {
- if (_status == kAVINotOpen) {
- return kIOFileNotFound;
- }
-
- if (from >= 0 && to > 0 && from <= to) {
- _decoder->seekToFrame(from);
- _decoder->setEndFrame(to);
- }
-
- if (!async) {
- renderVideo();
- } else if (getSciVersion() == SCI_VERSION_2_1_EARLY) {
- playUntilEvent((EventFlags)(kEventFlagEnd | kEventFlagEscapeKey));
- } else {
- _status = kAVIPlaying;
- }
-
- return kIOSuccess;
-}
-
-void AVIPlayer::renderVideo() const {
- _decoder->start();
- while (!g_engine->shouldQuit() && !_decoder->endOfVideo()) {
- g_sci->getEngineState()->speedThrottler(_decoder->getTimeToNextFrame());
- g_sci->getEngineState()->_throttleTrigger = true;
- if (_decoder->needsUpdate()) {
- renderFrame();
- }
- }
-}
-
-AVIPlayer::IOStatus AVIPlayer::close() {
- if (_status == kAVINotOpen) {
- return kIOSuccess;
- }
-
- free(_scaleBuffer);
- _scaleBuffer = nullptr;
-
- if (_decoder->getPixelFormat().bytesPerPixel != 1) {
- const bool isHiRes = g_sci->_gfxFrameout->_isHiRes;
- const Buffer &currentBuffer = g_sci->_gfxFrameout->getCurrentBuffer();
- const Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
- initGraphics(currentBuffer.screenWidth, currentBuffer.screenHeight, isHiRes, &format);
- }
-
- _decoder->close();
- _status = kAVINotOpen;
- g_sci->_gfxFrameout->deletePlane(*_plane);
- _plane = nullptr;
- _screenItem = nullptr;
- return kIOSuccess;
-}
-
-AVIPlayer::IOStatus AVIPlayer::cue(const uint16 frameNo) {
- if (!_decoder->seekToFrame(frameNo)) {
- return kIOSeekFailed;
- }
-
- _status = kAVIPaused;
- return kIOSuccess;
-}
-
-uint16 AVIPlayer::getDuration() const {
- if (_status == kAVINotOpen) {
- return 0;
- }
-
- return _decoder->getFrameCount();
-}
-
-void AVIPlayer::renderFrame() const {
- const Graphics::Surface *surface = _decoder->decodeNextFrame();
-
- if (surface->format.bytesPerPixel == 1) {
- SciBitmap &bitmap = *_segMan->lookupBitmap(_bitmap);
- if (surface->w > bitmap.getWidth() || surface->h > bitmap.getHeight()) {
- warning("Attempted to draw a video frame larger than the destination bitmap");
- return;
- }
-
- // KQ7 1.51 encodes videos with palette entry 0 as white, which makes
- // the area around the video turn white too, since it is coded to use
- // palette entry 0. This happens to work in the original game because
- // the video is rendered by VfW, not in the engine itself. To fix this,
- // we just modify the incoming pixel data from the video so if a pixel
- // is using entry 0, we change it to use entry 255, which is guaranteed
- // to always be white
- if (getSciVersion() == SCI_VERSION_2_1_EARLY && g_sci->getGameId() == GID_KQ7) {
- uint8 *target = bitmap.getPixels();
- uint8 *source = (uint8 *)surface->getPixels();
- uint8 *end = (uint8 *)surface->getPixels() + surface->w * surface->h;
-
- while (source != end) {
- uint8 value = *source++;
- *target++ = value == 0 ? 255 : value;
- }
- } else {
- bitmap.getBuffer().copyRectToSurface(*surface, 0, 0, Common::Rect(surface->w, surface->h));
- }
-
- const bool dirtyPalette = _decoder->hasDirtyPalette();
- if (dirtyPalette) {
- Palette palette;
- const byte *rawPalette = _decoder->getPalette();
- for (int i = 0; i < ARRAYSIZE(palette.colors); ++i) {
- palette.colors[i].r = *rawPalette++;
- palette.colors[i].g = *rawPalette++;
- palette.colors[i].b = *rawPalette++;
- palette.colors[i].used = true;
- }
-
- // Prevent KQ7 1.51 from setting entry 0 to white
- palette.colors[0].used = false;
-
- g_sci->_gfxPalette32->submit(palette);
- }
-
- g_sci->_gfxFrameout->updateScreenItem(*_screenItem);
- g_sci->getSciDebugger()->onFrame();
- g_sci->_gfxFrameout->frameOut(true);
- } else {
- Common::Rect drawRect(_drawRect);
- const int16 screenWidth = g_sci->_gfxFrameout->getCurrentBuffer().screenWidth;
- const int16 screenHeight = g_sci->_gfxFrameout->getCurrentBuffer().screenHeight;
- const int16 scriptWidth = g_sci->_gfxFrameout->getCurrentBuffer().scriptWidth;
- const int16 scriptHeight = g_sci->_gfxFrameout->getCurrentBuffer().scriptHeight;
-
- if (_pixelDouble) {
- scale(2, _scaleBuffer, surface->pitch * 2, surface->getPixels(), surface->pitch, surface->format.bytesPerPixel, surface->w, surface->h);
- g_system->copyRectToScreen(_scaleBuffer, surface->pitch * 2, _drawRect.left, _drawRect.top, _drawRect.width(), _drawRect.height());
- } else {
- mulinc(drawRect, Ratio(screenWidth, scriptWidth), Ratio(screenHeight, scriptHeight));
-
- g_system->copyRectToScreen(surface->getPixels(), surface->pitch, drawRect.left, drawRect.top, surface->w, surface->h);
- }
- }
-}
-
-AVIPlayer::EventFlags AVIPlayer::playUntilEvent(EventFlags flags) {
- _decoder->start();
-
- EventFlags stopFlag = kEventFlagNone;
- while (!g_engine->shouldQuit()) {
- if (_decoder->endOfVideo()) {
- stopFlag = kEventFlagEnd;
- break;
- }
-
- g_sci->getEngineState()->speedThrottler(_decoder->getTimeToNextFrame());
- g_sci->getEngineState()->_throttleTrigger = true;
- if (_decoder->needsUpdate()) {
- renderFrame();
- }
-
- SciEvent event = _eventMan->getSciEvent(SCI_EVENT_MOUSE_PRESS | SCI_EVENT_PEEK);
- if ((flags & kEventFlagMouseDown) && event.type == SCI_EVENT_MOUSE_PRESS) {
- stopFlag = kEventFlagMouseDown;
- break;
- }
-
- event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD | SCI_EVENT_PEEK);
- if ((flags & kEventFlagEscapeKey) && event.type == SCI_EVENT_KEYBOARD) {
- bool stop = false;
- while ((event = _eventMan->getSciEvent(SCI_EVENT_KEYBOARD)),
- event.type != SCI_EVENT_NONE) {
- if (event.character == SCI_KEY_ESC) {
- stop = true;
- break;
- }
- }
-
- if (stop) {
- stopFlag = kEventFlagEscapeKey;
- break;
- }
- }
-
- // TODO: Hot rectangles
- if ((flags & kEventFlagHotRectangle) /* && event.type == SCI_EVENT_HOT_RECTANGLE */) {
- warning("Hot rectangles not implemented in VMD player");
- stopFlag = kEventFlagHotRectangle;
- break;
- }
- }
-
- return stopFlag;
-}
-
-#pragma mark -
#pragma mark VMDPlayer
VMDPlayer::VMDPlayer(SegManager *segMan, EventManager *eventMan) :
@@ -563,7 +117,7 @@ VMDPlayer::IOStatus VMDPlayer::close() {
if (!_planeIsOwned && _screenItem != nullptr) {
g_sci->_gfxFrameout->deleteScreenItem(*_screenItem);
- _segMan->freeBitmap(_screenItem->_celInfo.bitmap);
+ g_sci->getEngineState()->_segMan->freeBitmap(_screenItem->_celInfo.bitmap);
_screenItem = nullptr;
} else if (_plane != nullptr) {
g_sci->_gfxFrameout->deletePlane(*_plane);