diff options
Diffstat (limited to 'engines/sci/graphics/view.cpp')
-rw-r--r-- | engines/sci/graphics/view.cpp | 38 |
1 files changed, 34 insertions, 4 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp index 93df45820c..80778504ec 100644 --- a/engines/sci/graphics/view.cpp +++ b/engines/sci/graphics/view.cpp @@ -160,8 +160,8 @@ void GfxView::initData(GuiResourceId resourceId) { // For EGA // Width:WORD Height:WORD DisplaceX:BYTE DisplaceY:BYTE ClearKey:BYTE EGAData starts now directly cel = &_loop[loopNo].cel[celNo]; - cel->width = READ_LE_UINT16(celData); - cel->height = READ_LE_UINT16(celData + 2); + cel->scriptWidth = cel->width = READ_LE_UINT16(celData); + cel->scriptHeight = cel->height = READ_LE_UINT16(celData + 2); cel->displaceX = (signed char)celData[4]; cel->displaceY = celData[5]; cel->clearKey = celData[6]; @@ -231,8 +231,8 @@ void GfxView::initData(GuiResourceId resourceId) { _loop[loopNo].cel = new CelInfo[celCount]; for (celNo = 0; celNo < celCount; celNo++) { cel = &_loop[loopNo].cel[celNo]; - cel->width = READ_SCI11ENDIAN_UINT16(celData); - cel->height = READ_SCI11ENDIAN_UINT16(celData + 2); + cel->scriptWidth = cel->width = READ_SCI11ENDIAN_UINT16(celData); + cel->scriptHeight = cel->height = READ_SCI11ENDIAN_UINT16(celData + 2); cel->displaceX = READ_SCI11ENDIAN_UINT16(celData + 4); cel->displaceY = READ_SCI11ENDIAN_UINT16(celData + 6); @@ -253,6 +253,36 @@ void GfxView::initData(GuiResourceId resourceId) { celData += celSize; } } +#ifdef ENABLE_SCI32 + // adjust width/height returned to scripts + switch (getSciVersion()) { + case SCI_VERSION_2: + if (_isSci2Hires) { + for (loopNo = 0; loopNo < _loopCount; loopNo++) { + for (celNo = 0; celNo < _loop[loopNo].celCount; celNo++) { + _screen->adjustBackUpscaledCoordinates(_loop[loopNo].cel[celNo].scriptWidth, _loop[loopNo].cel[celNo].scriptHeight); + } + } + } + break; + + case SCI_VERSION_2_1: + // half the width returned here, fixes lsl6 action icon placements + // the scripts work low-res and add the returned value from here to the coordinate + // TODO: check, if this is actually right. I'm slightly confused by this, but even GK1CD has some idivs in this + // code, so it seems plausible. + if (_screen->getDisplayWidth() > 320) { + for (loopNo = 0; loopNo < _loopCount; loopNo++) { + for (celNo = 0; celNo < _loop[loopNo].celCount; celNo++) { + _loop[loopNo].cel[celNo].scriptWidth /= 2; + _loop[loopNo].cel[celNo].scriptHeight /= 2; + } + } + } + default: + break; + } +#endif break; default: |