diff options
Diffstat (limited to 'engines/sci/graphics/view.cpp')
-rw-r--r-- | engines/sci/graphics/view.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp index 244114e866..816dad0cbb 100644 --- a/engines/sci/graphics/view.cpp +++ b/engines/sci/graphics/view.cpp @@ -81,6 +81,7 @@ void GfxView::initData(GuiResourceId resourceId) { _loopCount = 0; _embeddedPal = false; _EGAmapping = NULL; + _isSci2Hires = false; // If we find an SCI1/SCI1.1 view (not amiga), we switch to that type for // EGA. This could get used to make view patches for EGA games, where the @@ -191,6 +192,7 @@ void GfxView::initData(GuiResourceId resourceId) { assert(headerSize >= 16); _loopCount = _resourceData[2]; assert(_loopCount); + _isSci2Hires = _resourceData[5] == 1 ? true : false; palOffset = READ_SCI11ENDIAN_UINT32(_resourceData + 8); // FIXME: After LoopCount there is another byte and its set for view 50 // within Laura Bow 2 CD, check what it means. @@ -240,6 +242,9 @@ void GfxView::initData(GuiResourceId resourceId) { cel->offsetEGA = 0; cel->offsetRLE = READ_SCI11ENDIAN_UINT32(celData + 24); cel->offsetLiteral = READ_SCI11ENDIAN_UINT32(celData + 28); + // GK1-hires content is actually uncompressed, we need to swap both so that we process it as such + if ((cel->offsetRLE) && (!cel->offsetLiteral)) + SWAP(cel->offsetRLE, cel->offsetLiteral); cel->rawBitmap = 0; if (_loop[loopNo].mirrorFlag) @@ -288,6 +293,10 @@ Palette *GfxView::getPalette() { return _embeddedPal ? &_viewPalette : NULL; } +bool GfxView::isSci2Hires() { + return _isSci2Hires; +} + void GfxView::getCelRect(int16 loopNo, int16 celNo, int16 x, int16 y, int16 z, Common::Rect &outRect) const { const CelInfo *celInfo = getCelInfo(loopNo, celNo); outRect.left = x + celInfo->displaceX - (celInfo->width >> 1); |