aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/view.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci/graphics/view.cpp')
-rw-r--r--engines/sci/graphics/view.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index 40e2a4fb30..f00d6a652d 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -62,6 +62,7 @@ void GfxView::initData(GuiResourceId resourceId) {
error("view resource %d not found", resourceId);
}
_resourceData = _resource->data;
+ _resourceSize = _resource->size;
byte *celData, *loopData;
uint16 celOffset;
@@ -114,7 +115,7 @@ void GfxView::initData(GuiResourceId resourceId) {
// On the other side: vga sci1 games have this pointing to a VGA palette
// and ega sci1 games have this pointing to a 8x16 byte mapping table that needs to get applied then
if (!isEGA) {
- _palette->createFromData(&_resourceData[palOffset], &_viewPalette);
+ _palette->createFromData(&_resourceData[palOffset], _resourceSize - palOffset, &_viewPalette);
_embeddedPal = true;
} else {
// Only use the EGA-mapping, when being SCI1
@@ -197,7 +198,7 @@ void GfxView::initData(GuiResourceId resourceId) {
assert(celSize >= 32);
if (palOffset) {
- _palette->createFromData(&_resourceData[palOffset], &_viewPalette);
+ _palette->createFromData(&_resourceData[palOffset], _resourceSize - palOffset, &_viewPalette);
_embeddedPal = true;
}