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Diffstat (limited to 'engines/sci/graphics/windowmgr.cpp')
-rw-r--r--engines/sci/graphics/windowmgr.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/sci/graphics/windowmgr.cpp b/engines/sci/graphics/windowmgr.cpp
index 08dfdffc39..374efb2b30 100644
--- a/engines/sci/graphics/windowmgr.cpp
+++ b/engines/sci/graphics/windowmgr.cpp
@@ -143,17 +143,17 @@ Window *WindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *resto
pwnd->rect = dims;
if (restoreRect)
pwnd->restoreRect = *restoreRect;
-
+
pwnd->wndStyle = style;
pwnd->hSaved1 = pwnd->hSaved2 = NULL_REG;
pwnd->bDrawn = false;
if ((style & SCI_WINDOWMGR_STYLE_TRANSPARENT) == 0)
pwnd->saveScreenMask = (priority == -1 ? SCI_SCREEN_MASK_VISUAL : SCI_SCREEN_MASK_VISUAL | SCI_SCREEN_MASK_PRIORITY);
-
+
if (title && (style & SCI_WINDOWMGR_STYLE_TITLE)) {
pwnd->title = title;
}
-
+
r = dims;
if ((style != SCI_WINDOWMGR_STYLE_USER) && !(style & SCI_WINDOWMGR_STYLE_NOFRAME)) {
r.grow(1);
@@ -165,23 +165,23 @@ Window *WindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *resto
// FIXME: it seems as if shadows may result in the window getting moved one upwards
// so that the shadow is visible (lsl5)
-
+
pwnd->dims = r;
const Common::Rect *wmprect = &_wmgrPort->rect;
int16 oldtop = pwnd->dims.top;
int16 oldleft = pwnd->dims.left;
if (wmprect->top > pwnd->dims.top)
pwnd->dims.moveTo(pwnd->dims.left, wmprect->top);
-
+
if (wmprect->bottom < pwnd->dims.bottom)
pwnd->dims.moveTo(pwnd->dims.left, wmprect->bottom - pwnd->dims.bottom + pwnd->dims.top);
-
+
if (wmprect->right < pwnd->dims.right)
pwnd->dims.moveTo(wmprect->right + pwnd->dims.left - pwnd->dims.right, pwnd->dims.top);
-
+
if (wmprect->left > pwnd->dims.left)
pwnd->dims.moveTo(wmprect->left, pwnd->dims.top);
-
+
pwnd->rect.moveTo(pwnd->rect.left + pwnd->dims.left - oldleft, pwnd->rect.top + pwnd->dims.top - oldtop);
if (restoreRect == 0)
pwnd->restoreRect = pwnd->dims;
@@ -192,7 +192,7 @@ Window *WindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *resto
pwnd->restoreRect.bottom++;
pwnd->restoreRect.right++;
}
-
+
if (draw)
DrawWindow(pwnd);
_gfx->SetPort((Port *)pwnd);
@@ -218,7 +218,7 @@ void WindowMgr::DrawWindow(Window *pWnd) {
_gfx->FillRect(pWnd->restoreRect, SCI_SCREEN_MASK_PRIORITY, 0, 15);
}
}
-
+
// drawing frame,shadow and title
if (!(wndStyle & SCI_WINDOWMGR_STYLE_USER)) {
r = pWnd->dims;
@@ -241,14 +241,14 @@ void WindowMgr::DrawWindow(Window *pWnd) {
_text->Box(pWnd->title.c_str(), 1, r, SCI_TEXT_ALIGNMENT_CENTER, 0);
_gfx->PenColor(oldcolor);
}
-
+
r = pWnd->dims;
r.top += 9;
}
-
+
r.grow(-1);
}
-
+
if (!(wndStyle & SCI_WINDOWMGR_STYLE_TRANSPARENT))
_gfx->FillRect(r, SCI_SCREEN_MASK_VISUAL, pWnd->backClr);