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-rw-r--r--engines/sci/graphics/text32.cpp16
1 files changed, 2 insertions, 14 deletions
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index f13a56fa17..82740c0ad9 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -94,15 +94,8 @@ void GfxText32::drawTextBitmap(reg_t textObject, uint16 textX, uint16 textY, uin
while (*txt) {
charCount = GetLongest(txt, maxWidth, font);
- if (charCount == 0) {
- // If the text does not fit inside the given plane, use the
- // whole screen.
- // TODO/FIXME: Is this really needed? Perhaps some other
- // functionality is missing instead?
- charCount = GetLongest(txt, _screen->getWidth() - textX, font);
- if (charCount == 0)
- break;
- }
+ if (charCount == 0)
+ break;
uint16 curX = textX;
@@ -248,11 +241,6 @@ void GfxText32::kernelTextSize(const char *text, int16 font, int16 maxWidth, int
Size(rect, text, font, maxWidth);
*textWidth = rect.width();
*textHeight = rect.height();
-
- // TODO: Setting textWidth properly changes the subtitle plane top to 0.
- // I have no idea why, so we currently hack in the old behavior here.
- *textWidth = 0;
- *textHeight = 0;
}
void GfxText32::StringWidth(const char *str, GuiResourceId fontId, int16 &textWidth, int16 &textHeight) {