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-rw-r--r--engines/sci/graphics/paint16.cpp19
-rw-r--r--engines/sci/graphics/portrait.cpp63
-rw-r--r--engines/sci/graphics/screen.cpp17
-rw-r--r--engines/sci/graphics/screen.h1
4 files changed, 71 insertions, 29 deletions
diff --git a/engines/sci/graphics/paint16.cpp b/engines/sci/graphics/paint16.cpp
index f80703e14d..6004e9ce7a 100644
--- a/engines/sci/graphics/paint16.cpp
+++ b/engines/sci/graphics/paint16.cpp
@@ -471,9 +471,6 @@ void GfxPaint16::kernelGraphRedrawBox(Common::Rect rect) {
#define SCI_DISPLAY_WIDTH 106
#define SCI_DISPLAY_SAVEUNDER 107
#define SCI_DISPLAY_RESTOREUNDER 108
-#define SCI_DISPLAY_DUMMY1 114
-#define SCI_DISPLAY_DUMMY2 115
-#define SCI_DISPLAY_DUMMY3 117
#define SCI_DISPLAY_DONTSHOWBITS 121
reg_t GfxPaint16::kernelDisplay(const char *text, uint16 languageSplitter, int argc, reg_t *argv) {
@@ -543,22 +540,6 @@ reg_t GfxPaint16::kernelDisplay(const char *text, uint16 languageSplitter, int a
bRedraw = 0;
break;
- // The following three dummy calls are not supported by the Sierra SCI
- // interpreter, but are erroneously called in some game scripts.
- case SCI_DISPLAY_DUMMY1: // Longbow demo (all rooms) and QFG1 EGA demo (room 11)
- case SCI_DISPLAY_DUMMY2: // Longbow demo (all rooms)
- case SCI_DISPLAY_DUMMY3: // QFG1 EGA demo (room 11) and PQ2 (room 23)
- if (!(g_sci->getGameId() == GID_LONGBOW && g_sci->isDemo()) &&
- !(g_sci->getGameId() == GID_QFG1 && g_sci->isDemo()) &&
- !(g_sci->getGameId() == GID_PQ2))
- error("Unknown kDisplay argument %d", displayArg.getOffset());
-
- if (displayArg.getOffset() == SCI_DISPLAY_DUMMY2) {
- if (!argc)
- error("No parameter left for kDisplay(115)");
- argc--; argv++;
- }
- break;
default:
SciTrackOriginReply originReply;
SciWorkaroundSolution solution = trackOriginAndFindWorkaround(0, kDisplay_workarounds, &originReply);
diff --git a/engines/sci/graphics/portrait.cpp b/engines/sci/graphics/portrait.cpp
index 668de616fb..cb425f3be9 100644
--- a/engines/sci/graphics/portrait.cpp
+++ b/engines/sci/graphics/portrait.cpp
@@ -57,13 +57,39 @@ void Portrait::init() {
// 4 bytes paletteSize (base 1)
// -> 17 bytes
// paletteSize bytes paletteData
- // 14 bytes bitmap header
- // -> 4 bytes unknown
- // -> 2 bytes height
- // -> 2 bytes width
- // -> 6 bytes unknown
- // height * width bitmap data
- // another animation count times bitmap header and data
+ //
+ // bitmap-data follows, total of [animation count]
+ // 14 bytes bitmap header
+ // -> 4 bytes unknown
+ // -> 2 bytes height
+ // -> 2 bytes width
+ // -> 6 bytes unknown
+ // height * width bitmap data
+ //
+ // 4 bytes offset table size (may be larger than the actual known entries?!)
+ // 14 bytes all zeroes (dummy entry?!)
+ //
+ // 14 bytes for each entry
+ // -> 2 bytes displace X
+ // -> 2 bytes displace Y
+ // -> 2 bytes height (again)
+ // -> 2 bytes width (again)
+ // -> 6 bytes unknown (normally 01 00 00 00 00 00 for delta bitmaps, 00 00 00 00 00 00 for first bitmap)
+ // random data may be used as filler
+ //
+ // 4 bytes lip sync id table size (is [lip sync id count] * 4, should be 0x2E0 for all actors)
+ // 4 bytes per lip sync id
+ // -> 1 byte length of ID
+ // -> 3 bytes actual ID
+ //
+ // 4 bytes lip sync id data table size (seems to be the same for all actors, always 0x220 in size)
+ // 1 byte animation number or 0xFF as terminator
+ // 1 byte delay, if last byte was not terminator
+ // one array for every lip sync id
+ //
+ // 4 bytes appended, seem to be random
+ // 9E11120E for alex
+ // 9E9E9E9E for vizier
int32 fileSize = 0;
Common::SeekableReadStream *file =
SearchMan.createReadStreamForMember("actors/" + _resourceName + ".bin");
@@ -202,8 +228,9 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
if (raveResource->size < 4000) {
memcpy(debugPrint, raveResource->data, raveResource->size);
debugPrint[raveResource->size] = 0; // set terminating NUL
+ debug("kPortrait: using actor %s", _resourceName.c_str());
debug("kPortrait (noun %d, verb %d, cond %d, seq %d)", noun, verb, cond, seq);
- debug("kPortrait: %s", debugPrint);
+ debug("kPortrait: rave data is '%s'", debugPrint);
}
#endif
@@ -273,6 +300,14 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
raveLipSyncData = NULL;
}
+#ifdef DEBUG_PORTRAIT
+ if (raveID & 0x0ff) {
+ debug("kPortrait: rave '%c%c' after %d ticks", raveID >> 8, raveID & 0x0ff, raveTicks);
+ } else if (raveID) {
+ debug("kPortrait: rave '%c' after %d ticks", raveID >> 8, raveTicks);
+ }
+#endif
+
timerPosition += raveTicks;
// Wait till syncTime passed, then show specific animation bitmap
@@ -282,7 +317,8 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
curEvent = _event->getSciEvent(SCI_EVENT_ANY);
if (curEvent.type == SCI_EVENT_MOUSE_PRESS ||
(curEvent.type == SCI_EVENT_KEYBOARD && curEvent.data == SCI_KEY_ESC) ||
- g_sci->getEngineState()->abortScriptProcessing == kAbortQuitGame)
+ g_sci->getEngineState()->abortScriptProcessing == kAbortQuitGame ||
+ g_sci->getEngineState()->_delayedRestoreGame)
userAbort = true;
curPosition = _audio->getAudioPosition();
} while ((curPosition != -1) && (curPosition < timerPosition) && (!userAbort));
@@ -295,6 +331,8 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
timerPositionWithin = timerPosition;
raveLipSyncTicks = *raveLipSyncData++;
while ( (raveLipSyncData < _lipSyncDataOffsetTableEnd) && (raveLipSyncTicks != 0xFF) ) {
+ if (raveLipSyncTicks)
+ raveLipSyncTicks--; // 1 -> wait 0 ticks, 2 -> wait 1 tick, etc.
timerPositionWithin += raveLipSyncTicks;
do {
@@ -308,6 +346,13 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
} while ((curPosition != -1) && (curPosition < timerPositionWithin) && (!userAbort));
raveLipSyncBitmapNr = *raveLipSyncData++;
+#ifdef DEBUG_PORTRAIT
+ if (!raveLipSyncTicks) {
+ debug("kPortrait: showing frame %d", raveLipSyncBitmapNr);
+ } else {
+ debug("kPortrait: showing frame %d after %d ticks", raveLipSyncBitmapNr, raveLipSyncTicks);
+ }
+#endif
// bitmap nr within sync data is base 1, we need base 0
raveLipSyncBitmapNr--;
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 8b0e76332f..ca5b5b3b8c 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -81,7 +81,8 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
case GID_LSL1:
case GID_LSL5:
case GID_SQ1:
- _width = 190;
+ _scriptHeight = 190;
+ break;
default:
break;
}
@@ -238,6 +239,8 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
_vectorPutPixelPtr = &GfxScreen::putPixelDisplayUpscaled;
_putPixelPtr = &GfxScreen::putPixelDisplayUpscaled;
break;
+ case GFX_SCREEN_UPSCALED_DISABLED:
+ break;
}
}
@@ -248,6 +251,18 @@ GfxScreen::~GfxScreen() {
free(_displayScreen);
}
+// should not be used regularly; only meant for restore game
+void GfxScreen::clearForRestoreGame() {
+ // reset all screen data
+ memset(_visualScreen, 0, _pixels);
+ memset(_priorityScreen, 0, _pixels);
+ memset(_controlScreen, 0, _pixels);
+ memset(_displayScreen, 0, _displayPixels);
+ memset(&_ditheredPicColors, 0, sizeof(_ditheredPicColors));
+ _fontIsUpscaled = false;
+ copyToScreen();
+}
+
void GfxScreen::copyToScreen() {
g_system->copyRectToScreen(_activeScreen, _displayWidth, 0, 0, _displayWidth, _displayHeight);
}
diff --git a/engines/sci/graphics/screen.h b/engines/sci/graphics/screen.h
index 766e32614a..1c946ef02f 100644
--- a/engines/sci/graphics/screen.h
+++ b/engines/sci/graphics/screen.h
@@ -76,6 +76,7 @@ public:
byte getColorWhite() { return _colorWhite; }
byte getColorDefaultVectorData() { return _colorDefaultVectorData; }
+ void clearForRestoreGame();
void copyToScreen();
void copyFromScreen(byte *buffer);
void kernelSyncWithFramebuffer();