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-rw-r--r--engines/sci/graphics/paint32.cpp2
-rw-r--r--engines/sci/graphics/picture.cpp4
-rw-r--r--engines/sci/graphics/portrait.cpp42
-rw-r--r--engines/sci/graphics/portrait.h2
-rw-r--r--engines/sci/graphics/screen.cpp6
-rw-r--r--engines/sci/graphics/view.cpp2
6 files changed, 29 insertions, 29 deletions
diff --git a/engines/sci/graphics/paint32.cpp b/engines/sci/graphics/paint32.cpp
index 7d106b5b02..a210a469f1 100644
--- a/engines/sci/graphics/paint32.cpp
+++ b/engines/sci/graphics/paint32.cpp
@@ -46,7 +46,7 @@ void GfxPaint32::fillRect(Common::Rect rect, byte color) {
Common::Rect clipRect = rect;
clipRect.clip(_screen->getWidth(), _screen->getHeight());
-
+
for (y = clipRect.top; y < clipRect.bottom; y++) {
for (x = clipRect.left; x < clipRect.right; x++) {
_screen->putPixel(x, y, GFX_SCREEN_MASK_VISUAL, color, 0, 0);
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp
index 434a490109..d751f9738f 100644
--- a/engines/sci/graphics/picture.cpp
+++ b/engines/sci/graphics/picture.cpp
@@ -246,7 +246,7 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
int16 y, lastY, x, leftX, rightX;
int pixelCount;
uint16 width, height;
-
+
// if the picture is not an overlay and we are also not in EGA mode, use priority 0
if (!isEGA && !_addToFlag)
priority = 0;
@@ -362,7 +362,7 @@ void GfxPicture::drawCelData(byte *inbuffer, int size, int headerPos, int rlePos
ptr = celBitmap;
ptr += skipCelBitmapPixels;
ptr += skipCelBitmapLines * width;
-
+
if ((!isEGA) || (priority < 16)) {
// VGA + EGA, EGA only checks priority, when given priority is below 16
if (!_mirroredFlag) {
diff --git a/engines/sci/graphics/portrait.cpp b/engines/sci/graphics/portrait.cpp
index 488450485d..668de616fb 100644
--- a/engines/sci/graphics/portrait.cpp
+++ b/engines/sci/graphics/portrait.cpp
@@ -134,34 +134,34 @@ void Portrait::init() {
// raw lip-sync ID table follows
uint32 lipSyncIDTableSize;
-
+
lipSyncIDTableSize = READ_LE_UINT32(data);
data += 4;
assert( lipSyncIDTableSize == (_lipSyncIDCount * 4) );
_lipSyncIDTable = data;
data += lipSyncIDTableSize;
-
+
// raw lip-sync frame table follows
uint32 lipSyncDataTableSize;
uint32 lipSyncDataTableLastOffset;
byte lipSyncData;
uint16 lipSyncDataNr;
uint16 lipSyncCurOffset;
-
+
lipSyncDataTableSize = READ_LE_UINT32(data);
data += 4;
assert( lipSyncDataTableSize == 0x220 ); // always this size, just a safety-check
-
+
_lipSyncData = data;
lipSyncDataTableLastOffset = lipSyncDataTableSize - 1;
_lipSyncDataOffsetTable = new uint16[ _lipSyncIDCount ];
-
+
lipSyncDataNr = 0;
lipSyncCurOffset = 0;
while ( (lipSyncCurOffset < lipSyncDataTableSize) && (lipSyncDataNr < _lipSyncIDCount) ) {
// We are currently at the start of ID-frame data
_lipSyncDataOffsetTable[lipSyncDataNr] = lipSyncCurOffset;
-
+
// Look for end of ID-frame data
lipSyncData = *data++; lipSyncCurOffset++;
while ( (lipSyncData != 0xFF) && (lipSyncCurOffset < lipSyncDataTableLastOffset) ) {
@@ -195,7 +195,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
Resource *syncResource = _resMan->findResource(syncResourceId, true);
uint syncOffset = 0;
#endif
-
+
#ifdef DEBUG_PORTRAIT
// prints out the current lip sync ASCII data
char debugPrint[4000];
@@ -246,7 +246,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
warning("kPortrait: no rave resource %d %X", resourceId, audioNumber);
return;
}
-
+
// Do animation depending on rave resource till audio is done playing
int16 raveTicks;
uint16 raveID;
@@ -264,7 +264,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
raveTicks = raveGetTicks(raveResource, &raveOffset);
if (raveTicks < 0)
break;
-
+
// get lipSyncID
raveID = raveGetID(raveResource, &raveOffset);
if (raveID) {
@@ -272,7 +272,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
} else {
raveLipSyncData = NULL;
}
-
+
timerPosition += raveTicks;
// Wait till syncTime passed, then show specific animation bitmap
@@ -287,7 +287,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
curPosition = _audio->getAudioPosition();
} while ((curPosition != -1) && (curPosition < timerPosition) && (!userAbort));
}
-
+
if (raveLipSyncData) {
// lip sync data is
// Tick:Byte, Bitmap-Nr:BYTE
@@ -308,7 +308,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
} while ((curPosition != -1) && (curPosition < timerPositionWithin) && (!userAbort));
raveLipSyncBitmapNr = *raveLipSyncData++;
-
+
// bitmap nr within sync data is base 1, we need base 0
raveLipSyncBitmapNr--;
@@ -319,7 +319,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
} else {
warning("kPortrait: rave lip sync data tried to draw non-existent bitmap %d", raveLipSyncBitmapNr);
}
-
+
raveLipSyncTicks = *raveLipSyncData++;
}
}
@@ -372,7 +372,7 @@ void Portrait::doit(Common::Point position, uint16 resourceId, uint16 noun, uint
}
}
#endif
-
+
// Reset the portrait bitmap to "closed mouth" state (rave.dll seems to do the same)
drawBitmap(0);
bitsShow();
@@ -393,10 +393,10 @@ int16 Portrait::raveGetTicks(Resource *resource, uint *offset) {
byte *curData = resource->data + curOffset;
byte curByte;
uint16 curValue = 0;
-
+
if (curOffset >= resource->size)
return -1;
-
+
while (curOffset < resource->size) {
curByte = *curData++; curOffset++;
if ( curByte == ' ' )
@@ -418,7 +418,7 @@ uint16 Portrait::raveGetID(Resource *resource, uint *offset) {
byte *curData = resource->data + curOffset;
byte curByte = 0;
uint16 curValue = 0;
-
+
while (curOffset < resource->size) {
curByte = *curData++; curOffset++;
if ( curByte == ' ' )
@@ -429,7 +429,7 @@ uint16 Portrait::raveGetID(Resource *resource, uint *offset) {
curValue |= curByte;
}
}
-
+
*offset = curOffset;
return curValue;
}
@@ -440,17 +440,17 @@ byte *Portrait::raveGetLipSyncData(uint16 raveID) {
byte *lipSyncIDPtr = _lipSyncIDTable;
byte lipSyncIDByte1, lipSyncIDByte2;
uint16 lipSyncID;
-
+
lipSyncIDPtr++; // skip over first byte
while (lipSyncIDNr < _lipSyncIDCount) {
lipSyncIDByte1 = *lipSyncIDPtr++;
lipSyncIDByte2 = *lipSyncIDPtr++;
lipSyncID = ( lipSyncIDByte1 << 8 ) | lipSyncIDByte2;
-
+
if ( lipSyncID == raveID ) {
return _lipSyncData + _lipSyncDataOffsetTable[lipSyncIDNr];
}
-
+
lipSyncIDNr++;
lipSyncIDPtr += 2; // ID is every 4 bytes
}
diff --git a/engines/sci/graphics/portrait.h b/engines/sci/graphics/portrait.h
index 877b253bcf..e0888daa86 100644
--- a/engines/sci/graphics/portrait.h
+++ b/engines/sci/graphics/portrait.h
@@ -72,7 +72,7 @@ private:
Common::String _resourceName;
byte *_fileData;
-
+
uint32 _lipSyncIDCount;
byte *_lipSyncIDTable;
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index c5c94d7991..d66352b411 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -50,7 +50,7 @@ GfxScreen::GfxScreen(ResourceManager *resMan) : _resMan(resMan) {
_upscaledHires = GFX_SCREEN_UPSCALED_640x480;
#endif
}
-
+
if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
if (getSciVersion() <= SCI_VERSION_01)
_upscaledHires = GFX_SCREEN_UPSCALED_480x300;
@@ -232,7 +232,7 @@ void GfxScreen::copyRectToScreen(const Common::Rect &rect, int16 x, int16 y) {
} else {
int rectHeight = _upscaledHeightMapping[rect.bottom] - _upscaledHeightMapping[rect.top];
int rectWidth = _upscaledWidthMapping[rect.right] - _upscaledWidthMapping[rect.left];
-
+
g_system->copyRectToScreen(_activeScreen + _upscaledHeightMapping[rect.top] * _displayWidth + _upscaledWidthMapping[rect.left], _displayWidth, _upscaledWidthMapping[x], _upscaledHeightMapping[y], rectWidth, rectHeight);
}
}
@@ -329,7 +329,7 @@ void GfxScreen::drawLine(Common::Point startPoint, Common::Point endPoint, byte
int16 top = CLIP<int16>(startPoint.y, 0, maxHeight);
int16 right = CLIP<int16>(endPoint.x, 0, maxWidth);
int16 bottom = CLIP<int16>(endPoint.y, 0, maxHeight);
-
+
//set_drawing_flag
byte drawMask = getDrawingMask(color, priority, control);
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp
index a88546e68c..da61ecf4c3 100644
--- a/engines/sci/graphics/view.cpp
+++ b/engines/sci/graphics/view.cpp
@@ -367,7 +367,7 @@ void GfxView::initData(GuiResourceId resourceId) {
default:
error("ViewType was not detected, can't continue");
}
-
+
// Inject our own views
// Currently only used for Dual mode (speech + text) for games, that do not have a "dual" icon already
// Which is Laura Bow 2 + King's Quest 6