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path: root/engines/sci/gui/gui_gfx.cpp
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Diffstat (limited to 'engines/sci/gui/gui_gfx.cpp')
-rw-r--r--engines/sci/gui/gui_gfx.cpp26
1 files changed, 16 insertions, 10 deletions
diff --git a/engines/sci/gui/gui_gfx.cpp b/engines/sci/gui/gui_gfx.cpp
index 1c96f4471f..c3732dab98 100644
--- a/engines/sci/gui/gui_gfx.cpp
+++ b/engines/sci/gui/gui_gfx.cpp
@@ -527,7 +527,7 @@ void SciGuiGfx::ShowText(const char *text, int16 from, int16 len, GuiResourceId
rect.left = _curPort->curLeft;
DrawText(text, from, len, orgFontId, orgPenColor);
rect.right = _curPort->curLeft;
- ShowBits(rect, 1);
+ BitsShow(rect, 1);
}
// Draws a text in rect.
@@ -575,7 +575,7 @@ void SciGuiGfx::TextBox(const char *text, int16 bshow, const Common::Rect &rect,
}
// Update (part of) screen
-void SciGuiGfx::ShowBits(const Common::Rect &r, uint16 screenMask) {
+void SciGuiGfx::BitsShow(const Common::Rect &r, uint16 screenMask) {
Common::Rect rect(r.left, r.top, r.right, r.bottom);
rect.clip(_curPort->rect);
if (rect.isEmpty()) // nothing to show
@@ -588,7 +588,7 @@ void SciGuiGfx::ShowBits(const Common::Rect &r, uint16 screenMask) {
// _system->updateScreen();
}
-GuiMemoryHandle SciGuiGfx::SaveBits(const Common::Rect &rect, byte screenMask) {
+GuiMemoryHandle SciGuiGfx::BitsSave(const Common::Rect &rect, byte screenMask) {
GuiMemoryHandle memoryId;
byte *memoryPtr;
int size;
@@ -609,7 +609,7 @@ GuiMemoryHandle SciGuiGfx::SaveBits(const Common::Rect &rect, byte screenMask) {
return memoryId;
}
-void SciGuiGfx::RestoreBits(GuiMemoryHandle memoryHandle) {
+void SciGuiGfx::BitsRestore(GuiMemoryHandle memoryHandle) {
byte *memoryPtr = NULL;
if (!memoryHandle.isNull()) {
@@ -622,6 +622,12 @@ void SciGuiGfx::RestoreBits(GuiMemoryHandle memoryHandle) {
}
}
+void SciGuiGfx::BitsFree(GuiMemoryHandle memoryHandle) {
+ if (!memoryHandle.isNull()) {
+ kfree(_s->_segMan, memoryHandle);
+ }
+}
+
// Sierra's Bresenham line drawing
// WARNING: Do not just blindly replace this with Graphics::drawLine(), as it seems to create issues with flood fill
void SciGuiGfx::drawLine(int16 left, int16 top, int16 right, int16 bottom, byte color, byte priority, byte control) {
@@ -996,10 +1002,10 @@ void SciGuiGfx::AnimateUpdate() {
if (!(signal & SCI_ANIMATE_SIGNAL_REMOVEVIEW)) {
bitsHandle = GET_SEL32(curObject, underBits);
if (_screen->_picNotValid != 1) {
- RestoreBits(bitsHandle);
+ BitsRestore(bitsHandle);
listEntry->showBitsFlag = true;
} else {
- //FreeBits(bits_gfx->UnloadBits(hBits);
+ BitsFree(bitsHandle);
}
PUT_SEL32V(curObject, underBits, 0);
}
@@ -1046,9 +1052,9 @@ void SciGuiGfx::AnimateUpdate() {
} else {
signal &= 0xFFFF ^ SCI_ANIMATE_SIGNAL_REMOVEVIEW;
if (signal & SCI_ANIMATE_SIGNAL_IGNOREACTOR)
- bitsHandle = SaveBits(listEntry->celRect, SCI_SCREEN_MASK_PRIORITY|SCI_SCREEN_MASK_PRIORITY);
+ bitsHandle = BitsSave(listEntry->celRect, SCI_SCREEN_MASK_PRIORITY|SCI_SCREEN_MASK_PRIORITY);
else
- bitsHandle = SaveBits(listEntry->celRect, SCI_SCREEN_MASK_ALL);
+ bitsHandle = BitsSave(listEntry->celRect, SCI_SCREEN_MASK_ALL);
PUT_SEL32(curObject, underBits, bitsHandle);
}
listEntry->signal = signal;
@@ -1094,7 +1100,7 @@ void SciGuiGfx::AnimateDrawCels() {
if (!(signal & (SCI_ANIMATE_SIGNAL_NOUPDATE | SCI_ANIMATE_SIGNAL_HIDDEN | SCI_ANIMATE_SIGNAL_ALWAYSUPDATE))) {
// Save background
- bitsHandle = SaveBits(listEntry->celRect, SCI_SCREEN_MASK_ALL);
+ bitsHandle = BitsSave(listEntry->celRect, SCI_SCREEN_MASK_ALL);
PUT_SEL32(curObject, underBits, bitsHandle);
// draw corresponding cel
@@ -1141,7 +1147,7 @@ void SciGuiGfx::AnimateRestoreAndDelete(int argc, reg_t *argv) {
}
if ((signal & (SCI_ANIMATE_SIGNAL_NOUPDATE | SCI_ANIMATE_SIGNAL_REMOVEVIEW)) == 0) {
- RestoreBits(GET_SEL32(curObject, underBits));
+ BitsRestore(GET_SEL32(curObject, underBits));
PUT_SEL32V(curObject, underBits, 0);
}