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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_GUI_PALETTE_H
+#define SCI_GUI_PALETTE_H
+
+#include "sci/gui/gui.h"
+
+namespace Sci {
+
+class SciGuiScreen;
+class SciGuiPalette {
+public:
+ SciGuiPalette(OSystem *system, EngineState *state, SciGui *gui, SciGuiScreen *screen);
+ ~SciGuiPalette();
+
+ void init();
+
+ void createFromData(byte *data, GuiPalette *paletteOut);
+ bool setAmiga();
+ void setEGA();
+ bool setFromResource(int16 resourceNo, int16 flag);
+ void set(GuiPalette *sciPal, int16 flag);
+ void merge(GuiPalette *pFrom, GuiPalette *pTo, uint16 flag);
+ uint16 matchColor(GuiPalette *pPal, byte r, byte g, byte b);
+ void getSys(GuiPalette *pal);
+
+ void setOnScreen();
+
+ void setIntensity(int fromColor, int toColor, int intensity, GuiPalette *destPalette);
+ void animate(byte fromColor, byte toColor, int speed);
+
+ GuiPalette _sysPalette;
+
+private:
+ OSystem *_system;
+ EngineState *_s;
+ SciGui *_gui;
+ SciGuiScreen *_screen;
+
+ uint16 _clrPowers[256];
+
+ GuiPalette *pPicPal;
+ Common::Array<GuiPalSchedule> _palSchedules;
+};
+
+} // End of namespace Sci
+
+#endif