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-rw-r--r--engines/sci/include/sys_strings.h80
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diff --git a/engines/sci/include/sys_strings.h b/engines/sci/include/sys_strings.h
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--- a/engines/sci/include/sys_strings.h
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@@ -1,80 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef SCI_SYS_STRINGS_H
-#define SCI_SYS_STRINGS_H
-
-namespace Sci {
-
-enum {
- SYS_STRINGS_MAX = 4,
-
- SYS_STRING_SAVEDIR = 0,
- SYS_STRING_PARSER_BASE = 1,
-
- MAX_PARSER_BASE = 64
-};
-
-struct sys_string_t {
- char *name;
- int max_size;
- char *value;
-};
-
-struct sys_strings_t {
- sys_string_t strings[SYS_STRINGS_MAX];
-};
-
-void sys_string_acquire(sys_strings_t *strings, int index, const char *name, int max_len);
-/* Reserves a new system string
-** Parameters: (sys_strings_t *) strings: The string table to reserve in
-** (int) index: Index number to reserve
-** (const char *) name: Name the entry should be tagged with
-** (int) max_len: Maximum string length in bytes
-*/
-
-int sys_string_set(sys_strings_t *strings, int index, const char *value);
-/* Sets the value of a system string
-** Parameters: (sys_strings_t *) strings: The string table to use
-** (int) index: Index of the string to write to
-** (const char *) value: The value to copy
-** Returns : 0 on success, 1 on error
-** Length clipping is performed.
-*/
-
-void sys_strings_restore(sys_strings_t *new_strings, sys_strings_t *old_strings);
-/* Cleanup system strings after a gamestate restore
-** Parameters: (sys_strings_t *) The freshly loaded system strings to clean up
-** (sys_strings_t *) The old system strings to clean up
-*/
-
-void sys_string_free_all(sys_strings_t *strings);
-/* Deallocates all allocated system strings
-** Parameters: (sys_strings_t *) strings: The string table to deallocate
-*/
-
-} // End of namespace Sci
-
-#endif // SCI_SYS_STRINGS_H