diff options
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r-- | engines/sci/sci.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index f32e0e16f9..cf5192e1e6 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -286,6 +286,11 @@ Common::Error SciEngine::run() { // We set this, so that the game automatically quit right after init _gamestate->variables[VAR_GLOBAL][4] = TRUE_REG; + // Jones only initializes its menus when restarting/restoring, thus set + // the gameIsRestarting flag here before initializing. Fixes bug #6536. + if (g_sci->getGameId() == GID_JONES) + _gamestate->gameIsRestarting = GAMEISRESTARTING_RESTORE; + _gamestate->_executionStackPosChanged = false; run_vm(_gamestate); @@ -576,7 +581,7 @@ bool SciEngine::initGame() { // Script 0 should always be at segment 1 if (script0Segment != 1) { - debug(2, "Failed to instantiate script.000"); + debug(2, "Failed to instantiate script 0"); return false; } |