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-rw-r--r--engines/sci/sci.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 6cb5c87640..a75fd27fb3 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -36,11 +36,6 @@
#include "sci/engine/state.h"
#include "sci/engine/kernel.h"
-#include "sci/gfx/operations.h" // fog GfxState
-#ifdef INCLUDE_OLDGFX
-#include "sci/gfx/gfx_state_internal.h" // required for GfxContainer, GfxPort, GfxVisual
-#include "sci/gui32/gui32.h"
-#endif
#include "sci/sfx/audio.h"
#include "sci/sfx/soundcmd.h"
#include "sci/gui/gui.h"
@@ -48,9 +43,6 @@
#include "sci/gui/gui_cursor.h"
#include "sci/gui/gui_screen.h"
-#include "sci/gfx/gfx_resource.h"
-#include "sci/gfx/gfx_tools.h"
-
namespace Sci {
class GfxDriver;
@@ -146,15 +138,7 @@ Common::Error SciEngine::run() {
if (script_init_engine(_gamestate))
return Common::kUnknownError;
-#ifdef INCLUDE_OLDGFX
- #ifndef USE_OLDGFX
- _gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor); // new
- #else
- _gamestate->_gui = new SciGui32(_gamestate, screen, palette, cursor); // old
- #endif
-#else
_gamestate->_gui = new SciGui(_gamestate, screen, palette, cursor);
-#endif
if (game_init(_gamestate)) { /* Initialize */
warning("Game initialization failed: Aborting...");
@@ -172,22 +156,10 @@ Common::Error SciEngine::run() {
_gamestate->_soundCmd = new SoundCommandParser(_resMan, segMan, _audio, soundVersion);
- GfxState gfx_state;
- _gamestate->gfx_state = &gfx_state;
-
// Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("undither", "true");
screen->unditherSetState(ConfMan.getBool("undither"));
-#ifdef INCLUDE_OLDGFX
- gfxop_init(&gfx_state, _resMan, screen, palette, 1);
-
- if (game_init_graphics(_gamestate)) { // Init interpreter graphics
- warning("Game initialization failed: Error in GFX subsystem. Aborting...");
- return Common::kUnknownError;
- }
-#endif
-
#ifdef USE_OLD_MUSIC_FUNCTIONS
if (game_init_sound(_gamestate, 0, soundVersion)) {
warning("Game initialization failed: Error in sound subsystem. Aborting...");
@@ -213,10 +185,6 @@ Common::Error SciEngine::run() {
delete screen;
delete _gamestate;
-#ifdef INCLUDE_OLDGFX
- gfxop_exit(&gfx_state);
-#endif
-
return Common::kNoError;
}