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-rw-r--r--engines/sci/sound/music.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp
index dca73c3f51..31cf27f7e0 100644
--- a/engines/sci/sound/music.cpp
+++ b/engines/sci/sound/music.cpp
@@ -73,7 +73,7 @@ void SciMusic::init() {
// Default to MIDI in SCI2.1+ games, as many don't have AdLib support.
// Also, default to MIDI for Windows versions of SCI1.1 games, as their
// soundtrack is written for GM.
- if (getSciVersion() >= SCI_VERSION_2_1 || g_sci->_features->useAltWinGMSound())
+ if (getSciVersion() >= SCI_VERSION_2_1_EARLY || g_sci->_features->useAltWinGMSound())
deviceFlags |= MDT_PREFER_GM;
// Currently our CMS implementation only supports SCI1(.1)