diff options
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/music.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp index 2afab3858d..9610b6f847 100644 --- a/engines/sci/sound/music.cpp +++ b/engines/sci/sound/music.cpp @@ -63,12 +63,13 @@ void SciMusic::init() { // SCI sound init _dwTempo = 0; - // Default to MIDI in SCI2.1+ games, as many don't have AdLib support. Common::Platform platform = g_sci->getPlatform(); - uint32 deviceFlags = MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI; - if (getSciVersion() >= SCI_VERSION_2_1) + // Default to MIDI in SCI2.1+ games, as many don't have AdLib support. + // Also, default to MIDI for Windows versions of SCI1.1 games, as their + // soundtrack is written for GM. + if (getSciVersion() >= SCI_VERSION_2_1 || g_sci->_features->useAltWinGMSound()) deviceFlags |= MDT_PREFER_GM; // Currently our CMS implementation only supports SCI1(.1) |