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-rw-r--r--engines/sci/sound/soundcmd.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 11b0215a32..51832af09f 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -251,6 +251,9 @@ reg_t SoundCommandParser::kDoSoundPause(int argc, reg_t *argv, reg_t acc) {
// SCI0 only command
reg_t SoundCommandParser::kDoSoundResume(int argc, reg_t *argv, reg_t acc) {
+ // this doesn't seem to do what we think it's doing
+ // it's called with no arguments at all (just restore a game in qfg1)
+ return acc;
reg_t obj = argv[0];
MusicEntry *musicSlot = _music->getSlot(obj);