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-rw-r--r--engines/sci/sound/audio.cpp17
-rw-r--r--engines/sci/sound/drivers/adlib.cpp53
-rw-r--r--engines/sci/sound/midiparser_sci.cpp19
-rw-r--r--engines/sci/sound/music.cpp112
-rw-r--r--engines/sci/sound/music.h14
-rw-r--r--engines/sci/sound/soundcmd.cpp46
-rw-r--r--engines/sci/sound/soundcmd.h2
7 files changed, 178 insertions, 85 deletions
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp
index 8e35d6b055..fb9a3f17b9 100644
--- a/engines/sci/sound/audio.cpp
+++ b/engines/sci/sound/audio.cpp
@@ -391,18 +391,13 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
} else if (audioRes->size > 4 && READ_BE_UINT32(audioRes->data) == MKTAG('F','O','R','M')) {
// AIFF detected
Common::SeekableReadStream *waveStream = new Common::MemoryReadStream(audioRes->data, audioRes->size, DisposeAfterUse::NO);
+ Audio::RewindableAudioStream *rewindStream = Audio::makeAIFFStream(waveStream, DisposeAfterUse::YES);
+ audioSeekStream = dynamic_cast<Audio::SeekableAudioStream *>(rewindStream);
- // Calculate samplelen from AIFF header
- int waveSize = 0, waveRate = 0;
- byte waveFlags = 0;
- bool ret = Audio::loadAIFFFromStream(*waveStream, waveSize, waveRate, waveFlags);
- if (!ret)
- error("Failed to load AIFF from stream");
-
- *sampleLen = (waveFlags & Audio::FLAG_16BITS ? waveSize >> 1 : waveSize) * 60 / waveRate;
-
- waveStream->seek(0, SEEK_SET);
- audioStream = Audio::makeAIFFStream(waveStream, DisposeAfterUse::YES);
+ if (!audioSeekStream) {
+ warning("AIFF file is not seekable");
+ delete rewindStream;
+ }
} else if (audioRes->size > 14 && READ_BE_UINT16(audioRes->data) == 1 && READ_BE_UINT16(audioRes->data + 2) == 1
&& READ_BE_UINT16(audioRes->data + 4) == 5 && READ_BE_UINT32(audioRes->data + 10) == 0x00018051) {
// Mac snd detected
diff --git a/engines/sci/sound/drivers/adlib.cpp b/engines/sci/sound/drivers/adlib.cpp
index fcfda2f532..4f557be95e 100644
--- a/engines/sci/sound/drivers/adlib.cpp
+++ b/engines/sci/sound/drivers/adlib.cpp
@@ -27,7 +27,7 @@
#include "common/textconsole.h"
#include "audio/fmopl.h"
-#include "audio/softsynth/emumidi.h"
+#include "audio/mididrv.h"
#include "sci/resource.h"
#include "sci/sound/drivers/mididriver.h"
@@ -43,29 +43,30 @@ namespace Sci {
// FIXME: We don't seem to be sending the polyphony init data, so disable this for now
#define ADLIB_DISABLE_VOICE_MAPPING
-class MidiDriver_AdLib : public MidiDriver_Emulated {
+class MidiDriver_AdLib : public MidiDriver {
public:
enum {
kVoices = 9,
kRhythmKeys = 62
};
- MidiDriver_AdLib(Audio::Mixer *mixer) : MidiDriver_Emulated(mixer), _playSwitch(true), _masterVolume(15), _rhythmKeyMap(0), _opl(0) { }
+ MidiDriver_AdLib(Audio::Mixer *mixer) :_playSwitch(true), _masterVolume(15), _rhythmKeyMap(0), _opl(0), _isOpen(false) { }
virtual ~MidiDriver_AdLib() { }
// MidiDriver
+ int open() { return -1; } // Dummy implementation (use openAdLib)
int openAdLib(bool isSCI0);
void close();
void send(uint32 b);
MidiChannel *allocateChannel() { return NULL; }
MidiChannel *getPercussionChannel() { return NULL; }
+ bool isOpen() const { return _isOpen; }
+ uint32 getBaseTempo() { return 1000000 / OPL::OPL::kDefaultCallbackFrequency; }
- // AudioStream
- bool isStereo() const { return _stereo; }
- int getRate() const { return _mixer->getOutputRate(); }
+ // MidiDriver
+ void setTimerCallback(void *timerParam, Common::TimerManager::TimerProc timerProc);
- // MidiDriver_Emulated
- void generateSamples(int16 *buf, int len);
+ void onTimer();
void setVolume(byte volume);
void playSwitch(bool play);
@@ -133,6 +134,7 @@ private:
bool _stereo;
bool _isSCI0;
OPL::OPL *_opl;
+ bool _isOpen;
bool _playSwitch;
int _masterVolume;
Channel _channels[MIDI_CHANNELS];
@@ -140,6 +142,9 @@ private:
byte *_rhythmKeyMap;
Common::Array<AdLibPatch> _patches;
+ Common::TimerManager::TimerProc _adlibTimerProc;
+ void *_adlibTimerParam;
+
void loadInstrument(const byte *ins);
void voiceOn(int voice, int note, int velocity);
void voiceOff(int voice);
@@ -215,14 +220,12 @@ static const int ym3812_note[13] = {
};
int MidiDriver_AdLib::openAdLib(bool isSCI0) {
- int rate = _mixer->getOutputRate();
-
_stereo = STEREO;
debug(3, "ADLIB: Starting driver in %s mode", (isSCI0 ? "SCI0" : "SCI1"));
_isSCI0 = isSCI0;
- _opl = OPL::Config::create(isStereo() ? OPL::Config::kDualOpl2 : OPL::Config::kOpl2);
+ _opl = OPL::Config::create(_stereo ? OPL::Config::kDualOpl2 : OPL::Config::kOpl2);
// Try falling back to mono, thus plain OPL2 emualtor, when no Dual OPL2 is available.
if (!_opl && _stereo) {
@@ -233,22 +236,24 @@ int MidiDriver_AdLib::openAdLib(bool isSCI0) {
if (!_opl)
return -1;
- _opl->init(rate);
+ if (!_opl->init()) {
+ delete _opl;
+ _opl = nullptr;
+ return -1;
+ }
setRegister(0xBD, 0);
setRegister(0x08, 0);
setRegister(0x01, 0x20);
- MidiDriver_Emulated::open();
+ _isOpen = true;
- _mixer->playStream(Audio::Mixer::kPlainSoundType, &_mixerSoundHandle, this, -1, _mixer->kMaxChannelVolume, 0, DisposeAfterUse::NO);
+ _opl->start(new Common::Functor0Mem<void, MidiDriver_AdLib>(this, &MidiDriver_AdLib::onTimer));
return 0;
}
void MidiDriver_AdLib::close() {
- _mixer->stopHandle(_mixerSoundHandle);
-
delete _opl;
delete[] _rhythmKeyMap;
}
@@ -325,10 +330,14 @@ void MidiDriver_AdLib::send(uint32 b) {
}
}
-void MidiDriver_AdLib::generateSamples(int16 *data, int len) {
- if (isStereo())
- len <<= 1;
- _opl->readBuffer(data, len);
+void MidiDriver_AdLib::setTimerCallback(void *timerParam, Common::TimerManager::TimerProc timerProc) {
+ _adlibTimerProc = timerProc;
+ _adlibTimerParam = timerParam;
+}
+
+void MidiDriver_AdLib::onTimer() {
+ if (_adlibTimerProc)
+ (*_adlibTimerProc)(_adlibTimerParam);
// Increase the age of the notes
for (int i = 0; i < kVoices; i++) {
@@ -684,7 +693,7 @@ void MidiDriver_AdLib::setVelocityReg(int regOffset, int velocity, int kbScaleLe
if (!_playSwitch)
velocity = 0;
- if (isStereo()) {
+ if (_stereo) {
int velLeft = velocity;
int velRight = velocity;
@@ -734,7 +743,7 @@ void MidiDriver_AdLib::setRegister(int reg, int value, int channels) {
_opl->write(0x221, value);
}
- if (isStereo()) {
+ if (_stereo) {
if (channels & kRightChannel) {
_opl->write(0x222, reg);
_opl->write(0x223, value);
diff --git a/engines/sci/sound/midiparser_sci.cpp b/engines/sci/sound/midiparser_sci.cpp
index c0b4f3122e..9f0d8d150f 100644
--- a/engines/sci/sound/midiparser_sci.cpp
+++ b/engines/sci/sound/midiparser_sci.cpp
@@ -360,6 +360,13 @@ void MidiParser_SCI::sendInitCommands() {
sendToDriver(0xB0 | i, 0x4B, voiceCount);
}
}
+ } else {
+ for (int i = 0; i < _track->channelCount; ++i) {
+ byte voiceCount = _track->channels[i].poly;
+ byte num = _track->channels[i].number;
+ // TODO: Should we skip the control channel?
+ sendToDriver(0xB0 | num, 0x4B, voiceCount);
+ }
}
}
@@ -480,19 +487,25 @@ void MidiParser_SCI::trackState(uint32 b) {
s._sustain = (op2 != 0);
break;
case 0x4B: // voices
+ if (s._voices != op2) {
+ // CHECKME: Should we directly call remapChannels() if _mainThreadCalled?
+ debugC(2, kDebugLevelSound, "Dynamic voice change (%d to %d)", s._voices, op2);
+ _music->needsRemap();
+ }
s._voices = op2;
_pSnd->_chan[channel]._voices = op2; // Also sync our MusicEntry
break;
case 0x4E: // mute
// This is channel mute only for sci1.
// (It's velocity control for sci0, but we don't need state in sci0)
- if (_soundVersion >= SCI_VERSION_1_EARLY) {
+ if (_soundVersion > SCI_VERSION_1_EARLY) {
// FIXME: mute is a level, not a bool, in some SCI versions
bool m = op2;
if (_pSnd->_chan[channel]._mute != m) {
_pSnd->_chan[channel]._mute = m;
- // TODO: If muting/unmuting a channel, remap channels.
- warning("Mute change without immediate remapping (mainThread = %d)", _mainThreadCalled);
+ // CHECKME: Should we directly call remapChannels() if _mainThreadCalled?
+ _music->needsRemap();
+ debugC(2, kDebugLevelSound, "Dynamic mute change (arg = %d, mainThread = %d)", m, _mainThreadCalled);
}
}
break;
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp
index 7a6eaf62b4..dca73c3f51 100644
--- a/engines/sci/sound/music.cpp
+++ b/engines/sci/sound/music.cpp
@@ -144,6 +144,8 @@ void SciMusic::init() {
_globalReverb = _pMidiDrv->getReverb(); // Init global reverb for SCI0
_currentlyPlayingSample = NULL;
+ _timeCounter = 0;
+ _needsRemap = false;
}
void SciMusic::miditimerCallback(void *p) {
@@ -158,6 +160,11 @@ void SciMusic::onTimer() {
// sending out queued commands that were "sent" via main thread
sendMidiCommandsFromQueue();
+ // remap channels, if requested
+ if (_needsRemap)
+ remapChannels(false);
+ _needsRemap = false;
+
for (MusicList::iterator i = _playList.begin(); i != end; ++i)
(*i)->onTimer();
}
@@ -285,8 +292,10 @@ byte SciMusic::getCurrentReverb() {
return _pMidiDrv->getReverb();
}
+// A larger priority value has higher priority. For equal priority values,
+// songs that have been added later have higher priority.
static bool musicEntryCompare(const MusicEntry *l, const MusicEntry *r) {
- return (l->priority > r->priority);
+ return (l->priority > r->priority) || (l->priority == r->priority && l->time > r->time);
}
void SciMusic::sortPlayList() {
@@ -317,6 +326,8 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
track = digital;
}
+ pSnd->time = ++_timeCounter;
+
if (track) {
// Play digital sample
if (track->digitalChannelNr != -1) {
@@ -334,6 +345,8 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
pSnd->pLoopStream = 0;
pSnd->soundType = Audio::Mixer::kSFXSoundType;
pSnd->hCurrentAud = Audio::SoundHandle();
+ pSnd->playBed = false;
+ pSnd->overridePriority = false;
} else {
// play MIDI track
Common::StackLock lock(_mutex);
@@ -380,6 +393,8 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
int16 prevHold = pSnd->hold;
pSnd->loop = 0;
pSnd->hold = -1;
+ pSnd->playBed = false;
+ pSnd->overridePriority = false;
pSnd->pMidiParser->loadMusic(track, pSnd, channelFilterMask, _soundVersion);
pSnd->reverb = pSnd->pMidiParser->getSongReverb();
@@ -395,6 +410,23 @@ void SciMusic::soundInitSnd(MusicEntry *pSnd) {
void SciMusic::soundPlay(MusicEntry *pSnd) {
_mutex.lock();
+ if (_soundVersion <= SCI_VERSION_1_EARLY && pSnd->playBed) {
+ // If pSnd->playBed, and version <= SCI1_EARLY, then kill
+ // existing sounds with playBed enabled.
+
+ uint playListCount = _playList.size();
+ for (uint i = 0; i < playListCount; i++) {
+ if (_playList[i] != pSnd && _playList[i]->playBed) {
+ debugC(2, kDebugLevelSound, "Automatically stopping old playBed song from soundPlay");
+ MusicEntry *old = _playList[i];
+ _mutex.unlock();
+ soundStop(old);
+ _mutex.lock();
+ break;
+ }
+ }
+ }
+
uint playListCount = _playList.size();
uint playListNo = playListCount;
MusicEntry *alreadyPlaying = NULL;
@@ -408,9 +440,11 @@ void SciMusic::soundPlay(MusicEntry *pSnd) {
}
if (playListNo == playListCount) { // not found
_playList.push_back(pSnd);
- sortPlayList();
}
+ pSnd->time = ++_timeCounter;
+ sortPlayList();
+
_mutex.unlock(); // unlock to perform mixer-related calls
if (pSnd->pMidiParser) {
@@ -554,6 +588,7 @@ void SciMusic::soundSetPriority(MusicEntry *pSnd, byte prio) {
Common::StackLock lock(_mutex);
pSnd->priority = prio;
+ pSnd->time = ++_timeCounter;
sortPlayList();
}
@@ -905,12 +940,12 @@ int ChannelRemapping::lowestPrio() const {
}
-void SciMusic::remapChannels() {
+void SciMusic::remapChannels(bool mainThread) {
if (_soundVersion <= SCI_VERSION_0_LATE)
return;
- // NB: This function should only be called from the main thread,
- // with _mutex locked
+ // NB: This function should only be called with _mutex locked
+ // Make sure to set the mainThread argument correctly.
ChannelRemapping *map = determineChannelMap();
@@ -963,9 +998,9 @@ void SciMusic::remapChannels() {
for (int j = 0; j < 16; ++j) {
if (!channelMapped[j]) {
- song->pMidiParser->mainThreadBegin();
+ if (mainThread) song->pMidiParser->mainThreadBegin();
song->pMidiParser->remapChannel(j, -1);
- song->pMidiParser->mainThreadEnd();
+ if (mainThread) song->pMidiParser->mainThreadEnd();
#ifdef DEBUG_REMAP
if (channelUsed[j])
debug(" Unmapping song %d, channel %d", songIndex, j);
@@ -997,9 +1032,9 @@ void SciMusic::remapChannels() {
#ifdef DEBUG_REMAP
debug(" Mapping (dontRemap) song %d, channel %d to device channel %d", songIndex, _channelMap[i]._channel, i);
#endif
- _channelMap[i]._song->pMidiParser->mainThreadBegin();
+ if (mainThread) _channelMap[i]._song->pMidiParser->mainThreadBegin();
_channelMap[i]._song->pMidiParser->remapChannel(_channelMap[i]._channel, i);
- _channelMap[i]._song->pMidiParser->mainThreadEnd();
+ if (mainThread) _channelMap[i]._song->pMidiParser->mainThreadEnd();
}
}
@@ -1052,9 +1087,9 @@ void SciMusic::remapChannels() {
#ifdef DEBUG_REMAP
debug(" Mapping song %d, channel %d to device channel %d", songIndex, _channelMap[j]._channel, j);
#endif
- _channelMap[j]._song->pMidiParser->mainThreadBegin();
+ if (mainThread) _channelMap[j]._song->pMidiParser->mainThreadBegin();
_channelMap[j]._song->pMidiParser->remapChannel(_channelMap[j]._channel, j);
- _channelMap[j]._song->pMidiParser->mainThreadEnd();
+ if (mainThread) _channelMap[j]._song->pMidiParser->mainThreadEnd();
break;
}
}
@@ -1062,9 +1097,9 @@ void SciMusic::remapChannels() {
}
// And finally, stop any empty channels
- for (int i = _driverFirstChannel; i <= _driverLastChannel; ++i) {
- if (!_channelMap[i]._song)
- resetDeviceChannel(i);
+ for (int i = _driverLastChannel; i >= _driverFirstChannel; --i) {
+ if (!_channelMap[i]._song && currentMap[i]._song)
+ resetDeviceChannel(i, mainThread);
}
delete map;
@@ -1105,7 +1140,8 @@ ChannelRemapping *SciMusic::determineChannelMap() {
#ifdef DEBUG_REMAP
- debug(" Song %d (%p), prio %d", songIndex, (void*)song, song->priority);
+ const char* name = g_sci->getEngineState()->_segMan->getObjectName(song->soundObj);
+ debug(" Song %d (%p) [%s], prio %d%s", songIndex, (void*)song, name, song->priority, song->playBed ? ", bed" : "");
#endif
// Store backup. If we fail to map this song, we will revert to this.
@@ -1118,13 +1154,23 @@ ChannelRemapping *SciMusic::determineChannelMap() {
if (c == 0xFF || c == 0xFE || c == 0x0F)
continue;
const MusicEntryChannel &channel = song->_chan[c];
- if (channel._dontMap)
+ if (channel._dontMap) {
+#ifdef DEBUG_REMAP
+ debug(" Channel %d dontMap, skipping", c);
+#endif
continue;
- if (channel._mute)
+ }
+ if (channel._mute) {
+#ifdef DEBUG_REMAP
+ debug(" Channel %d muted, skipping", c);
+#endif
continue;
+ }
+
+ bool dontRemap = channel._dontRemap || song->playBed;
#ifdef DEBUG_REMAP
- debug(" Channel %d: prio %d, %d voice%s%s", c, channel._prio, channel._voices, channel._voices == 1 ? "" : "s", channel._dontRemap ? ", dontRemap" : "" );
+ debug(" Channel %d: prio %d, %d voice%s%s", c, channel._prio, channel._voices, channel._voices == 1 ? "" : "s", dontRemap ? ", dontRemap" : "" );
#endif
DeviceChannelUsage dc = { song, c };
@@ -1132,7 +1178,7 @@ ChannelRemapping *SciMusic::determineChannelMap() {
// our target
int devChannel = -1;
- if (channel._dontRemap && map->_map[c]._song == 0) {
+ if (dontRemap && map->_map[c]._song == 0) {
// unremappable channel, with channel still free
devChannel = c;
}
@@ -1192,8 +1238,12 @@ ChannelRemapping *SciMusic::determineChannelMap() {
int neededVoices = channel._voices;
// do we have enough free voices?
if (map->_freeVoices < neededVoices) {
- // We only care for essential channels
- if (prio > 0) {
+ // We only care for essential channels.
+ // Note: In early SCI1 interpreters, a song started by 'playBed'
+ // would not be skipped even if some channels couldn't be
+ // mapped due to voice limits. So, we treat all channels as
+ // non-essential here for playBed songs.
+ if (prio > 0 || (song->playBed && _soundVersion <= SCI_VERSION_1_EARLY)) {
#ifdef DEBUG_REMAP
debug(" not enough voices; need %d, have %d. Skipping this channel.", neededVoices, map->_freeVoices);
#endif
@@ -1229,10 +1279,10 @@ ChannelRemapping *SciMusic::determineChannelMap() {
map->_map[devChannel] = dc;
map->_voices[devChannel] = neededVoices;
map->_prio[devChannel] = prio;
- map->_dontRemap[devChannel] = channel._dontRemap;
+ map->_dontRemap[devChannel] = dontRemap;
map->_freeVoices -= neededVoices;
- if (!channel._dontRemap || devChannel == c) {
+ if (!dontRemap || devChannel == c) {
// If this channel fits here, we're done.
#ifdef DEBUG_REMAP
debug(" OK");
@@ -1285,14 +1335,18 @@ ChannelRemapping *SciMusic::determineChannelMap() {
return map;
}
-void SciMusic::resetDeviceChannel(int devChannel) {
- // NB: This function should only be called from the main thread
-
+void SciMusic::resetDeviceChannel(int devChannel, bool mainThread) {
assert(devChannel >= 0 && devChannel <= 0x0F);
- putMidiCommandInQueue(0x0040B0 | devChannel); // sustain off
- putMidiCommandInQueue(0x007BB0 | devChannel); // notes off
- putMidiCommandInQueue(0x004BB0 | devChannel); // release voices
+ if (mainThread) {
+ putMidiCommandInQueue(0x0040B0 | devChannel); // sustain off
+ putMidiCommandInQueue(0x007BB0 | devChannel); // notes off
+ putMidiCommandInQueue(0x004BB0 | devChannel); // release voices
+ } else {
+ _pMidiDrv->send(0x0040B0 | devChannel); // sustain off
+ _pMidiDrv->send(0x007BB0 | devChannel); // notes off
+ _pMidiDrv->send(0x004BB0 | devChannel); // release voices
+ }
}
diff --git a/engines/sci/sound/music.h b/engines/sci/sound/music.h
index 4e44074630..a610f32d89 100644
--- a/engines/sci/sound/music.h
+++ b/engines/sci/sound/music.h
@@ -75,6 +75,8 @@ public:
SoundResource *soundRes;
uint16 resourceId;
+ int time; // "tim"estamp to indicate in which order songs have been added
+
bool isQueued; // for SCI0 only!
uint16 dataInc;
@@ -85,6 +87,8 @@ public:
int16 volume;
int16 hold;
int8 reverb;
+ bool playBed;
+ bool overridePriority; // Use soundObj's priority instead of resource's
int16 pauseCounter;
uint sampleLoopCounter;
@@ -224,6 +228,8 @@ public:
byte getCurrentReverb();
+ void needsRemap() { _needsRemap = true; }
+
virtual void saveLoadWithSerializer(Common::Serializer &ser);
// Mutex for music code. Used to guard access to the song playlist, to the
@@ -245,9 +251,9 @@ protected:
bool _useDigitalSFX;
// remapping:
- void remapChannels();
+ void remapChannels(bool mainThread = true);
ChannelRemapping *determineChannelMap();
- void resetDeviceChannel(int devChannel);
+ void resetDeviceChannel(int devChannel, bool mainThread);
private:
MusicList _playList;
@@ -256,6 +262,7 @@ private:
MusicEntry *_usedChannel[16];
int8 _channelRemap[16];
int8 _globalReverb;
+ bool _needsRemap;
DeviceChannelUsage _channelMap[16];
@@ -266,6 +273,9 @@ private:
int _driverLastChannel;
MusicEntry *_currentlyPlayingSample;
+
+ int _timeCounter; // Used to keep track of the order in which MusicEntries
+ // are added, for priority purposes.
};
} // End of namespace Sci
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 73e0a23a6a..ee5903fda2 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -142,11 +142,14 @@ void SoundCommandParser::processInitSound(reg_t obj) {
reg_t SoundCommandParser::kDoSoundPlay(int argc, reg_t *argv, reg_t acc) {
debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x", PRINT_REG(argv[0]));
- processPlaySound(argv[0]);
+ bool playBed = false;
+ if (argc >= 2 && !argv[1].isNull())
+ playBed = true;
+ processPlaySound(argv[0], playBed);
return acc;
}
-void SoundCommandParser::processPlaySound(reg_t obj) {
+void SoundCommandParser::processPlaySound(reg_t obj, bool playBed) {
MusicEntry *musicSlot = _music->getSlot(obj);
if (!musicSlot) {
warning("kDoSound(play): Slot not found (%04x:%04x), initializing it manually", PRINT_REG(obj));
@@ -181,15 +184,26 @@ void SoundCommandParser::processPlaySound(reg_t obj) {
}
musicSlot->loop = readSelectorValue(_segMan, obj, SELECTOR(loop));
- musicSlot->priority = readSelectorValue(_segMan, obj, SELECTOR(priority));
+
+ // Get song priority from either obj or soundRes
+ byte resourcePriority = 0xFF;
+ if (musicSlot->soundRes)
+ resourcePriority = musicSlot->soundRes->getSoundPriority();
+ if (!musicSlot->overridePriority && resourcePriority != 0xFF) {
+ musicSlot->priority = resourcePriority;
+ } else {
+ musicSlot->priority = readSelectorValue(_segMan, obj, SELECTOR(priority));
+ }
+
// Reset hold when starting a new song. kDoSoundSetHold is always called after
// kDoSoundPlay to set it properly, if needed. Fixes bug #3413589.
musicSlot->hold = -1;
+ musicSlot->playBed = playBed;
if (_soundVersion >= SCI_VERSION_1_EARLY)
musicSlot->volume = readSelectorValue(_segMan, obj, SELECTOR(vol));
- debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x number %d, loop %d, prio %d, vol %d", PRINT_REG(obj),
- resourceId, musicSlot->loop, musicSlot->priority, musicSlot->volume);
+ debugC(kDebugLevelSound, "kDoSound(play): %04x:%04x number %d, loop %d, prio %d, vol %d, bed %d", PRINT_REG(obj),
+ resourceId, musicSlot->loop, musicSlot->priority, musicSlot->volume, playBed ? 1 : 0);
_music->soundPlay(musicSlot);
@@ -538,7 +552,7 @@ void SoundCommandParser::processUpdateCues(reg_t obj) {
if (_soundVersion >= SCI_VERSION_1_EARLY) {
writeSelectorValue(_segMan, obj, SELECTOR(min), musicSlot->ticker / 3600);
writeSelectorValue(_segMan, obj, SELECTOR(sec), musicSlot->ticker % 3600 / 60);
- writeSelectorValue(_segMan, obj, SELECTOR(frame), musicSlot->ticker);
+ writeSelectorValue(_segMan, obj, SELECTOR(frame), musicSlot->ticker % 60 / 2);
}
}
@@ -673,23 +687,19 @@ reg_t SoundCommandParser::kDoSoundSetPriority(int argc, reg_t *argv, reg_t acc)
}
if (value == -1) {
- uint16 resourceId = musicSlot->resourceId;
+ musicSlot->overridePriority = false;
+ musicSlot->priority = 0;
- // Set priority from the song data
- Resource *song = _resMan->findResource(ResourceId(kResourceTypeSound, resourceId), 0);
- if (song->data[0] == 0xf0)
- _music->soundSetPriority(musicSlot, song->data[1]);
- else
- warning("kDoSound(setPriority): Attempt to unset song priority when there is no built-in value");
+ // NB: It seems SSCI doesn't actually reset the priority here.
- //pSnd->prio=0;field_15B=0
writeSelectorValue(_segMan, obj, SELECTOR(flags), readSelectorValue(_segMan, obj, SELECTOR(flags)) & 0xFD);
} else {
// Scripted priority
+ musicSlot->overridePriority = true;
- //pSnd->field_15B=1;
writeSelectorValue(_segMan, obj, SELECTOR(flags), readSelectorValue(_segMan, obj, SELECTOR(flags)) | 2);
- //DoSOund(0xF,hobj,w)
+
+ _music->soundSetPriority(musicSlot, value);
}
return acc;
}
@@ -777,6 +787,8 @@ void SoundCommandParser::stopAllSounds() {
}
void SoundCommandParser::startNewSound(int number) {
+ // NB: This is only used by the debugging console.
+
Common::StackLock lock(_music->_mutex);
// Overwrite the first sound in the playlist
@@ -785,7 +797,7 @@ void SoundCommandParser::startNewSound(int number) {
processDisposeSound(soundObj);
writeSelectorValue(_segMan, soundObj, SELECTOR(number), number);
processInitSound(soundObj);
- processPlaySound(soundObj);
+ processPlaySound(soundObj, false);
}
void SoundCommandParser::setMasterVolume(int vol) {
diff --git a/engines/sci/sound/soundcmd.h b/engines/sci/sound/soundcmd.h
index 4effda68e4..5bb7cf2cb1 100644
--- a/engines/sci/sound/soundcmd.h
+++ b/engines/sci/sound/soundcmd.h
@@ -63,7 +63,7 @@ public:
void printPlayList(Console *con);
void printSongInfo(reg_t obj, Console *con);
- void processPlaySound(reg_t obj);
+ void processPlaySound(reg_t obj, bool playBed);
void processStopSound(reg_t obj, bool sampleFinishedPlaying);
void initSoundResource(MusicEntry *newSound);