diff options
Diffstat (limited to 'engines/sci/video')
-rw-r--r-- | engines/sci/video/seq_decoder.cpp | 241 | ||||
-rw-r--r-- | engines/sci/video/seq_decoder.h | 67 | ||||
-rw-r--r-- | engines/sci/video/vmd_decoder.cpp | 131 | ||||
-rw-r--r-- | engines/sci/video/vmd_decoder.h | 77 |
4 files changed, 516 insertions, 0 deletions
diff --git a/engines/sci/video/seq_decoder.cpp b/engines/sci/video/seq_decoder.cpp new file mode 100644 index 0000000000..d3b1ea915d --- /dev/null +++ b/engines/sci/video/seq_decoder.cpp @@ -0,0 +1,241 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/debug.h" +#include "common/endian.h" +#include "common/archive.h" +#include "common/system.h" +#include "common/util.h" + +#include "graphics/surface.h" + +#include "sci/video/seq_decoder.h" + +namespace Sci { + +enum seqPalTypes { + kSeqPalVariable = 0, + kSeqPalConstant = 1 +}; + +enum seqFrameTypes { + kSeqFrameFull = 0, + kSeqFrameDiff = 1 +}; + +SeqDecoder::~SeqDecoder() { + closeFile(); +} + +bool SeqDecoder::loadFile(const char *fileName, int frameDelay) { + closeFile(); + + _fileStream = SearchMan.createReadStreamForMember(fileName); + if (!_fileStream) + return false; + + // Seek to the first frame + _videoInfo.currentFrame = 0; + + _videoInfo.width = 320; + _videoInfo.height = 200; + _videoInfo.frameCount = _fileStream->readUint16LE(); + // Our frameDelay is calculated in 1/100 ms, so we convert it here + _videoInfo.frameDelay = 100 * frameDelay * 1000 / 60; + _videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height]; + + // Set palette + int paletteSize = _fileStream->readUint32LE(); + + byte *paletteData = new byte[paletteSize]; + _fileStream->read(paletteData, paletteSize); + + // SCI1.1 palette + byte palFormat = paletteData[32]; + uint16 palColorStart = READ_LE_UINT16(paletteData + 25); + uint16 palColorCount = READ_LE_UINT16(paletteData + 29); + + byte palette[256 * 4]; + int palOffset = 37; + + for (uint16 colorNo = palColorStart; colorNo < palColorStart + palColorCount; colorNo++) { + if (palFormat == kSeqPalVariable) + palOffset++; + palette[colorNo * 4 + 0] = paletteData[palOffset++]; + palette[colorNo * 4 + 1] = paletteData[palOffset++]; + palette[colorNo * 4 + 2] = paletteData[palOffset++]; + palette[colorNo * 4 + 3] = 0; + } + + g_system->setPalette(palette, 0, 256); + + delete[] paletteData; + + _videoInfo.firstframeOffset = _fileStream->pos(); + + return true; +} + +void SeqDecoder::closeFile() { + if (!_fileStream) + return; + + delete _fileStream; + _fileStream = 0; + + delete[] _videoFrameBuffer; + _videoFrameBuffer = 0; +} + +bool SeqDecoder::decodeNextFrame() { + int16 frameWidth = _fileStream->readUint16LE(); + int16 frameHeight = _fileStream->readUint16LE(); + int16 frameLeft = _fileStream->readUint16LE(); + int16 frameTop = _fileStream->readUint16LE(); + byte colorKey = _fileStream->readByte(); + byte frameType = _fileStream->readByte(); + _fileStream->skip(2); + uint16 frameSize = _fileStream->readUint16LE(); + _fileStream->skip(2); + uint16 rleSize = _fileStream->readUint16LE(); + _fileStream->skip(6); + uint32 offset = _fileStream->readUint32LE(); + + _fileStream->seek(offset); + + if (_videoInfo.currentFrame == 0) + _videoInfo.startTime = g_system->getMillis(); + + if (frameType == kSeqFrameFull) { + byte *dst = _videoFrameBuffer + frameTop * 320 + frameLeft; + + byte *linebuf = new byte[frameWidth]; + + do { + _fileStream->read(linebuf, frameWidth); + memcpy(dst, linebuf, frameWidth); + dst += 320; + } while (--frameHeight); + + delete[] linebuf; + } else { + byte *buf = new byte[frameSize]; + _fileStream->read(buf, frameSize); + decodeFrame(buf, rleSize, buf + rleSize, frameSize - rleSize, _videoFrameBuffer + 320 * frameTop, frameLeft, frameWidth, frameHeight, colorKey); + delete[] buf; + } + + return ++_videoInfo.currentFrame < _videoInfo.frameCount; +} + +#define WRITE_TO_BUFFER(n) \ + if (writeRow * 320 + writeCol + (n) > 320 * height) { \ + warning("SEQ player: writing out of bounds, aborting"); \ + return false; \ + } \ + if (litPos + (n) > litSize) { \ + warning("SEQ player: reading out of bounds, aborting"); \ + } \ + memcpy(dest + writeRow * 320 + writeCol, litData + litPos, n); + +bool SeqDecoder::decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey) { + int writeRow = 0; + int writeCol = left; + int litPos = 0; + int rlePos = 0; + + while (rlePos < rleSize) { + int op = rleData[rlePos++]; + + if ((op & 0xc0) == 0xc0) { + op &= 0x3f; + if (op == 0) { + // Go to next line in target buffer + writeRow++; + writeCol = left; + } else { + // Skip bytes on current line + writeCol += op; + } + } else if (op & 0x80) { + op &= 0x3f; + if (op == 0) { + // Copy remainder of current line + int rem = width - (writeCol - left); + + WRITE_TO_BUFFER(rem); + writeRow++; + writeCol = left; + litPos += rem; + } else { + // Copy bytes + WRITE_TO_BUFFER(op); + writeCol += op; + litPos += op; + } + } else { + uint16 count = ((op & 7) << 8) | rleData[rlePos++]; + + switch (op >> 3) { + case 2: + // Skip bytes + writeCol += count; + break; + case 3: + // Copy bytes + WRITE_TO_BUFFER(count); + writeCol += count; + litPos += count; + break; + case 6: { + // Copy rows + if (count == 0) + count = height - writeRow; + + for (int i = 0; i < count; i++) { + WRITE_TO_BUFFER(width); + litPos += width; + writeRow++; + } + break; + } + case 7: + // Skip rows + if (count == 0) + count = height - writeRow; + + writeRow += count; + break; + default: + warning("Unsupported operation %i encountered", op >> 3); + return false; + } + } + } + + return true; +} + +} // End of namespace Sci diff --git a/engines/sci/video/seq_decoder.h b/engines/sci/video/seq_decoder.h new file mode 100644 index 0000000000..7c810db05d --- /dev/null +++ b/engines/sci/video/seq_decoder.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef SEQ_DECODER_H +#define SEQ_DECODER_H + +#include "graphics/video/video_player.h" + +namespace Sci { + +/** + * Implementation of the Sierra SEQ decoder, used in KQ6 DOS floppy/CD and GK1 DOS + */ +class SeqDecoder : public Graphics::VideoDecoder { +public: + SeqDecoder() {} + virtual ~SeqDecoder(); + + /** + * Load a SEQ encoded video file + * @param filename the filename to load + */ + bool loadFile(const char *fileName) { return loadFile(fileName, 10); } + + /** + * Load a SEQ encoded video file + * @param filename the filename to load + * @param frameDelay the delay between frames, in ticks + */ + bool loadFile(const char *fileName, int frameDelay); + + /** + * Close a SEQ encoded video file + */ + void closeFile(); + + bool decodeNextFrame(); + +private: + bool decodeFrame(byte *rleData, int rleSize, byte *litData, int litSize, byte *dest, int left, int width, int height, int colorKey); +}; + +} // End of namespace Sci + +#endif diff --git a/engines/sci/video/vmd_decoder.cpp b/engines/sci/video/vmd_decoder.cpp new file mode 100644 index 0000000000..4e56e51054 --- /dev/null +++ b/engines/sci/video/vmd_decoder.cpp @@ -0,0 +1,131 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifdef ENABLE_SCI32 + +#include "sci/video/vmd_decoder.h" + +#include "common/archive.h" +#include "common/endian.h" +#include "common/util.h" +#include "common/stream.h" +#include "common/system.h" + +#include "graphics/dither.h" + +#include "sound/mixer.h" +#include "sound/audiostream.h" + +namespace Sci { + +VMDDecoder::VMDDecoder(Audio::Mixer *mixer) : _mixer(mixer) { + _vmdDecoder = new Graphics::Vmd(new Graphics::PaletteLUT(5, Graphics::PaletteLUT::kPaletteYUV)); +} + +VMDDecoder::~VMDDecoder() { + closeFile(); +} + +uint32 VMDDecoder::getFrameWaitTime() { + return _vmdDecoder->getFrameWaitTime(); +} + +bool VMDDecoder::loadFile(const char *fileName) { + closeFile(); + + _fileStream = SearchMan.createReadStreamForMember(fileName); + if (!_fileStream) + return false; + + if (!_vmdDecoder->load(*_fileStream)) + return false; + + if (_vmdDecoder->getFeatures() & Graphics::CoktelVideo::kFeaturesPalette) { + getPalette(); + setPalette(_palette); + } + + if (_vmdDecoder->getFeatures() & Graphics::CoktelVideo::kFeaturesSound) + _vmdDecoder->enableSound(*_mixer); + + _videoInfo.width = _vmdDecoder->getWidth(); + _videoInfo.height = _vmdDecoder->getHeight(); + _videoInfo.frameCount = _vmdDecoder->getFramesCount(); + _videoInfo.frameRate = _vmdDecoder->getFrameRate(); + _videoInfo.frameDelay = _videoInfo.frameRate * 100; + _videoInfo.currentFrame = 0; + _videoInfo.firstframeOffset = 0; // not really necessary for VMDs + + if (_vmdDecoder->hasExtraData()) + warning("This VMD video has extra embedded data, which is currently not handled"); + + _videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height]; + memset(_videoFrameBuffer, 0, _videoInfo.width * _videoInfo.height); + + _vmdDecoder->setVideoMemory(_videoFrameBuffer, _videoInfo.width, _videoInfo.height); + + return true; +} + +void VMDDecoder::closeFile() { + if (!_fileStream) + return; + + _vmdDecoder->unload(); + + delete _fileStream; + _fileStream = 0; + + delete[] _videoFrameBuffer; + _videoFrameBuffer = 0; +} + +bool VMDDecoder::decodeNextFrame() { + if (_videoInfo.currentFrame == 0) + _videoInfo.startTime = g_system->getMillis(); + + Graphics::CoktelVideo::State state = _vmdDecoder->nextFrame(); + + if (state.flags & Graphics::CoktelVideo::kStatePalette) { + getPalette(); + setPalette(_palette); + } + + return ++_videoInfo.currentFrame < _videoInfo.frameCount; +} + +void VMDDecoder::getPalette() { + const byte *pal = _vmdDecoder->getPalette(); + + for (int i = 0; i < 256; i++) { + _palette[i * 3 + 0] = pal[i * 3 + 0] << 2; + _palette[i * 3 + 1] = pal[i * 3 + 1] << 2; + _palette[i * 3 + 2] = pal[i * 3 + 2] << 2; + } +} + +} // End of namespace Graphics + +#endif diff --git a/engines/sci/video/vmd_decoder.h b/engines/sci/video/vmd_decoder.h new file mode 100644 index 0000000000..63a7e92ab6 --- /dev/null +++ b/engines/sci/video/vmd_decoder.h @@ -0,0 +1,77 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifdef ENABLE_SCI32 + +#ifndef GRAPHICS_VIDEO_VMD_DECODER_H +#define GRAPHICS_VIDEO_VMD_DECODER_H + +#include "graphics/video/coktelvideo/coktelvideo.h" +#include "graphics/video/video_player.h" +#include "sound/mixer.h" + +namespace Sci { + +/** + * Wrapper for the Coktel Vision VMD video decoder + * for videos by Coktel Vision/Sierra. + * + * Video decoder used in engines: + * - gob (without this wrapper) + * - sci + */ + class VMDDecoder : public Graphics::VideoDecoder { +public: + VMDDecoder(Audio::Mixer *mixer); + virtual ~VMDDecoder(); + + uint32 getFrameWaitTime(); + + /** + * Load a VMD encoded video file + * @param filename the filename to load + */ + bool loadFile(const char *filename); + + /** + * Close a VMD encoded video file + */ + void closeFile(); + + bool decodeNextFrame(); + +private: + Graphics::Vmd *_vmdDecoder; + Audio::Mixer *_mixer; + byte _palette[256 * 3]; + + void getPalette(); +}; + +} // End of namespace Graphics + +#endif + +#endif |