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-rw-r--r--engines/sci/engine/savegame.cfsml5
-rw-r--r--engines/sci/engine/savegame.cpp7888
2 files changed, 3880 insertions, 4013 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index c595cc0428..9a7c3dcd2c 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -51,7 +51,7 @@
*/
static state_t *_global_save_state;
-/* Needed for some graphical stuff. */
+// Needed for some graphical stuff.
#define FILE_VERSION _global_save_state->savegame_version
@@ -485,7 +485,8 @@ void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
if ((*foo)->next) {
%CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh;
- } else fputc('L', fh);
+ } else
+ fputc('L', fh);
fputs("]", fh);
}
}
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 236ab49a7f..e60633e148 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -51,20 +51,18 @@
*/
static state_t *_global_save_state;
-/* Needed for some graphical stuff. */
+// Needed for some graphical stuff.
#define FILE_VERSION _global_save_state->savegame_version
-void
-write_reg_t(FILE *fh, reg_t *foo) {
+void write_reg_t(FILE *fh, reg_t *foo) {
fprintf(fh, PREG, PRINT_REG(*foo));
}
-int
-read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
int segment, offset;
- if (sscanf(lastval, PREG, &segment, &offset)<2) {
+ if (sscanf(lastval, PREG, &segment, &offset) < 2) {
sciprintf("Error parsing reg_t on line %d\n", *line);
return 1;
}
@@ -73,27 +71,22 @@ read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
return 0;
}
-void
-write_sci_version(FILE *fh, sci_version_t *foo) {
- fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo),
- SCI_VERSION_PATCHLEVEL(*foo));
+void write_sci_version(FILE *fh, sci_version_t *foo) {
+ fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo));
}
-int
-read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
return version_parse(lastval, foo);
}
-void
-write_PTN(FILE *fh, parse_tree_node_t *foo) {
+void write_PTN(FILE *fh, parse_tree_node_t *foo) {
if (foo->type == PARSE_TREE_NODE_LEAF)
fprintf(fh, "L%d", foo->content.value);
else
fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
}
-int
-read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == 'L') {
const char *c = lastval + 1;
char *strend;
@@ -106,68 +99,63 @@ read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *
foo->content.value = strtol(c, &strend, 0);
- return (strend == c); /* Error if nothing could be read */
+ return (strend == c); // Error if nothing could be read
return 0;
} else if (lastval[0] == 'B') {
const char *c = lastval + 1;
char *strend;
- while (*c && isspace(*c)) ++c;
+ while (*c && isspace(*c))
+ ++c;
if (*c++ != '(') return 1;
- while (*c && isspace(*c)) ++c;
+ while (*c && isspace(*c))
+ ++c;
foo->content.branches[0] = strtol(c, &strend, 0);
if (strend == c)
return 1;
c = strend;
- while (*c && isspace(*c)) ++c;
+ while (*c && isspace(*c))
+ ++c;
if (*c++ != ',')
return 1;
- while (*c && isspace(*c)) ++c;
+ while (*c && isspace(*c))
+ ++c;
foo->content.branches[1] = strtol(c, &strend, 0);
if (strend == c)
return 1;
c = strend;
- while (*c && isspace(*c)) ++c;
- if (*c++ != ')') return 1;
+ while (*c && isspace(*c))
+ ++c;
+ if (*c++ != ')')
+ return 1;
return 0;
- } else return 1; /* failure to parse anything */
+ } else return 1; // failure to parse anything
}
-void
-write_menubar_tp(FILE *fh, menubar_t **foo);
-int
-read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
+void write_menubar_tp(FILE *fh, menubar_t **foo);
+int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
-void
-write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
-int
-read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
+void write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
+int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
-void
-write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
-int
-read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
+int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
-void
-write_songlib_t(FILE *fh, songlib_t *foo);
-int
-read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
+void write_songlib_t(FILE *fh, songlib_t *foo);
+int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
-void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
-int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
+int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
-int
-read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
+int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
typedef mem_obj_t *mem_obj_ptr;
@@ -183,15 +171,15 @@ RECORD synonym_t "synonym_t" {
*/
-/* Auto-generated CFSML declaration and function block */
+// Auto-generated CFSML declaration and function block
-#line 778 "savegame.cfsml"
+#line 740 "savegame.cfsml"
#define CFSML_SUCCESS 0
#define CFSML_FAILURE 1
#line 102 "savegame.cfsml"
-#include <stdarg.h> /* We need va_lists */
+#include <stdarg.h> // We need va_lists
#include "sci/include/sci_memory.h"
#ifdef CFSML_DEBUG_MALLOC
@@ -207,22 +195,19 @@ RECORD synonym_t "synonym_t" {
#define realloc dbg_sci_realloc
#endif
-static void
-_cfsml_error(const char *fmt, ...)
-{
- va_list argp;
-
- fprintf(stderr, "Error: ");
- va_start(argp, fmt);
- vfprintf(stderr, fmt, argp);
- va_end(argp);
+static void _cfsml_error(const char *fmt, ...) {
+ va_list argp;
+ fprintf(stderr, "Error: ");
+ va_start(argp, fmt);
+ vfprintf(stderr, fmt, argp);
+ va_end(argp);
}
static struct _cfsml_pointer_refstruct {
- struct _cfsml_pointer_refstruct *next;
- void *ptr;
+ struct _cfsml_pointer_refstruct *next;
+ void *ptr;
} *_cfsml_pointer_references = NULL;
static struct _cfsml_pointer_refstruct **_cfsml_pointer_references_current = &_cfsml_pointer_references;
@@ -230,3741 +215,3657 @@ static struct _cfsml_pointer_refstruct **_cfsml_pointer_references_current = &_c
static char *_cfsml_last_value_retrieved = NULL;
static char *_cfsml_last_identifier_retrieved = NULL;
-static void
-_cfsml_free_pointer_references_recursively(struct _cfsml_pointer_refstruct *refs, int free_pointers)
-{
- if (!refs)
- return;
+static void _cfsml_free_pointer_references_recursively(struct _cfsml_pointer_refstruct *refs, int free_pointers) {
+ if (!refs)
+ return;
- _cfsml_free_pointer_references_recursively(refs->next, free_pointers);
+ _cfsml_free_pointer_references_recursively(refs->next, free_pointers);
- if (free_pointers)
- free(refs->ptr);
+ if (free_pointers)
+ free(refs->ptr);
- free(refs);
+ free(refs);
}
-static void
-_cfsml_free_pointer_references(struct _cfsml_pointer_refstruct **meta_ref, int free_pointers)
-{
- _cfsml_free_pointer_references_recursively(*meta_ref, free_pointers);
- *meta_ref = NULL;
- _cfsml_pointer_references_current = meta_ref;
+static void _cfsml_free_pointer_references(struct _cfsml_pointer_refstruct **meta_ref, int free_pointers) {
+ _cfsml_free_pointer_references_recursively(*meta_ref, free_pointers);
+ *meta_ref = NULL;
+ _cfsml_pointer_references_current = meta_ref;
}
-static struct _cfsml_pointer_refstruct **
-_cfsml_get_current_refpointer()
-{
- return _cfsml_pointer_references_current;
+static struct _cfsml_pointer_refstruct **_cfsml_get_current_refpointer() {
+ return _cfsml_pointer_references_current;
}
-static void _cfsml_register_pointer(void *ptr)
-{
- struct _cfsml_pointer_refstruct *newref = (struct _cfsml_pointer_refstruct*)sci_malloc(sizeof (struct _cfsml_pointer_refstruct));
- newref->next = *_cfsml_pointer_references_current;
- newref->ptr = ptr;
- *_cfsml_pointer_references_current = newref;
+static void _cfsml_register_pointer(void *ptr) {
+ struct _cfsml_pointer_refstruct *newref = (struct _cfsml_pointer_refstruct*)sci_malloc(sizeof (struct _cfsml_pointer_refstruct));
+ newref->next = *_cfsml_pointer_references_current;
+ newref->ptr = ptr;
+ *_cfsml_pointer_references_current = newref;
}
+static char *_cfsml_mangle_string(const char *s) {
+ const char *source = s;
+ char c;
+ char *target = (char *)sci_malloc(1 + strlen(s) * 2); // We will probably need less than that
+ char *writer = target;
+
+ while ((c = *source++)) {
+ if (c < 32) { // Special character?
+ *writer++ = '\\'; // Escape...
+ c += ('a' - 1);
+ } else if (c == '\\' || c == '"')
+ *writer++ = '\\'; // Escape, but do not change
+ *writer++ = c;
+ }
+ *writer = 0; // Terminate string
-static char *
-_cfsml_mangle_string(const char *s)
-{
- const char *source = s;
- char c;
- char *target = (char *) sci_malloc(1 + strlen(s) * 2); /* We will probably need less than that */
- char *writer = target;
+ return (char *)sci_realloc(target, strlen(target) + 1);
+}
- while ((c = *source++)) {
+static char *_cfsml_unmangle_string(const char *s, unsigned int length) {
+ char *target = (char *)sci_malloc(1 + strlen(s));
+ char *writer = target;
+ const char *source = s;
+ const char *end = s + length;
+ char c;
+
+ while ((source != end) && (c = *source++) && (c > 31)) {
+ if (c == '\\') { // Escaped character?
+ c = *source++;
+ if ((c != '\\') && (c != '"')) // Un-escape 0-31 only
+ c -= ('a' - 1);
+ }
+ *writer++ = c;
+ }
+ *writer = 0; // Terminate string
- if (c < 32) { /* Special character? */
- *writer++ = '\\'; /* Escape... */
- c += ('a' - 1);
- } else if (c == '\\' || c == '"')
- *writer++ = '\\'; /* Escape, but do not change */
- *writer++ = c;
+ return (char *)sci_realloc(target, strlen(target) + 1);
+}
- }
- *writer = 0; /* Terminate string */
+static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) {
+ int c;
+ int mem = 32;
+ int pos = 0;
+ int done = 0;
+ char *retval = (char *)sci_malloc(mem);
- return (char *) sci_realloc(target, strlen(target) + 1);
-}
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ while (isspace(c = fgetc(fd)) && (c != EOF));
+ if (c == EOF) {
+ _cfsml_error("Unexpected end of file at line %d\n", *line);
+ free(retval);
+ *hiteof = 1;
+ return NULL;
+ }
-static char *
-_cfsml_unmangle_string(const char *s, unsigned int length)
-{
- char *target = (char *) sci_malloc(1 + strlen(s));
- char *writer = target;
- const char *source = s;
- const char *end = s + length;
- char c;
-
- while ((source != end) && (c = *source++) && (c > 31)) {
- if (c == '\\') { /* Escaped character? */
- c = *source++;
- if ((c != '\\') && (c != '"')) /* Un-escape 0-31 only */
- c -= ('a' - 1);
- }
- *writer++ = c;
- }
- *writer = 0; /* Terminate string */
-
- return (char *) sci_realloc(target, strlen(target) + 1);
-}
+ ungetc(c, fd);
+ while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) {
+ if (pos == mem - 1) // Need more memory?
+ retval = (char *)sci_realloc(retval, mem *= 2);
-static char *
-_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment)
-{
- int c;
- int mem = 32;
- int pos = 0;
- int done = 0;
- char *retval = (char *) sci_malloc(mem);
-
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
-
- while (isspace(c = fgetc(fd)) && (c != EOF));
- if (c == EOF) {
- _cfsml_error("Unexpected end of file at line %d\n", *line);
- free(retval);
- *hiteof = 1;
- return NULL;
- }
-
- ungetc(c, fd);
-
- while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) {
-
- if (pos == mem - 1) /* Need more memory? */
- retval = (char *) sci_realloc(retval, mem *= 2);
-
- if (!isspace(c)) {
- if (done) {
- _cfsml_error("Single word identifier expected at line %d\n", *line);
- free(retval);
- return NULL;
- }
- retval[pos++] = c;
- } else
- if (pos != 0)
- done = 1; /* Finished the variable name */
- else if (c == '\n')
- ++(*line);
- }
-
- if (c == EOF) {
- _cfsml_error("Unexpected end of file at line %d\n", *line);
- free(retval);
- *hiteof = 1;
- return NULL;
- }
-
- if (c == '\n') {
- ++(*line);
- if (assignment)
- *assignment = 0;
- } else
- if (assignment)
- *assignment = 1;
-
- if (pos == 0) {
- _cfsml_error("Missing identifier in assignment at line %d\n", *line);
- free(retval);
- return NULL;
- }
-
- if (pos == mem - 1) /* Need more memory? */
- retval = (char *) sci_realloc(retval, mem += 1);
-
- retval[pos] = 0; /* Terminate string */
-#line 304 "savegame.cfsml"
-
- return _cfsml_last_identifier_retrieved = retval;
-}
+ if (!isspace(c)) {
+ if (done) {
+ _cfsml_error("Single word identifier expected at line %d\n", *line);
+ free(retval);
+ return NULL;
+ }
+ retval[pos++] = c;
+ } else
+ if (pos != 0)
+ done = 1; // Finished the variable name
+ else if (c == '\n')
+ ++(*line);
+ }
+ if (c == EOF) {
+ _cfsml_error("Unexpected end of file at line %d\n", *line);
+ free(retval);
+ *hiteof = 1;
+ return NULL;
+ }
-static char *
-_cfsml_get_value(FILE *fd, int *line, int *hiteof)
-{
- int c;
- int mem = 64;
- int pos = 0;
- char *retval = (char *) sci_malloc(mem);
+ if (c == '\n') {
+ ++(*line);
+ if (assignment)
+ *assignment = 0;
+ } else
+ if (assignment)
+ *assignment = 1;
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
+ if (pos == 0) {
+ _cfsml_error("Missing identifier in assignment at line %d\n", *line);
+ free(retval);
+ return NULL;
+ }
- while (((c = fgetc(fd)) != EOF) && (c != '\n')) {
+ if (pos == mem - 1) // Need more memory?
+ retval = (char *)sci_realloc(retval, mem += 1);
- if (pos == mem - 1) /* Need more memory? */
- retval = (char *) sci_realloc(retval, mem *= 2);
+ retval[pos] = 0; // Terminate string
+#line 282 "savegame.cfsml"
- if (pos || (!isspace(c)))
- retval[pos++] = c;
+ return _cfsml_last_identifier_retrieved = retval;
+}
- }
+static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) {
+ int c;
+ int mem = 64;
+ int pos = 0;
+ char *retval = (char *)sci_malloc(mem);
- while ((pos > 0) && (isspace(retval[pos - 1])))
- --pos; /* Strip trailing whitespace */
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+
+ while (((c = fgetc(fd)) != EOF) && (c != '\n')) {
+ if (pos == mem - 1) // Need more memory?
+ retval = (char *)sci_realloc(retval, mem *= 2);
+
+ if (pos || (!isspace(c)))
+ retval[pos++] = c;
+ }
+
+ while ((pos > 0) && (isspace(retval[pos - 1])))
+ --pos; // Strip trailing whitespace
- if (c == EOF)
- *hiteof = 1;
+ if (c == EOF)
+ *hiteof = 1;
- if (pos == 0) {
- _cfsml_error("Missing value in assignment at line %d\n", *line);
- free(retval);
- return NULL;
- }
+ if (pos == 0) {
+ _cfsml_error("Missing value in assignment at line %d\n", *line);
+ free(retval);
+ return NULL;
+ }
- if (c == '\n')
- ++(*line);
+ if (c == '\n')
+ ++(*line);
- if (pos == mem - 1) /* Need more memory? */
- retval = (char *) sci_realloc(retval, mem += 1);
+ if (pos == mem - 1) // Need more memory?
+ retval = (char *)sci_realloc(retval, mem += 1);
- retval[pos] = 0; /* Terminate string */
-#line 361 "savegame.cfsml"
- return (_cfsml_last_value_retrieved = (char *) sci_realloc(retval, strlen(retval) + 1));
- /* Re-allocate; this value might be used for quite some while (if we are
- ** restoring a string)
- */
+ retval[pos] = 0; // Terminate string
+#line 334 "savegame.cfsml"
+ return (_cfsml_last_value_retrieved = (char *)sci_realloc(retval, strlen(retval) + 1));
+ // Re-allocate; this value might be used for quite some while (if we are restoring a string)
}
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc);
-static int
-_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc);
+static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc);
-static int
-_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc);
+static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_object_t(FILE *fh, object_t* save_struc);
-static int
-_cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_object_t(FILE *fh, object_t* save_struc);
+static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_string(FILE *fh, char ** save_struc);
-static int
-_cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_string(FILE *fh, char ** save_struc);
+static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc);
-static int
-_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc);
+static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_size_t(FILE *fh, size_t* save_struc);
-static int
-_cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_size_t(FILE *fh, size_t* save_struc);
+static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc);
-static int
-_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc);
+static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc);
-static int
-_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc);
+static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_song_t(FILE *fh, song_t* save_struc);
-static int
-_cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_song_t(FILE *fh, song_t* save_struc);
+static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc);
-static int
-_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc);
+static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc);
-static int
-_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc);
+static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc);
-static int
-_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc);
+static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc);
-static int
-_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc);
+static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc);
-static int
-_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc);
+static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_state_t(FILE *fh, state_t* save_struc);
-static int
-_cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_state_t(FILE *fh, state_t* save_struc);
+static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc);
-static int
-_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc);
+static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc);
-static int
-_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc);
+static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_byte(FILE *fh, byte* save_struc);
-static int
-_cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_byte(FILE *fh, byte* save_struc);
+static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_node_t(FILE *fh, node_t* save_struc);
-static int
-_cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_node_t(FILE *fh, node_t* save_struc);
+static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc);
-static int
-_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc);
+static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_class_t(FILE *fh, class_t* save_struc);
-static int
-_cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_class_t(FILE *fh, class_t* save_struc);
+static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc);
-static int
-_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc);
+static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_int(FILE *fh, int* save_struc);
-static int
-_cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_int(FILE *fh, int* save_struc);
+static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_menu_t(FILE *fh, menu_t* save_struc);
-static int
-_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc);
+static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc);
-static int
-_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc);
+static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_clone_t(FILE *fh, clone_t* save_struc);
-static int
-_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc);
+static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_list_t(FILE *fh, list_t* save_struc);
-static int
-_cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_list_t(FILE *fh, list_t* save_struc);
+static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc);
-static int
-_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc);
+static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_script_t(FILE *fh, script_t* save_struc);
-static int
-_cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_script_t(FILE *fh, script_t* save_struc);
+static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 413 "savegame.cfsml"
-static void
-_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc);
-static int
-_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 384 "savegame.cfsml"
+static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc);
+static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "songlib = ");
- write_songlib_t(fh, (songlib_t*) &(save_struc->songlib));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "songlib = ");
+ write_songlib_t(fh, (songlib_t*) &(save_struc->songlib));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record sfx_state_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "songlib")) {
-#line 731 "savegame.cfsml"
- if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) {
- _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record sfx_state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "songlib")) {
+#line 694 "savegame.cfsml"
+ if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
- _cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "next_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->next_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entry = ");
+ _cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record clone_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "next_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record clone_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "next_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_object_t(FILE *fh, object_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "flags = ");
- _cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "pos = ");
- write_reg_t(fh, (reg_t*) &(save_struc->pos));
- fprintf(fh, "\n");
- fprintf(fh, "variables_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variable_names_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
- fprintf(fh, "\n");
- fprintf(fh, "methods_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variables = ");
- min = max = save_struc->variables_nr;
- if (!save_struc->variables)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- write_reg_t(fh, &(save_struc->variables[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "flags = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->flags));
+ fprintf(fh, "\n");
+ fprintf(fh, "pos = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->pos));
+ fprintf(fh, "\n");
+ fprintf(fh, "variables_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "variable_names_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "methods_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "variables = ");
+ min = max = save_struc->variables_nr;
+ if (!save_struc->variables)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ write_reg_t(fh, &(save_struc->variables[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record object_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "flags")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "pos")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variables_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variable_names_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "methods_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variables")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->variables = (reg_t *) sci_malloc(max * sizeof(reg_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record object_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "flags")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "pos")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variables_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variable_names_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "methods_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variables")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->variables, 0, max * sizeof(reg_t));
+ memset(save_struc->variables, 0, max * sizeof(reg_t));
#endif
- _cfsml_register_pointer(save_struc->variables);
- }
- else
- save_struc->variables = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->variables_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->variables);
+ } else
+ save_struc->variables = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->variables_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_string(FILE *fh, char ** save_struc)
{
-#line 436 "savegame.cfsml"
- if (!(*save_struc))
- fprintf(fh, "\\null\\");
- else {
- char *token = _cfsml_mangle_string((const char *) *save_struc);
- fprintf(fh, "\"%s\"", token);
- free(token);
- }
+#line 406 "savegame.cfsml"
+ if (!(*save_struc))
+ fprintf(fh, "\\null\\");
+ else {
+ char *token = _cfsml_mangle_string((const char *) *save_struc);
+ fprintf(fh, "\"%s\"", token);
+ free(token);
+ }
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 559 "savegame.cfsml"
-
- if (strcmp(lastval, "\\null\\")) { /* null pointer? */
- unsigned int length = strlen(lastval);
- if (*lastval == '"') { /* Quoted string? */
- while (lastval[length] != '"')
- --length;
-
- if (!length) { /* No matching double-quotes? */
- _cfsml_error("Unbalanced quotes at line %d\n", *line);
- return CFSML_FAILURE;
- }
-
- lastval++; /* ...and skip the opening quotes locally */
- length--;
- }
- *save_struc = _cfsml_unmangle_string(lastval, length);
- _cfsml_register_pointer(*save_struc);
- return CFSML_SUCCESS;
- } else {
- *save_struc = NULL;
- return CFSML_SUCCESS;
- }
+ char *token;
+#line 525 "savegame.cfsml"
+
+ if (strcmp(lastval, "\\null\\")) { // null pointer?
+ unsigned int length = strlen(lastval);
+ if (*lastval == '"') { // Quoted string?
+ while (lastval[length] != '"')
+ --length;
+
+ if (!length) { // No matching double-quotes?
+ _cfsml_error("Unbalanced quotes at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+
+ lastval++; // ...and skip the opening quotes locally
+ length--;
+ }
+ *save_struc = _cfsml_unmangle_string(lastval, length);
+ _cfsml_register_pointer(*save_struc);
+ return CFSML_SUCCESS;
+ } else {
+ *save_struc = NULL;
+ return CFSML_SUCCESS;
+ }
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "menus = ");
- min = max = save_struc->menus_nr;
- if (!save_struc->menus)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_menu_t(fh, &(save_struc->menus[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "menus = ");
+ min = max = save_struc->menus_nr;
+ if (!save_struc->menus)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_menu_t(fh, &(save_struc->menus[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record menubar_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "menus")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->menus = (menu_t *) sci_malloc(max * sizeof(menu_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record menubar_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "menus")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->menus = (menu_t *)sci_malloc(max * sizeof(menu_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->menus, 0, max * sizeof(menu_t));
+ memset(save_struc->menus, 0, max * sizeof(menu_t));
#endif
- _cfsml_register_pointer(save_struc->menus);
- }
- else
- save_struc->menus = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_menu_t(fh, &(save_struc->menus[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_menu_t() for menus[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->menus_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->menus);
+ } else
+ save_struc->menus = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_menu_t(fh, &(save_struc->menus[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_menu_t() for menus[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->menus_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_size_t(FILE *fh, size_t* save_struc)
{
- fprintf(fh, "%li", (long) *save_struc);
+ fprintf(fh, "%li", (long)*save_struc);
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 546 "savegame.cfsml"
-
- *save_struc = strtol(lastval, &token, 0);
- if ( (*save_struc == 0) && (token == lastval) ) {
- _cfsml_error("strtol failed at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (*token != 0) {
- _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- return CFSML_SUCCESS;
+ char *token;
+#line 513 "savegame.cfsml"
+
+ *save_struc = strtol(lastval, &token, 0);
+ if ((*save_struc == 0) && (token == lastval)) {
+ _cfsml_error("strtol failed at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (*token != 0) {
+ _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
- _cfsml_write_list_t(fh, (list_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "next_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->next_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entry = ");
+ _cfsml_write_list_t(fh, (list_t*) &(save_struc->entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record list_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "next_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record list_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "next_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "base_value = ");
- _cfsml_write_int(fh, (int*) &(save_struc->base_value));
- fprintf(fh, "\n");
- fprintf(fh, "nodes = ");
- min = max = DCS_INT_HASH_MAX+1;
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- write_int_hash_map_node_tp(fh, &(save_struc->nodes[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "base_value = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->base_value));
+ fprintf(fh, "\n");
+ fprintf(fh, "nodes = ");
+ min = max = DCS_INT_HASH_MAX+1;
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ write_int_hash_map_node_tp(fh, &(save_struc->nodes[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record int_hash_map_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "base_value")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "nodes")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
- /* Prepare to restore static array */
- max = DCS_INT_HASH_MAX+1;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (read_int_hash_map_node_tp(fh, &(save_struc->nodes[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by read_int_hash_map_node_tp() for nodes[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record int_hash_map_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "base_value")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "nodes")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ // Prepare to restore static array
+ max = DCS_INT_HASH_MAX+1;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (read_int_hash_map_node_tp(fh, &(save_struc->nodes[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_int_hash_map_node_tp() for nodes[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_song_t(FILE *fh, song_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "handle = ");
- _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle));
- fprintf(fh, "\n");
- fprintf(fh, "resource_num = ");
- _cfsml_write_int(fh, (int*) &(save_struc->resource_num));
- fprintf(fh, "\n");
- fprintf(fh, "priority = ");
- _cfsml_write_int(fh, (int*) &(save_struc->priority));
- fprintf(fh, "\n");
- fprintf(fh, "status = ");
- _cfsml_write_int(fh, (int*) &(save_struc->status));
- fprintf(fh, "\n");
- fprintf(fh, "restore_behavior = ");
- _cfsml_write_int(fh, (int*) &(save_struc->restore_behavior));
- fprintf(fh, "\n");
- fprintf(fh, "restore_time = ");
- _cfsml_write_int(fh, (int*) &(save_struc->restore_time));
- fprintf(fh, "\n");
- fprintf(fh, "loops = ");
- _cfsml_write_int(fh, (int*) &(save_struc->loops));
- fprintf(fh, "\n");
- fprintf(fh, "hold = ");
- _cfsml_write_int(fh, (int*) &(save_struc->hold));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "handle = ");
+ _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle));
+ fprintf(fh, "\n");
+ fprintf(fh, "resource_num = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->resource_num));
+ fprintf(fh, "\n");
+ fprintf(fh, "priority = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->priority));
+ fprintf(fh, "\n");
+ fprintf(fh, "status = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->status));
+ fprintf(fh, "\n");
+ fprintf(fh, "restore_behavior = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->restore_behavior));
+ fprintf(fh, "\n");
+ fprintf(fh, "restore_time = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->restore_time));
+ fprintf(fh, "\n");
+ fprintf(fh, "loops = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->loops));
+ fprintf(fh, "\n");
+ fprintf(fh, "hold = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->hold));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record song_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "handle")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "resource_num")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "priority")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "status")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "restore_behavior")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "restore_time")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "loops")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "hold")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record song_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "handle")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "resource_num")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "priority")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "status")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "restore_behavior")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "restore_time")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "loops")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "hold")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "type = ");
- _cfsml_write_int(fh, (int*) &(save_struc->type));
- fprintf(fh, "\n");
- fprintf(fh, "keytext = ");
- _cfsml_write_string(fh, (char **) &(save_struc->keytext));
- fprintf(fh, "\n");
- fprintf(fh, "keytext_size = ");
- _cfsml_write_int(fh, (int*) &(save_struc->keytext_size));
- fprintf(fh, "\n");
- fprintf(fh, "flags = ");
- _cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "said = ");
- min = max = MENU_SAID_SPEC_SIZE;
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_byte(fh, &(save_struc->said[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "said_pos = ");
- write_reg_t(fh, (reg_t*) &(save_struc->said_pos));
- fprintf(fh, "\n");
- fprintf(fh, "text = ");
- _cfsml_write_string(fh, (char **) &(save_struc->text));
- fprintf(fh, "\n");
- fprintf(fh, "text_pos = ");
- write_reg_t(fh, (reg_t*) &(save_struc->text_pos));
- fprintf(fh, "\n");
- fprintf(fh, "modifiers = ");
- _cfsml_write_int(fh, (int*) &(save_struc->modifiers));
- fprintf(fh, "\n");
- fprintf(fh, "key = ");
- _cfsml_write_int(fh, (int*) &(save_struc->key));
- fprintf(fh, "\n");
- fprintf(fh, "enabled = ");
- _cfsml_write_int(fh, (int*) &(save_struc->enabled));
- fprintf(fh, "\n");
- fprintf(fh, "tag = ");
- _cfsml_write_int(fh, (int*) &(save_struc->tag));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "type = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->type));
+ fprintf(fh, "\n");
+ fprintf(fh, "keytext = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->keytext));
+ fprintf(fh, "\n");
+ fprintf(fh, "keytext_size = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->keytext_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "flags = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->flags));
+ fprintf(fh, "\n");
+ fprintf(fh, "said = ");
+ min = max = MENU_SAID_SPEC_SIZE;
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_byte(fh, &(save_struc->said[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "said_pos = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->said_pos));
+ fprintf(fh, "\n");
+ fprintf(fh, "text = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->text));
+ fprintf(fh, "\n");
+ fprintf(fh, "text_pos = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->text_pos));
+ fprintf(fh, "\n");
+ fprintf(fh, "modifiers = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->modifiers));
+ fprintf(fh, "\n");
+ fprintf(fh, "key = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->key));
+ fprintf(fh, "\n");
+ fprintf(fh, "enabled = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->enabled));
+ fprintf(fh, "\n");
+ fprintf(fh, "tag = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->tag));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record menu_item_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "type")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "keytext")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "keytext_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "flags")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "said")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
- /* Prepare to restore static array */
- max = MENU_SAID_SPEC_SIZE;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_byte(fh, &(save_struc->said[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_byte() for said[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- } else
- if (!strcmp(token, "said_pos")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "text")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "text_pos")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "modifiers")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "key")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "enabled")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "tag")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record menu_item_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "type")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "keytext")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "keytext_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "flags")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "said")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ // Prepare to restore static array
+ max = MENU_SAID_SPEC_SIZE;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_byte(fh, &(save_struc->said[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_byte() for said[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ } else
+ if (!strcmp(token, "said_pos")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "text")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "text_pos")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "modifiers")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "key")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "enabled")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "tag")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
- _cfsml_write_node_t(fh, (node_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "next_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->next_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entry = ");
+ _cfsml_write_node_t(fh, (node_t*) &(save_struc->entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record node_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "next_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record node_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "next_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc)
{
- fprintf(fh, "%li", (long) *save_struc);
+ fprintf(fh, "%li", (long)*save_struc);
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 546 "savegame.cfsml"
-
- *save_struc = strtol(lastval, &token, 0);
- if ( (*save_struc == 0) && (token == lastval) ) {
- _cfsml_error("strtol failed at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (*token != 0) {
- _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- return CFSML_SUCCESS;
+ char *token;
+#line 513 "savegame.cfsml"
+
+ *save_struc = strtol(lastval, &token, 0);
+ if ((*save_struc == 0) && (token == lastval)) {
+ _cfsml_error("strtol failed at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (*token != 0) {
+ _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "size = ");
- _cfsml_write_int(fh, (int*) &(save_struc->size));
- fprintf(fh, "\n");
- fprintf(fh, "description = ");
- _cfsml_write_string(fh, (char **) &(save_struc->description));
- fprintf(fh, "\n");
- fprintf(fh, "buf = ");
- min = max = save_struc->size;
- if (!save_struc->buf)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_byte(fh, &(save_struc->buf[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "size = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->size));
+ fprintf(fh, "\n");
+ fprintf(fh, "description = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->description));
+ fprintf(fh, "\n");
+ fprintf(fh, "buf = ");
+ min = max = save_struc->size;
+ if (!save_struc->buf)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_byte(fh, &(save_struc->buf[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record dynmem_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "description")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "buf")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->buf = (byte *) sci_malloc(max * sizeof(byte));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record dynmem_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "description")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "buf")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->buf = (byte *)sci_malloc(max * sizeof(byte));
#ifdef SATISFY_PURIFY
- memset(save_struc->buf, 0, max * sizeof(byte));
+ memset(save_struc->buf, 0, max * sizeof(byte));
#endif
- _cfsml_register_pointer(save_struc->buf);
- }
- else
- save_struc->buf = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_byte(fh, &(save_struc->buf[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_byte() for buf[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->size = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->buf);
+ } else
+ save_struc->buf = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_byte(fh, &(save_struc->buf[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_byte() for buf[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->size = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "script_id = ");
- _cfsml_write_int(fh, (int*) &(save_struc->script_id));
- fprintf(fh, "\n");
- fprintf(fh, "nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->nr));
- fprintf(fh, "\n");
- fprintf(fh, "locals = ");
- min = max = save_struc->nr;
- if (!save_struc->locals)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- write_reg_t(fh, &(save_struc->locals[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "script_id = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->script_id));
+ fprintf(fh, "\n");
+ fprintf(fh, "nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "locals = ");
+ min = max = save_struc->nr;
+ if (!save_struc->locals)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ write_reg_t(fh, &(save_struc->locals[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record local_variables_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "script_id")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "locals")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->locals = (reg_t *) sci_malloc(max * sizeof(reg_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record local_variables_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "script_id")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "locals")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->locals = (reg_t *)sci_malloc(max * sizeof(reg_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->locals, 0, max * sizeof(reg_t));
+ memset(save_struc->locals, 0, max * sizeof(reg_t));
#endif
- _cfsml_register_pointer(save_struc->locals);
- }
- else
- save_struc->locals = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (read_reg_t(fh, &(save_struc->locals[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for locals[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->locals);
+ } else
+ save_struc->locals = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (read_reg_t(fh, &(save_struc->locals[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for locals[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_state_t(FILE *fh, state_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "savegame_version = ");
- _cfsml_write_int(fh, (int*) &(save_struc->savegame_version));
- fprintf(fh, "\n");
- fprintf(fh, "game_version = ");
- _cfsml_write_string(fh, (char **) &(save_struc->game_version));
- fprintf(fh, "\n");
- fprintf(fh, "version = ");
- write_sci_version(fh, (sci_version_t*) &(save_struc->version));
- fprintf(fh, "\n");
- fprintf(fh, "menubar = ");
- write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar));
- fprintf(fh, "\n");
- fprintf(fh, "status_bar_foreground = ");
- _cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground));
- fprintf(fh, "\n");
- fprintf(fh, "status_bar_background = ");
- _cfsml_write_int(fh, (int*) &(save_struc->status_bar_background));
- fprintf(fh, "\n");
- fprintf(fh, "seg_manager = ");
- _cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager));
- fprintf(fh, "\n");
- fprintf(fh, "classtable_size = ");
- _cfsml_write_int(fh, (int*) &(save_struc->classtable_size));
- fprintf(fh, "\n");
- fprintf(fh, "classtable = ");
- min = max = save_struc->classtable_size;
- if (!save_struc->classtable)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_class_t(fh, &(save_struc->classtable[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "sound = ");
- _cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "savegame_version = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->savegame_version));
+ fprintf(fh, "\n");
+ fprintf(fh, "game_version = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->game_version));
+ fprintf(fh, "\n");
+ fprintf(fh, "version = ");
+ write_sci_version(fh, (sci_version_t*) &(save_struc->version));
+ fprintf(fh, "\n");
+ fprintf(fh, "menubar = ");
+ write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar));
+ fprintf(fh, "\n");
+ fprintf(fh, "status_bar_foreground = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground));
+ fprintf(fh, "\n");
+ fprintf(fh, "status_bar_background = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->status_bar_background));
+ fprintf(fh, "\n");
+ fprintf(fh, "seg_manager = ");
+ _cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager));
+ fprintf(fh, "\n");
+ fprintf(fh, "classtable_size = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->classtable_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "classtable = ");
+ min = max = save_struc->classtable_size;
+ if (!save_struc->classtable)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_class_t(fh, &(save_struc->classtable[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "sound = ");
+ _cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record state_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "savegame_version")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "game_version")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "version")) {
-#line 731 "savegame.cfsml"
- if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) {
- _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "menubar")) {
-#line 731 "savegame.cfsml"
- if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) {
- _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "status_bar_foreground")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "status_bar_background")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "seg_manager")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "classtable_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "classtable")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->classtable = (class_t *) sci_malloc(max * sizeof(class_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "savegame_version")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "game_version")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "version")) {
+#line 694 "savegame.cfsml"
+ if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "menubar")) {
+#line 694 "savegame.cfsml"
+ if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "status_bar_foreground")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "status_bar_background")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "seg_manager")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "classtable_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "classtable")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->classtable = (class_t *)sci_malloc(max * sizeof(class_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->classtable, 0, max * sizeof(class_t));
+ memset(save_struc->classtable, 0, max * sizeof(class_t));
#endif
- _cfsml_register_pointer(save_struc->classtable);
- }
- else
- save_struc->classtable = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_class_t(fh, &(save_struc->classtable[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_class_t() for classtable[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->classtable_size = max ; /* Set array size accordingly */
- } else
- if (!strcmp(token, "sound")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->classtable);
+ } else
+ save_struc->classtable = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_class_t(fh, &(save_struc->classtable[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_class_t() for classtable[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->classtable_size = max ; // Set array size accordingly
+ } else
+ if (!strcmp(token, "sound")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
- _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
- min = max = save_struc->entries_nr;
- if (!save_struc->table)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_node_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "entries_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "first_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->first_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entries_used = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
+ fprintf(fh, "\n");
+ fprintf(fh, "max_entry = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "table = ");
+ min = max = save_struc->entries_nr;
+ if (!save_struc->table)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_node_entry_t(fh, &(save_struc->table[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record node_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "entries_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "first_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entries_used")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "max_entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "table")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->table = (node_entry_t *) sci_malloc(max * sizeof(node_entry_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record node_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "entries_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "first_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entries_used")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "max_entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "table")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->table = (node_entry_t *)sci_malloc(max * sizeof(node_entry_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->table, 0, max * sizeof(node_entry_t));
+ memset(save_struc->table, 0, max * sizeof(node_entry_t));
#endif
- _cfsml_register_pointer(save_struc->table);
- }
- else
- save_struc->table = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_node_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_node_entry_t() for table[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->entries_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->table);
+ } else
+ save_struc->table = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_node_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_node_entry_t() for table[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->entries_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "strings = ");
- min = max = SYS_STRINGS_MAX;
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_sys_string_t(fh, &(save_struc->strings[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "strings = ");
+ min = max = SYS_STRINGS_MAX;
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_sys_string_t(fh, &(save_struc->strings[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record sys_strings_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "strings")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
- /* Prepare to restore static array */
- max = SYS_STRINGS_MAX;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_sys_string_t(fh, &(save_struc->strings[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_sys_string_t() for strings[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record sys_strings_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "strings")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ // Prepare to restore static array
+ max = SYS_STRINGS_MAX;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_sys_string_t(fh, &(save_struc->strings[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_sys_string_t() for strings[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_byte(FILE *fh, byte* save_struc)
{
- fprintf(fh, "%li", (long) *save_struc);
+ fprintf(fh, "%li", (long)*save_struc);
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 546 "savegame.cfsml"
-
- *save_struc = strtol(lastval, &token, 0);
- if ( (*save_struc == 0) && (token == lastval) ) {
- _cfsml_error("strtol failed at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (*token != 0) {
- _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- return CFSML_SUCCESS;
+ char *token;
+#line 513 "savegame.cfsml"
+
+ *save_struc = strtol(lastval, &token, 0);
+ if ((*save_struc == 0) && (token == lastval)) {
+ _cfsml_error("strtol failed at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (*token != 0) {
+ _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_node_t(FILE *fh, node_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "pred = ");
- write_reg_t(fh, (reg_t*) &(save_struc->pred));
- fprintf(fh, "\n");
- fprintf(fh, "succ = ");
- write_reg_t(fh, (reg_t*) &(save_struc->succ));
- fprintf(fh, "\n");
- fprintf(fh, "key = ");
- write_reg_t(fh, (reg_t*) &(save_struc->key));
- fprintf(fh, "\n");
- fprintf(fh, "value = ");
- write_reg_t(fh, (reg_t*) &(save_struc->value));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "pred = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->pred));
+ fprintf(fh, "\n");
+ fprintf(fh, "succ = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->succ));
+ fprintf(fh, "\n");
+ fprintf(fh, "key = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->key));
+ fprintf(fh, "\n");
+ fprintf(fh, "value = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->value));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record node_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "pred")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "succ")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "key")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "value")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record node_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "pred")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "succ")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "key")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "value")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
- _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
- min = max = save_struc->entries_nr;
- if (!save_struc->table)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_list_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "entries_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "first_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->first_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entries_used = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
+ fprintf(fh, "\n");
+ fprintf(fh, "max_entry = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "table = ");
+ min = max = save_struc->entries_nr;
+ if (!save_struc->table)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_list_entry_t(fh, &(save_struc->table[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record list_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "entries_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "first_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entries_used")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "max_entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "table")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->table = (list_entry_t *) sci_malloc(max * sizeof(list_entry_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record list_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "entries_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "first_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entries_used")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "max_entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "table")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->table = (list_entry_t *)sci_malloc(max * sizeof(list_entry_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->table, 0, max * sizeof(list_entry_t));
+ memset(save_struc->table, 0, max * sizeof(list_entry_t));
#endif
- _cfsml_register_pointer(save_struc->table);
- }
- else
- save_struc->table = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_list_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_list_entry_t() for table[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->entries_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->table);
+ } else
+ save_struc->table = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_list_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_list_entry_t() for table[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->entries_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_class_t(FILE *fh, class_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "script = ");
- _cfsml_write_int(fh, (int*) &(save_struc->script));
- fprintf(fh, "\n");
- fprintf(fh, "reg = ");
- write_reg_t(fh, (reg_t*) &(save_struc->reg));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "script = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->script));
+ fprintf(fh, "\n");
+ fprintf(fh, "reg = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->reg));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record class_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "script")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "reg")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record class_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "script")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "reg")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc)
{
- fprintf(fh, "%li", (long) *save_struc);
+ fprintf(fh, "%li", (long)*save_struc);
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 546 "savegame.cfsml"
-
- *save_struc = strtol(lastval, &token, 0);
- if ( (*save_struc == 0) && (token == lastval) ) {
- _cfsml_error("strtol failed at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (*token != 0) {
- _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- return CFSML_SUCCESS;
+ char *token;
+#line 513 "savegame.cfsml"
+
+ *save_struc = strtol(lastval, &token, 0);
+ if ((*save_struc == 0) && (token == lastval)) {
+ _cfsml_error("strtol failed at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (*token != 0) {
+ _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_int(FILE *fh, int* save_struc)
{
- fprintf(fh, "%li", (long) *save_struc);
+ fprintf(fh, "%li", (long)*save_struc);
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-#line 546 "savegame.cfsml"
-
- *save_struc = strtol(lastval, &token, 0);
- if ( (*save_struc == 0) && (token == lastval) ) {
- _cfsml_error("strtol failed at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (*token != 0) {
- _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- return CFSML_SUCCESS;
+ char *token;
+#line 513 "savegame.cfsml"
+
+ *save_struc = strtol(lastval, &token, 0);
+ if ((*save_struc == 0) && (token == lastval)) {
+ _cfsml_error("strtol failed at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (*token != 0) {
+ _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_menu_t(FILE *fh, menu_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "title = ");
- _cfsml_write_string(fh, (char **) &(save_struc->title));
- fprintf(fh, "\n");
- fprintf(fh, "title_width = ");
- _cfsml_write_int(fh, (int*) &(save_struc->title_width));
- fprintf(fh, "\n");
- fprintf(fh, "width = ");
- _cfsml_write_int(fh, (int*) &(save_struc->width));
- fprintf(fh, "\n");
- fprintf(fh, "items = ");
- min = max = save_struc->items_nr;
- if (!save_struc->items)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_menu_item_t(fh, &(save_struc->items[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "title = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->title));
+ fprintf(fh, "\n");
+ fprintf(fh, "title_width = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->title_width));
+ fprintf(fh, "\n");
+ fprintf(fh, "width = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->width));
+ fprintf(fh, "\n");
+ fprintf(fh, "items = ");
+ min = max = save_struc->items_nr;
+ if (!save_struc->items)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_menu_item_t(fh, &(save_struc->items[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record menu_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "title")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "title_width")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "width")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "items")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->items = (menu_item_t *) sci_malloc(max * sizeof(menu_item_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record menu_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "title")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "title_width")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "width")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "items")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->items = (menu_item_t *)sci_malloc(max * sizeof(menu_item_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->items, 0, max * sizeof(menu_item_t));
+ memset(save_struc->items, 0, max * sizeof(menu_item_t));
#endif
- _cfsml_register_pointer(save_struc->items);
- }
- else
- save_struc->items = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_menu_item_t(fh, &(save_struc->items[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_menu_item_t() for items[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->items_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->items);
+ } else
+ save_struc->items = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_menu_item_t(fh, &(save_struc->items[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_menu_item_t() for items[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->items_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
- _cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
- _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
- _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
- min = max = save_struc->entries_nr;
- if (!save_struc->table)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_clone_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "entries_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "first_free = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->first_free));
+ fprintf(fh, "\n");
+ fprintf(fh, "entries_used = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->entries_used));
+ fprintf(fh, "\n");
+ fprintf(fh, "max_entry = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->max_entry));
+ fprintf(fh, "\n");
+ fprintf(fh, "table = ");
+ min = max = save_struc->entries_nr;
+ if (!save_struc->table)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_clone_entry_t(fh, &(save_struc->table[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record clone_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "entries_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "first_free")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "entries_used")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "max_entry")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "table")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->table = (clone_entry_t *) sci_malloc(max * sizeof(clone_entry_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record clone_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "entries_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "first_free")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "entries_used")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "max_entry")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "table")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->table = (clone_entry_t *)sci_malloc(max * sizeof(clone_entry_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->table, 0, max * sizeof(clone_entry_t));
+ memset(save_struc->table, 0, max * sizeof(clone_entry_t));
#endif
- _cfsml_register_pointer(save_struc->table);
- }
- else
- save_struc->table = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_clone_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_clone_entry_t() for table[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->entries_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->table);
+ } else
+ save_struc->table = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_clone_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_clone_entry_t() for table[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->entries_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_clone_t(FILE *fh, clone_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "flags = ");
- _cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "pos = ");
- write_reg_t(fh, (reg_t*) &(save_struc->pos));
- fprintf(fh, "\n");
- fprintf(fh, "variables_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variable_names_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
- fprintf(fh, "\n");
- fprintf(fh, "methods_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variables = ");
- min = max = save_struc->variables_nr;
- if (!save_struc->variables)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- write_reg_t(fh, &(save_struc->variables[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "flags = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->flags));
+ fprintf(fh, "\n");
+ fprintf(fh, "pos = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->pos));
+ fprintf(fh, "\n");
+ fprintf(fh, "variables_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "variable_names_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "methods_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "variables = ");
+ min = max = save_struc->variables_nr;
+ if (!save_struc->variables)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ write_reg_t(fh, &(save_struc->variables[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record clone_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "flags")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "pos")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variables_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variable_names_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "methods_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "variables")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->variables = (reg_t *) sci_malloc(max * sizeof(reg_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record clone_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "flags")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "pos")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variables_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variable_names_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "methods_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "variables")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->variables, 0, max * sizeof(reg_t));
+ memset(save_struc->variables, 0, max * sizeof(reg_t));
#endif
- _cfsml_register_pointer(save_struc->variables);
- }
- else
- save_struc->variables = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->variables_nr = max ; /* Set array size accordingly */
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->variables);
+ } else
+ save_struc->variables = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->variables_nr = max ; // Set array size accordingly
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_list_t(FILE *fh, list_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "first = ");
- write_reg_t(fh, (reg_t*) &(save_struc->first));
- fprintf(fh, "\n");
- fprintf(fh, "last = ");
- write_reg_t(fh, (reg_t*) &(save_struc->last));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "first = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->first));
+ fprintf(fh, "\n");
+ fprintf(fh, "last = ");
+ write_reg_t(fh, (reg_t*) &(save_struc->last));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "first")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "last")) {
-#line 731 "savegame.cfsml"
- if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
- _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "first")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "last")) {
+#line 694 "savegame.cfsml"
+ if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "name = ");
- _cfsml_write_string(fh, (char **) &(save_struc->name));
- fprintf(fh, "\n");
- fprintf(fh, "max_size = ");
- _cfsml_write_int(fh, (int*) &(save_struc->max_size));
- fprintf(fh, "\n");
- fprintf(fh, "value = ");
- _cfsml_write_string(fh, (char **) &(save_struc->value));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "name = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->name));
+ fprintf(fh, "\n");
+ fprintf(fh, "max_size = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->max_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "value = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->value));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record sys_string_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "name")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "max_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "value")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record sys_string_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "name")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "max_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "value")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_script_t(FILE *fh, script_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->nr));
- fprintf(fh, "\n");
- fprintf(fh, "buf_size = ");
- _cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size));
- fprintf(fh, "\n");
- fprintf(fh, "script_size = ");
- _cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size));
- fprintf(fh, "\n");
- fprintf(fh, "heap_size = ");
- _cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size));
- fprintf(fh, "\n");
- fprintf(fh, "obj_indices = ");
- write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices));
- fprintf(fh, "\n");
- fprintf(fh, "exports_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->exports_nr));
- fprintf(fh, "\n");
- fprintf(fh, "synonyms_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr));
- fprintf(fh, "\n");
- fprintf(fh, "lockers = ");
- _cfsml_write_int(fh, (int*) &(save_struc->lockers));
- fprintf(fh, "\n");
- fprintf(fh, "objects_allocated = ");
- _cfsml_write_int(fh, (int*) &(save_struc->objects_allocated));
- fprintf(fh, "\n");
- fprintf(fh, "objects_nr = ");
- _cfsml_write_int(fh, (int*) &(save_struc->objects_nr));
- fprintf(fh, "\n");
- fprintf(fh, "objects = ");
- min = max = save_struc->objects_allocated;
- if (!save_struc->objects)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- _cfsml_write_object_t(fh, &(save_struc->objects[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "locals_offset = ");
- _cfsml_write_int(fh, (int*) &(save_struc->locals_offset));
- fprintf(fh, "\n");
- fprintf(fh, "locals_segment = ");
- _cfsml_write_int(fh, (int*) &(save_struc->locals_segment));
- fprintf(fh, "\n");
- fprintf(fh, "marked_as_deleted = ");
- _cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "buf_size = ");
+ _cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "script_size = ");
+ _cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "heap_size = ");
+ _cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "obj_indices = ");
+ write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices));
+ fprintf(fh, "\n");
+ fprintf(fh, "exports_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->exports_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "synonyms_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "lockers = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->lockers));
+ fprintf(fh, "\n");
+ fprintf(fh, "objects_allocated = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->objects_allocated));
+ fprintf(fh, "\n");
+ fprintf(fh, "objects_nr = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->objects_nr));
+ fprintf(fh, "\n");
+ fprintf(fh, "objects = ");
+ min = max = save_struc->objects_allocated;
+ if (!save_struc->objects)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ _cfsml_write_object_t(fh, &(save_struc->objects[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "locals_offset = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->locals_offset));
+ fprintf(fh, "\n");
+ fprintf(fh, "locals_segment = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->locals_segment));
+ fprintf(fh, "\n");
+ fprintf(fh, "marked_as_deleted = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record script_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "buf_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "script_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "heap_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "obj_indices")) {
-#line 731 "savegame.cfsml"
- if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) {
- _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "exports_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "synonyms_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "lockers")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "objects_allocated")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "objects_nr")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "objects")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->objects = (object_t *) sci_malloc(max * sizeof(object_t));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record script_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "buf_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "script_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "heap_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "obj_indices")) {
+#line 694 "savegame.cfsml"
+ if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "exports_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "synonyms_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "lockers")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "objects_allocated")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "objects_nr")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "objects")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->objects = (object_t *)sci_malloc(max * sizeof(object_t));
#ifdef SATISFY_PURIFY
- memset(save_struc->objects, 0, max * sizeof(object_t));
+ memset(save_struc->objects, 0, max * sizeof(object_t));
#endif
- _cfsml_register_pointer(save_struc->objects);
- }
- else
- save_struc->objects = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (_cfsml_read_object_t(fh, &(save_struc->objects[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_object_t() for objects[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->objects_allocated = max ; /* Set array size accordingly */
- } else
- if (!strcmp(token, "locals_offset")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "locals_segment")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "marked_as_deleted")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->objects);
+ } else
+ save_struc->objects = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (_cfsml_read_object_t(fh, &(save_struc->objects[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_object_t() for objects[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->objects_allocated = max ; // Set array size accordingly
+ } else
+ if (!strcmp(token, "locals_offset")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "locals_segment")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "marked_as_deleted")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-#line 426 "savegame.cfsml"
+#line 396 "savegame.cfsml"
static void
_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc)
{
- int min, max, i;
-
-#line 446 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "id_seg_map = ");
- write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map));
- fprintf(fh, "\n");
- fprintf(fh, "heap = ");
- min = max = save_struc->heap_size;
- if (!save_struc->heap)
- min = max = 0; /* Don't write if it points to NULL */
-#line 472 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
- for (i = 0; i < min; i++) {
- write_mem_obj_tp(fh, &(save_struc->heap[i]));
- fprintf(fh, "\n");
- }
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "heap_size = ");
- _cfsml_write_int(fh, (int*) &(save_struc->heap_size));
- fprintf(fh, "\n");
- fprintf(fh, "reserved_id = ");
- _cfsml_write_int(fh, (int*) &(save_struc->reserved_id));
- fprintf(fh, "\n");
- fprintf(fh, "exports_wide = ");
- _cfsml_write_int(fh, (int*) &(save_struc->exports_wide));
- fprintf(fh, "\n");
- fprintf(fh, "sci1_1 = ");
- _cfsml_write_int(fh, (int*) &(save_struc->sci1_1));
- fprintf(fh, "\n");
- fprintf(fh, "gc_mark_bits = ");
- _cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits));
- fprintf(fh, "\n");
- fprintf(fh, "mem_allocated = ");
- _cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated));
- fprintf(fh, "\n");
- fprintf(fh, "clones_seg_id = ");
- _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "lists_seg_id = ");
- _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "nodes_seg_id = ");
- _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ int min, max, i;
+
+#line 416 "savegame.cfsml"
+ fprintf(fh, "{\n");
+ fprintf(fh, "id_seg_map = ");
+ write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map));
+ fprintf(fh, "\n");
+ fprintf(fh, "heap = ");
+ min = max = save_struc->heap_size;
+ if (!save_struc->heap)
+ min = max = 0; /* Don't write if it points to NULL */
+#line 442 "savegame.cfsml"
+ fprintf(fh, "[%d][\n", max);
+ for (i = 0; i < min; i++) {
+ write_mem_obj_tp(fh, &(save_struc->heap[i]));
+ fprintf(fh, "\n");
+ }
+ fprintf(fh, "]");
+ fprintf(fh, "\n");
+ fprintf(fh, "heap_size = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->heap_size));
+ fprintf(fh, "\n");
+ fprintf(fh, "reserved_id = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->reserved_id));
+ fprintf(fh, "\n");
+ fprintf(fh, "exports_wide = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->exports_wide));
+ fprintf(fh, "\n");
+ fprintf(fh, "sci1_1 = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->sci1_1));
+ fprintf(fh, "\n");
+ fprintf(fh, "gc_mark_bits = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits));
+ fprintf(fh, "\n");
+ fprintf(fh, "mem_allocated = ");
+ _cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated));
+ fprintf(fh, "\n");
+ fprintf(fh, "clones_seg_id = ");
+ _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id));
+ fprintf(fh, "\n");
+ fprintf(fh, "lists_seg_id = ");
+ _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id));
+ fprintf(fh, "\n");
+ fprintf(fh, "nodes_seg_id = ");
+ _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id));
+ fprintf(fh, "\n");
+ fprintf(fh, "}");
}
-#line 520 "savegame.cfsml"
+#line 489 "savegame.cfsml"
static int
_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof)
{
- char *token;
-int min, max, i;
-#line 581 "savegame.cfsml"
- int assignment, closed, done;
-
- if (strcmp(lastval, "{")) {
- _cfsml_error("Reading record seg_manager_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval);
- return CFSML_FAILURE;
- };
- closed = 0;
- do {
- const char *value;
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-
- if (!token) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!assignment) {
- if (!strcmp(token, "}"))
- closed = 1;
- else {
- _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else {
- value = "";
- while (!value || !strcmp(value, ""))
- value = _cfsml_get_value(fh, line, hiteof);
- if (!value) {
- _cfsml_error("Expected token at line %d\n", *line);
- return CFSML_FAILURE;
- }
- if (!strcmp(token, "id_seg_map")) {
-#line 731 "savegame.cfsml"
- if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) {
- _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "heap")) {
-#line 645 "savegame.cfsml"
- if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
- _cfsml_error("Opening brackets expected at line %d\n", *line);
- return CFSML_FAILURE;
- }
-#line 655 "savegame.cfsml"
- /* Prepare to restore dynamic array */
- max = strtol(value + 1, NULL, 0);
- if (max < 0) {
- _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
- return CFSML_FAILURE;
- }
-
- if (max) {
- save_struc->heap = (mem_obj_ptr *) sci_malloc(max * sizeof(mem_obj_ptr));
+ char *token;
+ int min, max, i;
+#line 547 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record seg_manager_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "id_seg_map")) {
+#line 694 "savegame.cfsml"
+ if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "heap")) {
+#line 609 "savegame.cfsml"
+ if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+#line 619 "savegame.cfsml"
+ // Prepare to restore dynamic array
+ max = strtol(value + 1, NULL, 0);
+ if (max < 0) {
+ _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+
+ if (max) {
+ save_struc->heap = (mem_obj_ptr *)sci_malloc(max * sizeof(mem_obj_ptr));
#ifdef SATISFY_PURIFY
- memset(save_struc->heap, 0, max * sizeof(mem_obj_ptr));
+ memset(save_struc->heap, 0, max * sizeof(mem_obj_ptr));
#endif
- _cfsml_register_pointer(save_struc->heap);
- }
- else
- save_struc->heap = NULL;
-#line 681 "savegame.cfsml"
- done = i = 0;
- do {
- if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 689 "savegame.cfsml"
- _cfsml_error("Token expected at line %d\n", *line);
- return 1;
- }
- if (strcmp(value, "]")) {
- if (i == max) {
- _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
- return CFSML_FAILURE;
- }
- if (read_mem_obj_tp(fh, &(save_struc->heap[i++]), value, line, hiteof)) {
- _cfsml_error("Token expected by read_mem_obj_tp() for heap[i++] at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else done = 1;
- } while (!done);
- save_struc->heap_size = max ; /* Set array size accordingly */
- } else
- if (!strcmp(token, "heap_size")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "reserved_id")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "exports_wide")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "sci1_1")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "gc_mark_bits")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "mem_allocated")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "clones_seg_id")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "lists_seg_id")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
- if (!strcmp(token, "nodes_seg_id")) {
-#line 731 "savegame.cfsml"
- if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) {
- _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line);
- return CFSML_FAILURE;
- }
- } else
-#line 740 "savegame.cfsml"
- {
- _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
- return CFSML_FAILURE;
- }
- }
- } while (!closed); /* Until closing braces are hit */
- return CFSML_SUCCESS;
+ _cfsml_register_pointer(save_struc->heap);
+ } else
+ save_struc->heap = NULL;
+#line 643 "savegame.cfsml"
+ done = i = 0;
+ do {
+ if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
+#line 651 "savegame.cfsml"
+ _cfsml_error("Token expected at line %d\n", *line);
+ return 1;
+ }
+ if (strcmp(value, "]")) {
+ if (i == max) {
+ _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line);
+ return CFSML_FAILURE;
+ }
+ if (read_mem_obj_tp(fh, &(save_struc->heap[i++]), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_mem_obj_tp() for heap[i++] at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ done = 1;
+ } while (!done);
+ save_struc->heap_size = max ; // Set array size accordingly
+ } else
+ if (!strcmp(token, "heap_size")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "reserved_id")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "exports_wide")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "sci1_1")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "gc_mark_bits")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "mem_allocated")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "clones_seg_id")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "lists_seg_id")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "nodes_seg_id")) {
+#line 694 "savegame.cfsml"
+ if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 703 "savegame.cfsml"
+ {
+ _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
}
-/* Auto-generated CFSML declaration and function block ends here */
-/* Auto-generation performed by cfsml.pl 0.8.2 */
-#line 396 "savegame.cfsml"
+// Auto-generated CFSML declaration and function block ends here
+// Auto-generation performed by cfsml.pl 0.8.2
+#line 384 "savegame.cfsml"
-void
-write_songlib_t(FILE *fh, songlib_t *songlib) {
+void write_songlib_t(FILE *fh, songlib_t *songlib) {
song_t *seeker = *(songlib->lib);
int songcount = song_lib_count(*songlib);
@@ -3974,12 +3875,12 @@ write_songlib_t(FILE *fh, songlib_t *songlib) {
fprintf(fh, "[\n");
while (seeker) {
seeker->restore_time = seeker->it->get_timepos(seeker->it);
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_song_t(fh, seeker);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 409 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_song_t(fh, seeker);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 396 "savegame.cfsml"
seeker = seeker->next;
}
fprintf(fh, "]\n");
@@ -3999,30 +3900,30 @@ int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line,
*line += 4;
song_lib_init(songlib);
for (i = 0; i < songcount; i++) {
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 821 "savegame.cfsml"
- const char *_cfsml_inp = lastval;
-#line 829 "savegame.cfsml"
- _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 429 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 783 "savegame.cfsml"
+ const char *_cfsml_inp = lastval;
+#line 790 "savegame.cfsml"
+ _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 416 "savegame.cfsml"
song_lib_add(*songlib, newsong);
}
fscanf(fh, "]\n");
@@ -4060,114 +3961,113 @@ int mem_obj_string_to_enum(const char *str) {
static int bucket_length;
void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) {
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_int_hash_map_t(fh, *foo);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 467 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_int_hash_map_t(fh, *foo);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 454 "savegame.cfsml"
}
void write_song_tp(FILE *fh, song_t **foo) {
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_song_t(fh, *foo);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 471 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_song_t(fh, *foo);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 458 "savegame.cfsml"
}
song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
- char *token;
- int assignment;
- *foo = (song_t*) malloc(sizeof(song_t));
- token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 821 "savegame.cfsml"
- const char *_cfsml_inp = token;
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 481 "savegame.cfsml"
- (*foo)->delay = 0;
- (*foo)->it = NULL;
- (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
- return 0;
+ char *token;
+ int assignment;
+ *foo = (song_t*) malloc(sizeof(song_t));
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 783 "savegame.cfsml"
+ const char *_cfsml_inp = token;
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 468 "savegame.cfsml"
+ (*foo)->delay = 0;
+ (*foo)->it = NULL;
+ (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
+ return 0;
}
-int
-read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
+
+int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
*foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t));
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 821 "savegame.cfsml"
- const char *_cfsml_inp = lastval;
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 490 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 783 "savegame.cfsml"
+ const char *_cfsml_inp = lastval;
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 477 "savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
-void
-write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
+void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
if (!(*foo)) {
fputs("\\null", fh);
} else {
fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
if ((*foo)->next) {
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- write_int_hash_map_node_tp(fh, &((*foo)->next));
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 502 "savegame.cfsml"
- } else fputc('L', fh);
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ write_int_hash_map_node_tp(fh, &((*foo)->next));
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 488 "savegame.cfsml"
+ } else
+ fputc('L', fh);
fputs("]", fh);
}
}
-int
-read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
static char buffer[80];
if (lastval[0] == '\\') {
- *foo = NULL; /* No hash map node */
+ *foo = NULL; // No hash map node
} else {
*foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t));
if (lastval[0] != '[') {
@@ -4181,7 +4081,7 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la
if (buffer[0] == 'L') {
(*foo)->next = NULL;
buffer[0] = buffer[1];
- } /* HACK: deliberately no else clause here */
+ } // HACK: deliberately no else clause here
if (buffer[0] == ']') {
break;
}
@@ -4199,141 +4099,132 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la
return 0;
}
-void
-write_menubar_tp(FILE *fh, menubar_t **foo) {
+void write_menubar_tp(FILE *fh, menubar_t **foo) {
if (*foo) {
-
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_menubar_t(fh, (*foo));
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 549 "savegame.cfsml"
-
- } else { /* Nothing to write */
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_menubar_t(fh, (*foo));
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 533 "savegame.cfsml"
+ } else { // Nothing to write
fputs("\\null\\", fh);
}
}
-int
-read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
-
+int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
- *foo = NULL; /* No menu bar */
+ *foo = NULL; // No menu bar
} else {
-
*foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 821 "savegame.cfsml"
- const char *_cfsml_inp = lastval;
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 565 "savegame.cfsml"
-
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 783 "savegame.cfsml"
+ const char *_cfsml_inp = lastval;
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 545 "savegame.cfsml"
}
return *hiteof;
}
-void
-write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
+void write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_int(fh, &foo->segmgr_id);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 574 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_int(fh, &foo->segmgr_id);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 552 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_script_t(fh, &foo->data.script);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 577 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_script_t(fh, &foo->data.script);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 555 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_clone_table_t(fh, &foo->data.clones);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 580 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_clone_table_t(fh, &foo->data.clones);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 558 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_local_variables_t(fh, &foo->data.locals);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 583 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_local_variables_t(fh, &foo->data.locals);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 561 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 586 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 564 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_int(fh, &foo->data.stack.nr);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 589 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_int(fh, &foo->data.stack.nr);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 567 "savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
case MEM_OBJ_LISTS:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_list_table_t(fh, &foo->data.lists);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 594 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_list_table_t(fh, &foo->data.lists);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 572 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_node_table_t(fh, &foo->data.nodes);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 597 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_node_table_t(fh, &foo->data.nodes);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 575 "savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_dynmem_t(fh, &foo->data.dynmem);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 600 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_dynmem_t(fh, &foo->data.dynmem);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 578 "savegame.cfsml"
break;
}
}
-int
-read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
char buffer[80];
foo->type = mem_obj_string_to_enum(lastval);
if (foo->type < 0) {
@@ -4341,321 +4232,312 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi
return 1;
}
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 614 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 591 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 617 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 594 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 620 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 597 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 623 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 600 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 626 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 603 "savegame.cfsml"
break;
case MEM_OBJ_LISTS:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 629 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 606 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 632 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 609 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 635 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 612 "savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
init_hunk_table(&foo->data.hunks);
break;
case MEM_OBJ_DYNMEM:
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 642 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 619 "savegame.cfsml"
break;
}
return *hiteof;
}
-void
-write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
+void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
if (*foo) {
-
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- write_mem_obj_t(fh, (*foo));
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 653 "savegame.cfsml"
-
- } else { /* Nothing to write */
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ write_mem_obj_t(fh, (*foo));
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 628 "savegame.cfsml"
+ } else { // Nothing to write
fputs("\\null\\", fh);
}
}
-int
-read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
-
+int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
- *foo = NULL; /* No menu bar */
+ *foo = NULL; // No menu bar
} else {
- *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t));
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 821 "savegame.cfsml"
- const char *_cfsml_inp = lastval;
-#line 829 "savegame.cfsml"
- _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- *hiteof = _cfsml_error;
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 667 "savegame.cfsml"
+ *foo = (mem_obj_t *)sci_malloc(sizeof(mem_obj_t));
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 783 "savegame.cfsml"
+ const char *_cfsml_inp = lastval;
+#line 790 "savegame.cfsml"
+ _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ *hiteof = _cfsml_error;
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 639 "savegame.cfsml"
return *hiteof;
}
return 0;
}
-
-/* This function is called to undo some strange stuff done in preparation
-** to writing a gamestate to disk
-*/
-void
-_gamestate_unfrob(state_t *s) {
+// This function is called to undo some strange stuff done in preparation
+// to writing a gamestate to disk
+void _gamestate_unfrob(state_t *s) {
}
-int
-gamestate_save(state_t *s, char *dirname) {
+int gamestate_save(state_t *s, char *dirname) {
FILE *fh;
sci_dir_t dir;
char *filename;
@@ -4683,7 +4565,7 @@ gamestate_save(state_t *s, char *dirname) {
filename = sci_find_first(&dir, "*");
while (filename) {
if (strcmp(filename, "..") && strcmp(filename, "."))
- unlink(filename); /* Delete all files in directory */
+ unlink(filename); // Delete all files in directory
filename = sci_find_next(&dir);
}
sci_finish_find(&dir);
@@ -4699,27 +4581,26 @@ gamestate_save(state_t *s, char *dirname) {
*/
fh = fopen("state", "w" FO_TEXT);
- /* Calculate the time spent with this game */
+ // Calculate the time spent with this game
s->game_time = time(NULL) - s->game_start_time.tv_sec;
-#line 859 "savegame.cfsml"
-/* Auto-generated CFSML data writer code */
- _cfsml_write_state_t(fh, s);
- fprintf(fh, "\n");
-/* End of auto-generated CFSML data writer code */
-#line 731 "savegame.cfsml"
+#line 819 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_state_t(fh, s);
+ fprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 699 "savegame.cfsml"
fclose(fh);
_gamestate_unfrob(s);
-
chdir("..");
+
return 0;
}
-static seg_id_t
-find_unique_seg_by_type(seg_manager_t *self, int type) {
+static seg_id_t find_unique_seg_by_type(seg_manager_t *self, int type) {
int i;
for (i = 0; i < self->heap_size; i++)
@@ -4729,8 +4610,7 @@ find_unique_seg_by_type(seg_manager_t *self, int type) {
return -1;
}
-static byte *
-find_unique_script_block(state_t *s, byte *buf, int type) {
+static byte *find_unique_script_block(state_t *s, byte *buf, int type) {
int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2;
buf += magic_pos_adder;
@@ -4748,8 +4628,7 @@ find_unique_script_block(state_t *s, byte *buf, int type) {
return NULL;
}
-static
-void reconstruct_stack(state_t *retval) {
+static void reconstruct_stack(state_t *retval) {
seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK);
dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack);
@@ -4758,8 +4637,7 @@ void reconstruct_stack(state_t *retval) {
retval->stack_top = retval->stack_base + VM_STACK_SIZE;
}
-static
-int clone_entry_used(clone_table_t *table, int n) {
+static int clone_entry_used(clone_table_t *table, int n) {
int backup;
int seeker = table->first_free;
clone_entry_t *entries = table->table;
@@ -4775,12 +4653,11 @@ int clone_entry_used(clone_table_t *table, int n) {
return 1;
}
-static
-void load_script(state_t *s, seg_id_t seg) {
+static void load_script(state_t *s, seg_id_t seg) {
resource_t *script, *heap = NULL;
script_t *scr = &(s->seg_manager.heap[seg]->data.script);
- scr->buf = (byte *) malloc(scr->buf_size);
+ scr->buf = (byte *)malloc(scr->buf_size);
script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0);
if (s->version >= SCI_VERSION(1,001,000))
@@ -4788,22 +4665,21 @@ void load_script(state_t *s, seg_id_t seg) {
switch (s->seg_manager.sci1_1) {
case 0 :
- sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
+ sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
break;
case 1 :
- sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
- sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID);
+ sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID);
+ sm_mcpy_in_out(&s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID);
break;
}
}
-static
-void reconstruct_scripts(state_t *s, seg_manager_t *self) {
+static void reconstruct_scripts(state_t *s, seg_manager_t *self) {
int i;
mem_obj_t *mobj;
object_t **objects;
int *objects_nr;
- for (i = 0; i < self->heap_size; i++)
+ for (i = 0; i < self->heap_size; i++) {
if (self->heap[i]) {
mobj = self->heap[i];
switch (mobj->type) {
@@ -4812,8 +4688,7 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) {
script_t *scr = &mobj->data.script;
load_script(s, i);
- scr->locals_block = scr->locals_segment == 0 ? NULL :
- &s->seg_manager.heap[scr->locals_segment]->data.locals;
+ scr->locals_block = scr->locals_segment == 0 ? NULL : &s->seg_manager.heap[scr->locals_segment]->data.locals;
scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports);
scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms);
scr->code = NULL;
@@ -4832,8 +4707,9 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) {
}
}
}
+ }
- for (i = 0; i < self->heap_size; i++)
+ for (i = 0; i < self->heap_size; i++) {
if (self->heap[i]) {
mobj = self->heap[i];
switch (mobj->type) {
@@ -4871,14 +4747,14 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) {
}
}
}
+ }
}
-void
-reconstruct_clones(state_t *s, seg_manager_t *self) {
+void reconstruct_clones(state_t *s, seg_manager_t *self) {
int i;
mem_obj_t *mobj;
- for (i = 0; i < self->heap_size; i++)
+ for (i = 0; i < self->heap_size; i++) {
if (self->heap[i]) {
mobj = self->heap[i];
switch (mobj->type) {
@@ -4887,9 +4763,7 @@ reconstruct_clones(state_t *s, seg_manager_t *self) {
clone_entry_t *seeker = mobj->data.clones.table;
sciprintf("Free list: ");
- for (j = mobj->data.clones.first_free;
- j != HEAPENTRY_INVALID;
- j = mobj->data.clones.table[j].next_free) {
+ for (j = mobj->data.clones.first_free; j != HEAPENTRY_INVALID; j = mobj->data.clones.table[j].next_free) {
sciprintf("%d ", j);
}
sciprintf("\n");
@@ -4927,54 +4801,48 @@ reconstruct_clones(state_t *s, seg_manager_t *self) {
}
}
}
+ }
}
-int
-_reset_graphics_input(state_t *s);
-
-song_iterator_t *
-new_fast_forward_iterator(song_iterator_t *it, int delta);
-
-static
-void reconstruct_sounds(state_t *s) {
- song_t *seeker;
- int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ?
- SCI_SONG_ITERATOR_TYPE_SCI1
- : SCI_SONG_ITERATOR_TYPE_SCI0;
-
- if (s->sound.songlib.lib)
- seeker = *(s->sound.songlib.lib);
- else {
- song_lib_init(&s->sound.songlib);
- seeker = NULL;
- }
- while (seeker) {
- song_iterator_t *base, *ff;
- int oldstatus;
- song_iterator_message_t msg;
-
- base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
- if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
- ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time);
- ff->init(ff);
-
- msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
- songit_handle_message(&ff, msg);
- msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
- songit_handle_message(&ff, msg);
-
-
- oldstatus = seeker->status;
- seeker->status = SOUND_STATUS_STOPPED;
- seeker->it = ff;
- sfx_song_set_status(&s->sound, seeker->handle, oldstatus);
- seeker = seeker->next;
- }
+int _reset_graphics_input(state_t *s);
+
+song_iterator_t *new_fast_forward_iterator(song_iterator_t *it, int delta);
+static void reconstruct_sounds(state_t *s) {
+ song_t *seeker;
+ int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? SCI_SONG_ITERATOR_TYPE_SCI1 : SCI_SONG_ITERATOR_TYPE_SCI0;
+
+ if (s->sound.songlib.lib)
+ seeker = *(s->sound.songlib.lib);
+ else {
+ song_lib_init(&s->sound.songlib);
+ seeker = NULL;
+ }
+
+ while (seeker) {
+ song_iterator_t *base, *ff;
+ int oldstatus;
+ song_iterator_message_t msg;
+
+ base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
+ if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
+ ff = (song_iterator_t *)new_fast_forward_iterator(base, seeker->restore_time);
+ ff->init(ff);
+
+ msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
+ songit_handle_message(&ff, msg);
+ msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
+ songit_handle_message(&ff, msg);
+
+ oldstatus = seeker->status;
+ seeker->status = SOUND_STATUS_STOPPED;
+ seeker->it = ff;
+ sfx_song_set_status(&s->sound, seeker->handle, oldstatus);
+ seeker = seeker->next;
+ }
}
-state_t *
-gamestate_restore(state_t *s, char *dirname) {
+state_t *gamestate_restore(state_t *s, char *dirname) {
FILE *fh;
int fd;
int i;
@@ -5010,7 +4878,7 @@ gamestate_restore(state_t *s, char *dirname) {
return NULL;
}
- /* Backwards compatibility settings */
+ // Backwards compatibility settings
retval->dyn_views = NULL;
retval->drop_views = NULL;
retval->port = NULL;
@@ -5019,43 +4887,41 @@ gamestate_restore(state_t *s, char *dirname) {
retval->sound_mute = s->sound_mute;
retval->sound_volume = s->sound_volume;
-/* Auto-generated CFSML data reader code */
-#line 805 "savegame.cfsml"
- {
-#line 808 "savegame.cfsml"
- int _cfsml_line_ctr = 0;
-#line 813 "savegame.cfsml"
- struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
-#line 816 "savegame.cfsml"
- int _cfsml_eof = 0, _cfsml_error;
- int dummy;
-#line 824 "savegame.cfsml"
- const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
-
-#line 829 "savegame.cfsml"
- _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
-#line 834 "savegame.cfsml"
- read_eof = _cfsml_error;
-#line 838 "savegame.cfsml"
- _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
-#line 841 "savegame.cfsml"
- if (_cfsml_last_value_retrieved) {
- free(_cfsml_last_value_retrieved);
- _cfsml_last_value_retrieved = NULL;
- }
- if (_cfsml_last_identifier_retrieved) {
- free(_cfsml_last_identifier_retrieved);
- _cfsml_last_identifier_retrieved = NULL;
- }
- }
-/* End of auto-generated CFSML data reader code */
-#line 1043 "savegame.cfsml"
+// Auto-generated CFSML data reader code
+#line 767 "savegame.cfsml"
+ {
+#line 770 "savegame.cfsml"
+ int _cfsml_line_ctr = 0;
+#line 775 "savegame.cfsml"
+ struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
+#line 778 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 786 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
+
+#line 790 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
+#line 794 "savegame.cfsml"
+ read_eof = _cfsml_error;
+#line 798 "savegame.cfsml"
+ _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
+#line 801 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 997 "savegame.cfsml"
fclose(fh);
- if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
- (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
-
+ if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
sciprintf("Old savegame version detected- can't load\n");
else
@@ -5069,12 +4935,12 @@ gamestate_restore(state_t *s, char *dirname) {
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
- /* Set exec stack base to zero */
+ // Set exec stack base to zero
retval->execution_stack_base = 0;
retval->execution_stack_pos = 0;
- /* Now copy all current state information */
- /* Graphics and input state: */
+ // Now copy all current state information
+ // Graphics and input state:
retval->animation_delay = s->animation_delay;
retval->animation_granularity = s->animation_granularity;
retval->gfx_state = s->gfx_state;
@@ -5100,16 +4966,16 @@ gamestate_restore(state_t *s, char *dirname) {
retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings);
sys_strings_restore(retval->sys_strings, s->sys_strings);
- /* Time state: */
+ // Time state:
sci_get_current_time(&(retval->last_wait_time));
retval->game_start_time.tv_sec = time(NULL) - retval->game_time;
retval->game_start_time.tv_usec = 0;
- /* File IO state: */
+ // File IO state:
retval->file_handles_nr = 2;
retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *));
- /* static parser information: */
+ // static parser information:
retval->parser_rules = s->parser_rules;
retval->parser_words_nr = s->parser_words_nr;
retval->parser_words = s->parser_words;
@@ -5118,7 +4984,7 @@ gamestate_restore(state_t *s, char *dirname) {
retval->parser_branches_nr = s->parser_branches_nr;
retval->parser_branches = s->parser_branches;
- /* static VM/Kernel information: */
+ // static VM/Kernel information:
retval->selector_names_nr = s->selector_names_nr;
retval->selector_names = s->selector_names;
retval->kernel_names_nr = s->kernel_names_nr;
@@ -5133,7 +4999,7 @@ gamestate_restore(state_t *s, char *dirname) {
retval->min_version = retval->version;
retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
- /* Copy breakpoint information from current game instance */
+ // Copy breakpoint information from current game instance
retval->have_bp = s->have_bp;
retval->bp_list = s->bp_list;