diff options
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/savegame.cfsml | 5 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 7888 |
2 files changed, 3880 insertions, 4013 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml index c595cc0428..9a7c3dcd2c 100644 --- a/engines/sci/engine/savegame.cfsml +++ b/engines/sci/engine/savegame.cfsml @@ -51,7 +51,7 @@ */ static state_t *_global_save_state; -/* Needed for some graphical stuff. */ +// Needed for some graphical stuff. #define FILE_VERSION _global_save_state->savegame_version @@ -485,7 +485,8 @@ void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value); if ((*foo)->next) { %CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh; - } else fputc('L', fh); + } else + fputc('L', fh); fputs("]", fh); } } diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 236ab49a7f..e60633e148 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -51,20 +51,18 @@ */ static state_t *_global_save_state; -/* Needed for some graphical stuff. */ +// Needed for some graphical stuff. #define FILE_VERSION _global_save_state->savegame_version -void -write_reg_t(FILE *fh, reg_t *foo) { +void write_reg_t(FILE *fh, reg_t *foo) { fprintf(fh, PREG, PRINT_REG(*foo)); } -int -read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { +int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { int segment, offset; - if (sscanf(lastval, PREG, &segment, &offset)<2) { + if (sscanf(lastval, PREG, &segment, &offset) < 2) { sciprintf("Error parsing reg_t on line %d\n", *line); return 1; } @@ -73,27 +71,22 @@ read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) { return 0; } -void -write_sci_version(FILE *fh, sci_version_t *foo) { - fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), - SCI_VERSION_PATCHLEVEL(*foo)); +void write_sci_version(FILE *fh, sci_version_t *foo) { + fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo)); } -int -read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { +int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) { return version_parse(lastval, foo); } -void -write_PTN(FILE *fh, parse_tree_node_t *foo) { +void write_PTN(FILE *fh, parse_tree_node_t *foo) { if (foo->type == PARSE_TREE_NODE_LEAF) fprintf(fh, "L%d", foo->content.value); else fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]); } -int -read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { +int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == 'L') { const char *c = lastval + 1; char *strend; @@ -106,68 +99,63 @@ read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int * foo->content.value = strtol(c, &strend, 0); - return (strend == c); /* Error if nothing could be read */ + return (strend == c); // Error if nothing could be read return 0; } else if (lastval[0] == 'B') { const char *c = lastval + 1; char *strend; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; if (*c++ != '(') return 1; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; foo->content.branches[0] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; if (*c++ != ',') return 1; - while (*c && isspace(*c)) ++c; + while (*c && isspace(*c)) + ++c; foo->content.branches[1] = strtol(c, &strend, 0); if (strend == c) return 1; c = strend; - while (*c && isspace(*c)) ++c; - if (*c++ != ')') return 1; + while (*c && isspace(*c)) + ++c; + if (*c++ != ')') + return 1; return 0; - } else return 1; /* failure to parse anything */ + } else return 1; // failure to parse anything } -void -write_menubar_tp(FILE *fh, menubar_t **foo); -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); +void write_menubar_tp(FILE *fh, menubar_t **foo); +int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof); -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo); -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); +void write_mem_obj_tp(FILE *fh, mem_obj_t **foo); +int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof); -void -write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); +void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo); +int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof); -void -write_songlib_t(FILE *fh, songlib_t *foo); -int -read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); +void write_songlib_t(FILE *fh, songlib_t *foo); +int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof); -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); +void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo); +int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof); -int -read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); +int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof); typedef mem_obj_t *mem_obj_ptr; @@ -183,15 +171,15 @@ RECORD synonym_t "synonym_t" { */ -/* Auto-generated CFSML declaration and function block */ +// Auto-generated CFSML declaration and function block -#line 778 "savegame.cfsml" +#line 740 "savegame.cfsml" #define CFSML_SUCCESS 0 #define CFSML_FAILURE 1 #line 102 "savegame.cfsml" -#include <stdarg.h> /* We need va_lists */ +#include <stdarg.h> // We need va_lists #include "sci/include/sci_memory.h" #ifdef CFSML_DEBUG_MALLOC @@ -207,22 +195,19 @@ RECORD synonym_t "synonym_t" { #define realloc dbg_sci_realloc #endif -static void -_cfsml_error(const char *fmt, ...) -{ - va_list argp; - - fprintf(stderr, "Error: "); - va_start(argp, fmt); - vfprintf(stderr, fmt, argp); - va_end(argp); +static void _cfsml_error(const char *fmt, ...) { + va_list argp; + fprintf(stderr, "Error: "); + va_start(argp, fmt); + vfprintf(stderr, fmt, argp); + va_end(argp); } static struct _cfsml_pointer_refstruct { - struct _cfsml_pointer_refstruct *next; - void *ptr; + struct _cfsml_pointer_refstruct *next; + void *ptr; } *_cfsml_pointer_references = NULL; static struct _cfsml_pointer_refstruct **_cfsml_pointer_references_current = &_cfsml_pointer_references; @@ -230,3741 +215,3657 @@ static struct _cfsml_pointer_refstruct **_cfsml_pointer_references_current = &_c static char *_cfsml_last_value_retrieved = NULL; static char *_cfsml_last_identifier_retrieved = NULL; -static void -_cfsml_free_pointer_references_recursively(struct _cfsml_pointer_refstruct *refs, int free_pointers) -{ - if (!refs) - return; +static void _cfsml_free_pointer_references_recursively(struct _cfsml_pointer_refstruct *refs, int free_pointers) { + if (!refs) + return; - _cfsml_free_pointer_references_recursively(refs->next, free_pointers); + _cfsml_free_pointer_references_recursively(refs->next, free_pointers); - if (free_pointers) - free(refs->ptr); + if (free_pointers) + free(refs->ptr); - free(refs); + free(refs); } -static void -_cfsml_free_pointer_references(struct _cfsml_pointer_refstruct **meta_ref, int free_pointers) -{ - _cfsml_free_pointer_references_recursively(*meta_ref, free_pointers); - *meta_ref = NULL; - _cfsml_pointer_references_current = meta_ref; +static void _cfsml_free_pointer_references(struct _cfsml_pointer_refstruct **meta_ref, int free_pointers) { + _cfsml_free_pointer_references_recursively(*meta_ref, free_pointers); + *meta_ref = NULL; + _cfsml_pointer_references_current = meta_ref; } -static struct _cfsml_pointer_refstruct ** -_cfsml_get_current_refpointer() -{ - return _cfsml_pointer_references_current; +static struct _cfsml_pointer_refstruct **_cfsml_get_current_refpointer() { + return _cfsml_pointer_references_current; } -static void _cfsml_register_pointer(void *ptr) -{ - struct _cfsml_pointer_refstruct *newref = (struct _cfsml_pointer_refstruct*)sci_malloc(sizeof (struct _cfsml_pointer_refstruct)); - newref->next = *_cfsml_pointer_references_current; - newref->ptr = ptr; - *_cfsml_pointer_references_current = newref; +static void _cfsml_register_pointer(void *ptr) { + struct _cfsml_pointer_refstruct *newref = (struct _cfsml_pointer_refstruct*)sci_malloc(sizeof (struct _cfsml_pointer_refstruct)); + newref->next = *_cfsml_pointer_references_current; + newref->ptr = ptr; + *_cfsml_pointer_references_current = newref; } +static char *_cfsml_mangle_string(const char *s) { + const char *source = s; + char c; + char *target = (char *)sci_malloc(1 + strlen(s) * 2); // We will probably need less than that + char *writer = target; + + while ((c = *source++)) { + if (c < 32) { // Special character? + *writer++ = '\\'; // Escape... + c += ('a' - 1); + } else if (c == '\\' || c == '"') + *writer++ = '\\'; // Escape, but do not change + *writer++ = c; + } + *writer = 0; // Terminate string -static char * -_cfsml_mangle_string(const char *s) -{ - const char *source = s; - char c; - char *target = (char *) sci_malloc(1 + strlen(s) * 2); /* We will probably need less than that */ - char *writer = target; + return (char *)sci_realloc(target, strlen(target) + 1); +} - while ((c = *source++)) { +static char *_cfsml_unmangle_string(const char *s, unsigned int length) { + char *target = (char *)sci_malloc(1 + strlen(s)); + char *writer = target; + const char *source = s; + const char *end = s + length; + char c; + + while ((source != end) && (c = *source++) && (c > 31)) { + if (c == '\\') { // Escaped character? + c = *source++; + if ((c != '\\') && (c != '"')) // Un-escape 0-31 only + c -= ('a' - 1); + } + *writer++ = c; + } + *writer = 0; // Terminate string - if (c < 32) { /* Special character? */ - *writer++ = '\\'; /* Escape... */ - c += ('a' - 1); - } else if (c == '\\' || c == '"') - *writer++ = '\\'; /* Escape, but do not change */ - *writer++ = c; + return (char *)sci_realloc(target, strlen(target) + 1); +} - } - *writer = 0; /* Terminate string */ +static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) { + int c; + int mem = 32; + int pos = 0; + int done = 0; + char *retval = (char *)sci_malloc(mem); - return (char *) sci_realloc(target, strlen(target) + 1); -} + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + while (isspace(c = fgetc(fd)) && (c != EOF)); + if (c == EOF) { + _cfsml_error("Unexpected end of file at line %d\n", *line); + free(retval); + *hiteof = 1; + return NULL; + } -static char * -_cfsml_unmangle_string(const char *s, unsigned int length) -{ - char *target = (char *) sci_malloc(1 + strlen(s)); - char *writer = target; - const char *source = s; - const char *end = s + length; - char c; - - while ((source != end) && (c = *source++) && (c > 31)) { - if (c == '\\') { /* Escaped character? */ - c = *source++; - if ((c != '\\') && (c != '"')) /* Un-escape 0-31 only */ - c -= ('a' - 1); - } - *writer++ = c; - } - *writer = 0; /* Terminate string */ - - return (char *) sci_realloc(target, strlen(target) + 1); -} + ungetc(c, fd); + while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) { + if (pos == mem - 1) // Need more memory? + retval = (char *)sci_realloc(retval, mem *= 2); -static char * -_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) -{ - int c; - int mem = 32; - int pos = 0; - int done = 0; - char *retval = (char *) sci_malloc(mem); - - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - - while (isspace(c = fgetc(fd)) && (c != EOF)); - if (c == EOF) { - _cfsml_error("Unexpected end of file at line %d\n", *line); - free(retval); - *hiteof = 1; - return NULL; - } - - ungetc(c, fd); - - while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) { - - if (pos == mem - 1) /* Need more memory? */ - retval = (char *) sci_realloc(retval, mem *= 2); - - if (!isspace(c)) { - if (done) { - _cfsml_error("Single word identifier expected at line %d\n", *line); - free(retval); - return NULL; - } - retval[pos++] = c; - } else - if (pos != 0) - done = 1; /* Finished the variable name */ - else if (c == '\n') - ++(*line); - } - - if (c == EOF) { - _cfsml_error("Unexpected end of file at line %d\n", *line); - free(retval); - *hiteof = 1; - return NULL; - } - - if (c == '\n') { - ++(*line); - if (assignment) - *assignment = 0; - } else - if (assignment) - *assignment = 1; - - if (pos == 0) { - _cfsml_error("Missing identifier in assignment at line %d\n", *line); - free(retval); - return NULL; - } - - if (pos == mem - 1) /* Need more memory? */ - retval = (char *) sci_realloc(retval, mem += 1); - - retval[pos] = 0; /* Terminate string */ -#line 304 "savegame.cfsml" - - return _cfsml_last_identifier_retrieved = retval; -} + if (!isspace(c)) { + if (done) { + _cfsml_error("Single word identifier expected at line %d\n", *line); + free(retval); + return NULL; + } + retval[pos++] = c; + } else + if (pos != 0) + done = 1; // Finished the variable name + else if (c == '\n') + ++(*line); + } + if (c == EOF) { + _cfsml_error("Unexpected end of file at line %d\n", *line); + free(retval); + *hiteof = 1; + return NULL; + } -static char * -_cfsml_get_value(FILE *fd, int *line, int *hiteof) -{ - int c; - int mem = 64; - int pos = 0; - char *retval = (char *) sci_malloc(mem); + if (c == '\n') { + ++(*line); + if (assignment) + *assignment = 0; + } else + if (assignment) + *assignment = 1; - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } + if (pos == 0) { + _cfsml_error("Missing identifier in assignment at line %d\n", *line); + free(retval); + return NULL; + } - while (((c = fgetc(fd)) != EOF) && (c != '\n')) { + if (pos == mem - 1) // Need more memory? + retval = (char *)sci_realloc(retval, mem += 1); - if (pos == mem - 1) /* Need more memory? */ - retval = (char *) sci_realloc(retval, mem *= 2); + retval[pos] = 0; // Terminate string +#line 282 "savegame.cfsml" - if (pos || (!isspace(c))) - retval[pos++] = c; + return _cfsml_last_identifier_retrieved = retval; +} - } +static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) { + int c; + int mem = 64; + int pos = 0; + char *retval = (char *)sci_malloc(mem); - while ((pos > 0) && (isspace(retval[pos - 1]))) - --pos; /* Strip trailing whitespace */ + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + + while (((c = fgetc(fd)) != EOF) && (c != '\n')) { + if (pos == mem - 1) // Need more memory? + retval = (char *)sci_realloc(retval, mem *= 2); + + if (pos || (!isspace(c))) + retval[pos++] = c; + } + + while ((pos > 0) && (isspace(retval[pos - 1]))) + --pos; // Strip trailing whitespace - if (c == EOF) - *hiteof = 1; + if (c == EOF) + *hiteof = 1; - if (pos == 0) { - _cfsml_error("Missing value in assignment at line %d\n", *line); - free(retval); - return NULL; - } + if (pos == 0) { + _cfsml_error("Missing value in assignment at line %d\n", *line); + free(retval); + return NULL; + } - if (c == '\n') - ++(*line); + if (c == '\n') + ++(*line); - if (pos == mem - 1) /* Need more memory? */ - retval = (char *) sci_realloc(retval, mem += 1); + if (pos == mem - 1) // Need more memory? + retval = (char *)sci_realloc(retval, mem += 1); - retval[pos] = 0; /* Terminate string */ -#line 361 "savegame.cfsml" - return (_cfsml_last_value_retrieved = (char *) sci_realloc(retval, strlen(retval) + 1)); - /* Re-allocate; this value might be used for quite some while (if we are - ** restoring a string) - */ + retval[pos] = 0; // Terminate string +#line 334 "savegame.cfsml" + return (_cfsml_last_value_retrieved = (char *)sci_realloc(retval, strlen(retval) + 1)); + // Re-allocate; this value might be used for quite some while (if we are restoring a string) } -#line 413 "savegame.cfsml" -static void -_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc); -static int -_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc); +static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc); -static int -_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc); +static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_object_t(FILE *fh, object_t* save_struc); -static int -_cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_object_t(FILE *fh, object_t* save_struc); +static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_string(FILE *fh, char ** save_struc); -static int -_cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_string(FILE *fh, char ** save_struc); +static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc); -static int -_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc); +static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_size_t(FILE *fh, size_t* save_struc); -static int -_cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_size_t(FILE *fh, size_t* save_struc); +static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc); -static int -_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc); +static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc); -static int -_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc); +static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_song_t(FILE *fh, song_t* save_struc); -static int -_cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_song_t(FILE *fh, song_t* save_struc); +static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc); -static int -_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc); +static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc); -static int -_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc); +static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc); -static int -_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc); +static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc); -static int -_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc); +static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc); -static int -_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc); +static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_state_t(FILE *fh, state_t* save_struc); -static int -_cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_state_t(FILE *fh, state_t* save_struc); +static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc); -static int -_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc); +static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc); -static int -_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc); +static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_byte(FILE *fh, byte* save_struc); -static int -_cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_byte(FILE *fh, byte* save_struc); +static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_node_t(FILE *fh, node_t* save_struc); -static int -_cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_node_t(FILE *fh, node_t* save_struc); +static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc); -static int -_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc); +static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_class_t(FILE *fh, class_t* save_struc); -static int -_cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_class_t(FILE *fh, class_t* save_struc); +static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc); -static int -_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc); +static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_int(FILE *fh, int* save_struc); -static int -_cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_int(FILE *fh, int* save_struc); +static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_menu_t(FILE *fh, menu_t* save_struc); -static int -_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc); +static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc); -static int -_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc); +static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_clone_t(FILE *fh, clone_t* save_struc); -static int -_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc); +static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_list_t(FILE *fh, list_t* save_struc); -static int -_cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_list_t(FILE *fh, list_t* save_struc); +static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc); -static int -_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc); +static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_script_t(FILE *fh, script_t* save_struc); -static int -_cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_script_t(FILE *fh, script_t* save_struc); +static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 413 "savegame.cfsml" -static void -_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc); -static int -_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof); +#line 384 "savegame.cfsml" +static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc); +static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof); -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "songlib = "); - write_songlib_t(fh, (songlib_t*) &(save_struc->songlib)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "songlib = "); + write_songlib_t(fh, (songlib_t*) &(save_struc->songlib)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record sfx_state_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "songlib")) { -#line 731 "savegame.cfsml" - if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) { - _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record sfx_state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "songlib")) { +#line 694 "savegame.cfsml" + if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) { + _cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "next_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->next_free)); - fprintf(fh, "\n"); - fprintf(fh, "entry = "); - _cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "next_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->next_free)); + fprintf(fh, "\n"); + fprintf(fh, "entry = "); + _cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record clone_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "next_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record clone_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "next_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_object_t(FILE *fh, object_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "flags = "); - _cfsml_write_int(fh, (int*) &(save_struc->flags)); - fprintf(fh, "\n"); - fprintf(fh, "pos = "); - write_reg_t(fh, (reg_t*) &(save_struc->pos)); - fprintf(fh, "\n"); - fprintf(fh, "variables_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); - fprintf(fh, "\n"); - fprintf(fh, "variable_names_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); - fprintf(fh, "\n"); - fprintf(fh, "methods_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); - fprintf(fh, "\n"); - fprintf(fh, "variables = "); - min = max = save_struc->variables_nr; - if (!save_struc->variables) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - write_reg_t(fh, &(save_struc->variables[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "flags = "); + _cfsml_write_int(fh, (int*) &(save_struc->flags)); + fprintf(fh, "\n"); + fprintf(fh, "pos = "); + write_reg_t(fh, (reg_t*) &(save_struc->pos)); + fprintf(fh, "\n"); + fprintf(fh, "variables_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); + fprintf(fh, "\n"); + fprintf(fh, "variable_names_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); + fprintf(fh, "\n"); + fprintf(fh, "methods_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); + fprintf(fh, "\n"); + fprintf(fh, "variables = "); + min = max = save_struc->variables_nr; + if (!save_struc->variables) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + write_reg_t(fh, &(save_struc->variables[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record object_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "flags")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "pos")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variables_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variable_names_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "methods_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variables")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->variables = (reg_t *) sci_malloc(max * sizeof(reg_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record object_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "flags")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "pos")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variables_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variable_names_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "methods_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variables")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY - memset(save_struc->variables, 0, max * sizeof(reg_t)); + memset(save_struc->variables, 0, max * sizeof(reg_t)); #endif - _cfsml_register_pointer(save_struc->variables); - } - else - save_struc->variables = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->variables_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->variables); + } else + save_struc->variables = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->variables_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_string(FILE *fh, char ** save_struc) { -#line 436 "savegame.cfsml" - if (!(*save_struc)) - fprintf(fh, "\\null\\"); - else { - char *token = _cfsml_mangle_string((const char *) *save_struc); - fprintf(fh, "\"%s\"", token); - free(token); - } +#line 406 "savegame.cfsml" + if (!(*save_struc)) + fprintf(fh, "\\null\\"); + else { + char *token = _cfsml_mangle_string((const char *) *save_struc); + fprintf(fh, "\"%s\"", token); + free(token); + } } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 559 "savegame.cfsml" - - if (strcmp(lastval, "\\null\\")) { /* null pointer? */ - unsigned int length = strlen(lastval); - if (*lastval == '"') { /* Quoted string? */ - while (lastval[length] != '"') - --length; - - if (!length) { /* No matching double-quotes? */ - _cfsml_error("Unbalanced quotes at line %d\n", *line); - return CFSML_FAILURE; - } - - lastval++; /* ...and skip the opening quotes locally */ - length--; - } - *save_struc = _cfsml_unmangle_string(lastval, length); - _cfsml_register_pointer(*save_struc); - return CFSML_SUCCESS; - } else { - *save_struc = NULL; - return CFSML_SUCCESS; - } + char *token; +#line 525 "savegame.cfsml" + + if (strcmp(lastval, "\\null\\")) { // null pointer? + unsigned int length = strlen(lastval); + if (*lastval == '"') { // Quoted string? + while (lastval[length] != '"') + --length; + + if (!length) { // No matching double-quotes? + _cfsml_error("Unbalanced quotes at line %d\n", *line); + return CFSML_FAILURE; + } + + lastval++; // ...and skip the opening quotes locally + length--; + } + *save_struc = _cfsml_unmangle_string(lastval, length); + _cfsml_register_pointer(*save_struc); + return CFSML_SUCCESS; + } else { + *save_struc = NULL; + return CFSML_SUCCESS; + } } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "menus = "); - min = max = save_struc->menus_nr; - if (!save_struc->menus) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_menu_t(fh, &(save_struc->menus[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "menus = "); + min = max = save_struc->menus_nr; + if (!save_struc->menus) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_menu_t(fh, &(save_struc->menus[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record menubar_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "menus")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->menus = (menu_t *) sci_malloc(max * sizeof(menu_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record menubar_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "menus")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->menus = (menu_t *)sci_malloc(max * sizeof(menu_t)); #ifdef SATISFY_PURIFY - memset(save_struc->menus, 0, max * sizeof(menu_t)); + memset(save_struc->menus, 0, max * sizeof(menu_t)); #endif - _cfsml_register_pointer(save_struc->menus); - } - else - save_struc->menus = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_menu_t(fh, &(save_struc->menus[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_menu_t() for menus[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->menus_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->menus); + } else + save_struc->menus = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_menu_t(fh, &(save_struc->menus[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_menu_t() for menus[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->menus_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_size_t(FILE *fh, size_t* save_struc) { - fprintf(fh, "%li", (long) *save_struc); + fprintf(fh, "%li", (long)*save_struc); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 546 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; + char *token; +#line 513 "savegame.cfsml" + + *save_struc = strtol(lastval, &token, 0); + if ((*save_struc == 0) && (token == lastval)) { + _cfsml_error("strtol failed at line %d\n", *line); + return CFSML_FAILURE; + } + if (*token != 0) { + _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); + return CFSML_FAILURE; + } + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "next_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->next_free)); - fprintf(fh, "\n"); - fprintf(fh, "entry = "); - _cfsml_write_list_t(fh, (list_t*) &(save_struc->entry)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "next_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->next_free)); + fprintf(fh, "\n"); + fprintf(fh, "entry = "); + _cfsml_write_list_t(fh, (list_t*) &(save_struc->entry)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record list_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "next_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record list_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "next_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "base_value = "); - _cfsml_write_int(fh, (int*) &(save_struc->base_value)); - fprintf(fh, "\n"); - fprintf(fh, "nodes = "); - min = max = DCS_INT_HASH_MAX+1; -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - write_int_hash_map_node_tp(fh, &(save_struc->nodes[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "base_value = "); + _cfsml_write_int(fh, (int*) &(save_struc->base_value)); + fprintf(fh, "\n"); + fprintf(fh, "nodes = "); + min = max = DCS_INT_HASH_MAX+1; +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + write_int_hash_map_node_tp(fh, &(save_struc->nodes[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record int_hash_map_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "base_value")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "nodes")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } - /* Prepare to restore static array */ - max = DCS_INT_HASH_MAX+1; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (read_int_hash_map_node_tp(fh, &(save_struc->nodes[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by read_int_hash_map_node_tp() for nodes[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record int_hash_map_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "base_value")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "nodes")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } + // Prepare to restore static array + max = DCS_INT_HASH_MAX+1; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (read_int_hash_map_node_tp(fh, &(save_struc->nodes[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by read_int_hash_map_node_tp() for nodes[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_song_t(FILE *fh, song_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "handle = "); - _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle)); - fprintf(fh, "\n"); - fprintf(fh, "resource_num = "); - _cfsml_write_int(fh, (int*) &(save_struc->resource_num)); - fprintf(fh, "\n"); - fprintf(fh, "priority = "); - _cfsml_write_int(fh, (int*) &(save_struc->priority)); - fprintf(fh, "\n"); - fprintf(fh, "status = "); - _cfsml_write_int(fh, (int*) &(save_struc->status)); - fprintf(fh, "\n"); - fprintf(fh, "restore_behavior = "); - _cfsml_write_int(fh, (int*) &(save_struc->restore_behavior)); - fprintf(fh, "\n"); - fprintf(fh, "restore_time = "); - _cfsml_write_int(fh, (int*) &(save_struc->restore_time)); - fprintf(fh, "\n"); - fprintf(fh, "loops = "); - _cfsml_write_int(fh, (int*) &(save_struc->loops)); - fprintf(fh, "\n"); - fprintf(fh, "hold = "); - _cfsml_write_int(fh, (int*) &(save_struc->hold)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "handle = "); + _cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle)); + fprintf(fh, "\n"); + fprintf(fh, "resource_num = "); + _cfsml_write_int(fh, (int*) &(save_struc->resource_num)); + fprintf(fh, "\n"); + fprintf(fh, "priority = "); + _cfsml_write_int(fh, (int*) &(save_struc->priority)); + fprintf(fh, "\n"); + fprintf(fh, "status = "); + _cfsml_write_int(fh, (int*) &(save_struc->status)); + fprintf(fh, "\n"); + fprintf(fh, "restore_behavior = "); + _cfsml_write_int(fh, (int*) &(save_struc->restore_behavior)); + fprintf(fh, "\n"); + fprintf(fh, "restore_time = "); + _cfsml_write_int(fh, (int*) &(save_struc->restore_time)); + fprintf(fh, "\n"); + fprintf(fh, "loops = "); + _cfsml_write_int(fh, (int*) &(save_struc->loops)); + fprintf(fh, "\n"); + fprintf(fh, "hold = "); + _cfsml_write_int(fh, (int*) &(save_struc->hold)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record song_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "handle")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "resource_num")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "priority")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "status")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "restore_behavior")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "restore_time")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "loops")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "hold")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record song_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "handle")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "resource_num")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "priority")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "status")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "restore_behavior")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "restore_time")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "loops")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "hold")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "type = "); - _cfsml_write_int(fh, (int*) &(save_struc->type)); - fprintf(fh, "\n"); - fprintf(fh, "keytext = "); - _cfsml_write_string(fh, (char **) &(save_struc->keytext)); - fprintf(fh, "\n"); - fprintf(fh, "keytext_size = "); - _cfsml_write_int(fh, (int*) &(save_struc->keytext_size)); - fprintf(fh, "\n"); - fprintf(fh, "flags = "); - _cfsml_write_int(fh, (int*) &(save_struc->flags)); - fprintf(fh, "\n"); - fprintf(fh, "said = "); - min = max = MENU_SAID_SPEC_SIZE; -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_byte(fh, &(save_struc->said[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "said_pos = "); - write_reg_t(fh, (reg_t*) &(save_struc->said_pos)); - fprintf(fh, "\n"); - fprintf(fh, "text = "); - _cfsml_write_string(fh, (char **) &(save_struc->text)); - fprintf(fh, "\n"); - fprintf(fh, "text_pos = "); - write_reg_t(fh, (reg_t*) &(save_struc->text_pos)); - fprintf(fh, "\n"); - fprintf(fh, "modifiers = "); - _cfsml_write_int(fh, (int*) &(save_struc->modifiers)); - fprintf(fh, "\n"); - fprintf(fh, "key = "); - _cfsml_write_int(fh, (int*) &(save_struc->key)); - fprintf(fh, "\n"); - fprintf(fh, "enabled = "); - _cfsml_write_int(fh, (int*) &(save_struc->enabled)); - fprintf(fh, "\n"); - fprintf(fh, "tag = "); - _cfsml_write_int(fh, (int*) &(save_struc->tag)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "type = "); + _cfsml_write_int(fh, (int*) &(save_struc->type)); + fprintf(fh, "\n"); + fprintf(fh, "keytext = "); + _cfsml_write_string(fh, (char **) &(save_struc->keytext)); + fprintf(fh, "\n"); + fprintf(fh, "keytext_size = "); + _cfsml_write_int(fh, (int*) &(save_struc->keytext_size)); + fprintf(fh, "\n"); + fprintf(fh, "flags = "); + _cfsml_write_int(fh, (int*) &(save_struc->flags)); + fprintf(fh, "\n"); + fprintf(fh, "said = "); + min = max = MENU_SAID_SPEC_SIZE; +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_byte(fh, &(save_struc->said[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "said_pos = "); + write_reg_t(fh, (reg_t*) &(save_struc->said_pos)); + fprintf(fh, "\n"); + fprintf(fh, "text = "); + _cfsml_write_string(fh, (char **) &(save_struc->text)); + fprintf(fh, "\n"); + fprintf(fh, "text_pos = "); + write_reg_t(fh, (reg_t*) &(save_struc->text_pos)); + fprintf(fh, "\n"); + fprintf(fh, "modifiers = "); + _cfsml_write_int(fh, (int*) &(save_struc->modifiers)); + fprintf(fh, "\n"); + fprintf(fh, "key = "); + _cfsml_write_int(fh, (int*) &(save_struc->key)); + fprintf(fh, "\n"); + fprintf(fh, "enabled = "); + _cfsml_write_int(fh, (int*) &(save_struc->enabled)); + fprintf(fh, "\n"); + fprintf(fh, "tag = "); + _cfsml_write_int(fh, (int*) &(save_struc->tag)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record menu_item_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "type")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "keytext")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "keytext_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "flags")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "said")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } - /* Prepare to restore static array */ - max = MENU_SAID_SPEC_SIZE; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_byte(fh, &(save_struc->said[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_byte() for said[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - } else - if (!strcmp(token, "said_pos")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "text")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "text_pos")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "modifiers")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "key")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "enabled")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "tag")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record menu_item_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "type")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "keytext")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "keytext_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "flags")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "said")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } + // Prepare to restore static array + max = MENU_SAID_SPEC_SIZE; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_byte(fh, &(save_struc->said[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_byte() for said[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + } else + if (!strcmp(token, "said_pos")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "text")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "text_pos")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "modifiers")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "key")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "enabled")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "tag")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "next_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->next_free)); - fprintf(fh, "\n"); - fprintf(fh, "entry = "); - _cfsml_write_node_t(fh, (node_t*) &(save_struc->entry)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "next_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->next_free)); + fprintf(fh, "\n"); + fprintf(fh, "entry = "); + _cfsml_write_node_t(fh, (node_t*) &(save_struc->entry)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record node_entry_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "next_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record node_entry_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "next_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc) { - fprintf(fh, "%li", (long) *save_struc); + fprintf(fh, "%li", (long)*save_struc); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 546 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; + char *token; +#line 513 "savegame.cfsml" + + *save_struc = strtol(lastval, &token, 0); + if ((*save_struc == 0) && (token == lastval)) { + _cfsml_error("strtol failed at line %d\n", *line); + return CFSML_FAILURE; + } + if (*token != 0) { + _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); + return CFSML_FAILURE; + } + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "size = "); - _cfsml_write_int(fh, (int*) &(save_struc->size)); - fprintf(fh, "\n"); - fprintf(fh, "description = "); - _cfsml_write_string(fh, (char **) &(save_struc->description)); - fprintf(fh, "\n"); - fprintf(fh, "buf = "); - min = max = save_struc->size; - if (!save_struc->buf) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_byte(fh, &(save_struc->buf[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "size = "); + _cfsml_write_int(fh, (int*) &(save_struc->size)); + fprintf(fh, "\n"); + fprintf(fh, "description = "); + _cfsml_write_string(fh, (char **) &(save_struc->description)); + fprintf(fh, "\n"); + fprintf(fh, "buf = "); + min = max = save_struc->size; + if (!save_struc->buf) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_byte(fh, &(save_struc->buf[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record dynmem_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "description")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "buf")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->buf = (byte *) sci_malloc(max * sizeof(byte)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record dynmem_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "description")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "buf")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->buf = (byte *)sci_malloc(max * sizeof(byte)); #ifdef SATISFY_PURIFY - memset(save_struc->buf, 0, max * sizeof(byte)); + memset(save_struc->buf, 0, max * sizeof(byte)); #endif - _cfsml_register_pointer(save_struc->buf); - } - else - save_struc->buf = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_byte(fh, &(save_struc->buf[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_byte() for buf[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->size = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->buf); + } else + save_struc->buf = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_byte(fh, &(save_struc->buf[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_byte() for buf[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->size = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "script_id = "); - _cfsml_write_int(fh, (int*) &(save_struc->script_id)); - fprintf(fh, "\n"); - fprintf(fh, "nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->nr)); - fprintf(fh, "\n"); - fprintf(fh, "locals = "); - min = max = save_struc->nr; - if (!save_struc->locals) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - write_reg_t(fh, &(save_struc->locals[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "script_id = "); + _cfsml_write_int(fh, (int*) &(save_struc->script_id)); + fprintf(fh, "\n"); + fprintf(fh, "nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->nr)); + fprintf(fh, "\n"); + fprintf(fh, "locals = "); + min = max = save_struc->nr; + if (!save_struc->locals) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + write_reg_t(fh, &(save_struc->locals[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record local_variables_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "script_id")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "locals")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->locals = (reg_t *) sci_malloc(max * sizeof(reg_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record local_variables_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "script_id")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "locals")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->locals = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY - memset(save_struc->locals, 0, max * sizeof(reg_t)); + memset(save_struc->locals, 0, max * sizeof(reg_t)); #endif - _cfsml_register_pointer(save_struc->locals); - } - else - save_struc->locals = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (read_reg_t(fh, &(save_struc->locals[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for locals[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->locals); + } else + save_struc->locals = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (read_reg_t(fh, &(save_struc->locals[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for locals[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_state_t(FILE *fh, state_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "savegame_version = "); - _cfsml_write_int(fh, (int*) &(save_struc->savegame_version)); - fprintf(fh, "\n"); - fprintf(fh, "game_version = "); - _cfsml_write_string(fh, (char **) &(save_struc->game_version)); - fprintf(fh, "\n"); - fprintf(fh, "version = "); - write_sci_version(fh, (sci_version_t*) &(save_struc->version)); - fprintf(fh, "\n"); - fprintf(fh, "menubar = "); - write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar)); - fprintf(fh, "\n"); - fprintf(fh, "status_bar_foreground = "); - _cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground)); - fprintf(fh, "\n"); - fprintf(fh, "status_bar_background = "); - _cfsml_write_int(fh, (int*) &(save_struc->status_bar_background)); - fprintf(fh, "\n"); - fprintf(fh, "seg_manager = "); - _cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager)); - fprintf(fh, "\n"); - fprintf(fh, "classtable_size = "); - _cfsml_write_int(fh, (int*) &(save_struc->classtable_size)); - fprintf(fh, "\n"); - fprintf(fh, "classtable = "); - min = max = save_struc->classtable_size; - if (!save_struc->classtable) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_class_t(fh, &(save_struc->classtable[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "sound = "); - _cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "savegame_version = "); + _cfsml_write_int(fh, (int*) &(save_struc->savegame_version)); + fprintf(fh, "\n"); + fprintf(fh, "game_version = "); + _cfsml_write_string(fh, (char **) &(save_struc->game_version)); + fprintf(fh, "\n"); + fprintf(fh, "version = "); + write_sci_version(fh, (sci_version_t*) &(save_struc->version)); + fprintf(fh, "\n"); + fprintf(fh, "menubar = "); + write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar)); + fprintf(fh, "\n"); + fprintf(fh, "status_bar_foreground = "); + _cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground)); + fprintf(fh, "\n"); + fprintf(fh, "status_bar_background = "); + _cfsml_write_int(fh, (int*) &(save_struc->status_bar_background)); + fprintf(fh, "\n"); + fprintf(fh, "seg_manager = "); + _cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager)); + fprintf(fh, "\n"); + fprintf(fh, "classtable_size = "); + _cfsml_write_int(fh, (int*) &(save_struc->classtable_size)); + fprintf(fh, "\n"); + fprintf(fh, "classtable = "); + min = max = save_struc->classtable_size; + if (!save_struc->classtable) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_class_t(fh, &(save_struc->classtable[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "sound = "); + _cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record state_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "savegame_version")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "game_version")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "version")) { -#line 731 "savegame.cfsml" - if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) { - _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "menubar")) { -#line 731 "savegame.cfsml" - if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) { - _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "status_bar_foreground")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "status_bar_background")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "seg_manager")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "classtable_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "classtable")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->classtable = (class_t *) sci_malloc(max * sizeof(class_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record state_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "savegame_version")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "game_version")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "version")) { +#line 694 "savegame.cfsml" + if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) { + _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "menubar")) { +#line 694 "savegame.cfsml" + if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) { + _cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "status_bar_foreground")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "status_bar_background")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "seg_manager")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "classtable_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "classtable")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->classtable = (class_t *)sci_malloc(max * sizeof(class_t)); #ifdef SATISFY_PURIFY - memset(save_struc->classtable, 0, max * sizeof(class_t)); + memset(save_struc->classtable, 0, max * sizeof(class_t)); #endif - _cfsml_register_pointer(save_struc->classtable); - } - else - save_struc->classtable = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_class_t(fh, &(save_struc->classtable[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_class_t() for classtable[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->classtable_size = max ; /* Set array size accordingly */ - } else - if (!strcmp(token, "sound")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->classtable); + } else + save_struc->classtable = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_class_t(fh, &(save_struc->classtable[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_class_t() for classtable[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->classtable_size = max ; // Set array size accordingly + } else + if (!strcmp(token, "sound")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "entries_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); - fprintf(fh, "\n"); - fprintf(fh, "first_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->first_free)); - fprintf(fh, "\n"); - fprintf(fh, "entries_used = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); - fprintf(fh, "\n"); - fprintf(fh, "max_entry = "); - _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); - fprintf(fh, "\n"); - fprintf(fh, "table = "); - min = max = save_struc->entries_nr; - if (!save_struc->table) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_node_entry_t(fh, &(save_struc->table[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "entries_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); + fprintf(fh, "\n"); + fprintf(fh, "first_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->first_free)); + fprintf(fh, "\n"); + fprintf(fh, "entries_used = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); + fprintf(fh, "\n"); + fprintf(fh, "max_entry = "); + _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); + fprintf(fh, "\n"); + fprintf(fh, "table = "); + min = max = save_struc->entries_nr; + if (!save_struc->table) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_node_entry_t(fh, &(save_struc->table[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record node_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "entries_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "first_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entries_used")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "max_entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "table")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->table = (node_entry_t *) sci_malloc(max * sizeof(node_entry_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record node_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "entries_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "first_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entries_used")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "max_entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "table")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->table = (node_entry_t *)sci_malloc(max * sizeof(node_entry_t)); #ifdef SATISFY_PURIFY - memset(save_struc->table, 0, max * sizeof(node_entry_t)); + memset(save_struc->table, 0, max * sizeof(node_entry_t)); #endif - _cfsml_register_pointer(save_struc->table); - } - else - save_struc->table = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_node_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_node_entry_t() for table[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->entries_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->table); + } else + save_struc->table = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_node_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_node_entry_t() for table[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->entries_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "strings = "); - min = max = SYS_STRINGS_MAX; -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_sys_string_t(fh, &(save_struc->strings[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "strings = "); + min = max = SYS_STRINGS_MAX; +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_sys_string_t(fh, &(save_struc->strings[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record sys_strings_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "strings")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } - /* Prepare to restore static array */ - max = SYS_STRINGS_MAX; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_sys_string_t(fh, &(save_struc->strings[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_sys_string_t() for strings[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record sys_strings_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "strings")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } + // Prepare to restore static array + max = SYS_STRINGS_MAX; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_sys_string_t(fh, &(save_struc->strings[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_sys_string_t() for strings[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_byte(FILE *fh, byte* save_struc) { - fprintf(fh, "%li", (long) *save_struc); + fprintf(fh, "%li", (long)*save_struc); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 546 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; + char *token; +#line 513 "savegame.cfsml" + + *save_struc = strtol(lastval, &token, 0); + if ((*save_struc == 0) && (token == lastval)) { + _cfsml_error("strtol failed at line %d\n", *line); + return CFSML_FAILURE; + } + if (*token != 0) { + _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); + return CFSML_FAILURE; + } + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_node_t(FILE *fh, node_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "pred = "); - write_reg_t(fh, (reg_t*) &(save_struc->pred)); - fprintf(fh, "\n"); - fprintf(fh, "succ = "); - write_reg_t(fh, (reg_t*) &(save_struc->succ)); - fprintf(fh, "\n"); - fprintf(fh, "key = "); - write_reg_t(fh, (reg_t*) &(save_struc->key)); - fprintf(fh, "\n"); - fprintf(fh, "value = "); - write_reg_t(fh, (reg_t*) &(save_struc->value)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "pred = "); + write_reg_t(fh, (reg_t*) &(save_struc->pred)); + fprintf(fh, "\n"); + fprintf(fh, "succ = "); + write_reg_t(fh, (reg_t*) &(save_struc->succ)); + fprintf(fh, "\n"); + fprintf(fh, "key = "); + write_reg_t(fh, (reg_t*) &(save_struc->key)); + fprintf(fh, "\n"); + fprintf(fh, "value = "); + write_reg_t(fh, (reg_t*) &(save_struc->value)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record node_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "pred")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "succ")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "key")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "value")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record node_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "pred")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "succ")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "key")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "value")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "entries_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); - fprintf(fh, "\n"); - fprintf(fh, "first_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->first_free)); - fprintf(fh, "\n"); - fprintf(fh, "entries_used = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); - fprintf(fh, "\n"); - fprintf(fh, "max_entry = "); - _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); - fprintf(fh, "\n"); - fprintf(fh, "table = "); - min = max = save_struc->entries_nr; - if (!save_struc->table) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_list_entry_t(fh, &(save_struc->table[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "entries_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); + fprintf(fh, "\n"); + fprintf(fh, "first_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->first_free)); + fprintf(fh, "\n"); + fprintf(fh, "entries_used = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); + fprintf(fh, "\n"); + fprintf(fh, "max_entry = "); + _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); + fprintf(fh, "\n"); + fprintf(fh, "table = "); + min = max = save_struc->entries_nr; + if (!save_struc->table) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_list_entry_t(fh, &(save_struc->table[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record list_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "entries_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "first_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entries_used")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "max_entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "table")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->table = (list_entry_t *) sci_malloc(max * sizeof(list_entry_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record list_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "entries_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "first_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entries_used")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "max_entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "table")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->table = (list_entry_t *)sci_malloc(max * sizeof(list_entry_t)); #ifdef SATISFY_PURIFY - memset(save_struc->table, 0, max * sizeof(list_entry_t)); + memset(save_struc->table, 0, max * sizeof(list_entry_t)); #endif - _cfsml_register_pointer(save_struc->table); - } - else - save_struc->table = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_list_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_list_entry_t() for table[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->entries_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->table); + } else + save_struc->table = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_list_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_list_entry_t() for table[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->entries_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_class_t(FILE *fh, class_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "script = "); - _cfsml_write_int(fh, (int*) &(save_struc->script)); - fprintf(fh, "\n"); - fprintf(fh, "reg = "); - write_reg_t(fh, (reg_t*) &(save_struc->reg)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "script = "); + _cfsml_write_int(fh, (int*) &(save_struc->script)); + fprintf(fh, "\n"); + fprintf(fh, "reg = "); + write_reg_t(fh, (reg_t*) &(save_struc->reg)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record class_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "script")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "reg")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record class_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "script")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "reg")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc) { - fprintf(fh, "%li", (long) *save_struc); + fprintf(fh, "%li", (long)*save_struc); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 546 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; + char *token; +#line 513 "savegame.cfsml" + + *save_struc = strtol(lastval, &token, 0); + if ((*save_struc == 0) && (token == lastval)) { + _cfsml_error("strtol failed at line %d\n", *line); + return CFSML_FAILURE; + } + if (*token != 0) { + _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); + return CFSML_FAILURE; + } + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_int(FILE *fh, int* save_struc) { - fprintf(fh, "%li", (long) *save_struc); + fprintf(fh, "%li", (long)*save_struc); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -#line 546 "savegame.cfsml" - - *save_struc = strtol(lastval, &token, 0); - if ( (*save_struc == 0) && (token == lastval) ) { - _cfsml_error("strtol failed at line %d\n", *line); - return CFSML_FAILURE; - } - if (*token != 0) { - _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); - return CFSML_FAILURE; - } - return CFSML_SUCCESS; + char *token; +#line 513 "savegame.cfsml" + + *save_struc = strtol(lastval, &token, 0); + if ((*save_struc == 0) && (token == lastval)) { + _cfsml_error("strtol failed at line %d\n", *line); + return CFSML_FAILURE; + } + if (*token != 0) { + _cfsml_error("Non-integer encountered while parsing int value at line %d\n", *line); + return CFSML_FAILURE; + } + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "title = "); - _cfsml_write_string(fh, (char **) &(save_struc->title)); - fprintf(fh, "\n"); - fprintf(fh, "title_width = "); - _cfsml_write_int(fh, (int*) &(save_struc->title_width)); - fprintf(fh, "\n"); - fprintf(fh, "width = "); - _cfsml_write_int(fh, (int*) &(save_struc->width)); - fprintf(fh, "\n"); - fprintf(fh, "items = "); - min = max = save_struc->items_nr; - if (!save_struc->items) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_menu_item_t(fh, &(save_struc->items[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "title = "); + _cfsml_write_string(fh, (char **) &(save_struc->title)); + fprintf(fh, "\n"); + fprintf(fh, "title_width = "); + _cfsml_write_int(fh, (int*) &(save_struc->title_width)); + fprintf(fh, "\n"); + fprintf(fh, "width = "); + _cfsml_write_int(fh, (int*) &(save_struc->width)); + fprintf(fh, "\n"); + fprintf(fh, "items = "); + min = max = save_struc->items_nr; + if (!save_struc->items) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_menu_item_t(fh, &(save_struc->items[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record menu_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "title")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "title_width")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "width")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "items")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->items = (menu_item_t *) sci_malloc(max * sizeof(menu_item_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record menu_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "title")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "title_width")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "width")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "items")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->items = (menu_item_t *)sci_malloc(max * sizeof(menu_item_t)); #ifdef SATISFY_PURIFY - memset(save_struc->items, 0, max * sizeof(menu_item_t)); + memset(save_struc->items, 0, max * sizeof(menu_item_t)); #endif - _cfsml_register_pointer(save_struc->items); - } - else - save_struc->items = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_menu_item_t(fh, &(save_struc->items[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_menu_item_t() for items[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->items_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->items); + } else + save_struc->items = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_menu_item_t(fh, &(save_struc->items[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_menu_item_t() for items[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->items_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "entries_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); - fprintf(fh, "\n"); - fprintf(fh, "first_free = "); - _cfsml_write_int(fh, (int*) &(save_struc->first_free)); - fprintf(fh, "\n"); - fprintf(fh, "entries_used = "); - _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); - fprintf(fh, "\n"); - fprintf(fh, "max_entry = "); - _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); - fprintf(fh, "\n"); - fprintf(fh, "table = "); - min = max = save_struc->entries_nr; - if (!save_struc->table) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_clone_entry_t(fh, &(save_struc->table[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "entries_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_nr)); + fprintf(fh, "\n"); + fprintf(fh, "first_free = "); + _cfsml_write_int(fh, (int*) &(save_struc->first_free)); + fprintf(fh, "\n"); + fprintf(fh, "entries_used = "); + _cfsml_write_int(fh, (int*) &(save_struc->entries_used)); + fprintf(fh, "\n"); + fprintf(fh, "max_entry = "); + _cfsml_write_int(fh, (int*) &(save_struc->max_entry)); + fprintf(fh, "\n"); + fprintf(fh, "table = "); + min = max = save_struc->entries_nr; + if (!save_struc->table) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_clone_entry_t(fh, &(save_struc->table[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record clone_table_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "entries_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "first_free")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "entries_used")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "max_entry")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "table")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->table = (clone_entry_t *) sci_malloc(max * sizeof(clone_entry_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record clone_table_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "entries_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "first_free")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "entries_used")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "max_entry")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "table")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->table = (clone_entry_t *)sci_malloc(max * sizeof(clone_entry_t)); #ifdef SATISFY_PURIFY - memset(save_struc->table, 0, max * sizeof(clone_entry_t)); + memset(save_struc->table, 0, max * sizeof(clone_entry_t)); #endif - _cfsml_register_pointer(save_struc->table); - } - else - save_struc->table = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_clone_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_clone_entry_t() for table[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->entries_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->table); + } else + save_struc->table = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_clone_entry_t(fh, &(save_struc->table[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_clone_entry_t() for table[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->entries_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "flags = "); - _cfsml_write_int(fh, (int*) &(save_struc->flags)); - fprintf(fh, "\n"); - fprintf(fh, "pos = "); - write_reg_t(fh, (reg_t*) &(save_struc->pos)); - fprintf(fh, "\n"); - fprintf(fh, "variables_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); - fprintf(fh, "\n"); - fprintf(fh, "variable_names_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); - fprintf(fh, "\n"); - fprintf(fh, "methods_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); - fprintf(fh, "\n"); - fprintf(fh, "variables = "); - min = max = save_struc->variables_nr; - if (!save_struc->variables) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - write_reg_t(fh, &(save_struc->variables[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "flags = "); + _cfsml_write_int(fh, (int*) &(save_struc->flags)); + fprintf(fh, "\n"); + fprintf(fh, "pos = "); + write_reg_t(fh, (reg_t*) &(save_struc->pos)); + fprintf(fh, "\n"); + fprintf(fh, "variables_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->variables_nr)); + fprintf(fh, "\n"); + fprintf(fh, "variable_names_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr)); + fprintf(fh, "\n"); + fprintf(fh, "methods_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->methods_nr)); + fprintf(fh, "\n"); + fprintf(fh, "variables = "); + min = max = save_struc->variables_nr; + if (!save_struc->variables) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + write_reg_t(fh, &(save_struc->variables[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record clone_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "flags")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "pos")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variables_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variable_names_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "methods_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "variables")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->variables = (reg_t *) sci_malloc(max * sizeof(reg_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record clone_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "flags")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "pos")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variables_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variable_names_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "methods_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "variables")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->variables = (reg_t *)sci_malloc(max * sizeof(reg_t)); #ifdef SATISFY_PURIFY - memset(save_struc->variables, 0, max * sizeof(reg_t)); + memset(save_struc->variables, 0, max * sizeof(reg_t)); #endif - _cfsml_register_pointer(save_struc->variables); - } - else - save_struc->variables = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->variables_nr = max ; /* Set array size accordingly */ - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->variables); + } else + save_struc->variables = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (read_reg_t(fh, &(save_struc->variables[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for variables[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->variables_nr = max ; // Set array size accordingly + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_list_t(FILE *fh, list_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "first = "); - write_reg_t(fh, (reg_t*) &(save_struc->first)); - fprintf(fh, "\n"); - fprintf(fh, "last = "); - write_reg_t(fh, (reg_t*) &(save_struc->last)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "first = "); + write_reg_t(fh, (reg_t*) &(save_struc->first)); + fprintf(fh, "\n"); + fprintf(fh, "last = "); + write_reg_t(fh, (reg_t*) &(save_struc->last)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "first")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "last")) { -#line 731 "savegame.cfsml" - if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) { - _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record list_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "first")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "last")) { +#line 694 "savegame.cfsml" + if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) { + _cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "name = "); - _cfsml_write_string(fh, (char **) &(save_struc->name)); - fprintf(fh, "\n"); - fprintf(fh, "max_size = "); - _cfsml_write_int(fh, (int*) &(save_struc->max_size)); - fprintf(fh, "\n"); - fprintf(fh, "value = "); - _cfsml_write_string(fh, (char **) &(save_struc->value)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "name = "); + _cfsml_write_string(fh, (char **) &(save_struc->name)); + fprintf(fh, "\n"); + fprintf(fh, "max_size = "); + _cfsml_write_int(fh, (int*) &(save_struc->max_size)); + fprintf(fh, "\n"); + fprintf(fh, "value = "); + _cfsml_write_string(fh, (char **) &(save_struc->value)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record sys_string_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "name")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "max_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "value")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record sys_string_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "name")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "max_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "value")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_script_t(FILE *fh, script_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->nr)); - fprintf(fh, "\n"); - fprintf(fh, "buf_size = "); - _cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size)); - fprintf(fh, "\n"); - fprintf(fh, "script_size = "); - _cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size)); - fprintf(fh, "\n"); - fprintf(fh, "heap_size = "); - _cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size)); - fprintf(fh, "\n"); - fprintf(fh, "obj_indices = "); - write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices)); - fprintf(fh, "\n"); - fprintf(fh, "exports_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->exports_nr)); - fprintf(fh, "\n"); - fprintf(fh, "synonyms_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr)); - fprintf(fh, "\n"); - fprintf(fh, "lockers = "); - _cfsml_write_int(fh, (int*) &(save_struc->lockers)); - fprintf(fh, "\n"); - fprintf(fh, "objects_allocated = "); - _cfsml_write_int(fh, (int*) &(save_struc->objects_allocated)); - fprintf(fh, "\n"); - fprintf(fh, "objects_nr = "); - _cfsml_write_int(fh, (int*) &(save_struc->objects_nr)); - fprintf(fh, "\n"); - fprintf(fh, "objects = "); - min = max = save_struc->objects_allocated; - if (!save_struc->objects) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - _cfsml_write_object_t(fh, &(save_struc->objects[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "locals_offset = "); - _cfsml_write_int(fh, (int*) &(save_struc->locals_offset)); - fprintf(fh, "\n"); - fprintf(fh, "locals_segment = "); - _cfsml_write_int(fh, (int*) &(save_struc->locals_segment)); - fprintf(fh, "\n"); - fprintf(fh, "marked_as_deleted = "); - _cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->nr)); + fprintf(fh, "\n"); + fprintf(fh, "buf_size = "); + _cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size)); + fprintf(fh, "\n"); + fprintf(fh, "script_size = "); + _cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size)); + fprintf(fh, "\n"); + fprintf(fh, "heap_size = "); + _cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size)); + fprintf(fh, "\n"); + fprintf(fh, "obj_indices = "); + write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices)); + fprintf(fh, "\n"); + fprintf(fh, "exports_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->exports_nr)); + fprintf(fh, "\n"); + fprintf(fh, "synonyms_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr)); + fprintf(fh, "\n"); + fprintf(fh, "lockers = "); + _cfsml_write_int(fh, (int*) &(save_struc->lockers)); + fprintf(fh, "\n"); + fprintf(fh, "objects_allocated = "); + _cfsml_write_int(fh, (int*) &(save_struc->objects_allocated)); + fprintf(fh, "\n"); + fprintf(fh, "objects_nr = "); + _cfsml_write_int(fh, (int*) &(save_struc->objects_nr)); + fprintf(fh, "\n"); + fprintf(fh, "objects = "); + min = max = save_struc->objects_allocated; + if (!save_struc->objects) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + _cfsml_write_object_t(fh, &(save_struc->objects[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "locals_offset = "); + _cfsml_write_int(fh, (int*) &(save_struc->locals_offset)); + fprintf(fh, "\n"); + fprintf(fh, "locals_segment = "); + _cfsml_write_int(fh, (int*) &(save_struc->locals_segment)); + fprintf(fh, "\n"); + fprintf(fh, "marked_as_deleted = "); + _cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record script_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "buf_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "script_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "heap_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "obj_indices")) { -#line 731 "savegame.cfsml" - if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) { - _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "exports_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "synonyms_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "lockers")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "objects_allocated")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "objects_nr")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "objects")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->objects = (object_t *) sci_malloc(max * sizeof(object_t)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record script_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "buf_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "script_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "heap_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "obj_indices")) { +#line 694 "savegame.cfsml" + if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) { + _cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "exports_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "synonyms_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "lockers")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "objects_allocated")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "objects_nr")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "objects")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->objects = (object_t *)sci_malloc(max * sizeof(object_t)); #ifdef SATISFY_PURIFY - memset(save_struc->objects, 0, max * sizeof(object_t)); + memset(save_struc->objects, 0, max * sizeof(object_t)); #endif - _cfsml_register_pointer(save_struc->objects); - } - else - save_struc->objects = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (_cfsml_read_object_t(fh, &(save_struc->objects[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_object_t() for objects[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->objects_allocated = max ; /* Set array size accordingly */ - } else - if (!strcmp(token, "locals_offset")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "locals_segment")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "marked_as_deleted")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->objects); + } else + save_struc->objects = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (_cfsml_read_object_t(fh, &(save_struc->objects[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_object_t() for objects[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->objects_allocated = max ; // Set array size accordingly + } else + if (!strcmp(token, "locals_offset")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "locals_segment")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "marked_as_deleted")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -#line 426 "savegame.cfsml" +#line 396 "savegame.cfsml" static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc) { - int min, max, i; - -#line 446 "savegame.cfsml" - fprintf(fh, "{\n"); - fprintf(fh, "id_seg_map = "); - write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map)); - fprintf(fh, "\n"); - fprintf(fh, "heap = "); - min = max = save_struc->heap_size; - if (!save_struc->heap) - min = max = 0; /* Don't write if it points to NULL */ -#line 472 "savegame.cfsml" - fprintf(fh, "[%d][\n", max); - for (i = 0; i < min; i++) { - write_mem_obj_tp(fh, &(save_struc->heap[i])); - fprintf(fh, "\n"); - } - fprintf(fh, "]"); - fprintf(fh, "\n"); - fprintf(fh, "heap_size = "); - _cfsml_write_int(fh, (int*) &(save_struc->heap_size)); - fprintf(fh, "\n"); - fprintf(fh, "reserved_id = "); - _cfsml_write_int(fh, (int*) &(save_struc->reserved_id)); - fprintf(fh, "\n"); - fprintf(fh, "exports_wide = "); - _cfsml_write_int(fh, (int*) &(save_struc->exports_wide)); - fprintf(fh, "\n"); - fprintf(fh, "sci1_1 = "); - _cfsml_write_int(fh, (int*) &(save_struc->sci1_1)); - fprintf(fh, "\n"); - fprintf(fh, "gc_mark_bits = "); - _cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits)); - fprintf(fh, "\n"); - fprintf(fh, "mem_allocated = "); - _cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated)); - fprintf(fh, "\n"); - fprintf(fh, "clones_seg_id = "); - _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id)); - fprintf(fh, "\n"); - fprintf(fh, "lists_seg_id = "); - _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id)); - fprintf(fh, "\n"); - fprintf(fh, "nodes_seg_id = "); - _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id)); - fprintf(fh, "\n"); - fprintf(fh, "}"); + int min, max, i; + +#line 416 "savegame.cfsml" + fprintf(fh, "{\n"); + fprintf(fh, "id_seg_map = "); + write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map)); + fprintf(fh, "\n"); + fprintf(fh, "heap = "); + min = max = save_struc->heap_size; + if (!save_struc->heap) + min = max = 0; /* Don't write if it points to NULL */ +#line 442 "savegame.cfsml" + fprintf(fh, "[%d][\n", max); + for (i = 0; i < min; i++) { + write_mem_obj_tp(fh, &(save_struc->heap[i])); + fprintf(fh, "\n"); + } + fprintf(fh, "]"); + fprintf(fh, "\n"); + fprintf(fh, "heap_size = "); + _cfsml_write_int(fh, (int*) &(save_struc->heap_size)); + fprintf(fh, "\n"); + fprintf(fh, "reserved_id = "); + _cfsml_write_int(fh, (int*) &(save_struc->reserved_id)); + fprintf(fh, "\n"); + fprintf(fh, "exports_wide = "); + _cfsml_write_int(fh, (int*) &(save_struc->exports_wide)); + fprintf(fh, "\n"); + fprintf(fh, "sci1_1 = "); + _cfsml_write_int(fh, (int*) &(save_struc->sci1_1)); + fprintf(fh, "\n"); + fprintf(fh, "gc_mark_bits = "); + _cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits)); + fprintf(fh, "\n"); + fprintf(fh, "mem_allocated = "); + _cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated)); + fprintf(fh, "\n"); + fprintf(fh, "clones_seg_id = "); + _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id)); + fprintf(fh, "\n"); + fprintf(fh, "lists_seg_id = "); + _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id)); + fprintf(fh, "\n"); + fprintf(fh, "nodes_seg_id = "); + _cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id)); + fprintf(fh, "\n"); + fprintf(fh, "}"); } -#line 520 "savegame.cfsml" +#line 489 "savegame.cfsml" static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof) { - char *token; -int min, max, i; -#line 581 "savegame.cfsml" - int assignment, closed, done; - - if (strcmp(lastval, "{")) { - _cfsml_error("Reading record seg_manager_t; expected opening braces in line %d, got \"%s\"\n",*line, lastval); - return CFSML_FAILURE; - }; - closed = 0; - do { - const char *value; - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); - - if (!token) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!assignment) { - if (!strcmp(token, "}")) - closed = 1; - else { - _cfsml_error("Expected assignment or closing braces in line %d\n", *line); - return CFSML_FAILURE; - } - } else { - value = ""; - while (!value || !strcmp(value, "")) - value = _cfsml_get_value(fh, line, hiteof); - if (!value) { - _cfsml_error("Expected token at line %d\n", *line); - return CFSML_FAILURE; - } - if (!strcmp(token, "id_seg_map")) { -#line 731 "savegame.cfsml" - if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) { - _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "heap")) { -#line 645 "savegame.cfsml" - if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { - _cfsml_error("Opening brackets expected at line %d\n", *line); - return CFSML_FAILURE; - } -#line 655 "savegame.cfsml" - /* Prepare to restore dynamic array */ - max = strtol(value + 1, NULL, 0); - if (max < 0) { - _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); - return CFSML_FAILURE; - } - - if (max) { - save_struc->heap = (mem_obj_ptr *) sci_malloc(max * sizeof(mem_obj_ptr)); + char *token; + int min, max, i; +#line 547 "savegame.cfsml" + int assignment, closed, done; + + if (strcmp(lastval, "{")) { + _cfsml_error("Reading record seg_manager_t; expected opening braces in line %d, got \"%s\"\n", *line, lastval); + return CFSML_FAILURE; + }; + closed = 0; + do { + const char *value; + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); + + if (!token) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!assignment) { + if (!strcmp(token, "}")) + closed = 1; + else { + _cfsml_error("Expected assignment or closing braces in line %d\n", *line); + return CFSML_FAILURE; + } + } else { + value = ""; + while (!value || !strcmp(value, "")) + value = _cfsml_get_value(fh, line, hiteof); + if (!value) { + _cfsml_error("Expected token at line %d\n", *line); + return CFSML_FAILURE; + } + if (!strcmp(token, "id_seg_map")) { +#line 694 "savegame.cfsml" + if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) { + _cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "heap")) { +#line 609 "savegame.cfsml" + if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) { + _cfsml_error("Opening brackets expected at line %d\n", *line); + return CFSML_FAILURE; + } +#line 619 "savegame.cfsml" + // Prepare to restore dynamic array + max = strtol(value + 1, NULL, 0); + if (max < 0) { + _cfsml_error("Invalid number of elements to allocate for dynamic array '%s' at line %d\n", token, *line); + return CFSML_FAILURE; + } + + if (max) { + save_struc->heap = (mem_obj_ptr *)sci_malloc(max * sizeof(mem_obj_ptr)); #ifdef SATISFY_PURIFY - memset(save_struc->heap, 0, max * sizeof(mem_obj_ptr)); + memset(save_struc->heap, 0, max * sizeof(mem_obj_ptr)); #endif - _cfsml_register_pointer(save_struc->heap); - } - else - save_struc->heap = NULL; -#line 681 "savegame.cfsml" - done = i = 0; - do { - if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { -#line 689 "savegame.cfsml" - _cfsml_error("Token expected at line %d\n", *line); - return 1; - } - if (strcmp(value, "]")) { - if (i == max) { - _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); - return CFSML_FAILURE; - } - if (read_mem_obj_tp(fh, &(save_struc->heap[i++]), value, line, hiteof)) { - _cfsml_error("Token expected by read_mem_obj_tp() for heap[i++] at line %d\n", *line); - return CFSML_FAILURE; - } - } else done = 1; - } while (!done); - save_struc->heap_size = max ; /* Set array size accordingly */ - } else - if (!strcmp(token, "heap_size")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "reserved_id")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "exports_wide")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "sci1_1")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "gc_mark_bits")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "mem_allocated")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "clones_seg_id")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "lists_seg_id")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line); - return CFSML_FAILURE; - } - } else - if (!strcmp(token, "nodes_seg_id")) { -#line 731 "savegame.cfsml" - if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) { - _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line); - return CFSML_FAILURE; - } - } else -#line 740 "savegame.cfsml" - { - _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); - return CFSML_FAILURE; - } - } - } while (!closed); /* Until closing braces are hit */ - return CFSML_SUCCESS; + _cfsml_register_pointer(save_struc->heap); + } else + save_struc->heap = NULL; +#line 643 "savegame.cfsml" + done = i = 0; + do { + if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) { +#line 651 "savegame.cfsml" + _cfsml_error("Token expected at line %d\n", *line); + return 1; + } + if (strcmp(value, "]")) { + if (i == max) { + _cfsml_error("More elements than space available (%d) in '%s' at line %d\n", max, token, *line); + return CFSML_FAILURE; + } + if (read_mem_obj_tp(fh, &(save_struc->heap[i++]), value, line, hiteof)) { + _cfsml_error("Token expected by read_mem_obj_tp() for heap[i++] at line %d\n", *line); + return CFSML_FAILURE; + } + } else + done = 1; + } while (!done); + save_struc->heap_size = max ; // Set array size accordingly + } else + if (!strcmp(token, "heap_size")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "reserved_id")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "exports_wide")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "sci1_1")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "gc_mark_bits")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "mem_allocated")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "clones_seg_id")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "lists_seg_id")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line); + return CFSML_FAILURE; + } + } else + if (!strcmp(token, "nodes_seg_id")) { +#line 694 "savegame.cfsml" + if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) { + _cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line); + return CFSML_FAILURE; + } + } else +#line 703 "savegame.cfsml" + { + _cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line); + return CFSML_FAILURE; + } + } + } while (!closed); // Until closing braces are hit + return CFSML_SUCCESS; } -/* Auto-generated CFSML declaration and function block ends here */ -/* Auto-generation performed by cfsml.pl 0.8.2 */ -#line 396 "savegame.cfsml" +// Auto-generated CFSML declaration and function block ends here +// Auto-generation performed by cfsml.pl 0.8.2 +#line 384 "savegame.cfsml" -void -write_songlib_t(FILE *fh, songlib_t *songlib) { +void write_songlib_t(FILE *fh, songlib_t *songlib) { song_t *seeker = *(songlib->lib); int songcount = song_lib_count(*songlib); @@ -3974,12 +3875,12 @@ write_songlib_t(FILE *fh, songlib_t *songlib) { fprintf(fh, "[\n"); while (seeker) { seeker->restore_time = seeker->it->get_timepos(seeker->it); -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_song_t(fh, seeker); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 409 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_song_t(fh, seeker); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 396 "savegame.cfsml" seeker = seeker->next; } fprintf(fh, "]\n"); @@ -3999,30 +3900,30 @@ int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, *line += 4; song_lib_init(songlib); for (i = 0; i < songcount; i++) { -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 821 "savegame.cfsml" - const char *_cfsml_inp = lastval; -#line 829 "savegame.cfsml" - _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 429 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 783 "savegame.cfsml" + const char *_cfsml_inp = lastval; +#line 790 "savegame.cfsml" + _cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 416 "savegame.cfsml" song_lib_add(*songlib, newsong); } fscanf(fh, "]\n"); @@ -4060,114 +3961,113 @@ int mem_obj_string_to_enum(const char *str) { static int bucket_length; void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) { -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_int_hash_map_t(fh, *foo); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 467 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_int_hash_map_t(fh, *foo); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 454 "savegame.cfsml" } void write_song_tp(FILE *fh, song_t **foo) { -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_song_t(fh, *foo); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 471 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_song_t(fh, *foo); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 458 "savegame.cfsml" } song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id); int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) { - char *token; - int assignment; - *foo = (song_t*) malloc(sizeof(song_t)); - token = _cfsml_get_identifier(fh, line, hiteof, &assignment); -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 821 "savegame.cfsml" - const char *_cfsml_inp = token; -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 481 "savegame.cfsml" - (*foo)->delay = 0; - (*foo)->it = NULL; - (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; - return 0; + char *token; + int assignment; + *foo = (song_t*) malloc(sizeof(song_t)); + token = _cfsml_get_identifier(fh, line, hiteof, &assignment); +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 783 "savegame.cfsml" + const char *_cfsml_inp = token; +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 468 "savegame.cfsml" + (*foo)->delay = 0; + (*foo)->it = NULL; + (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; + return 0; } -int -read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { + +int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) { *foo = (int_hash_map_t*)malloc(sizeof(int_hash_map_t)); -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 821 "savegame.cfsml" - const char *_cfsml_inp = lastval; -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 490 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 783 "savegame.cfsml" + const char *_cfsml_inp = lastval; +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 477 "savegame.cfsml" (*foo)->holes = NULL; return 0; } -void -write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { +void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) { if (!(*foo)) { fputs("\\null", fh); } else { fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value); if ((*foo)->next) { -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - write_int_hash_map_node_tp(fh, &((*foo)->next)); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 502 "savegame.cfsml" - } else fputc('L', fh); +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + write_int_hash_map_node_tp(fh, &((*foo)->next)); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 488 "savegame.cfsml" + } else + fputc('L', fh); fputs("]", fh); } } -int -read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { +int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) { static char buffer[80]; if (lastval[0] == '\\') { - *foo = NULL; /* No hash map node */ + *foo = NULL; // No hash map node } else { *foo = (int_hash_map_t::node_t*)malloc(sizeof(int_hash_map_t::node_t)); if (lastval[0] != '[') { @@ -4181,7 +4081,7 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la if (buffer[0] == 'L') { (*foo)->next = NULL; buffer[0] = buffer[1]; - } /* HACK: deliberately no else clause here */ + } // HACK: deliberately no else clause here if (buffer[0] == ']') { break; } @@ -4199,141 +4099,132 @@ read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *la return 0; } -void -write_menubar_tp(FILE *fh, menubar_t **foo) { +void write_menubar_tp(FILE *fh, menubar_t **foo) { if (*foo) { - -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_menubar_t(fh, (*foo)); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 549 "savegame.cfsml" - - } else { /* Nothing to write */ +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_menubar_t(fh, (*foo)); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 533 "savegame.cfsml" + } else { // Nothing to write fputs("\\null\\", fh); } } -int -read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { - +int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ + *foo = NULL; // No menu bar } else { - *foo = (menubar_t *) sci_malloc(sizeof(menubar_t)); -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 821 "savegame.cfsml" - const char *_cfsml_inp = lastval; -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 565 "savegame.cfsml" - +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 783 "savegame.cfsml" + const char *_cfsml_inp = lastval; +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 545 "savegame.cfsml" } return *hiteof; } -void -write_mem_obj_t(FILE *fh, mem_obj_t *foo) { +void write_mem_obj_t(FILE *fh, mem_obj_t *foo) { fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name); -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_int(fh, &foo->segmgr_id); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 574 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_int(fh, &foo->segmgr_id); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 552 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_script_t(fh, &foo->data.script); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 577 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_script_t(fh, &foo->data.script); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 555 "savegame.cfsml" break; case MEM_OBJ_CLONES: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_clone_table_t(fh, &foo->data.clones); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 580 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_clone_table_t(fh, &foo->data.clones); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 558 "savegame.cfsml" break; case MEM_OBJ_LOCALS: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_local_variables_t(fh, &foo->data.locals); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 583 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_local_variables_t(fh, &foo->data.locals); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 561 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 586 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_sys_strings_t(fh, &foo->data.sys_strings); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 564 "savegame.cfsml" break; case MEM_OBJ_STACK: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_int(fh, &foo->data.stack.nr); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 589 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_int(fh, &foo->data.stack.nr); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 567 "savegame.cfsml" break; case MEM_OBJ_HUNK: break; case MEM_OBJ_LISTS: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_list_table_t(fh, &foo->data.lists); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 594 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_list_table_t(fh, &foo->data.lists); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 572 "savegame.cfsml" break; case MEM_OBJ_NODES: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_node_table_t(fh, &foo->data.nodes); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 597 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_node_table_t(fh, &foo->data.nodes); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 575 "savegame.cfsml" break; case MEM_OBJ_DYNMEM: -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_dynmem_t(fh, &foo->data.dynmem); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 600 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_dynmem_t(fh, &foo->data.dynmem); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 578 "savegame.cfsml" break; } } -int -read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { +int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) { char buffer[80]; foo->type = mem_obj_string_to_enum(lastval); if (foo->type < 0) { @@ -4341,321 +4232,312 @@ read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hi return 1; } -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 614 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 591 "savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 617 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 594 "savegame.cfsml" break; case MEM_OBJ_CLONES: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 620 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 597 "savegame.cfsml" break; case MEM_OBJ_LOCALS: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 623 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 600 "savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 626 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 603 "savegame.cfsml" break; case MEM_OBJ_LISTS: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 629 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 606 "savegame.cfsml" break; case MEM_OBJ_NODES: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 632 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 609 "savegame.cfsml" break; case MEM_OBJ_STACK: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 635 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 612 "savegame.cfsml" foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); break; case MEM_OBJ_HUNK: init_hunk_table(&foo->data.hunks); break; case MEM_OBJ_DYNMEM: -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 642 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 619 "savegame.cfsml" break; } return *hiteof; } -void -write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { +void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) { if (*foo) { - -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - write_mem_obj_t(fh, (*foo)); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 653 "savegame.cfsml" - - } else { /* Nothing to write */ +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + write_mem_obj_t(fh, (*foo)); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 628 "savegame.cfsml" + } else { // Nothing to write fputs("\\null\\", fh); } } -int -read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { - +int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) { if (lastval[0] == '\\') { - *foo = NULL; /* No menu bar */ + *foo = NULL; // No menu bar } else { - *foo = (mem_obj_t *) sci_malloc(sizeof(mem_obj_t)); -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 821 "savegame.cfsml" - const char *_cfsml_inp = lastval; -#line 829 "savegame.cfsml" - _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); -#line 834 "savegame.cfsml" - *hiteof = _cfsml_error; -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 667 "savegame.cfsml" + *foo = (mem_obj_t *)sci_malloc(sizeof(mem_obj_t)); +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 783 "savegame.cfsml" + const char *_cfsml_inp = lastval; +#line 790 "savegame.cfsml" + _cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof); +#line 794 "savegame.cfsml" + *hiteof = _cfsml_error; +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 639 "savegame.cfsml" return *hiteof; } return 0; } - -/* This function is called to undo some strange stuff done in preparation -** to writing a gamestate to disk -*/ -void -_gamestate_unfrob(state_t *s) { +// This function is called to undo some strange stuff done in preparation +// to writing a gamestate to disk +void _gamestate_unfrob(state_t *s) { } -int -gamestate_save(state_t *s, char *dirname) { +int gamestate_save(state_t *s, char *dirname) { FILE *fh; sci_dir_t dir; char *filename; @@ -4683,7 +4565,7 @@ gamestate_save(state_t *s, char *dirname) { filename = sci_find_first(&dir, "*"); while (filename) { if (strcmp(filename, "..") && strcmp(filename, ".")) - unlink(filename); /* Delete all files in directory */ + unlink(filename); // Delete all files in directory filename = sci_find_next(&dir); } sci_finish_find(&dir); @@ -4699,27 +4581,26 @@ gamestate_save(state_t *s, char *dirname) { */ fh = fopen("state", "w" FO_TEXT); - /* Calculate the time spent with this game */ + // Calculate the time spent with this game s->game_time = time(NULL) - s->game_start_time.tv_sec; -#line 859 "savegame.cfsml" -/* Auto-generated CFSML data writer code */ - _cfsml_write_state_t(fh, s); - fprintf(fh, "\n"); -/* End of auto-generated CFSML data writer code */ -#line 731 "savegame.cfsml" +#line 819 "savegame.cfsml" +// Auto-generated CFSML data writer code + _cfsml_write_state_t(fh, s); + fprintf(fh, "\n"); +// End of auto-generated CFSML data writer code +#line 699 "savegame.cfsml" fclose(fh); _gamestate_unfrob(s); - chdir(".."); + return 0; } -static seg_id_t -find_unique_seg_by_type(seg_manager_t *self, int type) { +static seg_id_t find_unique_seg_by_type(seg_manager_t *self, int type) { int i; for (i = 0; i < self->heap_size; i++) @@ -4729,8 +4610,7 @@ find_unique_seg_by_type(seg_manager_t *self, int type) { return -1; } -static byte * -find_unique_script_block(state_t *s, byte *buf, int type) { +static byte *find_unique_script_block(state_t *s, byte *buf, int type) { int magic_pos_adder = s->version >= SCI_VERSION_FTU_NEW_SCRIPT_HEADER ? 0 : 2; buf += magic_pos_adder; @@ -4748,8 +4628,7 @@ find_unique_script_block(state_t *s, byte *buf, int type) { return NULL; } -static -void reconstruct_stack(state_t *retval) { +static void reconstruct_stack(state_t *retval) { seg_id_t stack_seg = find_unique_seg_by_type(&retval->seg_manager, MEM_OBJ_STACK); dstack_t *stack = &(retval->seg_manager.heap[stack_seg]->data.stack); @@ -4758,8 +4637,7 @@ void reconstruct_stack(state_t *retval) { retval->stack_top = retval->stack_base + VM_STACK_SIZE; } -static -int clone_entry_used(clone_table_t *table, int n) { +static int clone_entry_used(clone_table_t *table, int n) { int backup; int seeker = table->first_free; clone_entry_t *entries = table->table; @@ -4775,12 +4653,11 @@ int clone_entry_used(clone_table_t *table, int n) { return 1; } -static -void load_script(state_t *s, seg_id_t seg) { +static void load_script(state_t *s, seg_id_t seg) { resource_t *script, *heap = NULL; script_t *scr = &(s->seg_manager.heap[seg]->data.script); - scr->buf = (byte *) malloc(scr->buf_size); + scr->buf = (byte *)malloc(scr->buf_size); script = scir_find_resource(s->resmgr, sci_script, scr->nr, 0); if (s->version >= SCI_VERSION(1,001,000)) @@ -4788,22 +4665,21 @@ void load_script(state_t *s, seg_id_t seg) { switch (s->seg_manager.sci1_1) { case 0 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); break; case 1 : - sm_mcpy_in_out( &s->seg_manager, 0, script->data, script->size, seg, SEG_ID); - sm_mcpy_in_out( &s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, 0, script->data, script->size, seg, SEG_ID); + sm_mcpy_in_out(&s->seg_manager, scr->script_size, heap->data, heap->size, seg, SEG_ID); break; } } -static -void reconstruct_scripts(state_t *s, seg_manager_t *self) { +static void reconstruct_scripts(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; object_t **objects; int *objects_nr; - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -4812,8 +4688,7 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { script_t *scr = &mobj->data.script; load_script(s, i); - scr->locals_block = scr->locals_segment == 0 ? NULL : - &s->seg_manager.heap[scr->locals_segment]->data.locals; + scr->locals_block = scr->locals_segment == 0 ? NULL : &s->seg_manager.heap[scr->locals_segment]->data.locals; scr->export_table = (guint16 *) find_unique_script_block(s, scr->buf, sci_obj_exports); scr->synonyms = find_unique_script_block(s, scr->buf, sci_obj_synonyms); scr->code = NULL; @@ -4832,8 +4707,9 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { } } } + } - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -4871,14 +4747,14 @@ void reconstruct_scripts(state_t *s, seg_manager_t *self) { } } } + } } -void -reconstruct_clones(state_t *s, seg_manager_t *self) { +void reconstruct_clones(state_t *s, seg_manager_t *self) { int i; mem_obj_t *mobj; - for (i = 0; i < self->heap_size; i++) + for (i = 0; i < self->heap_size; i++) { if (self->heap[i]) { mobj = self->heap[i]; switch (mobj->type) { @@ -4887,9 +4763,7 @@ reconstruct_clones(state_t *s, seg_manager_t *self) { clone_entry_t *seeker = mobj->data.clones.table; sciprintf("Free list: "); - for (j = mobj->data.clones.first_free; - j != HEAPENTRY_INVALID; - j = mobj->data.clones.table[j].next_free) { + for (j = mobj->data.clones.first_free; j != HEAPENTRY_INVALID; j = mobj->data.clones.table[j].next_free) { sciprintf("%d ", j); } sciprintf("\n"); @@ -4927,54 +4801,48 @@ reconstruct_clones(state_t *s, seg_manager_t *self) { } } } + } } -int -_reset_graphics_input(state_t *s); - -song_iterator_t * -new_fast_forward_iterator(song_iterator_t *it, int delta); - -static -void reconstruct_sounds(state_t *s) { - song_t *seeker; - int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? - SCI_SONG_ITERATOR_TYPE_SCI1 - : SCI_SONG_ITERATOR_TYPE_SCI0; - - if (s->sound.songlib.lib) - seeker = *(s->sound.songlib.lib); - else { - song_lib_init(&s->sound.songlib); - seeker = NULL; - } - while (seeker) { - song_iterator_t *base, *ff; - int oldstatus; - song_iterator_message_t msg; - - base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); - if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) - ff = (song_iterator_t *) new_fast_forward_iterator(base, seeker->restore_time); - ff->init(ff); - - msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); - songit_handle_message(&ff, msg); - msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); - songit_handle_message(&ff, msg); - - - oldstatus = seeker->status; - seeker->status = SOUND_STATUS_STOPPED; - seeker->it = ff; - sfx_song_set_status(&s->sound, seeker->handle, oldstatus); - seeker = seeker->next; - } +int _reset_graphics_input(state_t *s); + +song_iterator_t *new_fast_forward_iterator(song_iterator_t *it, int delta); +static void reconstruct_sounds(state_t *s) { + song_t *seeker; + int it_type = s->resmgr->sci_version >= SCI_VERSION_01 ? SCI_SONG_ITERATOR_TYPE_SCI1 : SCI_SONG_ITERATOR_TYPE_SCI0; + + if (s->sound.songlib.lib) + seeker = *(s->sound.songlib.lib); + else { + song_lib_init(&s->sound.songlib); + seeker = NULL; + } + + while (seeker) { + song_iterator_t *base, *ff; + int oldstatus; + song_iterator_message_t msg; + + base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle); + if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE) + ff = (song_iterator_t *)new_fast_forward_iterator(base, seeker->restore_time); + ff->init(ff); + + msg = songit_make_message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops)); + songit_handle_message(&ff, msg); + msg = songit_make_message(seeker->handle, SIMSG_SET_HOLD(seeker->hold)); + songit_handle_message(&ff, msg); + + oldstatus = seeker->status; + seeker->status = SOUND_STATUS_STOPPED; + seeker->it = ff; + sfx_song_set_status(&s->sound, seeker->handle, oldstatus); + seeker = seeker->next; + } } -state_t * -gamestate_restore(state_t *s, char *dirname) { +state_t *gamestate_restore(state_t *s, char *dirname) { FILE *fh; int fd; int i; @@ -5010,7 +4878,7 @@ gamestate_restore(state_t *s, char *dirname) { return NULL; } - /* Backwards compatibility settings */ + // Backwards compatibility settings retval->dyn_views = NULL; retval->drop_views = NULL; retval->port = NULL; @@ -5019,43 +4887,41 @@ gamestate_restore(state_t *s, char *dirname) { retval->sound_mute = s->sound_mute; retval->sound_volume = s->sound_volume; -/* Auto-generated CFSML data reader code */ -#line 805 "savegame.cfsml" - { -#line 808 "savegame.cfsml" - int _cfsml_line_ctr = 0; -#line 813 "savegame.cfsml" - struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer(); -#line 816 "savegame.cfsml" - int _cfsml_eof = 0, _cfsml_error; - int dummy; -#line 824 "savegame.cfsml" - const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy); - -#line 829 "savegame.cfsml" - _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof); -#line 834 "savegame.cfsml" - read_eof = _cfsml_error; -#line 838 "savegame.cfsml" - _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error); -#line 841 "savegame.cfsml" - if (_cfsml_last_value_retrieved) { - free(_cfsml_last_value_retrieved); - _cfsml_last_value_retrieved = NULL; - } - if (_cfsml_last_identifier_retrieved) { - free(_cfsml_last_identifier_retrieved); - _cfsml_last_identifier_retrieved = NULL; - } - } -/* End of auto-generated CFSML data reader code */ -#line 1043 "savegame.cfsml" +// Auto-generated CFSML data reader code +#line 767 "savegame.cfsml" + { +#line 770 "savegame.cfsml" + int _cfsml_line_ctr = 0; +#line 775 "savegame.cfsml" + struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer(); +#line 778 "savegame.cfsml" + int _cfsml_eof = 0, _cfsml_error; + int dummy; +#line 786 "savegame.cfsml" + const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy); + +#line 790 "savegame.cfsml" + _cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof); +#line 794 "savegame.cfsml" + read_eof = _cfsml_error; +#line 798 "savegame.cfsml" + _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error); +#line 801 "savegame.cfsml" + if (_cfsml_last_value_retrieved) { + free(_cfsml_last_value_retrieved); + _cfsml_last_value_retrieved = NULL; + } + if (_cfsml_last_identifier_retrieved) { + free(_cfsml_last_identifier_retrieved); + _cfsml_last_identifier_retrieved = NULL; + } + } +// End of auto-generated CFSML data reader code +#line 997 "savegame.cfsml" fclose(fh); - if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || - (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { - + if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) { if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) sciprintf("Old savegame version detected- can't load\n"); else @@ -5069,12 +4935,12 @@ gamestate_restore(state_t *s, char *dirname) { sfx_exit(&s->sound); _gamestate_unfrob(retval); - /* Set exec stack base to zero */ + // Set exec stack base to zero retval->execution_stack_base = 0; retval->execution_stack_pos = 0; - /* Now copy all current state information */ - /* Graphics and input state: */ + // Now copy all current state information + // Graphics and input state: retval->animation_delay = s->animation_delay; retval->animation_granularity = s->animation_granularity; retval->gfx_state = s->gfx_state; @@ -5100,16 +4966,16 @@ gamestate_restore(state_t *s, char *dirname) { retval->sys_strings = &(((mem_obj_t *)(GET_SEGMENT(retval->seg_manager, retval->sys_strings_segment, MEM_OBJ_SYS_STRINGS)))->data.sys_strings); sys_strings_restore(retval->sys_strings, s->sys_strings); - /* Time state: */ + // Time state: sci_get_current_time(&(retval->last_wait_time)); retval->game_start_time.tv_sec = time(NULL) - retval->game_time; retval->game_start_time.tv_usec = 0; - /* File IO state: */ + // File IO state: retval->file_handles_nr = 2; retval->file_handles = (FILE **)sci_calloc(2, sizeof(FILE *)); - /* static parser information: */ + // static parser information: retval->parser_rules = s->parser_rules; retval->parser_words_nr = s->parser_words_nr; retval->parser_words = s->parser_words; @@ -5118,7 +4984,7 @@ gamestate_restore(state_t *s, char *dirname) { retval->parser_branches_nr = s->parser_branches_nr; retval->parser_branches = s->parser_branches; - /* static VM/Kernel information: */ + // static VM/Kernel information: retval->selector_names_nr = s->selector_names_nr; retval->selector_names = s->selector_names; retval->kernel_names_nr = s->kernel_names_nr; @@ -5133,7 +4999,7 @@ gamestate_restore(state_t *s, char *dirname) { retval->min_version = retval->version; retval->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE); - /* Copy breakpoint information from current game instance */ + // Copy breakpoint information from current game instance retval->have_bp = s->have_bp; retval->bp_list = s->bp_list; |