aboutsummaryrefslogtreecommitdiff
path: root/engines/sci
diff options
context:
space:
mode:
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/sfx/soundcmd.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/engines/sci/sfx/soundcmd.cpp b/engines/sci/sfx/soundcmd.cpp
index c4df4c9b85..dba77ccf3c 100644
--- a/engines/sci/sfx/soundcmd.cpp
+++ b/engines/sci/sfx/soundcmd.cpp
@@ -222,8 +222,8 @@ reg_t SoundCommandParser::parseCommand(int argc, reg_t *argv, reg_t acc) {
if (command < _soundCommands.size()) {
//if (strcmp(_soundCommands[command]->desc, "cmdUpdateCues"))
- //printf("%s\n", _soundCommands[command]->desc); // debug
- debugC(2, kDebugLevelSound, "%s", _soundCommands[command]->desc);
+ //printf("%s, object %04x:%04x\n", _soundCommands[command]->desc, PRINT_REG(obj)); // debug
+ debugC(2, kDebugLevelSound, "%s, object %04x:%04x", _soundCommands[command]->desc, PRINT_REG(obj));
(this->*(_soundCommands[command]->sndCmd))(obj, value);
} else {
warning("Invalid sound command requested (%d), valid range is 0-%d", command, _soundCommands.size() - 1);
@@ -507,6 +507,14 @@ void SoundCommandParser::cmdPauseHandle(reg_t obj, int16 value) {
changeHandleStatus(obj, value ? SOUND_STATUS_SUSPENDED : SOUND_STATUS_PLAYING);
#else
MusicEntry *musicSlot = _music->getSlot(obj);
+
+ if (musicSlot->status == kSndStatusStopped) {
+ // WORKAROUND for the Sierra logo screen in Castle of Dr. Brain, where the
+ // game tries to pause/unpause the wrong sound in the playlist
+ if (!strcmp(_segMan->getObjectName(obj), "cMusic2"))
+ musicSlot = _music->getSlot(_segMan->findObjectByName("cMusic"));
+ }
+
if (!musicSlot) {
warning("cmdPauseHandle: Slot not found");
return;