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-rw-r--r--engines/sci/engine/workarounds.cpp1
-rw-r--r--engines/sci/graphics/animate.cpp2
2 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 4dc4ae93d8..8dc8d104e6 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -114,6 +114,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_JONES, 764, 255, 0, "", "export 0", -1, 14, { WORKAROUND_FAKE, 0 } }, // jones/ega&vga only - called when the game starts
{ GID_KQ5, -1, 0, 0, "", "export 29", -1, 3, { WORKAROUND_FAKE, 0 } }, // called when playing harp for the harpies or when aborting dialog in toy shop, is used for kDoAudio - bug #3034700
{ GID_KQ5, 25, 25, 0, "rm025", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // inside witch forest, when going to the room where the walking rock is
+ { GID_KQ5, 55, 55, 0, "helpScript", "doit", -1, 0, { WORKAROUND_FAKE, 0 } }, // when giving the tambourine to the monster in the labyrinth (only happens at one of the locations) - bug #3041262
{ GID_KQ6, -1, 30, 0, "rats", "changeState", -1, -1, { WORKAROUND_FAKE, 0 } }, // rats in the catacombs (temps 1 - 5) - bugs #3034597, #3035495, #3035824
{ GID_KQ6, 210, 210, 0, "rm210", "scriptCheck", -1, 0, { WORKAROUND_FAKE, 1 } }, // using inventory in that room - bug #3034565
{ GID_KQ6, 500, 500, 0, "rm500", "init", -1, 0, { WORKAROUND_FAKE, 0 } }, // going to island of the beast
diff --git a/engines/sci/graphics/animate.cpp b/engines/sci/graphics/animate.cpp
index ab4362cda9..7c7c3f2abf 100644
--- a/engines/sci/graphics/animate.cpp
+++ b/engines/sci/graphics/animate.cpp
@@ -243,6 +243,8 @@ void GfxAnimate::fill(byte &old_picNotValid) {
}
}
+ //warning("%s", _s->_segMan->getObjectName(curObject));
+
if (!view->isScaleable()) {
// Laura Bow 2 (especially floppy) depends on this, some views are not supposed to be scaleable
// this "feature" was removed in later versions of SCI1.1